GDC 2016: Rapid Idea Visualisation at Criterion Games

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  • Опубліковано 3 жов 2024
  • Pete Lake speaking at GDC 2016. Below are timestamps to prototype clips and other pre-release information.
    3:28 Burnout 3: Fuel Injection: "Slam - Car Reactions - On Player"
    4:47 CG1 - Aggressive Driving Visual Effects - Animated Sequence D - 09/10/2003
    5:49 Burnout 3: UI talk
    8:14 Black: Concept art and prototype footage
    13:08 Black: Takedown camera and other ideas
    15:02 Burnout 4: Power Boost Shutdown
    15:37 Black: Blowing up cars
    16:01 Burnout Revenge: Car splitting in half
    16:47 Car splitting in half (with sound)
    18:20 Hawaii2D: Prototype for Most Wanted weapons testing
    27:03 Need for Speed (2015) Unity prototype
    This video is ripped directly from GDC's website and has not been re-encoded except by UA-cam itself.
    Source video: www.gdcvault.c...
    Presentation: www.gdcvault.c...
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КОМЕНТАРІ • 13

  • @Legend0P
    @Legend0P 2 роки тому +1

    Holy hell thank you for uploading this, I saw it was removed from the official website and I was terrified thinking the only existing footage of Burnout 3 Fuel Injection is now lost

  • @NoBillsOfCrashDamage
    @NoBillsOfCrashDamage 4 роки тому +5

    It's intriguing to see part of the development process Burnout 3 and Revenge went through O:
    And that cinematic animation of the soft body physics, while awesome, may have interrupted the pace of the game a bit too often if it worked that way all the time. It may have been too much for the system to handle, too, probably?

  • @W0lverine1231
    @W0lverine1231 4 роки тому +5

    16:47. That’s how the crash physics were supposed to be like in Burnout Paradise (and in Burnout Revenge too).

    • @shnubdawg7730
      @shnubdawg7730 4 роки тому +1

      Soft body physics? Cars splitting in half? Awesome.

    • @kevingame3198
      @kevingame3198 4 роки тому +1

      This can only be worked on beamng Drive

    • @shnubdawg7730
      @shnubdawg7730 4 роки тому

      KevinGame3 yeah maybe.

    • @kevingame3198
      @kevingame3198 4 роки тому +1

      Shnub Dawg Because you’re the crashes in Beamng Drive ua-cam.com/video/5LJ2TOYuNAw/v-deo.html The technology for the game for Soft body physics we’re done well in 2015 if Turn on Paradise had this soft body physics it would’ve made a difference but considering they released on seventh GEN consoles because especially with a PS3 dev kits are hard to use in the Xbox 360 dev kits are much easier the technology was too much to handle You’ll see a lot of racing games using soft body physics aside from beamng drive Now 9th gen consoles are coming up PlayStation 5 and Xbox series x We could see a few racing games using soft body physics but with realistic looking graphics

  • @Tezuk_25
    @Tezuk_25 2 роки тому

    I was searching for this. Thanks. You're doing god's work

  • @tedhouse265
    @tedhouse265 2 роки тому +1

    15:18 R.I.P Driver who in this red car exploded

  • @felipechagas3106
    @felipechagas3106 Рік тому

    15:29 amazing bro

  • @vptknrn5939
    @vptknrn5939 3 роки тому

    That Hawaii.2D thing look like a near concept for a vehicular combat game.

  • @choppervonwhopper
    @choppervonwhopper 4 роки тому

    interesting

  • @DJ_Thanos
    @DJ_Thanos 4 роки тому +2

    Turn off yio fowns