Thank you for this. Makes me appreciate Tides of Numenera even more. I finally decided to play it and I was so confused vs playing Planescape Torment where I at least had an idea of wtf was going on.
What a beautiful production! I discovered your channel in the last month, as I periodically search for other lovers of Numenera and the Cypher System. I had skipped this video before now as non-essential, as I've been enjoying Numenera since its beginning and know it well. I decided to watch this vid because I have enjoyed your others and simply wanted to hear your take. It was very enjoyable to hear someone who really "gets it", top to bottom. The music, as always, was a great match. I'll definitely be linking to this when pitching or explaining Numenera to prospective GMs and players. Great work!
Claire, your videos are top-notch in quality and content: audio, images, clarity, organization-everything. Thank you for making this game even easier to approach and enjoy.
Watched, Shared, Subscribed. I enjoy your style of presentation and the tone of voice you use. Please keep these kinds of videos coming! I've shared this with my players, who are new to the game and setting.
I had this recommended to me when I mentioned I was looking to try other systems outside of 5e, this video made me even more excited to try this out at some point, really great narration, I wish there was more art though
Thanks for a great video that does a good job of getting the setting and its philosophy across. Using art from the game really helps. I shall point my players at it; they’ll be starting their foray into the Ninth World this evening so I can only applaud your accidental good timing :)
Woah! At 1:48 the man pictured in the art work bears an uncanny resemblance to Monty Cook the man behind the company who published and designed Numenera.
I'd be inclined to label the game not as Sci-Fi... but Science Fantasy. Because it's built from the ground-up with the blend of technology and magic, from plausible to ridiculous, having a setting like this allows a GM and players to create amazing stories with the feeling of any game that exists now. If you want Star Wars, lean more on the science. If you want D&D lean more on the fantasy. If you want Dark Sun, go ahead. The possibilities sound endless. Just watching a couple videos about the setting made me imagine a "religious order" that desires Draconic Apotheosis entirely because I love the idea of playing as a Dragon Bloodline sorcerer in Pathfinder that branches into the Dragon Disciple prestige class. If character creation is free enough to allow it, just imagining a city that is designed for people who are trying to become dragons is a fascinating task.
Total agreement; Science Fantasy is just the most accurate way to describe the setting. "Sci-Fi" can be helpful in certain ways and the game can take on that sort of feel from time to time--as much as players desire, that is. A city designed for people trying to become dragons TOTALLY works within the Ninth World, and you can be as weird and exotic with the "dragons" as you'd like!
For as amazing as I find numenera to be; it doesnt seem very popular - I think I will run a game. I was working on my own world and campaign for so long. I’ve just fallen in love with numenera and the cypher system. The players will have to visit my world through a portal because they’ll be playing in numenera lol
Thank you! So the system, I'd argue, is definitely quite simple at its core. But if you're coming from a D&D background, there may be a bit of a learning period where you have to sort of "unlearn" a few muscle-memory-type ways of thinking about RPGs. Overall though it is easy to learn, despite some areas that are arguably open to interpretation and can be a bit confusing at first. A lot of people suggest that there's sort of a philosophy or mindset you need to get into for the math of the game. If you're really into D&D style games but really want this setting, there are a few books MCG has published specifically for 5e with the Numenera setting, "Arcana of the Ancients" and "Beneath the Monolith." Hoping to do reviews for the channel in the future! - C
@@THEINFINITECONSTRUCT please do! Is Beneath the monolith a summary of the Ninth world but designed for 5e? I am now watching more of your vids, thanks again!
@@THEINFINITECONSTRUCT actually my players and me, we normally play 5e. It is me the weird DM who is attracted to the ninth world. I am willing to jump but i am not sure about my players as they are more casual than me. Learning a complex system might put them off. Can't wait now to see your Ancients of Arcana and Beneath the monolith videos!
