I'm a video game journalist; I've been to E3 as Press, reviewed countless games professionally, worked for huge websites, and now run a consultancy for video game journo websites. This is everything I've wanted, and I'm SO excited to use it.
This feels like gaming as a medium is skipping from being notoriously poorly preserved for how recent its entire history is, to having a historic archive with a depth and accessibility that other mediums could only dream of. Like, if something similar exists for music or film, I'd love to know. Incredible beyond words.
I am not a historian, but a librarian-to-be and I've got to say: incredible! This has got to be a dream project for many library nerds. It blows my mind that only ONE librarian (and up to a handful of people) has taken on such an ambitious project. Congratulations Phil and everyone at VGHF, I'm excited to see this thing launch!
You have no idea how happy this makes me! As an amateur archivist, I could only dream of documenting and preserving things this cohesively. And I cannot believe how feature rich and user friendly it is, omg, you've all killed it with this!! The amount of filtering ability is going to be such a life saver (and being able to word search magazine scans??? Insanity!!) Excellent work
1:05 who invited bubsy?! ... 15:59 and WHY is he holding a knife? lol!! but all joking aside, this is an *amazing* project! I'm all for digital preservation of media, games, movies, tv shows, even the ephemera on the side like magazines and the stuff they sent to magazines. so I am really looking forward to see this project take shape!
I've contributed many physical artifacts to places like the VGHF and The Strong. I'm glad to see tools like this making those donations available to the masses. I look forward to playing with the tool myself!
As a software engineer, I am so impressed by the ability to search for a term and then look at things like magazines that mention those terms. There must be a gigantic internal index that they worked on, and it shows the care they’re putting into this project.
There's a specific magazine I had as a kid that I only this year figured out was an issue of Game Players, and I've never been able to find scans or images of it online. You put the cover of that issue on the screen. I pointed and clapped. Godspeed.
Bubsy has escaped confinement and we are concerned. Please contact us immediately if you hear yarn-related puns and the sound of a knife being dragged.
Such a tremendously valuable asset! I have been disappointed in many research projects to discover there are volumes of rare printed materials, manuals and technical references housed in museums or off-site libraries that have no potential means of accessing other than flying across the country (or world). None of the printed materials in so many computer / VG museums have been digitized, and it's painful.
This looks really great. There's a lot of significant material about older games available online already, but it tends to get spread out between a bunch of different platforms. Many old games were presented completely differently in different territories, and understanding that feel like a missing piece of the puzzle when trying specific releases. Being able to browse and compare regional material on older games should be really helpful for younger people approaching them for the first time. The Final Fantasy music brings to mind how complex and strange that series' history with international releases was, and how helpful it may be to have all of its promotional material laid bare in a comprehensive, well-categorised format.
This was not on my recommended list when it was released; UA-cam, you have failed me... That being said, this is amazing news! I can finally stop trying to archive certain magazines for myself, and I'm looking forward to all of the new information I can gain. As a gaming history enthusiast, I may actually start looking into being an amateur historian. Thank you all, so much! 😊
Thanks so much for all your work on keeping this stuff up and running folks! It’s amazing all the work y’all at the foundation have been doing to keep and obtain archives of this work!
I'm curious if there has been a significant # of Mark Flitman types helping out. Surely they have to be out there. It's not just VG history. It's their legacy and place in VG history that's being preserved. The effort is greatly appreciated.
Yes! We've also announced this month that we're working on collections from game designer Mike Mendheim and Sunsoft executive vice president Rita Zimmerer. Part of this project is making people more comfortable with the idea that we can publicly preserve their work. Devs often don't think of their own work as being "history"! --Phil
I'm very impressed of how ambitious this archive is! 😲 This archive will be incredibly useful not only for my freelance journalism but also for my video game radio show in the present and in the future. I'm a freelance journalist and a radio presenter. I've already written and contributed for a wide variety of publications such as websites, print, digital and online magazines, books and most recently, radio. I've also made appearances on a few podcasts.
