7 Hidden Areas You Were Never Meant to See

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  • Опубліковано 23 січ 2025

КОМЕНТАРІ • 228

  • @viralent
    @viralent 15 годин тому +153

    Andy just admitted that it's his fault for this timeline. Thanks Andy.

  • @arent4771
    @arent4771 11 годин тому +63

    In regards to dead bodies and Elder Scrolls, there is an exploit I tested out recently in Oblivion: steal all food in any guard barracks and reverse pickpocket poisoned apples onto any guard you see that does the eat or drink animation (not all guards in the game eat and drink). If they don't have any other food lying around, they will eat the poisoned apple, causing them to die on a timer.
    Since the poisoned apple is meant to be a guaranteed kill, the effect of the apple does not actually poison you, it adds a permanent ability that drains your life. Since that ability is tied to NPC ID and the "new" guards that spring to life are just the same guards resurrected by the game, you can create a state where almost all guards in the game are permanently doomed and will just randomly fall over dead all over the place (since the ability will be permanently tied to the NPC ID's and it does not go away no matter how many times the NPC dies). Granted, this takes many hours to pull off, but if you do it, you can essentially almost completely nullify any risk of being caught by guards. It is a very funny exploit to mess around with.

    • @daviddaugherty2816
      @daviddaugherty2816 10 годин тому +19

      Oblivion had all sorts of weirdness. In the Thieves Guild quest "The Ultimate Heist", the guards deeper in the palace are actually part of a faction that is hostile to the "guard" faction. So if you lure guards from earlier areas deeper inside, these dutiful imperial guards will actually fight each other for seemingly no reason.

    • @brandonwithnell612
      @brandonwithnell612 4 години тому +9

      @@daviddaugherty2816 to be fair that does make a sort of sence if you consider the palace to be extremely top secruity to even regular guards so a normal guard strolling in would still be an intruder and maybe even an imposter

  • @abydosianchulac2
    @abydosianchulac2 15 годин тому +75

    Content like this always reminds me of exploring WoW pre-Cata, finding all the places my mage could blink through the world, or could use other tricks to go exploring. The Karazhan crypts before they were opened, the Emerald Dream content hidden in the Defias Brotherhood dungeon, hiding under the ground in Orgrimmar as an Alliance, the Ironforge airstrip. Loved those days.

    • @RagingCookie127
      @RagingCookie127 14 годин тому +6

      Old Ironforge where you had to turn into a sheep in a corner of a tiny duel area! Such good times getting people to help with that. There was also the "glide down the tree in the Night Elf city to get to Dev's island" thing too.

    • @mxx720
      @mxx720 14 годин тому +5

      You could even get into the little unfinished texture areas between zones if you jumped around the geometry just right. I used to hang out on the cliffs between the Barrens and adjacent zones, just running around and waving to people far below on the ground. There was even a time before the pathing that allowed enemies to clip through terrain, so you could snipe things for XP that couldn't touch you.

    • @mxx720
      @mxx720 13 годин тому +3

      @@RagingCookie127 Did they ever actually put any content at the bottom of Ironforge? I stopped playing years ago.

    • @LazzyVamples
      @LazzyVamples 13 годин тому +9

      I remember a spot like that in Stormwind. you could clip under the city and then re-emerge behind an iron gate that you're otherwise not supposed to be able to get past. Me and my friend used to glitch behind there and then beg players who passed by to let us out.

    • @emmote77
      @emmote77 7 годин тому

      I got temp banned like 3 times for exploring unreleased places in the original WoW. Good times.

  • @irwinoroceo9963
    @irwinoroceo9963 14 годин тому +69

    I swear Final Fantasy 15 can fill in a whole episode with just their unused areas that are literally whole cities. Niflheim, the city of Insomnia during day time, the Angelgard where you spent 10 years locked as prisoner, and so much more.

    • @soulreapermagnum
      @soulreapermagnum Годину тому +1

      FFXV is my favorite so it's such a shame how much cut content there is.

