sorry I must be misunderstanding something, but if someone was fullsending right next to me, whats stopping me (or bots) from taking their land? at some point you have to stop full sending and save some troops..?
@@TheTodarac this is a good point, yes, you have to calculate when someone spawns near you, but also, this trick is mostly used for 1v1, in which the chances of spawning near your opponent are lower, still, in case of you being near an opponent you should do 0% spam click (of your troops) to the free land so you can still gain some land and not lose that many troops
is this why some top players were doing fullsend opening?
Noice
muchas gracias! Al fin puedo ganarle a alguien de 80 de elo
that's why i lost to the same guy over and over again. i forgot that update a) changed 1v1 as well
Thought u voice revealed😏😔
Well now people are going to know😂. I guess if we are going to break the game, we might at well go all the way 🤩
i thought the same thing yesterday except i used 0.1% of troops instead of 100%
Wait what?! Would this work in an actual 1v1?
sorry I must be misunderstanding something, but if someone was fullsending right next to me, whats stopping me (or bots) from taking their land? at some point you have to stop full sending and save some troops..?
@@TheTodarac this is a good point, yes, you have to calculate when someone spawns near you, but also, this trick is mostly used for 1v1, in which the chances of spawning near your opponent are lower, still, in case of you being near an opponent you should do 0% spam click (of your troops) to the free land so you can still gain some land and not lose that many troops
wow, new voice, is it ai or yours?
AI, I'm planning to use my voice later on, stay tuned
Is it fixed?
@@adzod1 yes
azasi noob squad XD