[OUTDATED] DBFZ 1.31 Gogeta (SSGSS) BnB / Advanced Combos | DRAGON BALL FighterZ

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  • Опубліковано 30 лип 2024
  • ►Clayton:
    / saishuukessen
    / saishuukessen
    / claytonsomedude
    Music:
    DragonBall Z Dokkan Battle OST - Boss Battle Theme (Super Gogeta/Janemba)
    Super Street Fighter IV - Drive-in at Night Stage (U.S.A.)
    Timestamps:
    0:00 Midscreen
    1:21 Advanced midscreen combos
    3:48 Situational combos
    6:14 Post vanish
    6:36 Corner BnB
    7:25 Advanced corner combos
    10:41 Situational corner combos
    11:15 Assist combos examples
    Mods used:
    Gogeta color 59: videogamemods.com/fighterz/mo...
    SSJ Gogeta effects beta: gamebanana.com/mods/358064
    Accurate [Purple] Galict Gun for Gogeta Blue: gamebanana.com/mods/348904
    Gogeta recolor: videogamemods.com/fighterz/mo...
    Ultra Instinct Sign Goku: videogamemods.com/fighterz/mo...
    If you don't understand how something is done, please make sure to read the inputs at the top of the screen or down below in the pinned comment first
    The in game command history is also turned on (left of the screen) to help you visualize at which exact moment i'm pressing the required buttons to perform the combo
    Notation:
    L = Light
    M = Medium
    H = Heavy
    S = Special
    j = Jump
    dj = Double Jump
    sj = Super Jump
    dl = Delay
    SD = Super Dash
    DR = Dragon Rush
    Assist 1 = A1
    Assist 2 = A2
    IAD = Instant Airdash
    X(Y) = Y hits of X(for example, jM(2) = two hits of jM)
    [X] = hold X (for example, [DR] = hold the DR button for the extra hits)
    ↖️⬆️↗️ = 7 8 9
    ⬅️🚹➡️ = 4 5 6
    ↙️⬇️↘️ = 1 2 3
    ----------------------------------------
    contact me:
    Twitter: / kuwangerkrt
    Email: thahittokrt@gmail.com
    If you wish to support by donating here's the link:
    www.paypal.me/KuwangerKRT
    #DBFZ #DBFZ_GTA #Gogeta
  • Ігри

КОМЕНТАРІ • 63

  • @KuwangerKRT
    @KuwangerKRT  2 роки тому +12

    Midscreen BnB
    0:18 2M 5M jc9 jLL(3)L SD jLL(3) djLL(3)L j236L~L~L (4111)
    0:26 xx jLL(3) djLL(3)L j236L~L~L 236H+S (4938)
    0:34 xx jLL(3) djLL(3) j2H (3820)
    0:41 xx jLL(3) djLL(3)LS j236M~M~M (4270)
    0:47 2M 5M jc9LL(3)L SD jLL(3) djLL(3) j2H 214M j236H+S (4967)
    0:58 jM(1)L 5LL 2M 5M sjM(3)LL djLL(3)L SD jLL(3)L j236L~L~L (3525)
    1:08 2M 5M jc9 jLL(3)L SD jLL(3) djLL(3)L j214M vanish j236L(whiff) jLL(3)L j236L~L~L (4968)