  • @doc_eyebrow
    @doc_eyebrow 12 годин тому +40

    7:38 jarring purple and green in a room shaped like a cross or an x? Sounds like Mike forgot the oxboxtra design aesthetic 😅

  • @havcola6983
    @havcola6983 13 годин тому +50

    Rumor incoming: A former lionhead employee told me that the level editor for one of the Fable games was really, really unstable about deleting objects in the world and prone to crash when you tried. So some level designers just got into the habit that when they wanted to redo an area they wouldn't delete the assets, they'd just push them down far below the playable area. Meaning towards the end of development there were, like, archeological layers of abandoned segments of the game world just sitting there beneath it all.
    Not sure if someone bit the bullet and cleared all of it out before release though. One would hope, but unless it was causing performance or storage issues I kind of doubt anyone bothered. 😅

    • @Amaritudine
      @Amaritudine 10 годин тому

      An entire underground metropolis full of abandoned Peter Molyneux promises? Compelling stuff.

  • @Dutchtica
    @Dutchtica 12 годин тому +19

    I misheard the Cyberpunk segment with Jane and heard "Norfolk" and then got really confused when it was all prestigious and shit
    NORTH OAK, Dutchtica. NORTH. OAK.

    • @katrichardsonwriter
      @katrichardsonwriter 9 годин тому +4

      I heard it the same way and thought "I've been to Norfolk... and it didn't look at all like that..."

  • @katfromthekong414
    @katfromthekong414 14 годин тому +36

    Andy "hovering with his distracting face" cracked me up 😂😂😂

  • @zacharysmith4856
    @zacharysmith4856 14 годин тому +24

    Loved this list. I have no skill to find these places on my own, but it was fun to see them here, so thanks Oxbox. As an aside, I liked Oliver & Company, Jane. 🙂

  • @BogeyTheBear
    @BogeyTheBear 12 годин тому +18

    11:50 _TaleSpin._ It's _The Jungle Book_ universe re-imagined as a 1930's aerial adventure matinee series with Baloo as a freelance bush pilot who has to contend with air pirates.

  • @dawanlloyd9791
    @dawanlloyd9791 15 годин тому +127

    I’ve put up with a lot while watching you but I will not stand for the slander of classic animated movie Oliver and Company! It’s not its fault that the viewing public of the time couldn’t appreciate its brilliance!

    • @selenawolf2466
      @selenawolf2466 12 годин тому +5

      Ironically the ONLY time I've had a fire alarm go off while in the theatre too. 😂 i liked it though

    • @MeraLee82
      @MeraLee82 11 годин тому +13

      Here, here!
      (And now I have “Why Should I Worry?” stuck in my head…)

    • @isaacgleeth3609
      @isaacgleeth3609 9 годин тому +8

      Blame Disney for releasing the 1988 film on the same day as The Land Before Time.

    • @saladass1571
      @saladass1571 7 годин тому

      I fucking loved that movie as a kid

    • @TopTierKnees
      @TopTierKnees 6 годин тому

      I was listening to the soundtrack about an hour before this video came out 😮

  • @ChadSlampiece
    @ChadSlampiece 12 годин тому +23

    A cross-shaped cell lit in Oxbox green and Oxtra purple where the bodies are kept? You sure that's not actually just a room connected to Jane's labratory?

    • @mattyt1961
      @mattyt1961 10 годин тому +6

      it got full and started seeping into the white void, that's why they had to change studios

    • @arenasviscatanius
      @arenasviscatanius 7 годин тому

      It's stuff to the brim of my enemies. It was console command😊

  • @Refi_studio
    @Refi_studio 13 годин тому +10

    Commenter edition suggestion: Baldur's Gate 3 has a secret dev area called Asylum which can be accessed using a specific set of steps. This asylum is used for storing characters and items off screen, until they get activated by a cutscene, like Raphael for example.

  • @NGMonocrom
    @NGMonocrom 9 годин тому +8

    Apparently Jane thought we were never supposed to see that last take at the end of the video.

  • @adiemuller5422
    @adiemuller5422 13 годин тому +12

    I thought the Andyverse was already out as Pirate Yakuza

  • @anthonylarocque7975
    @anthonylarocque7975 14 годин тому +12

    I'm not sure that this counts but: Tetris on the NES. It was assumed that players couldn't possibly get past level 29, so the game wasn't designed for people to go beyond that point. If you have the skills to go farther than that, you end up with bizarre colours, a level that is 18 (IIRC) levels long, and the possibility of crashing the game.

