The stomach plate going down past your groin is a feature borrowed from real ballistic armor. And it's a feature you would want because getting shot in the junk isn't a fun time
No its not..well not combat armor anyway. It always stops just above your hips with an optional groin attachment that covers that area. Plus that armor isn`t going to stop a bullet anyway. Most of the armor won`t, thats generally the job of the ceramic plates which only cover critical areas its there for shrapnel protection. Armor that goes below your hips is terrible for mobility and getting low without getting flat which is why you just do not see it.
@@SacredCowShipyards that is actually depends on the armour. I guess Level Max 88 could be used an example of specific heavy assault case. But in general it is purely ballistic protection, not an armour per se. Also it is not a rigid construction, more like a retractable peace, but not an attachment also AFAIR.
Best I can tell from technical manuals, the original concepts for impulse engines in Star Trek was based on the idea of dropping a nuclear bomb out the back end of the ship, detonating it and riding the shockwave. The name was literal. So 1/4 impulse would be a quarter yield explosive charge?
What the live action Space Battleship Yamato 2010 movie did was cram in 120 minutes worth of 26 episodes into a traditional two hour movie which is a very tall order. And also they completely went off the rails in the lore. Both the 74 SBY series and the 2013 2199 series would've satisfied your indepth dive into the lore of Space Battleship Yamato.
On the jump point Kilrathi had already mapped that jump-point so could use it via their nav-com Pilgrim ability just allows them to use unmapped jump-points. (And helps them to get mapped safely) I hate the Rapier. I was so sad when I saw that.
Thank you for mentioning "John Carter" which is very much unfairly maligned. It follows the book _A Princess of Mars_ fairly closely. Pity they didn't have the rights to the title.
Yeah, the biggest mistake of the marketing campaign is that no one had any clue what the story was about/related to. I never bothered giving the movie a try until after hearing what books it was based on; and, that was years after it came out on bluray!
3:23:07 it’s also worth mentioning that had she pulled the eject and it worked, she’d be yeeted into hard vacuum. She isn’t exactly wearing a vacuum worthy space suit, at least not on her head. >.>
minidisks actually lasted a fairly long time and were decently popular... in japan. and ive heard they did reasonably in the uk too, the failure was mostly the american market
The monical probably is based on the AH64 flight helmets which STILL use the flip down HMD [helmet mounted display] monical. See Nick Cage movie Firebirds for some issues with that...
Hairless cat breeds are a real thing and have been for some time. We humies lost our fur a very long time ago, no reason to assume the Kilrathi didn’t do the same during their evolution. In that the Kzinti are the standout oddities. Cats have their ears on the tops of their heads but those are the external ears- the actual openings to the part that hears are near their jaw joints just like all other mammals. Cats also have very small brain cases, so extrapolating them to evolving to have human-equivalent cranial vaults would put their external ears on the sides of their heads. Also, cats are very capable of ignoring all sorts of danger while pursuing prey, including lethal danger. It may seem stupid to you and me but overall it seems to have worked for them. On the other hand cats *are* the real world exemplar of plot armor. I enjoyed this feature length episode way too much. For all of the things you didn’t want to get into, you deep-dive very satisfyingly into one of my favorite turn-your-brain-off movies. No, I’m not a gamer so the inconsistencies with the games went right by me. Yes, the inconsistencies with how it should work in reality bothered me a bit but I just kept shutting my brain back off. I know this had to be a huge pain in your basal platen, so thank you for going Above And Beyond.
Thankfully, the alien enemies in Chris Robert's spiritual successor to Wing Commander, Squadron 42, are *far* more intimidating than either version of the Kilrathi. The Vanduul's design seems to draw some inspiration from fish (like piranha) and reptiles, with some bioluminescence to help convey emotion. Andy Serkis (of Gollum fame) actually plays the main bad guy alien. As a bonus, you get to fly and fight with Mark Hamil as your wingman! Squadron 42 is in polishing phase (feature complete) and is expected to release sometime in 2026.
2:17:35 You use red if you can get away with it because red being a lower energy wavelength protects your nightvision better. That's why us ground pounders enforce red lens during nightime landnav. Now as to why the Navy uses blue, I have no idea. If I had to guess red was bad for the contrast on tools or charts. Unlike Army maps, which are built to be red lens readable. 😝
The Final Countdown (movie, early 80s?) Has a great scene of the USAian Navy rigging the barricade on a Nimitz class carrier..specifically THE USS Nimitz herself Also later iterations of Wing Commander had "fly through" launch/landing bays...the in game Tiger's Claw didn't (neither did the Concordia) but that doesnt mean they couldnt have had it here...hell the clamshell design lends itself to that
On thise space torpedoes, I can head-canon them having armor, shielding, lots of explodium, but moves slower. Missiles are small, unarmored, smaller warheads, evasive maneuvering.
@@JSRLPadreabsolutely correct. The Anglo french Jaguar did have the option of wingtop mounted missiles. They were usually Sidewinders or Matra Magics. I am not aware of any Russian aircraft that could or did mount their weapons in that manner. Interestingly though the English Electric Lightning fighters could mount drop tanks in a wing top position and former Lighting airframes were used to portray the Rapier fighters in the Wing Commander movie. Maybe where they got the idea from.
56:30 Fun fact: if you look at an ordinary big box store hall, there will be supporting pillars of concrete in them, because you couldnt build a massive support beam out of steel to hold up the roof of a 80+ meter roof, BUT there is a supermarket in Germany which has such beams made of composite wood ... because wood is actually lighter than steel and can be created in such sizes. Those wooden beams are pretty tall (my guess is 5+ meters at their tallest point), but they are designed to carry a load of snow on the roof.
I hate to be "that guy", but the skipper missile actually appears in Wing Commander III: Heart of the Tiger. The Kilrathi try to virus bomb Locanda IV with them which is the home planet for one of your wingman/love interests. She gets suicidal if you fail the mission.