I close my eyes and see a vision of a future of countless hours of video game video essays that are actually well informed and interesting instead of rehashing the same bullshit amazing work here folks
Though I don't know if any are actually in the collection, a model viewer of 3D scans for non-digital development materials would be pretty great. A lot of games like Fallout, Doom, and Shenmue at one point in development used things like clay or papier-mâché models for either planning or actually producing the animations of monsters or talking heads. Being able to look at them close up, see how they're made, materials, and all that would be really cool and way better than iffy photos uploaded to Flickr years and years ago. I guess a 3D model viewer could also be good in the event that development materials of things that were only ever seen pre-rendered are archived. Games like Donkey Kong Country or Harvest Moon 64 that rendered high quality models as sprites. It'd be great if any of those kinds of things were archived.
I am really exciting about you sharing this information, and think you guys could be the leaders of Video Game History. It would be great if other History sites could share their info for you to include.
I would like there to be 3D scans of game cartridge's and boxes that you can rotate and look around every direction, along with a way to view them in a VR headset like the Meta Quest 3.
This looks really great. From what I can come up with from this video, an additional feature that'd be useful to me would be manifests/hashes for all files (magazine scans, anything) not just discs, so fixity/comparisons can be done for those too. And CRC32, SHA1, SHA256 and "Checksum-16" (which Nintendo used for old ROMs), in addition to the MD5 checksums, since some other sources will only have one of those, so it'd help with cross referencing.
Good points! Our system automatically does checksums/fixity checks on the backend, so that part is taken care of. I double-checked, and our manifest tool does generate SHA1 and SHA256 (not visible in the video because I'd have to scroll to the right). That's an interesting idea about using it for individual files like ROMs on top of just CD images, I'll take those notes back the next time we're talking about development on the tool. --Phil
This is so amazing! I can't fathom just how much effort was behind this, and I think it's going te an immensely valuable resource to an incredible amount of people. Since you asked for comments, I have a bit of a selfish request. You see, while Nintendo has their video game manuals from the GBA onwards preserved pretty nicely on their website. For the European versions, the manuals were multi-language, and for languages like German and French, these have been preserved pretty well by them. The Dutch parts of those manuals however are literally cut out of the files! For all of these manuals, the pages will skip from 59 to 74 or something, and pages 60-73 will have been the Dutch segment of the manual. For the DS, the manuals were per-language. Again, German and French and English manuals have been preserved, but on the Dutch pages Nintendo serves the English ones. Even though Dutch manuals definitely do exist for most of these games! As a Dutch localisation nerd, it pains me to see these Dutch translations get lost to time. However, I have no way to get a hold of the manuals, and no way to scan them if I did.
I am SO PROUD of Phil and the VGHF for reaching this awesome milestone! Phil is a wonderful addition to the VGHF team and excited to see this take flight!
This looks amazing!!! Being able to text search magazine scans in particular will be so helpful! It would be incredible if it's possible to include searchable transcriptions/captions for A/V materials as well!
This is a good recommendation! I don't think our platform currently supports captions/transcripts on videos in general, which is frustrating, but there might be a solution similar to how we do checksums for discs. This fell down my list once I saw it wasn't supported, but thanks for reminding me to reinvestigate it. --Phil
@@GameHistoryOrg WebVTT is an open standard for HTML5 video captions. OpenAI's Whisper 3 can give you a massive head start on transcription of AV content. It will need to be hand-corrected by human reviewers, though, to be useful.
Following up on this! I spent the last couple days exploring this, and YES we have a way to add captions and transcripts! (At least for video, it doesn't seem to be currently supported for audio.) I'm still exploring if we can get them full-text searchable, but either way I'm excited. --Phil
@@GameHistoryOrgI'm just going to follow up and point out that you could also perform forced alignment of the transcript to the audio to provide interactive transcripts with per-word timing. Look up lowerquality's 'Gentle' or m-bain's 'WhisperX' for an idea of what I'm talking about.
Replying again nearly a month later: we've figured out searchable/interactive transcripts now. Thank you for suggesting this, this was a great thing to get sorted out as a feature! --Phil
This video exceeds the expectation, looking forward to see it live. This will be huge for the gaming historian comunity and hopefully will start new convesations with better context of the era.