@@luffysh so Beneath the Monolith very much is the setting from Numenera Discovery with a wide variety of 5e elements and rules. Videos on the 5e books will definitely happen down the road, but right now there's a lot content focused on the cypher system queued up
What I always find difficult: how much normal stuff is in this world? Is there grass? Are there sheep? Is there normal mining, smithing? Where is wood coming from? If everything is a Numenera, how to differentiate between a well known type ("rocks are rocks, but pink") and anything unknown? Everything blurs and it is unclear to me how to react to anything. Someone's wearing a coat. Should I be surprised cause normal folk wears energy fields? Should I ask the GM about everything whether i know it?
I do like the idea of Numenera, but I cringe at how much potential for bad games it has. A shitty player in DnD at least has some chains on them, but Numenera seems to hand them the keys to the truck and the credit card.
😆 This made me laugh. I guess I can see why you'd feel that way. Players do have some options to direct the narrative here that they don't with D&D. I'd simply rather not game than to play alongside those types of knobs.
Once James Cameron is done with Avatar, I'd love to see a Numenera film by him. He'd probably be the only one who can actually nail the setting in cinematic form.
An MMO set in the ninth world would be cool, I got introduced to numenera by the torment game.
Still holding out for any sci-fan MMO tbh, be it Numenera or Dying Earth
Finally, more Numenera lore on UA-cam.
And much more to come!
This channel is the best possible combination of Video Essay and Tabletop Rpg.
Just got the whole set of Numenera PDFs from Humble Bundle! I like it so far!
Same here
This video convinced me to take the dive, lol
Same
Wow. This is fantastic. Thank you for making it.
Thank YOU for building such a wonderful world and game!!
Wait this the ACTUAL creator omg😲😲
Aaayyy it's Monte!
Mr. Cook was your likeness used to create the art found at 1:48 of this video?
Thank you for this. Makes me appreciate Tides of Numenera even more. I finally decided to play it and I was so confused vs playing Planescape Torment where I at least had an idea of wtf was going on.
What a beautiful production!
I discovered your channel in the last month, as I periodically search for other lovers of Numenera and the Cypher System. I had skipped this video before now as non-essential, as I've been enjoying Numenera since its beginning and know it well.
I decided to watch this vid because I have enjoyed your others and simply wanted to hear your take. It was very enjoyable to hear someone who really "gets it", top to bottom. The music, as always, was a great match.
I'll definitely be linking to this when pitching or explaining Numenera to prospective GMs and players. Great work!
I'm so happy to hear you enjoyed it! Thank you for the kind words :)
Claire, your videos are top-notch in quality and content: audio, images, clarity, organization-everything. Thank you for making this game even easier to approach and enjoy.
Thank you so much for those kind words! There's much more to come!
That's a great "Intro to Numenera" video. Will Definitely keep it to hand for me players. Looking forward to seeing more of your vids
Watched, Shared, Subscribed. I enjoy your style of presentation and the tone of voice you use. Please keep these kinds of videos coming! I've shared this with my players, who are new to the game and setting.
I had this recommended to me when I mentioned I was looking to try other systems outside of 5e, this video made me even more excited to try this out at some point, really great narration, I wish there was more art though
What an awesome video! Please keep them coming
Thank you!! There ain't no gettin' off this train!
Numenera lore?! I am the man lost in the desert that has found an oasis.
Thank you, good sir.
This video finally helped me grok the setting a fair bit, thanks! Though when talking about the genre, I tend to go for "Science Fantasy".
Just started a Numenera campaign and this is really helpful. Please make more Numenera/Cypher content.
A great video that I'm about to recommend to my players who are relatively new to Numenera.
Thanks for a great video that does a good job of getting the setting and its philosophy across. Using art from the game really helps. I shall point my players at it; they’ll be starting their foray into the Ninth World this evening so I can only applaud your accidental good timing :)
Fantastic explanation! I'm hoping to get a game of this started in the near future, and I will definitely point newcomers your way.
Amazing Numenera content. Love that!
Merci beaucoup pour cette vidéo 👍 Et vive Numenera !
Wonderful video!