great video! I have some notes about differences form the games and the movies and one correction to your skipper missile statement First "wing commander" is a mission specific billet mission in the game. There is a Colonel who CAG (Commander Air Group), and multiple squadron commander usually divided by fighter class. The "wing commander" is the commander of the wing "flying" the mission and may rotate at mission assignment based on the skill set of the pilots flying and the requirement of the mission, rank or the desire to mentor nuggets on simple missions. The shape of "Tiger claw" was more controversial to the game fans than the name change. The fans prefer the most common version in the games and the wing commander academy series but the went with the shape used in the obscure 3DO and Macintosh ports of the game. interestingly also the common form of the Tiger's Claw launched fighters form tubes on the sides like the Battle Star Galactica. The guns on the "Rapier" were a take from something the fans liked in the obscure Wing Commander Armada version of the Arrow light fighter. under it chin it had a "gatling lasers" for heat management reasons it had several (i think 6) statically small pulse lasers mounted in a assembly that did not move which resembled the gatling canon of the A10 which it would fire off in sequence to generate a near constant stream of light fire. The jumps are thoroughly described in the books, they do take a minute or two and its extremely disorienting for the crew to the point of it being embarrassing but not unheard of for some of the crew members to occasionally vent the contents of their stomach. Also in the games the jump points have specific destinations and there are FTL communications but the system is huge so it usually requires a station on each side so jump capable broadswords are used to scout the other side in advance unless its an emergency In the first game landing on the Tigers Claw required the ALS (Auto Landing System), and they explained in the expiation that if a pilot didn't use it to show off bad things would happen to their fighter and the pants of flight deck's crew might suddenly partially change to a brown color. the ALS took control of the fighter and also used tractor beams. Part of the reason it did this is because the shields had layers with gaps that don't line up so fighters could zigzag through them and be recovered in combat without dropping the shields. Pilots in could not see these shield gaps and this is important because you wouldn't want an enemy fighter to use them to bypass the shields. This changed in some of the later games because players wanted to land themselves but the Tiger's Claw never had the option. The one correction I have is the skipper missile are Kilrathi weapon in the games they were first used wing commander 3 and there are missions where you need to shoot them down before they hit a ships, and they can also optionally be loaded with Bio weapon for attacking planets.
The reason for the angling of the Corsair's wings is they needed the extra height to keep the propeller from striking the deck on landing. I think at the time they couldn't make landing gear long enough that was also strong enough to withstand hard carrier landings.
@1:42:36 the "spillways" are a form of increasing surface area to improve radiating surface to deal with incoming fire. At least that'd be the concept. Not sure how it'd work in execution.
1:51:50 That’s a great callsign story, but my personal favorite is the story of the guy who was at a conference for new pilots to choose temporary callsigns before they got their official ones. The CO starts writing down random words on the chalk board behind him: “dog”, “shooter”, “maverick”, “worm”. At “worm”, one of the new pilots gets up in a huff and says “There’s no way in hell I’m gonna let my callsign be ‘Worm’.” He was stuck with “Worm” for the rest of his career.
He should have requested to change that to "Würm", which is one of the chapters of the awesome song "Starship Trooper" by Yes. [And NO ... even though it has the Umlaut, it is not a german word!]
Thank you for bring up the memory for this,, me and my friends went to see this at the theater on opening day, all of us have played all of the wing commanders and privateers, why just why they had a great background story from the games, and why change the ships, they had great ship designs in the game...
If you haven't heard about it yet, you should check out the Squadron 42 demo from October 2024. Squadron 42 is Chris Robert's spiritual successor to the Wing Commander series; and, it's due out sometime in 2026.
IRT Naval personnel and their proclivities towards alcohol consumption, I remember Naval Station Roosevelt Roads in Puerto Rico, oh about 27/28 years ago during my first tour of duty, before it got shut down. I had my introduction to Navy convenience stores (these were known as the Class Six). It had all of your typical gas station/convenience store sundries. Including alcoholic beverages but not just beer, you had the full range of hard liquors as well and their MIGHT have been some wine squirreled away in there somewhere. But the most amazing thing was that at least half of the not insignificant square footage of the store was dedicated just to the alcoholic beverages. And there were signs posted limiting sailors to 16 cases. Now I don't know if that's 16 cases per day/week or month though I'm hoping it was at least the third option or alcoholism rates would have been absolutely mind boggling. Probably were/are still pretty bad. Yeah, military likes their hooch. That class six wasn't unusual in the military in its collection of booze. Thankfully, despite 20yrs on active duty I never really got a taste for it.
Great Christmas present. I have comments. I know I will forget/miss several, but nearly 4.5 hours of rapid fire stuff, yo. 1) Broadside torpedo batteries: They were a thing in wet navy battleship construction, until the early 1920s. The Nelsons and Hood had internal underwater broadside tubes. 2) Sloped armor was a thing for battleship side armor (Not looking at you, KJV class) 3) Lack of superfiring for main deck batteries, in the 3D world, pitch the nose down, to change the angle, and unmask the aftward forward turret? So long as the main drive is not firing, Newtonian motion should allow this. 4) Why not have Main Batt turrets on the Ventral line as well? Thoroughly enjoyed it, thanks. Unrelated question, when stuff is cubed, are the cubes Rough Ashlars or Perfect Ashlars? One more thing, I did not play the games, and saw the movie once.
"Uniform" in this movie means "One size fits all" and if it doesn't fit, you will be made to fit your uniform... Only one of those branches fly's a jet that has a perfect combat record, even when flown by foreign air forces. And no, we've proven gravatons exist, we've measured them. And yes, the games were better.
Anyone who still believes the F-15 is undefeated at this point is a clueless. 2 have been taken down, 1 crashed on a base..so they claimed it "landed" shortly before the remains were quietly buried and one they claimed was taken down by an SA2 missile from the Vietnam era..but forgot to tell the British RAF pilots flying the Tornado that was the story before they made their radio call about the Mig-29 the Eagle never saw blow the Eagle to bits. No we haven`t proven Gravitons exist, absolutely no experimental evidence what so ever..no we have not measured them we haven`t even detected them, still completely theoretical...anything else you want to be wrong about or is the stupid done for the day?
Just a minor correction. The Tiger Claw came first. The Venator didn't show up till Episode 3, and it's doubtful they had publicly available concept art during Episode 1. Part of the reason the Tiger Claw (i agree..erk) hangar deck was so open was the back of the flight deck is IN the hangar. And unlike the Venator (and sorta similar to the Galactica) the hull sections either side of the flight deck compresses in to reduce the width of the ship for the jump (and I would assume the flight deck slides under the hangar halves and the hull halves lock together for structural strength)
Guess were gonna skip right past the fact that the Tiger's Claw in the movie looks nothing like the one in the game either lol... I mean, ya nailed everything else... Im impressed Dockmaster... You managed to tear this pile of crap apart and took 3 more hours then the movie did lol. Thank you, i needed this. You made me laugh many times.
Ah, the usefulness of a very large ax when it comes to computer cannot be understated. "Computer, if you don't open that exit hatch pretty damn pronto, I shall go straight to your major data banks with a very large axe and give you a reprogramming you will never forget. Capisco?" --Zaphod Beeblebrox
Now he's using entrapment to feed his addiction. The video is long enough that your ship will be considered abandoned and so it can be cubed. I see your trap. Still going to watch the whole thing, but just know that I know.
The "Patch it up with whatever you have around" comment is true. One of the guys I went to college with was sandwiching soda cans together to patch holes in fighters in the desert because they were out of aluminum sheets.