It might have been mentioned already, but perhaps you might want a feature where a curator (or reader?) can flag specific pages of note in magazines or press materials, where there may be a prototype screenshot, etc.?
We've gotten a lot of comments today about people wanting to crowdsource magazine indexing like this! I don't know if it's something we can build in, but the level of feedback we've gotten about this tells me that figuring this out should be a priority. At the very least, maybe an inbox for sending corrections/updates. --Phil
this is truly a dream come true. one of my goals since childhood was to collect all of the Pencil Puzzles from Tips & Tricks magazine to make a book out of them to keep forever and to share with the future. thank you and everyone who contributed to this! it looks phenomenal
Wonderful! I know a lot of uninformed people gave you guys shit for not being able to access the materials in the past but I always believed in you and knew something like this was just a matter of time! Can't wait to dig into it
This is absolutely amazing to see. As a regular member of the public, the prospect of global access to this stuff online is so great to see for accessibility. Will certainly be having a look!
"Try to hurt the wizard every time you see him." 😂 This is looking fantastic so far! I have been really excited to see this and look forward to how it progresses and it's eventual release.
I'm genuinely excited for this - if only for all the work done on categorising the magazine side of things, which should make that far better for research (especially because most of what I'm interested in tends to be more from the computer gaming side of the fence than the console side). Can't wait to see more progress on it!
Well done guys. I wouldn't consider myself a historian but I do run a group for retro game collectors and I'm always pushing the historical aspect of the games we're playing. I appreciate all the effort you've gone to and can't wait to get my hands on it.
Incredible archival achievement, and amazing to see such an important and neglected medium (and a huge part of my childhood) preserved with such passion. VGHF FTW 💜🤟
Very excited to dig in to this eventually, looks much nicer to navigate than the Internet Archive. I'd love to have those magazines be text searchable, but I don't know how viable that is. Another comment also reminded me that there are very few Japanese manual scans around, it would be interesting to be able to see how some early game manuals explained things differently or used different art, or to be able to see what got lost in translation.
As someone who loves video game history and believes in taking lessons from the past, this is such an amazing resource to have. Beyond what one could ever hope for. I knew the foundation was doing good work, but honestly this is next level. Y’all have my my utmost respect and gratitude for the work you’ve done and continue to do.
Great stuff! As a DB dev myself, I'm also happy to see you're building this with certrain flexibilities in mind, as seen in the Game Players example. If you were to paper over stuff like that at the start, you're just setting yourself up for a world of pain later, and it gets worse as it goes on!
Eeee! This looks amazing! I've felt the pain of searching through game magazines on Internet Archive, etc. and am thrilled to see the focus on consistent metadata. Thank you for all your hard work! I can't wait to use it
What a fantastic resource for those looking to study and research video game history and art history! Regarding potential additions, a Libby style reserve and checkout system for games the foundation has preserved would be amazing! I understand getting emulators and a rom file checkout system working in the website would be complicated but it would be an incredible resource for those interested in games the foundation has collected. I wish you all the best with this venture!!
Since we're not focusing on collecting the games themselves, we don't really have a system for this. But it's something we know other institutions want to do, and we're working with them to clear some of the legal hurdles to make it happen! Long term, we do want remote access for some of the rare prototypes, source code, etc. that we can't make available right now, but that's further on the horizon. --Phil
This looks great, really looking forward to seeing it go live. Great to the early vision for the organization starting to take shape in a way that masses can enjoy it.
This is wonderful stuff, I can't wait to explore when we get the chance. I was also delighted to see all those issues of Super Play on the shelf in the first shot. Such a wonderful magazine!
This looks amazing! Thank you so much for highlighting Game Players. It's no exaggeration to say that magazine shaped my childhood, especially during the magazine's later crazy years. It's criminally overlooked, and I hope your archive helps others find it and experience the surreal experiment it became.
I'm a video game journalist; I've been to E3 as Press, reviewed countless games professionally, worked for huge websites, and now run a consultancy for video game journo websites. This is everything I've wanted, and I'm SO excited to use it.