    Advanced midscreen combos
    1:21 5M 2M 5H dl SD 66 jM 669 j4LLM(3) j2S SD jLL(3) djLL(3)L j236L~L~L (4673)
    1:32 5M 2M 5H dl [SD] 669 j4LLM(3)HS j2S SD jLL(3) djLL(3)L j236L~M~M (5029)
    1:44 5M 2M 5H dl [SD] 669 j4LLM(3)HS j2S j2H dl SD 66 jM 5M sjLL(3) djLL(2)L j214M dl [A2] [jDR] (5546, 5282 without z change tag)
    1:59 2M 5M sj9M(3)LL djLL(3) j2H dl SD 66 jM 669 jLL(3) j2S SD jLL(3) djLL(3) j214M [jDR] (4839)
    2:14 xx j2H dl SD 66 jM 669 jLL(3) j2S SD jLL(3) djLL(3) j214M jS j214M dl [A1] [jDR] (5339)
    2:28 jML(1) 5LL 2M 5M sj9M(3)LL djLL(3) j2H dl [SD] 66 jM 669 jLL(3) j2S SD jM(3) djLL(3) j214M [jDR] (4041)
    2:44 2M dl 5M jc jH 2L dl 5LL 5M jc8LL(3) j2S SD jLL(3) djLL(3)L j236L~L~L (5198)
    3:07 2M dl 5M jc jH 2L dl 5LL 5M jc8LL(3)LS j2S SD jLL(3) djLL(3)L j236L~M~M (5531)
    3:19 2M dl 5M jc jH 2L dl 5LL 5M sj9LL(3)LS j2S j2H dl SD 66 jM 5M sjLL(3) djM(2)H j214M dl [A1] [jDR] (6008, 5744 without z change tag)
    3:35 jML(1) 5L 2M dl 5M jc jH 2L dl 5LL 5M jc8jLL(3)L jS j2S SD jLL(3) djM(3)H j236L~M~M (4085) (edited)
    Situational combos
    3:48 2H SD jLL(3) djLL(3)L j236L~L~L j236H+S (4448, 3621 before supers)
    3:58 2H SD jLL(3) djLL(3) j2H j236L~L vanish dl 2M 5M jc9LL(3) j2S SD jM(3) djLL(3)L j214M j236L+M (5785, 5035 before supers)
    4:17 xx j2H j236L~L vanish dl 2M 5M jc9LL(3) j2S SD jM(3) djLL(3)L j236H dl 236L+M (5997, 5156 before supers)
    4:33 2M 5M jc9 jLL(3)L SD jL dl jM(2) dj9 dl jLL(3)L j236L~L~L (4064)
    4:41 5LL 2M 5M jc9 jL dl j4L dj9LL(3)L SD jLL(3)L j236L~L~L (3625)
    4:51 5LL IAD jM(3) 669 jLM(3) dj9LL(3)L SD jLL(3)L j236L~L~L (3337)
    5:00 236H dl 5M sjLL(3) j2S SD jLL(3)L djLL(3)L j214M j236L+M (4866, 4196 before supers)
    5:16 xx j2S SD jLL(3) djLL(3)L j214M [A1] [jDR] (4606)
    5:24 214M 66 j236L~L~L (2110)
    5:29 214M jH jS j2S SD jLL(3) djLL(3)LS j236M~M~M (2990)
    5:39 SD jLM(2) dj9 dl jLL(3)L j236S (2233)
    5:46 SD jLM(2) dj9 dl jLL(3)L j236S
    5:53 SD jM(3) j236H dl 5M sjLL(3) j2S SD jLL(3)L djLL(3)L j214M j236L+M (4285, 5535 before supers)
    6:10 5LL jc jDR A1 | A2 (2400)
    Post vanish
    6:14 5S vanish 66 2L dl 5LL 5M jc9LL(3) j2S SD jLL(3) djLL(3)L j236L~L~L (2995)
    6:25 5S vanish 66 2L dl 5LL 5M sj8LL(3) j2S SD jLL(3) djLL(3)L j236L~L~L (2995)
    Corner BnB
    6:36 2M dl 5M jc jH dl 5LL 5M sjM(3)LL djLL(3)LS j2S SD jLL(3)L j236L~M~M (5554)
    6:48 2L 5M jc jH dl 5LL 5M sjM(3)LL djLL(3)LS j2S SD jLL(3)L j236L~M~M (4150)
    7:00 5LL jc jH 5LL 5M sjLL(3)LS j2S SD jLL(3) djLL(3)L j236L~M~M (4405)