I quite like the 2d, very archaic representation of space, even if it's utterly useless there's something I've always liked about old navigational charts. Also, the jump point mechanic is kinda cute, too bad he never managed to execute it in this manner. As for, "What is this?!" welcome, from @00:18:00 on through the transition into the next scene, to why Chris Roberts' ideas need to be protected most of all from Roberts himself. This opener is, I would argue, one of the earliest truly egregious examples of Roberts' obsession with mimicking cinematic shots from WWII real footage and some of the better films and possibly Errol Flynn movies. Does this kind of harbor design make sense in space? No, but it makes sense if you're trying to mimic Pearl Harbor. Does it make any sense for these guys to be wearing thermal gear and beanies? Not any more than a 2d Cold War era radar screen, even though it would've been kinda cool if he'd arranged it to be more like an original RADAR or even ASDIC, with either raw data that you'd have to interpret visually or being fed back as audio. Neither does that weird formation flying the Bald Kitty (the bald being probably why they're so angry in the first place) fleet is doing. But hey, it looks like WWII in SPAAAAAAACE! and that's all that matters to Chris Roberts. Also, the messenger drone launching, traversing space that isn't traversible by a tiny rocket pod, reaching the fleet somewhere else and then that message being sent to the Diligent all so it can circle back to the closest ship in the region makes no sense unless you just write it off as The Script Says So. Back to the Pearl Harbor in SPAAAAAACE thing, this obsession has been, and remains to this day, a serious problem for Roberts' works. The innate mutual exclusivity between 6DoF and WWII in SPAAAAACE causes major problems with the technical aspects of Star Citizen, ranging from weapon ranges and bolt velocity to a disastrous attempt to force ships into a quasi 3DoF flight configuration by way of master modes. It also leads to a cutscene so embarrassingly poorly paced that even Gary Oldman, Jonbaptiste Emanuel Zorg himself, can't act his way into making it watchable. Also, watching that guy try to break a window he just failed to blow open with I assume a high powered rifle by hitting it was funny.
4:09:50 yup humies be humies, truer words have seldom been spoken. Since once was said that humies be humie'ing, before things got complicated. Or not, depending upon whether or not you actually talk the humie talk and are able to walk the proverbial humie walk.
One odd thing about the ranks in this movie is that Blair and Marshall are called first lieutenants But this is supposed to be their first assignment and first mission outside of the academy So they should actually be second lieutenants according to the Wing Commander Taran Confederation military Rank structure
Why didn't Colony Wars ever get a movie or show? They knew 3 dimensional space. Go as fast as possible, "stop", rotate 90 degrees and go 👆thataway. 4 games, nothing.
Colony was was so good, it looks dated now but when it came out, the visuals were mind-blowing. The controls were ahead of its time for a video game. Not truly realistic but for being able to pick up the game and play it, not having to spend hours in tutorials (looking at you Freespace), it was wild. There was an attempt some years ago to revamp it for modern hardware, a demo was released of the first few missions of Vengeance but I never heard anything about it after that.. Oh well, at least I still have the games and a ps1.
@quietdignityandgrace yea, I agree but that's mostly for ease of gameplay. It wasn't as in depth as something like freespace but also didn't feel like ww2 dogfighting that most space combat games lean into. It was a good balance of being able to go in any direction but not overly complex. It's a shame there really hasn't been a game since that replicated its style.
Wing Commanders 1 and 2 were soooooooooooooo good. And a very much underappreciated thing that modern gamers could never experience unless their parents were weird about preserving stuff was the documentation that shipped with the games. I remember 3 and 4 having issues with not-fun dogfighting. Like I was always on afterburner against a speck on my screen that always hovered outside of weapon range. Part 5 felt better, gameplay wise, but I think the story somehow felt less epic than the old sprite games did. Privateer 1 was a good time. I remember rescuing some pilots after their ships got blasted by Kilrathi. But when I tried to bring them to a friendly port, I got shot at by the law for human trafficking....I turned into the deadliest pirate that day. Part 2 just kept crashing out on me tho. Wow...super long comment. My apologies.
God, I haven’t played Privateer in _forever_ - I was a child when it came out and didn’t really understand what I was doing when I first played it. I died early so many times or ran out of money failing at trading before I started learning how to actually play it properly.
In astronomy, we use red lighting for one very specific reason: it preserves your night vision. Blue obliterates it so it makes absolutely no sense why you would ever use blue, but as you said most CICs are in an enclosed room so it doesn’t matter.
Current estimated total human population of Earth as of the time of writing is aparently 8.2 billion, which is not half of the 7.2 billion shown on screen. It reached 5 billion in the mid to late 1980s, and 6 billion in 1998. It was 3.6(something) billion in 1969/1970 Not at all important, but some slightly interesting trivia, and mildly amusing given the context. (Further related trivia: 1 billion was in 1804, and 2 billion in 1927. 0.275 billion in 1000, supposedly).
46:30 The very popular "slingshot maneuver" actually doesnt work to "speed up your travels", because while you speed up approaching the mass ... you'd slow down in the same way when climbing out of the gravitational pull again, unless you have a way to "cheat" by magically negating your mass for the second half of the maneuver ... but if you did, you'd not need that slingshot thingie in the first place.
I remember watching it at the time. It is certainly a... film.... It wouldn't have taken much to have made it a decent movie. Just stick closely to the games. Thank you for taking a bullet for us!
seems like the second ships system of ranking and uniform is similar to the Soviet SpecForce/rocket-force Circa 1982... does make me wonder. First Lieutenant (person responsible for command of targeting computer and Gyroscope maintenance team) - line and a star on the uniform dark green with grey overcoat and Pilotka depending on which Army-Group one is attached to - usually a temporary rank given to the person assigned to duty over a particular craft (robotic or missile-silo) name is on the Left side and may or may not appear depending on whether you are in Parade Uniform or in Field Costume. right side is rank line and number, qualifications plus any insignia to signify honors &/or medals
The number of "holy crap, it's THAT person" in the screenshots... Poirot and Duke Atreides in command of the Tiger's Claw, Captain Panaka as the navigator...
51:00 "Lost opportunities" sounds like something "an enthusiast" might be able to fix with the help of AI. Start with the game models of ships and refine them in detail to "movie quality detail" ... and then create the sweeping fly-by shots for the movie to replace the old CGI with the new stuff.
Technically from my understanding call signs aren't permanent, and you can technically earn yourself a rename. However it is rare, and it's pretty much almost always a bad thing where you have done something way more embarrassing/dumb than whatever event was the catalyst for your original call sign.
In order for the new callsign to stick, you basically have to be the reason for a squadron wide (or further) safety brief. Not something that is good for the career. "Iceman" does not mean cool or slick... it means we watched you slide all over the deck because someone forgot to leave the warning cone.
Military computers have some means of destroying the data. The UK (and other NATO nations I think) have ways of trashing the data / storage by simple methods that you have to do deliberately.
