Fertilizer for sure, milk and feathers. I only discovered the delivery section a few weeks after I started (ups!), so i'm now looking into these as well.
I've done a bit of a mix-up without thinking too much. Done the lower level ones to unlock the higher ones. On the second milk and fertiliser lever now. Great content as always boss!
The thing is, I'm in a very stong and tight knit guild and we have a few high level members. I am actually trying to catch up with a few, because if you fall behind too much you won't be able to fill their asks any more. Either because of the space limitation in your warehouse (say my cap is at 1600 and their boxes ask for 1602 bottles of milk) or because you can't produce the item yet (which means after the update, you don't even get an exclamation mark any more). It's frustrating both for the higher level players and the lower level players. So .... yeah I do try to level reasonably fast while also looking at what will unlock next and making sure I buy expansions etc ahead of time to have room for the bar, the rice field etc.
Nails, definitely. I prioritised manure and fertiliser early on. Didn't think through the xp thing, that's a good call! I wouldn't spend resources on that if I did it again
Thank you for this 🩷 My original plan was to do production during player tournament weeks to help a lil more, then delivery during guild tournaments, but considering rethinking this
Early on in the game, I concluded that Pens and Books were what I was going to concentrate on. I am pleased that that is what you have recommended, because members in my guild poo pooed that idea
This video helped a lot when I first started, to this day I still haven't done any upgrades on my xp, I might've done 1 on each just to open up another tier but I didn't want to level up too fast. I'll admit I did really want to level up to 26 fast because I think that is the level you need to be to participate in ALL guild projects. But after that I didn't really care about xp.
I took the exact route you describe here, and don't regret it except it didn't have the impact I anticipated. Examine the percentage increase gained for pens and books. It maxes at 15%, but you can't control how often pens and books are offered. When they are offered, the quantities are relatively small. A customer might offer 7 books. Add 15% to that and you now get 8 books. So, I feel I wasted a lot of pens and books to get a minimal increase and it will take me a long time to recoup the cost in pens and books spent.
I now think balance is the key--spend more on needed items and less on items not needed but keep the book upgrades relatively even, except I ignore the experience books and a few others until needed.
Helpful video Alex. I started by upgrading with the lowest books n pens needed to unlock further upgrades. Your ideas seem a better way to go. Btw, I’m not yet able to play. I will keep in touch. 👍
Thank you, good video, keep making more, it's great from Spain I see you although I have to put substitutes. I've been following you since Everdale (which I liked) Say hello to Paco for me
Something doesnt make sense to me...if you upgrade hammers or nails...its a 3% increase per level upgrade...if you get for example 4 hammers for a market order. 4 x 3% is 4.03 and nothing really changes...and i think the base hammer you get is 4. Or does that base number increase as you gain levels? I think not due to the fact yourr a higher level and i have the same books maxed for xp and market get the same payout and xp roughly...
@GameWithAlden I assume you mean overall level vs library research level. Thanks for the response! I still think even if the base hammer amount for example is 6...which is it at my current level at 23. Only upgrading hammers etc would be useful if it goes above 20 hammers per market order naturally. As 15% (maxed out - volume 1) gives me 3 more hammers per order...so not really necessary unless you are hitting 15-20 plus natural with no upgrades
What are you working on in the Library?
Whete to help with grind on the "Carrots" project
Fertilizer for sure, milk and feathers. I only discovered the delivery section a few weeks after I started (ups!), so i'm now looking into these as well.
I'm working on upgrading all my planes/ships bonuses.
In the beginning I was always lacking on the fertilizer. After I upgraded it in the Library, it has never been a problem.
I've done a bit of a mix-up without thinking too much. Done the lower level ones to unlock the higher ones. On the second milk and fertiliser lever now. Great content as always boss!
The thing is, I'm in a very stong and tight knit guild and we have a few high level members. I am actually trying to catch up with a few, because if you fall behind too much you won't be able to fill their asks any more. Either because of the space limitation in your warehouse (say my cap is at 1600 and their boxes ask for 1602 bottles of milk) or because you can't produce the item yet (which means after the update, you don't even get an exclamation mark any more). It's frustrating both for the higher level players and the lower level players. So .... yeah I do try to level reasonably fast while also looking at what will unlock next and making sure I buy expansions etc ahead of time to have room for the bar, the rice field etc.
Nails, definitely. I prioritised manure and fertiliser early on. Didn't think through the xp thing, that's a good call! I wouldn't spend resources on that if I did it again
Thank you for this 🩷 My original plan was to do production during player tournament weeks to help a lil more, then delivery during guild tournaments, but considering rethinking this
Early on in the game, I concluded that Pens and Books were what I was going to concentrate on. I am pleased that that is what you have recommended, because members in my guild poo pooed that idea
This video helped a lot when I first started, to this day I still haven't done any upgrades on my xp, I might've done 1 on each just to open up another tier but I didn't want to level up too fast. I'll admit I did really want to level up to 26 fast because I think that is the level you need to be to participate in ALL guild projects. But after that I didn't really care about xp.
Wish I had know earlier, but I'm glad I can pass some wisdom on 😅😊
I took the exact route you describe here, and don't regret it except it didn't have the impact I anticipated. Examine the percentage increase gained for pens and books. It maxes at 15%, but you can't control how often pens and books are offered. When they are offered, the quantities are relatively small. A customer might offer 7 books. Add 15% to that and you now get 8 books. So, I feel I wasted a lot of pens and books to get a minimal increase and it will take me a long time to recoup the cost in pens and books spent.
I now think balance is the key--spend more on needed items and less on items not needed but keep the book upgrades relatively even, except I ignore the experience books and a few others until needed.
Helpful video Alex. I started by upgrading with the lowest books n pens needed to unlock further upgrades. Your ideas seem a better way to go. Btw, I’m not yet able to play. I will keep in touch. 👍
I desperately need to unlock the books and pens upgrades 😅
We're hoping to see you back with us soon 😊
I think I remember this channel posting videos about my clan Die Crew. Good times
Yessir, long time ago 😅
@@GameWithAlden Can I ask if those videos are unlisted? And if so, would it be possible for me to watch them? 🙂
Reach out to me on discord (aaa13xxx) and I'll send you the links
Thank you, good video, keep making more, it's great from Spain I see you although I have to put substitutes. I've been following you since Everdale (which I liked)
Say hello to Paco for me
Thank you for the kind words 😊
I have unlocked my library yet and again iam new
Something doesnt make sense to me...if you upgrade hammers or nails...its a 3% increase per level upgrade...if you get for example 4 hammers for a market order. 4 x 3% is 4.03 and nothing really changes...and i think the base hammer you get is 4. Or does that base number increase as you gain levels? I think not due to the fact yourr a higher level and i have the same books maxed for xp and market get the same payout and xp roughly...
The amount of materials you get progresses as you level up
@GameWithAlden I assume you mean overall level vs library research level. Thanks for the response! I still think even if the base hammer amount for example is 6...which is it at my current level at 23. Only upgrading hammers etc would be useful if it goes above 20 hammers per market order naturally. As 15% (maxed out - volume 1) gives me 3 more hammers per order...so not really necessary unless you are hitting 15-20 plus natural with no upgrades
can i get to level 22 within 10 days?
You'd need to grind pretty hard, but it's possible yes
Level 21 IN 3 DAYS
❤