    7:12 jM(1)L 5L 2M dl 5M jc jH dl 5LL 5M sjLL(3)LS j2S SD jLL(3) djLL(3)L j236L~M~M (4077)
    Advanced corner combos
    7:25 2M dl 5M jc jH dl 5L dl 5L 6M 5M sjM(3)LL djLL(3)LS j2S SD jLL(3)L j236L~M~M (5784)
    7:39 2L 5M jc jH dl 5L dl 5L 6M 5M sjM(3)LL djLL(3)LS j2S SD jLL(3)L j236L~M~M (4340)
    7:52 5LL 6M 5L dl 5L 2S jS j214M jH jS j2S SD jM(3) djLL(3)L j236L~M~M (4537)
    8:05 5LL 6M 5L 5M sj9M dl jL j214M jH jS j2S SD jLL(3) djLL(3)L j236L~M~M (4477)
    8:18 jML(1) 5LL dl 6M dl 5L 5M sjM(3) j214M jH jS j2S SD jLL(3) djLL(3)L j236L~M~M (4110)
    8:31 2M dl 5M jc jH 5LL 5M jcLL(3)LS j2S j2H dl SD 66 jM 5M jcLL(3) djLL(3)L j214M j236L+M (6612, 5862 before supers)
    8:50 xx SD 66 jM 5M jcLL(3) djLL(3)L j214M dl [A1] [jDR] (6126)
    8:59 2M dl 5M jc jH 5LL 5M jcLL(3)LS j2S j2H dl SD 66 jM 5M jcLL(3) djLL(3)L j236L~M~M dl vanish 214S 236L+M (7203, 6362 before supers)
    9:20 2M dl 5M jc jH 5LL 5M jcLL(3)LS j2S j2H dl SD 66 jM 5M jcLL(3) djLL(3)L j236L~M~M dl vanish 214S 214[L+M] (10353, 7599 before supers)
    9:53 2L 5M jc jH 5LL 5M jcLL(3)LS j2S j2H dl SD 66 jM 5M jcLL(3) djLL(3)L j214M dl [A1] [jDR] (4561, 4385 without tag DR)
    10:09 5LL jc jH 5LL 5M sjLL(3)LS j2S j2H dl SD 66 jM 5M sjLL(3) djLL(3)L j214M j236L+M (4781, 4605 without tag DR)
    10:25 jML(1) 5LL jcH 5LL 5M sjM(3)HS j2S j2H dl SD 66 jM(1) 5M sjM(3) djLL(3)L j214M dl [A1] [jDR] (4303, 4127 without tag DR)
    Situational corner combos
    10:41 214H dl 5LL 5M sjM(3)LL djLL(3)LS j2S SD jLL(3)L j236L~M~M (3365)
    10:53 214H dl 5LL 5M sjL(3)LLS j2S j2H SD 66 jM 5M jc9LL(3) djLL(3)L j214M dl [A1] [jDR] (3701, 3525 without tag DR)
    11:10 2M 5M 214M jDR A1 | A2
    Assist combos examples
    11:15 2H SD jLL(3) djLL(3) j2H A1 dl 2M 5M jc9LL(3) j2S SD jLL(3) djLL(3)L j214M dl [A2] [jDR] 236L+M[8] (5146 before supers)
    11:35 2M 5M sj9M(3)LL djLL(3) j2H dl [SD] 66 jM 669 jLL(3) j2S SD jLL(3) djLL(3) j214M jS j214M A1 jS j214M j236L+M (5664 before supers)
    11:54 xx jS j214M A1 [jDR] 236[L+M] (5361)
    12:12 2L 5LL 5M 236L A1 ~M 66 2M 5M jLL(3)S j214M jH jS j2S SD jLL(3) djLL(3)L j236L~M~M 236H+S A2 66 [DR] 214M (5672, 3905 before supers)
    12:33 2M dl 5M jc jH 2L dl 5LL 5M jc8L(3)LLS j2S SD jLL(3) djLL(3)L j236L~M~M A1 [DR] 214M 236H+S (6190 before supers)
    12:59 2M dl 5M jc jH 5LL 5M jcLL(3)LS j2S j2H dl SD 66 jM 5M jcLL(3) djLL(3)L j236L~M A1 ~M [DR] A2 214S 236L+M (6681 before supers)
    13:28 2M dl 5M jc jH 5LL 5M jcLL(3)LS j236M~M~M A1 2M 5M jcLL(3) djLL(3)L j214M dl A2 jS j214M j236L+M (6695 before supers)