Did you ever notice that some of the uniforms are very ill-fitting ? Like they're a couple of sizes too big. Always bug me....🤣.... the one time I watched it....😮
In the mid 90s or so ... I got my first Pentium computer and got a version of an old Wing Commander game ... which was "unplayable", because the enemy ships flew across the screen in less than a second, basically turning them invulnerable; the game didnt run on "seconds" but rather on "megahertz".
There's a breed of hairless cat that's adapted to hot environments. They're ugly as sin. Maybe the Kilrathi in the movie are from a hot environment of a world, too?
Someone back then should have escorted those responsible for making this movie to the next air lock and get it over with. A somewhat exact copy of the game in looks and story would have likely done okay, but they f'd up everything you can think of and even stuff you had no idea any one can possibly fail at.
I loved the John Carter movie. I also liked the Battleship Yamato movie, it did alter some things of the plot but I dig those changes. I remember watching Wing Commander on the theater. It was better than other stuff but it did fall short. The actor playing maniac was funny. My first Wing Commander was 3 on the PS1. Freelancer is a favorite of mine, and I honestly wish they would have done a remake of Wing Commander and Freelancer instead of Star Citizen, or if they just stuck to making Squadron 42 before they tried to go for the whole multiplayer sandbox BS. A smaller project would have been yielding results already and not leaving people waiting on it so long that they die before they get what they paid for.
I enjoy this movie. But that’s probably because, I never played the games and had virtually no knowledge about the universe when I first watched the movie.
Sorry Sacred Cow sir, but I don't have time now to watch. You've probably said the same things I'm saying here. I really like the original Wing Commander. The kit bash ships, especially. I like the look of the Kilrathi At a time when they could have used less than realistic game play for combat and so so computer models for ships they instead went with practical effects. Much love to them for that. The later movies that did use game play weren't nearly as good in my opinion. I liked the plot as well. Not overly complicated but there is a good enough reason provided to fight the Kilrathi.
I can't wait for Squadron 42 to release. It's Chris Roberts' new spiritual successor to the Wing Commander series. It has Mark Hamil, John-Reese Davis and *many* other big name actors in it. The alien enemy, the Vanduul, are a huge step above the Kilrathi and are very intimidating! The main Vanduul bad guy is actually played by Andy Serkis (of Gollum fame). The game is currently going through final polish; and, is expected to release some time in 2026. There is a video from back in October 2024 that shows off the first hour+ of the game.
Even the catapults in Gundam make more sense than these and they're not very impressive. And heck, even the leak in the Gundam Mk.2 that Kamille took at the start of Zeta Gundam was more of a threat than the hanger door leak should have been. It was a normal speed and Kamille plugged that one with a bit of fabric he just let float freely.
3:37:02 another question that comes to mind when it comes to how this flight team operates, if one of the pilots dies and they “no longer exist“ then how can You Ever Court Marshall anybody? You have to openly acknowledge the persons existence in order for discipline to apply. I know I’m splitting hair on this one and being pedantic, but I mean… It’s such a stupid concept, why not continue the stupidity?😂
I need to nitpick you a little on the navcomai bullet proof box: Your point is reasonable, logical and frankly sensible, but knowing that bureaucrats will make up arbitrary rules for things that make sense to people who are more afraid of an employee "going postal" than enemy action, (because the combo of boring and intense work that a bureaucracy is, is particularly good at finding the crazy button in people and hitting it in an annoying pattern); you would put your trillion dollar McGuffin in an indestructible box 😂
I actually quite like Wing Commander. While it is certainly not a good movie it’s far from as bad as it’s made out to be. It’s main problem for me It doesn’t really know what sort of war movie it is: It has the carrier pilot stuff, it has some ship to ship combat, a weird sub getting depth charged scene and then an even weirder sailing ship broadside cannon moment!
Wow, i didnt know he did the games and the movie and still screwed it up...that takes talent... Great cast even for the time and still screwed it up... I had no idea and im shocked... Loved the games and Privateer as well.
Fortunately, it looks like Chris Roberts is getting things right with Squadron 42, the spiritual successor to the Wing Commander series that is supposed to launch sometime in 2026. We even get Mark Hamil and John-Reese Davis (along with *many* more big actors). There was an hour+ video showing the games playable prologue released back in October of 2024, if you're interested.
Last time I had 4hrs of fun, I had to see a doctor.
"Oh it must have been a VOD of a stream I mis...... mother of God."
For me add to that: "I just got done watching AMV Hell 8 & 8.5, can I deal with this?"
@whyjnot420 they made an 8?
*Looks at timestamp*
Well, someone went to the MauLer School of Movie Reviews...
So, the funny forcefield that lets things go through but holds in air: they're called plasma windows, and they exist now.
"Everything out there is evil and hostile," is a good starting point for exploring the universe.
Ah, yes. Theres a reason I'm glad cats don't know what hand grenades are, nor know what a Credit Card is.
They just use Cat Credit
Did I see that correctly? A nearly 4.5 hour long Sacred Cow Shipyard video, my joy currently knows no bounds.
Actually the skipper missile does appear in Wing Commander 3. They are used on your carrier and it’s a pain in the ass to shoot it down.
The stomach plate going down past your groin is a feature borrowed from real ballistic armor. And it's a feature you would want because getting shot in the junk isn't a fun time
No its not..well not combat armor anyway. It always stops just above your hips with an optional groin attachment that covers that area. Plus that armor isn`t going to stop a bullet anyway. Most of the armor won`t, thats generally the job of the ceramic plates which only cover critical areas its there for shrapnel protection. Armor that goes below your hips is terrible for mobility and getting low without getting flat which is why you just do not see it.
Yeah, it's not a continuous sheet off your abdomen, it's an add-on.
@@SacredCowShipyards that is actually depends on the armour. I guess Level Max 88 could be used an example of specific heavy assault case. But in general it is purely ballistic protection, not an armour per se. Also it is not a rigid construction, more like a retractable peace, but not an attachment also AFAIR.
Best I can tell from technical manuals, the original concepts for impulse engines in Star Trek was based on the idea of dropping a nuclear bomb out the back end of the ship, detonating it and riding the shockwave. The name was literal. So 1/4 impulse would be a quarter yield explosive charge?
Yay Orion Drives! Also a great way to leave an impression on your new neighbors.
What the live action Space Battleship Yamato 2010 movie did was cram in 120 minutes worth of 26 episodes into a traditional two hour movie which is a very tall order. And also they completely went off the rails in the lore. Both the 74 SBY series and the 2013 2199 series would've satisfied your indepth dive into the lore of Space Battleship Yamato.
On the jump point
Kilrathi had already mapped that jump-point so could use it via their nav-com
Pilgrim ability just allows them to use unmapped jump-points. (And helps them to get mapped safely)
I hate the Rapier. I was so sad when I saw that.
