Building Customizable Characters for Destiny

Поділитися
Вставка
  • Опубліковано 15 лют 2017
  • This GDC 2014 talk from Bungie's Scott Shepard focuses on the tools and process Bungie built to create a large variety of high-quality character content, with a system that makes the most out of the art created, allows for continued growth and expandability over the lifetime of the franchise, and gives artists the ability to make strong visual impacts quickly and easily.
    GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
    Follow us on Twitter
    / official_gdc
    Checkout our Facebook page for GDC exclusives
    / gamedevelopersconference
    www.gdconf.com/

КОМЕНТАРІ • 20

  • @Kouyou160
    @Kouyou160 7 років тому +10

    Srsly tho, I really like learning about the UX designing

  • @quietnumber2317
    @quietnumber2317 7 років тому +6

    Look at all that nice DLC gear...

  • @cinnamon-skateboarding5987
    @cinnamon-skateboarding5987 4 роки тому +2

    This guy is named after the two main protagonists in the mass effect franchise.

  • @invntiv
    @invntiv 6 років тому +3

    I'd LOVE to see an update on the systems and tools that evolved to be used in Destiny 2. Fantastic talk, really gives you a good idea why Destiny's loot system is so incredibly addictive. That feeling when you get a new piece of gear or shader in Destiny/Destiny 2 is incomparable

  • @DiogoPace
    @DiogoPace 2 роки тому +1

    All the props to Bungie designers. Destiny is supreme.

  • @DiskSystems
    @DiskSystems 7 років тому +1

    Isn't this a re-upload? Pretty sure i've seen this before.

  • @Kouyou160
    @Kouyou160 7 років тому +3

    Uhg, love it!

  • @SaniveK_
    @SaniveK_ 7 років тому

    Dude's a RL Guardian! =)

  • @chrislagos44
    @chrislagos44 21 день тому

    How does this chat help you become a better modeler? He is talking about tools they built to streamline character creation

  • @omriswarbrick4351
    @omriswarbrick4351 7 років тому +6

    Destiny is notorious for it's content droughts yet they can make assists in 20 minuets??? No way the QA process takes 6 months. Regardless it was an informative, enjoyable talk despite this guy being obviously nervous

  • @chrislagos44
    @chrislagos44 21 день тому

    Ok but you didn't teach how to model them..just the things you did to optimize your workflow

  • @DJ_POOP_IT_OUT_FEAT_LIL_WiiWii
    @DJ_POOP_IT_OUT_FEAT_LIL_WiiWii 7 років тому

    lmao @ all the gamers comment

  • @tsukuyomikai5480
    @tsukuyomikai5480 7 років тому +1

    Lazy.