Is business going well for you?
I love the Bubsy plush and how it just gets a knife halfway through the video
OH MAN THIS MUSIC
This feels like gaming as a medium is skipping from being notoriously poorly preserved for how recent its entire history is, to having a historic archive with a depth and accessibility that other mediums could only dream of. Like, if something similar exists for music or film, I'd love to know. Incredible beyond words.
Ikr. It's a huge game changer.
I am not a historian, but a librarian-to-be and I've got to say: incredible! This has got to be a dream project for many library nerds. It blows my mind that only ONE librarian (and up to a handful of people) has taken on such an ambitious project. Congratulations Phil and everyone at VGHF, I'm excited to see this thing launch!
I want to give huge credit for our director of technology, Travis Brown, who has been developing tools for us that have made this possible! --Phil
This is the coolest thing I've seen in a long time.
1:01 ITS THE BUBSY PLUSH!!!
You have no idea how happy this makes me! As an amateur archivist, I could only dream of documenting and preserving things this cohesively. And I cannot believe how feature rich and user friendly it is, omg, you've all killed it with this!! The amount of filtering ability is going to be such a life saver (and being able to word search magazine scans??? Insanity!!) Excellent work
This looks incredible! What an amazing resource this will be! Huge thanks to everyone at the foundation for your hard work!!!
1:05 who invited bubsy?! ... 15:59 and WHY is he holding a knife? lol!! but all joking aside, this is an *amazing* project! I'm all for digital preservation of media, games, movies, tv shows, even the ephemera on the side like magazines and the stuff they sent to magazines. so I am really looking forward to see this project take shape!
From one (high school) librarian to another (significantly cooler) librarian: Hooooooray!
This has always been my dream to do. Awesome you guys are doing this.
I've contributed many physical artifacts to places like the VGHF and The Strong. I'm glad to see tools like this making those donations available to the masses. I look forward to playing with the tool myself!
This looks amazing Phil, thanks for your work. Update The Obscuritory when you have the time. Miss your reviews.
As a software engineer, I am so impressed by the ability to search for a term and then look at things like magazines that mention those terms. There must be a gigantic internal index that they worked on, and it shows the care they’re putting into this project.
I like the detail of the Bubsy plush in the back holding a knife lol
That is what I tuned in for. :)
There's a specific magazine I had as a kid that I only this year figured out was an issue of Game Players, and I've never been able to find scans or images of it online. You put the cover of that issue on the screen. I pointed and clapped. Godspeed.
Watch out behind you, Bubsy has a knife @16:00!
Bubsy has escaped confinement and we are concerned. Please contact us immediately if you hear yarn-related puns and the sound of a knife being dragged.
Balamb Garden
BUBSY (with a knife) IS ON THE RUN 😳
This is absolutely incredible! I can't wait to dive into this. What a great vision for preservation.
Such a tremendously valuable asset! I have been disappointed in many research projects to discover there are volumes of rare printed materials, manuals and technical references housed in museums or off-site libraries that have no potential means of accessing other than flying across the country (or world). None of the printed materials in so many computer / VG museums have been digitized, and it's painful.
Very impressive work! 🙌 Can't wait to do a deep dive into the records 😀
This looks really great. There's a lot of significant material about older games available online already, but it tends to get spread out between a bunch of different platforms. Many old games were presented completely differently in different territories, and understanding that feel like a missing piece of the puzzle when trying specific releases. Being able to browse and compare regional material on older games should be really helpful for younger people approaching them for the first time. The Final Fantasy music brings to mind how complex and strange that series' history with international releases was, and how helpful it may be to have all of its promotional material laid bare in a comprehensive, well-categorised format.
This is genuinely going to be one of the coolest things to hit the internet.
This was not on my recommended list when it was released; UA-cam, you have failed me...
That being said, this is amazing news!
I can finally stop trying to archive certain magazines for myself, and I'm looking forward to all of the new information I can gain. As a gaming history enthusiast, I may actually start looking into being an amateur historian. Thank you all, so much! 😊
Thanks so much for all your work on keeping this stuff up and running folks! It’s amazing all the work y’all at the foundation have been doing to keep and obtain archives of this work!