Captain Jason "Baldy" Sansky, there, is played by David Suchet aka Hercule Poirot (Poirot series) and Col. Akir Nakesh from Iron Eagle.
Wing Commander: Privateer mentioned in a video? Today?
Merry Christmas to me, this is a miracle. Absolute nostalgiagasm.
Bad news, the Rapier is a ringer for the Bachem Ba-349 'Natter' , a 1945 blunderwaffe armed with a pepperbox rocket battery
Thank you for mentioning "John Carter" which is very much unfairly maligned. It follows the book _A Princess of Mars_ fairly closely. Pity they didn't have the rights to the title.
Yeah, the biggest mistake of the marketing campaign is that no one had any clue what the story was about/related to. I never bothered giving the movie a try until after hearing what books it was based on; and, that was years after it came out on bluray!
3:23:07 it’s also worth mentioning that had she pulled the eject and it worked, she’d be yeeted into hard vacuum. She isn’t exactly wearing a vacuum worthy space suit, at least not on her head. >.>
Apparently the ejection system yeets the entire cockpit as a self-contained unit.
Woah woah woah, Wing Commander was a perfectly cromulant movie.
I'm not complaining about Dockmaster finding a way to embiggen it.
minidisks actually lasted a fairly long time and were decently popular... in japan. and ive heard they did reasonably in the uk too, the failure was mostly the american market
Still using mine ....
The monical probably is based on the AH64 flight helmets which STILL use the flip down HMD [helmet mounted display] monical. See Nick Cage movie Firebirds for some issues with that...
Ok I checked the comments to see if others have mentioned that the Venator first appeared in Revenge of the Sith in 2005.
Thank you dock master. May your festivities, however a sophont of your type celebrates them, be merry.
Hairless cat breeds are a real thing and have been for some time. We humies lost our fur a very long time ago, no reason to assume the Kilrathi didn’t do the same during their evolution. In that the Kzinti are the standout oddities.
Cats have their ears on the tops of their heads but those are the external ears- the actual openings to the part that hears are near their jaw joints just like all other mammals. Cats also have very small brain cases, so extrapolating them to evolving to have human-equivalent cranial vaults would put their external ears on the sides of their heads.
Also, cats are very capable of ignoring all sorts of danger while pursuing prey, including lethal danger. It may seem stupid to you and me but overall it seems to have worked for them. On the other hand cats *are* the real world exemplar of plot armor.
I enjoyed this feature length episode way too much. For all of the things you didn’t want to get into, you deep-dive very satisfyingly into one of my favorite turn-your-brain-off movies. No, I’m not a gamer so the inconsistencies with the games went right by me. Yes, the inconsistencies with how it should work in reality bothered me a bit but I just kept shutting my brain back off.
I know this had to be a huge pain in your basal platen, so thank you for going Above And Beyond.
Thankfully, the alien enemies in Chris Robert's spiritual successor to Wing Commander, Squadron 42, are *far* more intimidating than either version of the Kilrathi. The Vanduul's design seems to draw some inspiration from fish (like piranha) and reptiles, with some bioluminescence to help convey emotion. Andy Serkis (of Gollum fame) actually plays the main bad guy alien. As a bonus, you get to fly and fight with Mark Hamil as your wingman!
Squadron 42 is in polishing phase (feature complete) and is expected to release sometime in 2026.
2:17:35 You use red if you can get away with it because red being a lower energy wavelength protects your nightvision better. That's why us ground pounders enforce red lens during nightime landnav. Now as to why the Navy uses blue, I have no idea. If I had to guess red was bad for the contrast on tools or charts. Unlike Army maps, which are built to be red lens readable. 😝
I think that blue light is better at keeping people from getting sleepy than red light.
The Final Countdown (movie, early 80s?) Has a great scene of the USAian Navy rigging the barricade on a Nimitz class carrier..specifically THE USS Nimitz herself
Also later iterations of Wing Commander had "fly through" launch/landing bays...the in game Tiger's Claw didn't (neither did the Concordia) but that doesnt mean they couldnt have had it here...hell the clamshell design lends itself to that
On thise space torpedoes, I can head-canon them having armor, shielding, lots of explodium, but moves slower. Missiles are small, unarmored, smaller warheads, evasive maneuvering.
The missiles on top of the wings isn't unheard-of, there's an old Soviet fighter that has that configuration
I think the British SEPECAT Jaguar also had top mounted missile hardpoints. I might be wrong.
@@JSRLPadreabsolutely correct. The Anglo french Jaguar did have the option of wingtop mounted missiles. They were usually Sidewinders or Matra Magics.
I am not aware of any Russian aircraft that could or did mount their weapons in that manner.
Interestingly though the English Electric Lightning fighters could mount drop tanks in a wing top position and former Lighting airframes were used to portray the Rapier fighters in the Wing Commander movie. Maybe where they got the idea from.
47:25 Das Spaceboot.
the vorpal blade ?
56:30 Fun fact: if you look at an ordinary big box store hall, there will be supporting pillars of concrete in them, because you couldnt build a massive support beam out of steel to hold up the roof of a 80+ meter roof, BUT there is a supermarket in Germany which has such beams made of composite wood ... because wood is actually lighter than steel and can be created in such sizes. Those wooden beams are pretty tall (my guess is 5+ meters at their tallest point), but they are designed to carry a load of snow on the roof.
I hate to be "that guy", but the skipper missile actually appears in Wing Commander III: Heart of the Tiger. The Kilrathi try to virus bomb Locanda IV with them which is the home planet for one of your wingman/love interests. She gets suicidal if you fail the mission.
great video!
I have some notes about differences form the games and the movies and one correction to your skipper missile statement
First "wing commander" is a mission specific billet mission in the game. There is a Colonel who CAG (Commander Air Group), and multiple squadron commander usually divided by fighter class. The "wing commander" is the commander of the wing "flying" the mission and may rotate at mission assignment based on the skill set of the pilots flying and the requirement of the mission, rank or the desire to mentor nuggets on simple missions.
The shape of "Tiger claw" was more controversial to the game fans than the name change. The fans prefer the most common version in the games and the wing commander academy series but the went with the shape used in the obscure 3DO and Macintosh ports of the game. interestingly also the common form of the Tiger's Claw launched fighters form tubes on the sides like the Battle Star Galactica.
The guns on the "Rapier" were a take from something the fans liked in the obscure Wing Commander Armada version of the Arrow light fighter. under it chin it had a "gatling lasers" for heat management reasons it had several (i think 6) statically small pulse lasers mounted in a assembly that did not move which resembled the gatling canon of the A10 which it would fire off in sequence to generate a near constant stream of light fire.