    • @azarious644
      @azarious644 Рік тому +2

      Console players
      👁👄👁

  • @Dabuddah
    @Dabuddah 2 роки тому +22

    That Clayton combo is so busted 💀
    It's so crazy but it's so optimal

  • @themidgarbadass2517
    @themidgarbadass2517 Рік тому +1

    So glad I found this channel as a beginner. I’m already ahead of the game just because I watched your videos. You’re crazy dude. Subbed

  • @Swordology
    @Swordology 2 роки тому +2

    This is amazing man. Keep it up

  • @bg-cc6hn
    @bg-cc6hn 2 роки тому +3

    The GOAT 🐐 dropping the sauce for one of my mains after rollback was just announced
    Life is good 😎

  • @ImmySakura
    @ImmySakura 2 роки тому +1

    cool you still make videos i’ve been watching you for ages by now

  • @Ejmukm
    @Ejmukm Рік тому

    thanks and your mods look very cool

  • @yagodestiny400
    @yagodestiny400 2 роки тому +3

    YES, DOKKAN MUSIC IN THE BACKGROUND

  • @themynx1
    @themynx1 2 роки тому +5

    The combo at 4:51 can be made to work on small characters by adjusting the route a tiny bit:
    5LL(2) IAD j.M(1)L 669 j.LM(1)L dl j.LLL SD j.LLL j.236LLL

  • @skundini4999
    @skundini4999 2 роки тому +18

    ROLLBACK BABY

  • @Enzo-lp7im
    @Enzo-lp7im 2 роки тому +1

    Nice video

  • @xavierjohnson2597
    @xavierjohnson2597 Рік тому

    When rollback gets released combo channels like yours are gonna blow up.

  • @crocooks5851
    @crocooks5851 Рік тому

    Yo thanks for doing these, i'm sure they're a lot of work. I'm new to this game, this style of game in general, so these combo vids are very helpful.

  • @Robbie1219lel
    @Robbie1219lel 2 роки тому +1

    Yes gogeta combos

  • @Orangeboy1345
    @Orangeboy1345 2 роки тому +1

    honey wake up kuwanger uploaded another combo vidya

  • @wiki6466
    @wiki6466 2 роки тому +1

    a blessing from the lord

  • @nightish_one6007
    @nightish_one6007 2 роки тому +3

    Rip Janemba A extension 11:47

  • @Seph2079
    @Seph2079 2 роки тому

    00:20 if you super jump after 2M, M. You can land air MLLH, into super dash and continue the air combo. It may be little difference, but its possible.

    • @KuwangerKRT
      @KuwangerKRT  2 роки тому +1

      i'm aware but it reduces the damage off 2M

    • @Seph2079
      @Seph2079 2 роки тому

      @@KuwangerKRT hmmm interesting. But hey im not complaining, easier is better lol and for more damage 🤣

  • @vhstape7785
    @vhstape7785 2 роки тому +1

    Krillin video next !!!!!

  • @iagolima9305
    @iagolima9305 Рік тому

    Can you please make a new video on SSj 2 Gohan pls? He's my favorite character.

  • @Atroz
    @Atroz Рік тому

    Hi Kuwanger. Can you do a video combo of the mod of RCburrito: GodGoku?

  • @quzelthe
    @quzelthe 2 роки тому +1

    Now do the second best character in the game. Krillin

  • @thicckingshadow1253
    @thicckingshadow1253 Рік тому

    When cooler combo guide

  • @Rabushiri
    @Rabushiri 2 роки тому +1

    Ssj4 gogeta next?

  • @TiensFatNutz
    @TiensFatNutz Рік тому

    I cant get that Clayton link for the life of me and Ive been playing Gogeta for years 💀💀 😔

  • @Kr33p_Z
    @Kr33p_Z Рік тому

    7:50 " Doesn't work on really small characters like GT Goku )
    I mean, who else? you are showing Tohan sooo... kid buu?
    Legit question.
    Amazing stuff as always

    • @KuwangerKRT
      @KuwangerKRT  Рік тому +1

      GT Goku, Gotenks & Krillin to be exact

    • @Kr33p_Z
      @Kr33p_Z Рік тому

      @@KuwangerKRT Hmmm so kid buu isnt a very small char... interesting.
      Thank you so much !

  • @headofthetable2525
    @headofthetable2525 2 роки тому

    your solo tod in the corner, is there a rejump? or can you do it without the rejump?