I'm curious if there has been a significant # of Mark Flitman types helping out. Surely they have to be out there. It's not just VG history. It's their legacy and place in VG history that's being preserved. The effort is greatly appreciated.
Yes! We've also announced this month that we're working on collections from game designer Mike Mendheim and Sunsoft executive vice president Rita Zimmerer. Part of this project is making people more comfortable with the idea that we can publicly preserve their work. Devs often don't think of their own work as being "history"! --Phil
@@GameHistoryOrg Awesome!
I'm very impressed of how ambitious this archive is! 😲 This archive will be incredibly useful not only for my freelance journalism but also for my video game radio show in the present and in the future.
I'm a freelance journalist and a radio presenter. I've already written and contributed for a wide variety of publications such as websites, print, digital and online magazines, books and most recently, radio. I've also made appearances on a few podcasts.
The ff8 music was classy
I close my eyes and see a vision of a future of countless hours of video game video essays that are actually well informed and interesting instead of rehashing the same bullshit
amazing work here folks
Though I don't know if any are actually in the collection, a model viewer of 3D scans for non-digital development materials would be pretty great. A lot of games like Fallout, Doom, and Shenmue at one point in development used things like clay or papier-mâché models for either planning or actually producing the animations of monsters or talking heads. Being able to look at them close up, see how they're made, materials, and all that would be really cool and way better than iffy photos uploaded to Flickr years and years ago.
I guess a 3D model viewer could also be good in the event that development materials of things that were only ever seen pre-rendered are archived. Games like Donkey Kong Country or Harvest Moon 64 that rendered high quality models as sprites. It'd be great if any of those kinds of things were archived.
That would be a delight, I wonder if a website like Sketchfab could share or license their model viewing tech to make development easier.
Dang it, Frank! You beat us to it! Looks amazing!
You had me at the lofi Balamb Garden mix ❤️
I am really exciting about you sharing this information, and think you guys could be the leaders of Video Game History. It would be great if other History sites could share their info for you to include.
This is going be so fucking dope. I can't wait to see how many rabbit holes I get lost in.
Very happy to see what my donations are building. Keep it up, guys.
Awesome project VGHF! Also, who was here to see the Bubsy plush?
Congratulations. You have done a great job. I'll keep an eye on it.
This is huge! Thank you VHGF for all the incredible work you have done and continue to do! ✨
I don't know how I didn't hear about this! Been waiting for it for years and I can't wait to hear more as we get closer to launch.
Oh. Hi Phil!! 😊❤❤❤
I would like there to be 3D scans of game cartridge's and boxes that you can rotate and look around every direction, along with a way to view them in a VR headset like the Meta Quest 3.
This is so unbelivably cool! Massive thank you to the VGHF!
This looks really great. From what I can come up with from this video, an additional feature that'd be useful to me would be manifests/hashes for all files (magazine scans, anything) not just discs, so fixity/comparisons can be done for those too. And CRC32, SHA1, SHA256 and "Checksum-16" (which Nintendo used for old ROMs), in addition to the MD5 checksums, since some other sources will only have one of those, so it'd help with cross referencing.
Good points! Our system automatically does checksums/fixity checks on the backend, so that part is taken care of. I double-checked, and our manifest tool does generate SHA1 and SHA256 (not visible in the video because I'd have to scroll to the right). That's an interesting idea about using it for individual files like ROMs on top of just CD images, I'll take those notes back the next time we're talking about development on the tool. --Phil
@@GameHistoryOrg Cool, thanks!
This is so amazing! I can't fathom just how much effort was behind this, and I think it's going te an immensely valuable resource to an incredible amount of people.
Since you asked for comments, I have a bit of a selfish request. You see, while Nintendo has their video game manuals from the GBA onwards preserved pretty nicely on their website. For the European versions, the manuals were multi-language, and for languages like German and French, these have been preserved pretty well by them. The Dutch parts of those manuals however are literally cut out of the files! For all of these manuals, the pages will skip from 59 to 74 or something, and pages 60-73 will have been the Dutch segment of the manual. For the DS, the manuals were per-language. Again, German and French and English manuals have been preserved, but on the Dutch pages Nintendo serves the English ones. Even though Dutch manuals definitely do exist for most of these games!