The jumps are thoroughly described in the books, they do take a minute or two and its extremely disorienting for the crew to the point of it being embarrassing but not unheard of for some of the crew members to occasionally vent the contents of their stomach. Also in the games the jump points have specific destinations and there are FTL communications but the system is huge so it usually requires a station on each side so jump capable broadswords are used to scout the other side in advance unless its an emergency
In the first game landing on the Tigers Claw required the ALS (Auto Landing System), and they explained in the expiation that if a pilot didn't use it to show off bad things would happen to their fighter and the pants of flight deck's crew might suddenly partially change to a brown color. the ALS took control of the fighter and also used tractor beams. Part of the reason it did this is because the shields had layers with gaps that don't line up so fighters could zigzag through them and be recovered in combat without dropping the shields. Pilots in could not see these shield gaps and this is important because you wouldn't want an enemy fighter to use them to bypass the shields. This changed in some of the later games because players wanted to land themselves but the Tiger's Claw never had the option.
The one correction I have is the skipper missile are Kilrathi weapon in the games they were first used wing commander 3 and there are missions where you need to shoot them down before they hit a ships, and they can also optionally be loaded with Bio weapon for attacking planets.
The reason for the angling of the Corsair's wings is they needed the extra height to keep the propeller from striking the deck on landing. I think at the time they couldn't make landing gear long enough that was also strong enough to withstand hard carrier landings.
Wait, they were English Electric Lightnings!? I thought they were P-38 Lightnings!
@1:42:36 the "spillways" are a form of increasing surface area to improve radiating surface to deal with incoming fire. At least that'd be the concept. Not sure how it'd work in execution.
1:25:21 ...Wing Commander Jump Drives work like Macross Space Fold Drives. Amazing.
Live action opening to Resident Evil.
1:51:50 That’s a great callsign story, but my personal favorite is the story of the guy who was at a conference for new pilots to choose temporary callsigns before they got their official ones. The CO starts writing down random words on the chalk board behind him: “dog”, “shooter”, “maverick”, “worm”. At “worm”, one of the new pilots gets up in a huff and says “There’s no way in hell I’m gonna let my callsign be ‘Worm’.” He was stuck with “Worm” for the rest of his career.
He should have requested to change that to "Würm", which is one of the chapters of the awesome song "Starship Trooper" by Yes.
[And NO ... even though it has the Umlaut, it is not a german word!]
Thank you for bring up the memory for this,, me and my friends went to see this at the theater on opening day, all of us have played all of the wing commanders and privateers, why just why they had a great background story from the games, and
why change the ships, they had great ship designs in the game...
If you haven't heard about it yet, you should check out the Squadron 42 demo from October 2024. Squadron 42 is Chris Robert's spiritual successor to the Wing Commander series; and, it's due out sometime in 2026.
IRT Naval personnel and their proclivities towards alcohol consumption, I remember Naval Station Roosevelt Roads in Puerto Rico, oh about 27/28 years ago during my first tour of duty, before it got shut down. I had my introduction to Navy convenience stores (these were known as the Class Six). It had all of your typical gas station/convenience store sundries. Including alcoholic beverages but not just beer, you had the full range of hard liquors as well and their MIGHT have been some wine squirreled away in there somewhere. But the most amazing thing was that at least half of the not insignificant square footage of the store was dedicated just to the alcoholic beverages. And there were signs posted limiting sailors to 16 cases. Now I don't know if that's 16 cases per day/week or month though I'm hoping it was at least the third option or alcoholism rates would have been absolutely mind boggling. Probably were/are still pretty bad.
Yeah, military likes their hooch. That class six wasn't unusual in the military in its collection of booze.
Thankfully, despite 20yrs on active duty I never really got a taste for it.
Great Christmas present. I have comments. I know I will forget/miss several, but nearly 4.5 hours of rapid fire stuff, yo. 1) Broadside torpedo batteries: They were a thing in wet navy battleship construction, until the early 1920s. The Nelsons and Hood had internal underwater broadside tubes. 2) Sloped armor was a thing for battleship side armor (Not looking at you, KJV class) 3) Lack of superfiring for main deck batteries, in the 3D world, pitch the nose down, to change the angle, and unmask the aftward forward turret? So long as the main drive is not firing, Newtonian motion should allow this. 4) Why not have Main Batt turrets on the Ventral line as well? Thoroughly enjoyed it, thanks. Unrelated question, when stuff is cubed, are the cubes Rough Ashlars or Perfect Ashlars? One more thing, I did not play the games, and saw the movie once.
"Uniform" in this movie means "One size fits all" and if it doesn't fit, you will be made to fit your uniform...
Only one of those branches fly's a jet that has a perfect combat record, even when flown by foreign air forces.
And no, we've proven gravatons exist, we've measured them.
And yes, the games were better.
Anyone who still believes the F-15 is undefeated at this point is a clueless. 2 have been taken down, 1 crashed on a base..so they claimed it "landed" shortly before the remains were quietly buried and one they claimed was taken down by an SA2 missile from the Vietnam era..but forgot to tell the British RAF pilots flying the Tornado that was the story before they made their radio call about the Mig-29 the Eagle never saw blow the Eagle to bits. No we haven`t proven Gravitons exist, absolutely no experimental evidence what so ever..no we have not measured them we haven`t even detected them, still completely theoretical...anything else you want to be wrong about or is the stupid done for the day?
You've detected gravitational waves, not particles.
Just a minor correction.
The Tiger Claw came first. The Venator didn't show up till Episode 3, and it's doubtful they had publicly available concept art during Episode 1.
Part of the reason the Tiger Claw (i agree..erk) hangar deck was so open was the back of the flight deck is IN the hangar. And unlike the Venator (and sorta similar to the Galactica) the hull sections either side of the flight deck compresses in to reduce the width of the ship for the jump (and I would assume the flight deck slides under the hangar halves and the hull halves lock together for structural strength)
Guess were gonna skip right past the fact that the Tiger's Claw in the movie looks nothing like the one in the game either lol... I mean, ya nailed everything else... Im impressed Dockmaster... You managed to tear this pile of crap apart and took 3 more hours then the movie did lol. Thank you, i needed this. You made me laugh many times.
Ah, the usefulness of a very large ax when it comes to computer cannot be understated.
"Computer, if you don't open that exit hatch pretty damn pronto, I shall go straight to your major data banks with a very large axe and give you a reprogramming you will never forget. Capisco?" --Zaphod Beeblebrox
RE: Boarding Parties and environment suits - You also don't know when/if a section will be ventilated into vacuum in the middle of a firefight.
Now he's using entrapment to feed his addiction. The video is long enough that your ship will be considered abandoned and so it can be cubed. I see your trap. Still going to watch the whole thing, but just know that I know.
The "Patch it up with whatever you have around" comment is true. One of the guys I went to college with was sandwiching soda cans together to patch holes in fighters in the desert because they were out of aluminum sheets.