  • @IAmOnFyre
    @IAmOnFyre 14 годин тому +10

    I enjoyed the Dev Teleport Room from Doom Eternal. By going out of bounds in the Mars Core level you can find a room behind the room you spawn in to, with teleporters to everywhere in the level. Makes speedruns even more entertaining, they go through the level until they can find the right ledge to ramp off and fling backwards to an untextured room with "TELEPORTS" stamped on the wall

    • @Hybridesque
      @Hybridesque 3 години тому

      Really thought that would have featured in this vid

  • @Hellwyck
    @Hellwyck 14 годин тому +52

    You can lead your horse to water but you'll just make it sink

    • @mikemurphy5898
      @mikemurphy5898 4 години тому +2

      Sir, we've been asked to show you out. It's best for everyone if you come quietly and don't make a scene.

  • @Oshroth
    @Oshroth 9 годин тому +7

    To clarify, the Minus worlds in Zelda and Mario Bros don't exist as actual level data. They are caused by the game reading random data outside the normal level data memory and interpreting it as level data (just like the glitch Pokemon like MissingNo in Pokemon).
    There is one version of Mario Bros NES where you can "beat" Minus world: The Famicom Disk System. On that version, there is 3 Minus world levels and beating the third gives you the end castle screen and returns you to the menu, which has become a speed run category

  • @jesssealey6552
    @jesssealey6552 12 годин тому +8

    Under Skyhold in Dragon Age: Inquisition if you accidentally clip through the floor there is a giant Top Hat wearing Pie. I found this accidentally when I ran faster than my PC could load the area. Scared the bejeebers outta me then I couldn't stop laughing in confusion.

    • @daviddaugherty2816
      @daviddaugherty2816 10 годин тому +3

      Fun fact: the devs call that the Lord of the Pies.

    • @greed-1914
      @greed-1914 3 години тому +2

      That's made even better by it meaning they knew it could happen and chose to have a bit of fun with it.

  • @rhynlock11
    @rhynlock11 12 годин тому +5

    Missed opportunity to show us behind the cameras on the new studio, you know the place we are not meant to see but will anyway. That way I wont need to break in

  • @Michael_Lindell
    @Michael_Lindell 15 годин тому +32

    2035:
    The Oxbox movie has it's ten year Andyversary.

  • @flipsidezw
    @flipsidezw 12 годин тому +5

    The Fallout 76 NPC "Woobie" is called that because he is wearing a rain poncho. The poncho is nicknamed a woobie by the U.S. Marines and Army.

    • @LaMarcheFutilé101
      @LaMarcheFutilé101 2 години тому

      In fandoms, it is also a term meaning a poor, pathetic, or abused character who engenders sympathy from the audience due to their constant suffering. So there may be a bit of a double meaning at play, given they basically existed to test weapons on.

  • @carlsiouxfalls
    @carlsiouxfalls 15 годин тому +9

    Sora being a baby handed a key tracks pretty well.

  • @PLAYER_42069
    @PLAYER_42069 12 годин тому +5

    I always knew one of the Outside Xbox crew was this multiverse's Anchor Being. I always thought it was Ellen, but it was Andy all along. Who knew?

  • @Accismus420
    @Accismus420 10 годин тому +3

    Please never change the music 0:50

  • @erikkornfeld785
    @erikkornfeld785 13 годин тому +4

    I hope Luke returns an Andyman into the andyverse

  • @ianloughney9570
    @ianloughney9570 11 годин тому +2

    A really cool one is in Dark Souls 1, there's an unused area at the very bottom of Lost Izalith with an unused enemy that's designed to look like a bonfire from far away. Just in case we needed something else horrible to worry about in DS1.

    • @theisaacpigg27_32
      @theisaacpigg27_32 11 годин тому +3

      I remember seeing an interview with Miyazaki where he talked about the idea of a mimic bonfire but they decided against it because they didn't want to undercut that feeling of relief you get when you see a bonfire

  • @Amaritudine
    @Amaritudine 10 годин тому +2

    This 'feature' is nicely subverted in The Stanley Parable. I've never laughed so hard at an empty white void before!
    Though I did enjoy the "what are you doing back here?" signs in Half-Life 2's out-of-bounds areas, too.

  • @desmofan1864
    @desmofan1864 14 годин тому +3

    Speaking of Skyrim, back on my 360 I managed to jump through the invisible south wall into Cyrodiil somewheres around Markarth. There wasn't anything there but the basic terrain, I reckon because it may be somewhat viewable from the map screen, but it was still neat to wander around a bit.

  • @MarvinPowell1
    @MarvinPowell1 13 годин тому +2

    Upon seeing this video, I immediately thought of the far off harbor in the dam level of Goldeneye 007. Some say you were supposed to take a boat to get across the water, but they cut the boat late in the game.

