Quick tutorial on how to use the vehicle body node in Godot 4! Shout out to @HakanBacon for the vehicle script! (I would link the documentation but it is basically non-existent)
Just wanna say. Don't stop making videos. There's not many UA-camrs out there for godot who make bitesized content that is easy to understand and practical. Keep doing what you're doing, you have a dedicated follower in me
I've gotta give you major props, your videos are straight to the point and always well done - thanks! I'm about 2.5 months into my godot journey and I had no clue there was a vehicle body node. I appreciate you!
One of the best tutorial I have seen on Godot about specific node. I'm a bit curious If you had to do a game with vehicules without wheel. Would you use some invisible wheel on a vehiculeBody3D or would you do something else for their cases?
I don't know if you will make a video about this, but could you please a tutorial about 2D FOV? I've been trying to make it in my game but the built in shadows aren't what I was going for. I was trying to make them completely black but i don't think there's an option for that.
I wonder about the center of gravity vehicle as building the truck as I know flip over. I say truck trailer. Not sure how two object work knowing offset not right with correct weights.
Very nice video, I want to ask if you gonna make a multiplayer lobby tutorial? because I see your videos of multiplayer connection but I don't found any of a lobby
Sir I'm making an android game in godot 4.2. For that the scripts for level1 is extends Node3D func _on_end_body_entered(body): if body.name == "guy": Global.comp_lvl_1(). Then for level choosing page is extends Node2D func _on_lvl_2_released(): if Global.level_1_comp: get_tree().change_scene_to_file("res://lvl_2.tscn")# Replace with function body. And the autoload script is extends Node var level_1_comp: bool = false func comp_lvl_1(): level_1_comp = true. I played and completed level 1 and entered into level 2 and the quit the game. But when I reopen the game the level 2 is not opening because the data wasn't saved😢 . How to overcome this and save the data. Please 🥺
I'm not gwizz but I do know it's the same process with creating an npc, instead of making it just move regularly, use math or something to make it steer at you and accelerate towards you for a very basic following ai, or you could do pathfinding with roads only.
No way, time to make drunk driving simulator in Godot 4. Thanks for the tutorial!
Just wanna say. Don't stop making videos. There's not many UA-camrs out there for godot who make bitesized content that is easy to understand and practical. Keep doing what you're doing, you have a dedicated follower in me
this is definitely one of the most underrated godot nodes, great tutorial!
I've gotta give you major props, your videos are straight to the point and always well done - thanks! I'm about 2.5 months into my godot journey and I had no clue there was a vehicle body node. I appreciate you!
wow. love from Bangladesh.
One of the best tutorial I have seen on Godot about specific node. I'm a bit curious If you had to do a game with vehicules without wheel. Would you use some invisible wheel on a vehiculeBody3D or would you do something else for their cases?
ya just make the wheels invisible
I don't know if you will make a video about this, but could you please a tutorial about 2D FOV? I've been trying to make it in my game but the built in shadows aren't what I was going for. I was trying to make them completely black but i don't think there's an option for that.
I wonder about the center of gravity vehicle as building the truck as I know flip over. I say truck trailer. Not sure how two object work knowing offset not right with correct weights.
I can't believe that this is built in!
Very nice video, I want to ask if you gonna make a multiplayer lobby tutorial? because I see your videos of multiplayer connection but I don't found any of a lobby
You are a true GigaChad!
Sir, can you please make tutorial on, how to make inventory for RPG games.
Banana.
Awesome
Can you explain how to make motorcycle in godot 4 pls ❤
And i watched your save and load video but still ain't get it😔
Sir I'm making an android game in godot 4.2. For that the scripts for level1 is extends Node3D
func _on_end_body_entered(body):
if body.name == "guy":
Global.comp_lvl_1(). Then for level choosing page is extends Node2D
func _on_lvl_2_released():
if Global.level_1_comp:
get_tree().change_scene_to_file("res://lvl_2.tscn")# Replace with function body. And the autoload script is extends Node
var level_1_comp: bool = false
func comp_lvl_1():
level_1_comp = true. I played and completed level 1 and entered into level 2 and the quit the game. But when I reopen the game the level 2 is not opening because the data wasn't saved😢 . How to overcome this and save the data. Please 🥺
Can you do how to make smooth camera 3d !!
thx
Game crash after doing play test
Ok
Please can you make a character select in 2d
Can you make a handbrake?
Wheres banana??
Дякую, а то забув як налаштувати ноду.
How do you make suspension work so the car is not "stiff" and can go over bumps in the road smoothly?
Joints and clamping
@@GoblinArmyInYourWalls And step by step?
Don't talk to people like that in my comment section
@@Gwizz1027 I just asked for step by step instructions. "Joints and clamping" doesn't really say much.
Cool, and you can ask politely, no one is obligated to answer your questions.
How can you make AI cars with the vehicle body?
I'm not gwizz but I do know it's the same process with creating an npc, instead of making it just move regularly, use math or something to make it steer at you and accelerate towards you for a very basic following ai, or you could do pathfinding with roads only.
I can confirm that they are not Gwizz
@@Gwizz1027 that's what a not not Gwizz would say, hmm *squints*
Huh, pretty neat, thanks for the spot on tutorial! :)