Oh and that pic you showed after the handshake bit was the Concordia "dreadnought", Tolwyn's flagship, not the Tiger Claw
Oh...you did get there
I quite like the 2d, very archaic representation of space, even if it's utterly useless there's something I've always liked about old navigational charts. Also, the jump point mechanic is kinda cute, too bad he never managed to execute it in this manner.
As for, "What is this?!" welcome, from @00:18:00 on through the transition into the next scene, to why Chris Roberts' ideas need to be protected most of all from Roberts himself. This opener is, I would argue, one of the earliest truly egregious examples of Roberts' obsession with mimicking cinematic shots from WWII real footage and some of the better films and possibly Errol Flynn movies. Does this kind of harbor design make sense in space? No, but it makes sense if you're trying to mimic Pearl Harbor. Does it make any sense for these guys to be wearing thermal gear and beanies? Not any more than a 2d Cold War era radar screen, even though it would've been kinda cool if he'd arranged it to be more like an original RADAR or even ASDIC, with either raw data that you'd have to interpret visually or being fed back as audio. Neither does that weird formation flying the Bald Kitty (the bald being probably why they're so angry in the first place) fleet is doing. But hey, it looks like WWII in SPAAAAAAACE! and that's all that matters to Chris Roberts. Also, the messenger drone launching, traversing space that isn't traversible by a tiny rocket pod, reaching the fleet somewhere else and then that message being sent to the Diligent all so it can circle back to the closest ship in the region makes no sense unless you just write it off as The Script Says So.
Back to the Pearl Harbor in SPAAAAAACE thing, this obsession has been, and remains to this day, a serious problem for Roberts' works. The innate mutual exclusivity between 6DoF and WWII in SPAAAAACE causes major problems with the technical aspects of Star Citizen, ranging from weapon ranges and bolt velocity to a disastrous attempt to force ships into a quasi 3DoF flight configuration by way of master modes. It also leads to a cutscene so embarrassingly poorly paced that even Gary Oldman, Jonbaptiste Emanuel Zorg himself, can't act his way into making it watchable.
Also, watching that guy try to break a window he just failed to blow open with I assume a high powered rifle by hitting it was funny.
I love my cats.
they are also known a bulkheads I think
Star citizen, the Fusion power of video games. always 20 years away.
Really Tintin reference!!! You are awesome... Yes stealth torpedoes are there (WC2).
4:09:50 yup humies be humies, truer words have seldom been spoken. Since once was said that humies be humie'ing, before things got complicated. Or not, depending upon whether or not you actually talk the humie talk and are able to walk the proverbial humie walk.
Oh man time to make some pop corn.
One odd thing about the ranks in this movie is that Blair and Marshall are called first lieutenants But this is supposed to be their first assignment and first mission outside of the academy So they should actually be second lieutenants according to the Wing Commander Taran Confederation military Rank structure
didn't they get a 'bump' in rank for actually 'smoking' some kats while still in 'Wing Commander Academy'?
Why didn't Colony Wars ever get a movie or show? They knew 3 dimensional space. Go as fast as possible, "stop", rotate 90 degrees and go 👆thataway. 4 games, nothing.
Colony was was so good, it looks dated now but when it came out, the visuals were mind-blowing. The controls were ahead of its time for a video game. Not truly realistic but for being able to pick up the game and play it, not having to spend hours in tutorials (looking at you Freespace), it was wild.
There was an attempt some years ago to revamp it for modern hardware, a demo was released of the first few missions of Vengeance but I never heard anything about it after that..
Oh well, at least I still have the games and a ps1.
@@zelashizzz1278 Too many space sims are stuck with the gravitational plane. No UP. Boring
@quietdignityandgrace yea, I agree but that's mostly for ease of gameplay. It wasn't as in depth as something like freespace but also didn't feel like ww2 dogfighting that most space combat games lean into. It was a good balance of being able to go in any direction but not overly complex. It's a shame there really hasn't been a game since that replicated its style.
Wing Commanders 1 and 2 were soooooooooooooo good. And a very much underappreciated thing that modern gamers could never experience unless their parents were weird about preserving stuff was the documentation that shipped with the games. I remember 3 and 4 having issues with not-fun dogfighting. Like I was always on afterburner against a speck on my screen that always hovered outside of weapon range. Part 5 felt better, gameplay wise, but I think the story somehow felt less epic than the old sprite games did. Privateer 1 was a good time. I remember rescuing some pilots after their ships got blasted by Kilrathi. But when I tried to bring them to a friendly port, I got shot at by the law for human trafficking....I turned into the deadliest pirate that day. Part 2 just kept crashing out on me tho. Wow...super long comment. My apologies.
been ther still have some of the games,... wc3 needed an ungodly amount of Hardware
God, I haven’t played Privateer in _forever_ - I was a child when it came out and didn’t really understand what I was doing when I first played it.
I died early so many times or ran out of money failing at trading before I started learning how to actually play it properly.
In astronomy, we use red lighting for one very specific reason: it preserves your night vision. Blue obliterates it so it makes absolutely no sense why you would ever use blue, but as you said most CICs are in an enclosed room so it doesn’t matter.
Current estimated total human population of Earth as of the time of writing is aparently 8.2 billion, which is not half of the 7.2 billion shown on screen. It reached 5 billion in the mid to late 1980s, and 6 billion in 1998.
It was 3.6(something) billion in 1969/1970
Not at all important, but some slightly interesting trivia, and mildly amusing given the context.
(Further related trivia: 1 billion was in 1804, and 2 billion in 1927. 0.275 billion in 1000, supposedly).
46:30 The very popular "slingshot maneuver" actually doesnt work to "speed up your travels", because while you speed up approaching the mass ... you'd slow down in the same way when climbing out of the gravitational pull again, unless you have a way to "cheat" by magically negating your mass for the second half of the maneuver ... but if you did, you'd not need that slingshot thingie in the first place.
Humies have been using gravity assist for almost as long as you've been yeeting things into the void.
This is gonna be a nice 2.25 hours
I remember watching it at the time. It is certainly a... film.... It wouldn't have taken much to have made it a decent movie. Just stick closely to the games.
Thank you for taking a bullet for us!
seems like the second ships system of ranking and uniform is similar to the Soviet SpecForce/rocket-force Circa 1982... does make me wonder.
First Lieutenant (person responsible for command of targeting computer and Gyroscope maintenance team) - line and a star on the uniform dark green with grey overcoat and Pilotka depending on which Army-Group one is attached to - usually a temporary rank given to the person assigned to duty over a particular craft (robotic or missile-silo)
name is on the Left side and may or may not appear depending on whether you are in Parade Uniform or in Field Costume. right side is rank line and number, qualifications plus any insignia to signify honors &/or medals
The number of "holy crap, it's THAT person" in the screenshots... Poirot and Duke Atreides in command of the Tiger's Claw, Captain Panaka as the navigator...