  • @drumeshopeth
    @drumeshopeth 12 годин тому +21

    Nobody tries to get into Mexico from America anymore, but its gonna happen a lot for the next 4 years.

  • @Michael_Lindell
    @Michael_Lindell 15 годин тому +20

    The way I play most of FromSofts games are hidden to me...

  • @Kevin-zd5bi
    @Kevin-zd5bi 13 годин тому +5

    12:10 Oliver Company is dope. Why the shade?

    • @gooseguse
      @gooseguse 8 годин тому

      I thought the same! It’s a classic!

  • @mrharvest
    @mrharvest 14 годин тому +4

    6:00 Johnny Silverhand would have absolutely hated the North Oak casino!

    • @daviddaugherty2816
      @daviddaugherty2816 10 годин тому

      Unless he was heisting and/or exploding it, of course.

  • @DenisRyan
    @DenisRyan 15 годин тому +6

    Isn't the opening bit of map in GTA: Vice City actually part of the main map, and you can travel there with a little work, except it's upside down when you go there during the rest of the game.

  • @thurkelofwarwick926
    @thurkelofwarwick926 13 годин тому +3

    Like the super mutant in fallout 3 with the train hat.

  • @Baralai
    @Baralai 5 годин тому

    10:25 Omg Yay 🤗 always happy to see Ven's face!

  • @brokenphantom3g
    @brokenphantom3g 10 годин тому

    Elder Scrolls in general is famous for this, featuring both the ToddTest room in Morrowind (a testing room full of enemies, dummies, and chests with every item in the game) and TEstinghall in Oblivion, with a similar pile of loot and items.

  • @Hailinel
    @Hailinel 9 годин тому +1

    Xenoblade Chronicles on the Wii has a landmass called the Bionis' Shoulder. It was used as a staging area for one or two cutscenes, but otherwise it seems it was only ever used for testing character actions. This map was revamped in the Definitive Edition on the Switch and made the setting of the sequel storyline Future Connected.

  • @nathancarter8239
    @nathancarter8239 13 годин тому +2

    Have you done a video on fan-restored content? I started learning about it when I played Knights of the Old Republic 2: The Sith Lords with The Sith Lords Restored Content Modification (TSLRCM).

  • @frodobaggins7710
    @frodobaggins7710 14 годин тому +2

    I really love the Jungle Book, what I wouldn't have given to see it properly created in BBS

  • @gutsdozer
    @gutsdozer 13 годин тому +1

    Not technically a Minus World, but just about every speedrun of the NES Metroid takes advantage of a door trick that lets you pass through areas that aren't on the main track of the game. There aren't any empty screens in the game, so they had to fill the spaces between them with something. The textures and colors are all mixed up, and they have no enemies in them.

  • @Artificer1911
    @Artificer1911 12 годин тому +10

    Junglebook World was stripped down to just the bear necessities, eh?

  • @mortenu.5606
    @mortenu.5606 10 годин тому +2

    We want that ox movie!!

  • @archellothewolf2083
    @archellothewolf2083 11 годин тому +1

    No mention of the Oblivion Test Town? If you have the wizard's tower DLC and make a save while standing in the garden, you can then uninstall that DLC, then reload in a small town that, by the looks of things, was a deicated testing cell for various aspects of the game.

    • @theisaacpigg27_32
      @theisaacpigg27_32 11 годин тому

      I'm pretty sure they mentioned that in a fairly recent video

  • @bilateralrope8643
    @bilateralrope8643 10 годин тому

    Guild Wars 2 on launch had Rata Sum. If you carefully slid down the outside of it and could avoid dying, you could reach the area below the city. Then walk around a surprisingly large area.
    At some point they blocked off access by simply killing anyone who got below a certain altitude.

  • @ralphbutcher7294
    @ralphbutcher7294 9 годин тому +1

    I’m not supposed to see the room hidden behind the outside Xbox set, is this just another of Janes secret labs where she’s doing “research”

  • @AsbestosMuffins
    @AsbestosMuffins 11 годин тому +1

    so much of bioshock infinite was never meant to be played because of how much got cut

  • @Targemq8
    @Targemq8 13 годин тому +1

    We were not meant to see Andy and Jane being adorable!!😮

  • @notfromtheblock
    @notfromtheblock 13 годин тому

    This just reminded me of all the time I spent jumping into the non-playable areas of the first Harry Potter game, finding McGonagall's model hanging out in a sealed off room and just exploring the nothing.

