@@Rushziesyou’ll soon realize once you get to your ultimate characters, getting these catalysts is like finding a coin on the ground. Happens very often, I have so many extra just from farming for my ult descendants.
can I ask why we don't build more survivability on Blair. yeah the damage and CD is amazing but is it viable in other scenarios such well anything else. I'm rather new but all the Blair builds I've seen are all roughly the same and I'm just curious as to why there's like no survivability mods.
I personally go for some more HP / Def (18k of each, I tend to get hit a lot lol) for my Blair, taking parts from high crit builds to be pretty versatile for co-op play and hard solo content. Still can melt bosses, too. It's comfy for me. I suggest not making a build 1:1 to these "insane" builds, but rather testing what works for your own playstyle. 😊
Hey Descendent! I can definetelly say that the build works without more surviveability i defeated Pyro just with the same build and i´m impressed. Also for farming: "If you have a good GC and high DMG, you don´t need much HP because you easy kill them and only get round about 500 or 750Dmg from enemies:
I’ve learned that for mobbing builds you don’t necessarily need to be more tanky. The Increased HP mod is the only one I would run. Mainly because for mobbing you’re focusing on damage and cooldown. If you’re making a build for bossing then yes you want to go more tanky.
So I cleared my Blair Build like I want to play it. The biggest issue atm are Build & weapon diversity that are limited because only 1 crystal can be inserted into a module. I hope that this will be changed in the future so that you can play your Descendant in different ways and are no longer limited. GG ✌🏻
Maximize range would only increase the range by a 2.1% chance which is horrible considering you get a -20% skill modifier which would effect the Blaze up DoT. Blair has already a low power modifier so doing so 1) you wouldn’t see much of a difference in range, 2) would negatively effect damage. I run a similar build with classic chef and there is no need for as many skill crit modules because of the transcendent mod.
the module's where you have 3 pages,if i have setting 1 already built i notice when i go to settings 2 and 3 i still have the sockets from setting 1 if i change a socket on setting 2 or 3 does that also change my setting 1 socket? i dont know if that make sense
how come you dont utilize dimensional skill power modifikator ? it would almost tripple the dmg of the ticks i believe Edit. ah Nvm i just saw you use the purple one . i see i see
His mp isn’t recovering. I ran this same build with classic cook in the transcendent slot and didn’t opt for fire syncytium because it’s pretty niche. Selective Recovery or MP collector would be optimal. Multi talented isn’t necessary imo that’s where you can run a sustain mod. If you’re going pure glass cannon you can go deadly ambush or decimator and it shines more value.. Barely showcased the damage, but it’s, alright damage nothing to awe over.
With the zyzz pose at the end! Subbed immediately after seeing that! Great content bruh! Helping a ton with my Blair build!
"oh that looks doable for an alt char"
*Has almost all catalysts*
Agree dont get people at least show a beginner build with it
@@sgtmadman9576 I wish there would be builds for beginners
Bro fr. Im not wasting activators on normal characters and 6-8 catalysts like what…
@@Rushziesyou’ll soon realize once you get to your ultimate characters, getting these catalysts is like finding a coin on the ground. Happens very often, I have so many extra just from farming for my ult descendants.
@@kalebsilk For me it's not so much getting the catalysts but leveling up the descendant so many times.
can I ask why we don't build more survivability on Blair. yeah the damage and CD is amazing but is it viable in other scenarios such well anything else.
I'm rather new but all the Blair builds I've seen are all roughly the same and I'm just curious as to why there's like no survivability mods.
I personally go for some more HP / Def (18k of each, I tend to get hit a lot lol) for my Blair, taking parts from high crit builds to be pretty versatile for co-op play and hard solo content. Still can melt bosses, too. It's comfy for me.
I suggest not making a build 1:1 to these "insane" builds, but rather testing what works for your own playstyle. 😊
Hey Descendent! I can definetelly say that the build works without more surviveability i defeated Pyro just with the same build and i´m impressed.
Also for farming: "If you have a good GC and high DMG, you don´t need much HP because you easy kill them and only get round about 500 or 750Dmg from enemies:
I’ve learned that for mobbing builds you don’t necessarily need to be more tanky. The Increased HP mod is the only one I would run. Mainly because for mobbing you’re focusing on damage and cooldown. If you’re making a build for bossing then yes you want to go more tanky.
@@ramby4436 increased HP with maxed HP collector. Mobs constsntly walk over blairs pit and die. Healing you every 2 seconds.
So I cleared my Blair Build like I want to play it.
The biggest issue atm are Build & weapon diversity that are limited because only 1 crystal can be inserted into a module.
I hope that this will be changed in the future so that you can play your Descendant in different ways and are no longer limited.
GG ✌🏻
I do run solo all the time
Why not the Enduring Legacy?
Is maximize range not better than skill expansion?
Maximize range would only increase the range by a 2.1% chance which is horrible considering you get a -20% skill modifier which would effect the Blaze up DoT. Blair has already a low power modifier so doing so 1) you wouldn’t see much of a difference in range, 2) would negatively effect damage. I run a similar build with classic chef and there is no need for as many skill crit modules because of the transcendent mod.
I would like to see you fight a boss with this build please sir
the module's where you have 3 pages,if i have setting 1 already built i notice when i go to settings 2 and 3 i still have the sockets from setting 1 if i change a socket on setting 2 or 3 does that also change my setting 1 socket? i dont know if that make sense
It does
They will all be the same. But they mentioned that they will make them separate in the future
Why did u put key vault on the miniature? 😅
We'll do the same with Ultimate Valby 👍
how come you dont utilize dimensional skill power modifikator ? it would almost tripple the dmg of the ticks i believe
Edit. ah Nvm i just saw you use the purple one . i see i see
I accidentally put an Cristal in the skill module slot, does somebody know if I’m able to remove that?
You need to use another catalyst to remove it; select the blank module icon, and then select the module slot you want to remove.
Hope that helps.😊
@@Onibi24 THX
what are the module sockets are you using on this build?
Were called anorphous materals "a-mats".
Hmm, you don't have mp recov in combat on any of your ext components. So how is your mp regening in your showcase?
blair skill 2
His mp isn’t recovering. I ran this same build with classic cook in the transcendent slot and didn’t opt for fire syncytium because it’s pretty niche. Selective Recovery or MP collector would be optimal. Multi talented isn’t necessary imo that’s where you can run a sustain mod. If you’re going pure glass cannon you can go deadly ambush or decimator and it shines more value.. Barely showcased the damage, but it’s, alright damage nothing to awe over.
Just got my Blair from Anais so this video was perfect!
🤔 so many catalysts were used for this build..
yup, if u wanna perfect any build that is the price u pay :D
So much crying was done from you 😂
Yessir