Woah! At 1:48 the man pictured in the art work bears an uncanny resemblance to Monty Cook the man behind the company who published and designed Numenera.
I'd be inclined to label the game not as Sci-Fi... but Science Fantasy. Because it's built from the ground-up with the blend of technology and magic, from plausible to ridiculous, having a setting like this allows a GM and players to create amazing stories with the feeling of any game that exists now.
If you want Star Wars, lean more on the science. If you want D&D lean more on the fantasy. If you want Dark Sun, go ahead. The possibilities sound endless. Just watching a couple videos about the setting made me imagine a "religious order" that desires Draconic Apotheosis entirely because I love the idea of playing as a Dragon Bloodline sorcerer in Pathfinder that branches into the Dragon Disciple prestige class. If character creation is free enough to allow it, just imagining a city that is designed for people who are trying to become dragons is a fascinating task.
Total agreement; Science Fantasy is just the most accurate way to describe the setting. "Sci-Fi" can be helpful in certain ways and the game can take on that sort of feel from time to time--as much as players desire, that is.
A city designed for people trying to become dragons TOTALLY works within the Ninth World, and you can be as weird and exotic with the "dragons" as you'd like!
For as amazing as I find numenera to be; it doesnt seem very popular - I think I will run a game. I was working on my own world and campaign for so long. I’ve just fallen in love with numenera and the cypher system. The players will have to visit my world through a portal because they’ll be playing in numenera lol
Thanks, great video!
Does anyone know the name of the music played throughout the video?
interesting stuff
loving this! you got a new subscriber! Is it a system easy to learn?
Thank you! So the system, I'd argue, is definitely quite simple at its core. But if you're coming from a D&D background, there may be a bit of a learning period where you have to sort of "unlearn" a few muscle-memory-type ways of thinking about RPGs. Overall though it is easy to learn, despite some areas that are arguably open to interpretation and can be a bit confusing at first. A lot of people suggest that there's sort of a philosophy or mindset you need to get into for the math of the game. If you're really into D&D style games but really want this setting, there are a few books MCG has published specifically for 5e with the Numenera setting, "Arcana of the Ancients" and "Beneath the Monolith." Hoping to do reviews for the channel in the future! - C
@@THEINFINITECONSTRUCT please do! Is Beneath the monolith a summary of the Ninth world but designed for 5e? I am now watching more of your vids, thanks again!
@@THEINFINITECONSTRUCT actually my players and me, we normally play 5e. It is me the weird DM who is attracted to the ninth world. I am willing to jump but i am not sure about my players as they are more casual than me. Learning a complex system might put them off. Can't wait now to see your Ancients of Arcana and Beneath the monolith videos!
@@luffysh so Beneath the Monolith very much is the setting from Numenera Discovery with a wide variety of 5e elements and rules.
Videos on the 5e books will definitely happen down the road, but right now there's a lot content focused on the cypher system queued up
@@THEINFINITECONSTRUCT fantastic! :)
What I always find difficult: how much normal stuff is in this world? Is there grass? Are there sheep? Is there normal mining, smithing? Where is wood coming from? If everything is a Numenera, how to differentiate between a well known type ("rocks are rocks, but pink") and anything unknown? Everything blurs and it is unclear to me how to react to anything. Someone's wearing a coat. Should I be surprised cause normal folk wears energy fields? Should I ask the GM about everything whether i know it?
Essentially, pre-industrial man living in the ruins of a type 3 kardashev civilization.
I do like the idea of Numenera, but I cringe at how much potential for bad games it has. A shitty player in DnD at least has some chains on them, but Numenera seems to hand them the keys to the truck and the credit card.
😆 This made me laugh. I guess I can see why you'd feel that way. Players do have some options to direct the narrative here that they don't with D&D.
I'd simply rather not game than to play alongside those types of knobs.
I love you
Once James Cameron is done with Avatar, I'd love to see a Numenera film by him. He'd probably be the only one who can actually nail the setting in cinematic form.
first
I feel that Horizon Zero dawn was inspired by this game