Next Level RPG Damage Systems in Unreal Engine 5 - Part 4

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  • Опубліковано 21 жов 2024
  • 🎮 Welcome back to our Unreal Engine 5 RPG Tutorial Series! In this exciting episode, "Damage Class System Part 4," we'll dive deeper into the mechanics of RPG game design using Unreal Engine 5. 🌟
    This tutorial, brought to you by Stargames Studio, is perfect for both beginners and seasoned developers looking to enhance their skills in game development with Unreal Engine 5. Learn how to create a robust damage class system that can be easily integrated into your RPG open world design.
    🔧 We’ll explore the intricacies of blueprints and dispatch events, ensuring your combat damage system is both modular and efficient. Whether you're working on Unreal Engine 5 world building or focusing on detailed RPG level design, this tutorial will provide valuable insights.
    🚀 From Unreal Engine 5 asset management to utilizing the Unreal Engine 5 streaming system, we’ve got you covered. Fans of classic RPGs like Star Wars Galaxies will feel right at home as we draw inspiration from iconic locations like Tatooine to create immersive worlds.
    📚 Key Topics Covered:
    Setting up the damage class system 🔥
    Implementing a modular system for flexible game mechanics ⚙️
    Creating combat damage events with blueprints 🛠️
    Utilizing dispatch events for responsive gameplay 🎯
    If you're passionate about RPG game development in UE5, don't miss this episode of our Unreal Engine 5 tutorial series. Join us on this journey through the galaxy of Unreal Engine 5 and become a master of RPG game design!
    👍 Don't forget to like, comment, and subscribe for more tutorials from Stargames Studio!
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    #UnrealEngine5 #RPGTutorialSeries #GameDevelopment #StargamesStudio #RPGGameDesign #UE5 #WorldBuilding #AssetManagement #Blueprints #DispatchEvents #StarWars #Tatooine #combatdamage
    [Watch Now!]

КОМЕНТАРІ • 10

  • @adamsnell2088
    @adamsnell2088 4 місяці тому +1

    Excited for this! Don't see the stormtrooper link though

  • @TvCinemaCraft
    @TvCinemaCraft 4 місяці тому +1

    Thank you

  • @adamsnell2088
    @adamsnell2088 Місяць тому

    I'm a little confused why we stopped using the lightsaber and instead went to a basic punch animation for this

    • @stargamesstudio66
      @stargamesstudio66  Місяць тому

      I'm just starting out with a basic ability class. Don't worry. I will add a lightsaber back in later.

    • @stargamesstudio66
      @stargamesstudio66  Місяць тому

      Plus this is a different series than the other one. 😬

    • @adamsnell2088
      @adamsnell2088 Місяць тому

      @stargamesstudio66 yeah it seemed like it, was confused because it's in the same star wars rpg tut Playlist. Should I be skipping these ones then?

  • @PuniieGodx
    @PuniieGodx 3 місяці тому

    for some reason when i punch the stormtrooper nothing happens :/ i already checked the video and everything is the same i am useing unreal engine 5.4 tho

    • @stargamesstudio66
      @stargamesstudio66  3 місяці тому

      Send pics of your blueprints to the discord channel. Maybe we can figure something out :)