  • @JoshTigerheart
    @JoshTigerheart 12 годин тому +1

    I remember in the old days of Aion Online (is that game still going?) there were some zones with oceans and if you went deep enough you started taking damage. Catch was, the damage was tied to the terrain and not the water itself. If you could glide out far enough or had enough healing you could sometimes find a point where the damage floor ended but still had walkable terrain and go roaming around out of bounds. The second Asmodian zone, can't remember the name of it since it's been like a decade or so since I played, was the easiest one for me.
    You had to be careful since some of those oceans instead lead to instant death pits.

  • @shadowreaperjb
    @shadowreaperjb 14 годин тому +8

    given how much post-launch support the game got, it's kind of surprising that a cut location so obvious never got added back into cyberpunk

  • @Kefkaesque13
    @Kefkaesque13 6 годин тому

    In Bloodborne, using the right codes will turn the chalice dungeons into a gateway to wonders like a dev room containing almost every in-game asset organized in a long hallway, and arenas with scrapped bosses that are still semi-fightable in their incomplete state.

  • @michaelandreipalon359
    @michaelandreipalon359 8 годин тому

    0:11: "Because" is a valid answer.
    10:05: It doesn't just resemble Citadel Station, IT IS Citadel Station. Yes, folks, System Shock has Multiversal connections to BioShock, and who knows, perhaps Thief, Deus Ex, Dishonored+Deathloop, and other similar games also are the same. (Oh, and apparently, Booker and Elizabeth were supposed to go here so to defeat the nigh-invincible Songbird, but was changed to Rapture because of fears that Citadel would have been too confusing to modern day gamers... oh, if only the System Shock Remake got released early on.)
    11:50: Perhaps subtle production foreshadowing for a possible crossver saga between Gravity Falls, Amphibia, and The Owl House, among other Disney stuff.

  • @anthonymitchell4257
    @anthonymitchell4257 6 годин тому

    In Destiny 2's EDZ patrol zone it's possible to access a place known as the Galaxy Pools. Getting there requires some serious skill though as you first need to get out of bounds with your vehicle, then "fly" that vehicle a large distance to avoid kill barriers. It has never been used in game so it's presumably cut content, but it's a very pretty area.

  • @jsloanhpi
    @jsloanhpi 6 годин тому

    Great last couple moments, thanks for the rare peek.

  • @Ozzie2191
    @Ozzie2191 5 годин тому

    If you want to include older mmorpgs, Everquest had the legendary cat room. You only saw it in very specific circumstances, and not good ones. There's also the Gm/guide only zone where we used to hang out in the early days of the game.

  • @psychlycan
    @psychlycan 8 годин тому

    I still remember hearing about the secret island in World of Warcraft that players, after finding a way to survive swimming too far, could potentially reach, but would get banned by doing so.

  • @cheezysauce4963
    @cheezysauce4963 4 години тому

    That ending was marvelous 😂

  • @alexanderchalk6197
    @alexanderchalk6197 8 годин тому

    That is the most coherent explanation of kingdom hearts I've ever heard! 😂

  • @mechtim
    @mechtim 9 годин тому

    outsidexbox/ backrooms a crossover I didn't expect thanks Jane for the idea for new fan art

  • @WaltzinthePark
    @WaltzinthePark 12 годин тому

    Another fun glitch to get out of bounds would be reaching Gotham City in Batman Arkham City. By standing on a ledge near the Museum, you can throw quickfire Freeze Blasts to float out to the rest of Gotham.

  • @DStrormer
    @DStrormer 9 годин тому +1

    Tell me more of the Andyverse?