As a Dutch localisation nerd, it pains me to see these Dutch translations get lost to time. However, I have no way to get a hold of the manuals, and no way to scan them if I did.
I can't wait for this to be accessible to the public. You guys are doing amazing work, it's well worth the Patreon subscription.
This is perhaps the best early-ish, late-ish Christmas gift I could ever receive, thank you
That search system is so good!
I am SO PROUD of Phil and the VGHF for reaching this awesome milestone! Phil is a wonderful addition to the VGHF team and excited to see this take flight!
This looks amazing!!! Being able to text search magazine scans in particular will be so helpful! It would be incredible if it's possible to include searchable transcriptions/captions for A/V materials as well!
This is a good recommendation! I don't think our platform currently supports captions/transcripts on videos in general, which is frustrating, but there might be a solution similar to how we do checksums for discs. This fell down my list once I saw it wasn't supported, but thanks for reminding me to reinvestigate it. --Phil
@@GameHistoryOrg WebVTT is an open standard for HTML5 video captions.
OpenAI's Whisper 3 can give you a massive head start on transcription of AV content.
It will need to be hand-corrected by human reviewers, though, to be useful.
Following up on this! I spent the last couple days exploring this, and YES we have a way to add captions and transcripts! (At least for video, it doesn't seem to be currently supported for audio.) I'm still exploring if we can get them full-text searchable, but either way I'm excited. --Phil
@@GameHistoryOrgI'm just going to follow up and point out that you could also perform forced alignment of the transcript to the audio to provide interactive transcripts with per-word timing.
Look up lowerquality's 'Gentle' or m-bain's 'WhisperX' for an idea of what I'm talking about.
Replying again nearly a month later: we've figured out searchable/interactive transcripts now. Thank you for suggesting this, this was a great thing to get sorted out as a feature! --Phil
This video exceeds the expectation, looking forward to see it live.
This will be huge for the gaming historian comunity and hopefully will start new convesations with better context of the era.
This is so amazing, y'all are making such an incredibly valuable and useful resource! Bless 🙏
I'm soooooo cool with that, library guy!
okay good --Phil
that Bubsy with the knife tho!
Make sure to chip in a donation while you're visiting, even if just a small one.
It might have been mentioned already, but perhaps you might want a feature where a curator (or reader?) can flag specific pages of note in magazines or press materials, where there may be a prototype screenshot, etc.?
We've gotten a lot of comments today about people wanting to crowdsource magazine indexing like this! I don't know if it's something we can build in, but the level of feedback we've gotten about this tells me that figuring this out should be a priority. At the very least, maybe an inbox for sending corrections/updates. --Phil
13:54 Shout out to OpenSeadragon!
Binders of Rare's LTD early work! that library deserves those things and strategy guides! you already making site great!
Thanks for showing this off guys, it looks very useful. I imagine this has been Phil's focus for the past two years and it shows.
Thank you!
this is truly a dream come true. one of my goals since childhood was to collect all of the Pencil Puzzles from Tips & Tricks magazine to make a book out of them to keep forever and to share with the future. thank you and everyone who contributed to this! it looks phenomenal
This is AMAZING!
Definitely need to make another donation soon!
You guys are doing incredible work! I love this soo much
Keep up the great amazing work.
Wonderful! I know a lot of uninformed people gave you guys shit for not being able to access the materials in the past but I always believed in you and knew something like this was just a matter of time! Can't wait to dig into it
Great idea. Thanks.
This is the dream... wow.
This is absolutely amazing to see. As a regular member of the public, the prospect of global access to this stuff online is so great to see for accessibility. Will certainly be having a look!
"Try to hurt the wizard every time you see him." 😂
This is looking fantastic so far! I have been really excited to see this and look forward to how it progresses and it's eventual release.
I'm genuinely excited for this - if only for all the work done on categorising the magazine side of things, which should make that far better for research (especially because most of what I'm interested in tends to be more from the computer gaming side of the fence than the console side).
