Scratch Programming Create Ghostbuster Game-Space Invaders

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  • Опубліковано 16 вер 2024
  • Applications of Coordinate Geometry/Coding for Kids using Scratch Programming
    Math is an absolute fundamental foundation to successful game development and game design. Math is everything when it comes to games.
    Linear Algebra is the foremost discipline for 3-D graphics programming simply because it's the mathematical language for describing spatial geometry. Your other three topics are really just subsets of linear algebra: Vectors are a way of thinking about points in space.
    In no particular order: Calculus, Linear Algebra, Discrete Math, Game theory, General Mechanics, Probability and Statistics. Calculus and Linear are mainly for 3-D (Vector) Math, which can be incredibly important for doing stuff like jump arcs, weapon speed and other stuff. Discrete Math is basically all about logic.
    To explore and play the game live:
    scratch.mit.ed...
    To navigate within the space region, use up, down, left and right arrow for direction accordingly.
    You are to avoid the ghost from touching you.
    You have got five lives altogether and you loose life for every contact with the Ghost.
    You increase your point by targeting the Ghost with a thunder bolt shot.
    Use space bar key to create clones of thunder bolt and target the intruder accordingly. This is just a form of improvement on my last Game on the Legend of the Fire Lord, Averter Remix.
    Explore Coding for Kids with Aluko Scratch Studio:
    scratch.mit.ed...
    www.amazon.com...
    www.tes.com/te...
    / sayoenochaluko
    #codingforkids #anime #gaming #educative #innovativethinking #artificialintelligence #mathskills #entertainment #stem #schools #teaching #students #animation #teachers #app #scratch #videoproduction
    #automation #innovation #creativityskills #socialmedia
    #jobcreation #empowerment #privatisation #developmental

КОМЕНТАРІ • 6

  • @SayoEnochAluko
    @SayoEnochAluko  3 роки тому +1

    Hi, please note the correction in the video; Time Frame [45:10/48:54], use code block "Wait Until": not, "Wait" to switch backdrop to end the game and make sure you plunge in all code block together

  • @SayoEnochAluko
    @SayoEnochAluko  3 роки тому

    I will appreciate more comments, review, suggestion to know what more, I can do to make you guys happy.. Thanks friends and students.. You can also click the red button to subscribe for auto update on newly published videos ua-cam.com/users/sayoenochalukofeatured
    www.tes.com/teaching-resources/shop/alukosayoenoch

  • @temidavids481
    @temidavids481 2 роки тому

    I love the game
    I noticed your catchphrase (pretty cool)
    forgot to introduce myself I am Bobby I am using my mum's account

  • @SayoEnochAluko
    @SayoEnochAluko  3 роки тому +1

    Download the code block and complete script for this game via my TES-SHOP @ : www.tes.com/teaching-resource/create-ghost-buster-game-with-scratch-programming-space-invaders-remix-12556726

  • @temidavids481
    @temidavids481 2 роки тому

    How do you record your voice in the game and why is it that you used more than one command for the ghoul could you not fit them in one command

    • @SayoEnochAluko
      @SayoEnochAluko  2 роки тому +1

      I use record from mouth piece settings of my Camstudio recorder. I did resolve eventually adopted to the random movement Ghoul.. I only explored other command for fans to be able to explore other commands and develop something similar and yer unique