  • @katfromthekong414
    @katfromthekong414 14 годин тому +3

    Can't wait for Andyman into the Andyverse! 🙌

  • @Dung30n
    @Dung30n 6 годин тому

    In Gothic 1 (or 2?) there is a huge wall to protect the valley from the invading Orc army. Except if you manage to go out of bounds there is a sign saying its all a scam and there's no orc army :)

  • @Icam_here
    @Icam_here 11 годин тому +1

    Does Andyman into the Andyverse take place in the same universe or a different one to Die Hard But with Jane Douglas

  • @faealiciadotsys
    @faealiciadotsys 2 години тому

    For a potential commenter edition video, there's an old F2P MMO called TERA that shut down a few years ago. For almost the whole history of the game, there was a place on the map called Baldera that couldn't be accessed by normal means and a city in it called Balderon. It was pretty easy to mountain climb to it for a while, but the devs eventually blocked that off. The zone was actually almost complete, with massive trees whose roots alone tangled their way up into the sky - something no other zone in the game had. But the city was where it really got interesting. The game's death animation turns the screen dark and greyscale, and weirdly, entering Balderon changed the color scheme to this dark, greyscale theme. For a while, there were some NPCs there, but they just stood there and didn't have any interactions, despite some of them labeled as shop NPCs. The zone was finally opened up in 2021, shortly before the game shut down, but it removed a lot of what made the zone what it was when it was hidden.

  • @Loki_Firegod
    @Loki_Firegod 14 годин тому +1

    In the Elder Scrolls Games (at least in Oblivion and Skyrim) you can also travel the lands beyond the borders. However, you need to deactivate the invisible walls to do so (which is a single number changed in an .ini file).
    Without mods, these lands are empty except for some plants, and if you go far enough from the actual game world it also becomes just a layer of texture meaning you drop through.
    Because modders are especially active in the Elder Scrolls community however, massive mod projects exist that fill these lands with content. And NPC. And Quests.
    On a semi-related note: the idea of a "dead body cell" exists in other games too. In Gothic and Gothic 2 there are inaccessible caves in which you can find the corpses of NPCs who aren't necessarily dead, but may just be in another world (the game consisting of various "levels" called worlds, so for example if an NPC goes from the "newworld" to the "addonworld" in Gothic 2, they're "killed" in the one world and their corpse turns up in the cave. That way the game avoids having NPCs simultaneously existing in different places.

  • @goldcrest2518
    @goldcrest2518 11 годин тому

    There's a secret room in Unreal Tournament in the Codex Of Wisdom level in which, if you shoot the torches in a specific order, a hidden door opens. There's nothing inside but a photo of a guy that alternates with the text "Pretty fly for a white guy," and the floor slowly kills you.
    Best located with the help of the level editor. 🤓

  • @mikepearce4860
    @mikepearce4860 11 годин тому +1

    The Dead Body Cleanup Cell didn't work on my game. Alvor was killed by a dragon and his corpse laid by his forge for the rest of my game.

  • @sustainabledanielg
    @sustainabledanielg 14 годин тому +1

    Next Kingdom Heart game will be based on DCOM's and the final boss will be Molly Phillips and Marnie

  • @Psymonkee
    @Psymonkee 7 годин тому

    GTA 3 you can fly the Dodo (clipped wing plane) far enough to find a small island where the games opening cutscene takes place. One for the sequel video perhaps :)

  • @mxx720
    @mxx720 14 годин тому

    You could do an entire channel dedicated to cut content from Destiny 2. Every planet has several areas that were planned to be in the game, but were either cut for some reason, or only appeared in one mission. For some of them, you need incredibly precise movements, to the point where I have no idea how the hell anyone ever actually found these places. Even using a guide, it's extremely difficult.

  • @Kikiri149
    @Kikiri149 3 години тому

    i love Oliver & Company, one of my favs

  • @00blaat00
    @00blaat00 2 години тому

    There's Paradise Island in Satisfactory. This landmass on the south-west side of the map is reachable over a vast waterfall, and it looks beautiful but it used to kill you - the invisible World Border ran right over the island. For the final release, the devs wanted to delete this bit because they didn't have time to detail it in any sense. The community petitioned to have it stay in the game, with the world border moved off it. Coffee Stain listened to the feedback. Now Paradise Island is completely accessible for the players, the world border was moved quite a bit away from it. Besides some gorgeous cliffs and plants and shores there's nothing on the island, no enemies, no resources, no collectibles, nothing.
    So technically we weren't meant to be here, but yet...

  • @Cyrus_T_Laserpunch
    @Cyrus_T_Laserpunch 5 годин тому

    "Because the entire game breaks if you take it out" is applicable to a weirdly high amount of things in games development.

  • @ZeldaTheSwordsman
    @ZeldaTheSwordsman 4 години тому

    It's no surprise Jane's been to the creepy backrooms void. That's where she came from.