Can't wait to see more progress on it!
Well done guys. I wouldn't consider myself a historian but I do run a group for retro game collectors and I'm always pushing the historical aspect of the games we're playing. I appreciate all the effort you've gone to and can't wait to get my hands on it.
Great work, all. SO STOKED.
Truly heroic levels of effort. I can’t wait to dig into this.
Super great work!
heck yeah super excited for you all! I've been excited to hear when the archive would be available!
I can not believe how awesome this is. My mind is so blown I don't even know how I'm writing this
Incredible archival achievement, and amazing to see such an important and neglected medium (and a huge part of my childhood) preserved with such passion. VGHF FTW 💜🤟
Very excited to dig in to this eventually, looks much nicer to navigate than the Internet Archive. I'd love to have those magazines be text searchable, but I don't know how viable that is.
Another comment also reminded me that there are very few Japanese manual scans around, it would be interesting to be able to see how some early game manuals explained things differently or used different art, or to be able to see what got lost in translation.
I love that standing lamp ❤❤❤
Thank you for doing this! As a person who grew up loving print magazines and still purchases them to this day, this will be fabulous.
Thank you so much, you are doing Cyberpunk God's work
hell yeah, you love to see it. i hope this takes off and goes well, far into the future. hope the things i sent were in some way helpful.
this is awesome!!! as a researcher, I would love access to translated japanese magazines and interviews!
As someone who loves video game history and believes in taking lessons from the past, this is such an amazing resource to have. Beyond what one could ever hope for. I knew the foundation was doing good work, but honestly this is next level. Y’all have my my utmost respect and gratitude for the work you’ve done and continue to do.
Great stuff! As a DB dev myself, I'm also happy to see you're building this with certrain flexibilities in mind, as seen in the Game Players example. If you were to paper over stuff like that at the start, you're just setting yourself up for a world of pain later, and it gets worse as it goes on!
This is huge! Looking for old information from the past eras will get easier
This will be amazing for people researching video game stuff in the future, this is actually huge. Thank you for everything
To echo other comments: This is incredible! The positive benefit this will provide to video game history and documentation is incalculable.
Looks absolutely fantastic and I can't even begin to imagine what an wonderful tool this will be for people interested in video game history research.
Absolutely incredible. I can't wait to explore the digital library when it launches! That Mortal Kombat content is looking really interesting!!
Eeee! This looks amazing! I've felt the pain of searching through game magazines on Internet Archive, etc. and am thrilled to see the focus on consistent metadata. Thank you for all your hard work! I can't wait to use it
What a fantastic resource for those looking to study and research video game history and art history! Regarding potential additions, a Libby style reserve and checkout system for games the foundation has preserved would be amazing! I understand getting emulators and a rom file checkout system working in the website would be complicated but it would be an incredible resource for those interested in games the foundation has collected. I wish you all the best with this venture!!
Since we're not focusing on collecting the games themselves, we don't really have a system for this. But it's something we know other institutions want to do, and we're working with them to clear some of the legal hurdles to make it happen! Long term, we do want remote access for some of the rare prototypes, source code, etc. that we can't make available right now, but that's further on the horizon. --Phil
This looks great, really looking forward to seeing it go live. Great to the early vision for the organization starting to take shape in a way that masses can enjoy it.
Reading old gaming magazines is a favorite pastime of mine, but I have to visit my brother to actually do it. Super stoked for this project!
Holy crap, Phil. You are the master of metadata. I choked up a couple times during your presentation. ❤ VGHF
This is wonderful stuff, I can't wait to explore when we get the chance. I was also delighted to see all those issues of Super Play on the shelf in the first shot. Such a wonderful magazine!
Wow. This is amazing.
perfect choice of music my dudes🕶
We're doing that thing where Rinoa points her finger up right now.
This looks amazing! Thank you so much for highlighting Game Players. It's no exaggeration to say that magazine shaped my childhood, especially during the magazine's later crazy years. It's criminally overlooked, and I hope your archive helps others find it and experience the surreal experiment it became.