Rather impressive it was so mediocre with the cast it had.
51:00 "Lost opportunities" sounds like something "an enthusiast" might be able to fix with the help of AI. Start with the game models of ships and refine them in detail to "movie quality detail" ... and then create the sweeping fly-by shots for the movie to replace the old CGI with the new stuff.
Four and a half hour,holy cow...this will be fun,I bet.
Technically from my understanding call signs aren't permanent, and you can technically earn yourself a rename. However it is rare, and it's pretty much almost always a bad thing where you have done something way more embarrassing/dumb than whatever event was the catalyst for your original call sign.
In order for the new callsign to stick, you basically have to be the reason for a squadron wide (or further) safety brief. Not something that is good for the career.
"Iceman" does not mean cool or slick... it means we watched you slide all over the deck because someone forgot to leave the warning cone.
@@leechowning2712 Or you decided to try to drive across a frozen lake.
Honestly Dockmaster, you probably shouldn't let your processors build up so much heat with out releasing it.
Now to wonder what the dockmaster thinks of the movie/tutorial level of Squadron 42.
A 4-hour long Sacred Cow Shipyards video?! HOLY FUCK COUNT ME IN!!!!!!! o7
2:00:01- navigators?
Military computers have some means of destroying the data. The UK (and other NATO nations I think) have ways of trashing the data / storage by simple methods that you have to do deliberately.
ah freelancer. a great game. from Honshu to Frankfurt with love.
Four... four hours? Stop, stop!
My main batteries can only elevate so far desu! :D
Handshakes as a domination game is a foreign concept to me. Nobody i know does this.
Did you ever notice that some of the uniforms are very ill-fitting ? Like they're a couple of sizes too big. Always bug me....🤣.... the one time I watched it....😮
In the mid 90s or so ... I got my first Pentium computer and got a version of an old Wing Commander game ... which was "unplayable", because the enemy ships flew across the screen in less than a second, basically turning them invulnerable; the game didnt run on "seconds" but rather on "megahertz".
There's a breed of hairless cat that's adapted to hot environments. They're ugly as sin. Maybe the Kilrathi in the movie are from a hot environment of a world, too?
gotta correct you on the skipper missile, it appears in Wing Commander 3. I remember this because it is the most infuriating thing in that game
So excited! I love these games and the movie is hilarious!
Bu...bu...but, DockMaster!
Nearly 4.5 Terran Standard hours of SCSY goodness? How will we ever manage?
Someone back then should have escorted those responsible for making this movie to the next air lock and get it over with. A somewhat exact copy of the game in looks and story would have likely done okay, but they f'd up everything you can think of and even stuff you had no idea any one can possibly fail at.
Wing commander games have better and more realistic uniforms than the movie does
Cranky? In the comments? Here right?
MechWarrior too used FMV cutscenes
I loved the John Carter movie. I also liked the Battleship Yamato movie, it did alter some things of the plot but I dig those changes.
I remember watching Wing Commander on the theater. It was better than other stuff but it did fall short. The actor playing maniac was funny. My first Wing Commander was 3 on the PS1. Freelancer is a favorite of mine, and I honestly wish they would have done a remake of Wing Commander and Freelancer instead of Star Citizen, or if they just stuck to making Squadron 42 before they tried to go for the whole multiplayer sandbox BS. A smaller project would have been yielding results already and not leaving people waiting on it so long that they die before they get what they paid for.
Ok... i'm going in...
I'm pretty sure that the term "fighter jock" is actually just a shorthand for "fighter jockey", not "jock" as in "athlete".
Thankfully it works both ways.
I enjoy this movie. But that’s probably because, I never played the games and had virtually no knowledge about the universe when I first watched the movie.
Isn't this movie in the public domain ?
Dunno, but it's easier not to risk it.
Sorry Sacred Cow sir, but I don't have time now to watch. You've probably said the same things I'm saying here.
I really like the original Wing Commander. The kit bash ships, especially. I like the look of the Kilrathi
At a time when they could have used less than realistic game play for combat and so so computer models for ships they instead went with practical effects. Much love to them for that. The later movies that did use game play weren't nearly as good in my opinion.
I liked the plot as well. Not overly complicated but there is a good enough reason provided to fight the Kilrathi.
I can't wait for Squadron 42 to release. It's Chris Roberts' new spiritual successor to the Wing Commander series. It has Mark Hamil, John-Reese Davis and *many* other big name actors in it. The alien enemy, the Vanduul, are a huge step above the Kilrathi and are very intimidating! The main Vanduul bad guy is actually played by Andy Serkis (of Gollum fame).
The game is currently going through final polish; and, is expected to release some time in 2026. There is a video from back in October 2024 that shows off the first hour+ of the game.
Even the catapults in Gundam make more sense than these and they're not very impressive. And heck, even the leak in the Gundam Mk.2 that Kamille took at the start of Zeta Gundam was more of a threat than the hanger door leak should have been. It was a normal speed and Kamille plugged that one with a bit of fabric he just let float freely.
Great Goddess of Gaia, what is wrong with you? 4.5 hours of diatribe my left foot .
So... instead of whining, just don't watch it.
See how simple that is?
you are forced to whatch it ?
At least they are good about not having FTC.
3:37:02 another question that comes to mind when it comes to how this flight team operates, if one of the pilots dies and they “no longer exist“ then how can You Ever Court Marshall anybody? You have to openly acknowledge the persons existence in order for discipline to apply. I know I’m splitting hair on this one and being pedantic, but I mean… It’s such a stupid concept, why not continue the stupidity?😂
I need to nitpick you a little on the navcomai bullet proof box: Your point is reasonable, logical and frankly sensible, but knowing that bureaucrats will make up arbitrary rules for things that make sense to people who are more afraid of an employee "going postal" than enemy action, (because the combo of boring and intense work that a bureaucracy is, is particularly good at finding the crazy button in people and hitting it in an annoying pattern); you would put your trillion dollar McGuffin in an indestructible box 😂
I actually quite like Wing Commander. While it is certainly not a good movie it’s far from as bad as it’s made out to be. It’s main problem for me It doesn’t really know what sort of war movie it is: It has the carrier pilot stuff, it has some ship to ship combat, a weird sub getting depth charged scene and then an even weirder sailing ship broadside cannon moment!
whoa
Wow, i didnt know he did the games and the movie and still screwed it up...that takes talent... Great cast even for the time and still screwed it up... I had no idea and im shocked... Loved the games and Privateer as well.
Fortunately, it looks like Chris Roberts is getting things right with Squadron 42, the spiritual successor to the Wing Commander series that is supposed to launch sometime in 2026. We even get Mark Hamil and John-Reese Davis (along with *many* more big actors).
There was an hour+ video showing the games playable prologue released back in October of 2024, if you're interested.
What only 4 and half hours? Kinda dissapointed ;P