    • @KuwangerKRT
      @KuwangerKRT  2 роки тому

      There is a j2H rejump, you might be able to kill if you do the vanish extension after the corner combo that does 5700+ damage that uses 6M but imo that's a lot harder than doing the rejump

  • @dontesgaming5589
    @dontesgaming5589 Рік тому

    the clayton jc didnt come out for me at all...im hurt😭

  • @josemarin5305
    @josemarin5305 Рік тому

    I cannot get that combo at 0:58 seconds
    How the fuck do you get that M(3)LL after the 2M, 5M?
    I keep jumping, getting the first M hit but I can't get the next LL hits.

  • @dony517
    @dony517 Рік тому

    beerus combos?

  • @UchigaItachi16
    @UchigaItachi16 Рік тому

    11:04 for some reason after using 214m the assistance comes out when the animation ends and I can't use dragon rush because it is too high
    any help? :(

    • @KuwangerKRT
      @KuwangerKRT  Рік тому

      You need to hold the assist button earlier

    • @UchigaItachi16
      @UchigaItachi16 Рік тому

      @@KuwangerKRT Thanks, I realized that when doing only 214m without the kick the character stays very high and the dragon rush does not connect

  • @Jdrillagodlike
    @Jdrillagodlike 2 роки тому +3

    Bruh rejumps are hard

    • @z-v-x8324
      @z-v-x8324 Рік тому

      Especially with Blue Gogeta! You gotta have lightning fingers to land these things!

    • @Zyncskyz
      @Zyncskyz Рік тому +1

      Been trying for hours and it seems impossible

  • @erypto4135
    @erypto4135 Рік тому

    whats a rejump and how do i do it? it looks like you land and jump again mid combo is that right?

    • @KuwangerKRT
      @KuwangerKRT  Рік тому

      Pretty much, but depending on the combo, getting the rejump requires a specific string of inputs
      For most 5H rejumps, you need to delay the superdash, do an airdash jM once the superdash connects, and you need to then do a dash jump to land the jL
      meaning that you have to input the dash part of the dash jump during the jM, so that when you jump forward you get a jump 2 frame earlier which allows you to link the jL
      this video is a good explanation of it ua-cam.com/video/ZSNi85aljAw/v-deo.html
      But be aware that this isn't something that beginners can easily perform

    • @erypto4135
      @erypto4135 Рік тому

      @@KuwangerKRT ill always be ass at fighting games lol, but ill try at least.

  • @Fakekey2k
    @Fakekey2k Рік тому

    I'm new in DBFZ, what is "decay version" combo meaning?

    • @KuwangerKRT
      @KuwangerKRT  Рік тому

      Hitstun works on a combo timer, for this game it's 10 seconds (this timer is paused everytime you do a move that has some sort of a cinematic, like a smash or dragon rush)
      the hitstun decay is the overall amount of hitstun used, the longer a combo last the less frame of hitstun each moves will do (eventually only doing a single frame of hitstun, outside of a few specific moves like the last hit of the dragon rush or single hit assits)
      Starting a combo with many hits before the 2M or 5M (like a scaled started, such as jML 5LL) increases the overall hitstun a lot which makes it impossible to finish some combos like you would be able to if you started with 2M or 5M, therefore we have to use an alternative ender, and that's what those "high hitstun decay version" are for

  • @kurrzo
    @kurrzo Рік тому

    What's gogeta's assist for the team with bardock and broly

    • @KuwangerKRT
      @KuwangerKRT  Рік тому

      Depends on what you prefer tbh, if you like decent blockstun with a fullscreen kick then A, if you want a DP like assist then B, if you like C assist then C

  • @ziggyberts
    @ziggyberts Рік тому

    I just can't get the rejumps down with this guy for the life of me lmao. I can do it with everyone else except Gogeta blue, im getting desperate

    • @ZenithPotentia
      @ZenithPotentia Рік тому

      I know this is a month late but the timing for Gogetas rejump is more strict than pretty much every other character. You have to do the microdash jump a lot faster than with the other characters. Where with other characters you still get a bit of leniency with timing and speed, for Gogeta Blue you have to input the 66M, 669L portion of the rejump as soon and as fast as possible

  • @MichaelFadezz
    @MichaelFadezz Рік тому

    No sparking routes?

    • @KuwangerKRT
      @KuwangerKRT  Рік тому

      The sparking stuff i posted with this character 2-3 years ago are still viable, one new link is pretty much xx 5H jc9S j2S djS j2S j2H 5S j2S djS j2S j214M but that's mostly TOD things in the corner