  • @annana6098
    @annana6098 7 годин тому

    "better spend 30 or 40 more hours here to be sure." Ah, that reminds me of the Shadows of the Colossus search. The devs cut content from the game and accidentally created a religion of sorts dedicated to discovering a non-existent bonus boss, or just anything extra really. Somebody spent hours methodically stabbing every square foot of desert space, apparently. There was a forum post that spanned a couple thousand pages, and the remake specifically acknowledged their efforts; though no additional boss was added, extra collectibles were added to unlock a special room. There is a really nice video on the subject on youtube. Most relevant to this video, there were vast environments created for some of the bosses that were planned, but when they were cut the environments were walled off but still exist in different states of completion.

  • @AngelBeatYunara
    @AngelBeatYunara 13 годин тому

    Bloodborne has a bunch of broken Chalice Dungeons, mostly used for testing, but there are glyphs floating around of them.

  • @martinydergaardnielsen5937
    @martinydergaardnielsen5937 12 годин тому

    And so Andy was, once more, banished forever into the void, only to return after the weekend with the immortal words: "What's up, my dudes?"

  • @ryanfogarty7691
    @ryanfogarty7691 7 годин тому

    Not including "Hats off to Eight Nineteen" from Marathon Infinity? Shame.
    Best hidden level of all time.

  • @jasonnewell7036
    @jasonnewell7036 10 годин тому +1

    Not going to mention Shadow of the Colossus? Probably the one game with the most explored "you were never meant to go there" areas, all due to the rumour of a seventeenth colossus hidden in the game?

  • @alexcampbell5375
    @alexcampbell5375 5 годин тому

    I have q lot of good memories going out of bounds in Halo 2. Climbing around in outerspafe like its my own personal playground

  • @ptonpc
    @ptonpc 14 годин тому +1

    Ohhhno The VOID!!!

  • @zelatoth
    @zelatoth 7 годин тому

    Places like these in games always give me an uneasy feeling, the same way a liminal space would.

  • @killertruth186
    @killertruth186 14 годин тому +8

    Honestly with the developer room for Fallout 76. They should’ve made the door locked with a specific key only and not replace the door.
    Plus there’s quite a bit of locked doors in Whitespring Resort too.

  • @MJ-kc8iz
    @MJ-kc8iz 6 годин тому

    In all fairness, I would go see Andy-man: Into the Andyverse. It's bound to be better than most of the rehashed remakes we've had the last few years. 🍻

  • @andrewjaramillo4638
    @andrewjaramillo4638 10 годин тому

    Always reminded of the Dwaven airfield in WOW when I see videos this thx G4

  • @matthewolson2308
    @matthewolson2308 5 годин тому

    If I remember correctly, some people got to the Player's bedroom from the beginning of Pokémon Legends Arceus! The bedroom from before Arceus sent us back in time.

  • @MrGenovation
    @MrGenovation 31 хвилина тому

    Jane is redeveloping her evil lair behind the brick wall, and none of you can convince me otherwise

  • @WinchesterxNL
    @WinchesterxNL 5 хвилин тому

    That's... an interesting Space Station abbreviation right there... S_Lut

  • @mrm.acampbell2722
    @mrm.acampbell2722 9 годин тому

    Can’t remember if it’s dead island one or two but at one point there is a building that you can access if you’re tenacious enough but is empty once you get there

  • @DoomedPaladin
    @DoomedPaladin 5 годин тому +2

    Where do I find Jane's ''Long Rest' t-shirt @outsidexbox ?

  • @AndreiBostina-h4w
    @AndreiBostina-h4w Годину тому

    Nice shirt

  • @MeliesCinemagician
    @MeliesCinemagician 4 години тому

    I mean... are we SURE there isn't a secret crypt somewhere in the Mushroom Kingdom that stomped Goombas are stored in?

  • @rashkavar
    @rashkavar 8 годин тому

    How often is it that a take that includes the line "Is this still a take?" is still a take? Let alone the one that gets used.

  • @killingragethrowback
    @killingragethrowback 5 годин тому

    The World of Warcraft are with the corpses hanging from the ceiling.
    The Mystery Zone in Pokemon Gen 4 and Glitch City in Gen 1

  • @kastanimates
    @kastanimates 5 годин тому

    A fancy gold building that is simply an empty shell with nothing inside? Hmm... sounds like a metaphor.

  • @TwoLeftThumbs
    @TwoLeftThumbs 14 годин тому +1

    Coup-ooh-ooh! I wanna be like you-oo-oo