Worst MMO Ever? - Skyforge

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  • Опубліковано 27 сер 2021
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    Mum can we get Warframe!?
    No we've got Warframe at home.
    Thanks to the Patreon and Twitch subs for keeping the channel going :)
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КОМЕНТАРІ • 3,8 тис.

  • @yungkenwud6397
    @yungkenwud6397 2 роки тому +2898

    I mean Thanatos is literally part of Greek Mythology, so while I wouldn't put it past Disney for trying, that would be an impressive victory.

    • @TheLingWitch
      @TheLingWitch 2 роки тому +278

      Didn't they try it with thor and loki 🤔

    • @inaciobarbosa9396
      @inaciobarbosa9396 2 роки тому +321

      Didn't Disney try to own Dia de Los Muertos when they were releasing Coco?

    • @kwoni3337
      @kwoni3337 2 роки тому +157

      Came here to say that lol. It is possible for names and ideas to exist before marvel

    • @Veladus
      @Veladus 2 роки тому +245

      Legally, Disney would have no leg to stand on. But America is a corporatocracy. Corporations very often auto-win cases they shouldn't even be able to file simply because the people they're suing can't afford to fight it. So, unless this game is owned by another multi-billion dollar corporation... Disney would "win".

    • @dkrampage2933
      @dkrampage2933 2 роки тому +120

      @@Veladus the thing is don't think Greece would allow Disney get the rights of their History/Culture, just like Mexico would not allow the same.

  • @zeriel9148
    @zeriel9148 2 роки тому +2050

    Doing quests to make people worship you is actually a really smart way of fixing the "why am I eternally a lowly helper being a dogooder" problem almost every MMO has. Turning it into agency is great. More MMOs should copy that trick.

    • @bloodlustshiva1
      @bloodlustshiva1 2 роки тому +138

      Also helps explain respawning without having to actually explain it. Otherwise, the player is left thinking, "Why can I respawn? Oh right, video game."

    • @zeriel9148
      @zeriel9148 2 роки тому +95

      @@bloodlustshiva1 I honestly prefer they not explain deaths/respawning personally. I can handwave it as a game mechanic, but if it's integrated into the lore it kind of kills my suspension of disbelief, a world without dying in the lore undermines a lot of the usual narrative drives like protecting people from dying, etc.

    • @MrMrtvozornik
      @MrMrtvozornik 2 роки тому +105

      @@zeriel9148 Only explain it if it makes sense in the game like in Dark Souls. Otherwise pretend every save and load is just you hopping back in time and cannon is you not dying ever.

    • @RaphielShiraha64
      @RaphielShiraha64 2 роки тому +8

      @@MrMrtvozornik so undertale

    • @zaneyates5704
      @zaneyates5704 2 роки тому +2

      It is sort of morally questionable tho

  • @katiebrown5185
    @katiebrown5185 2 роки тому +962

    "If you ordered Warframe from Wish, you'd get Skyforge" - this genuinely made me laugh, love it

    • @D3nchanter
      @D3nchanter 2 роки тому +6

      That got me as well, such a great line

    • @darthgorbag
      @darthgorbag 2 роки тому +23

      Me: Mom, I wanna get Warframe!
      Mom: We have Warframe at home.
      Warframe at home: (Skyforge)

    • @rav3style
      @rav3style Рік тому +1

      It really is

    • @gumebe4349
      @gumebe4349 Рік тому +1

      more like budget destiny

    • @TheVoidedRealm
      @TheVoidedRealm Рік тому

      @@WFly101 this I. Can agree on, I love destiny but Warframe is better

  • @arielgrossman3303
    @arielgrossman3303 2 роки тому +466

    It wasn't always like this.
    At a certain point, Skyforge's progression system was actually the thing that hooked me to the game. They had a fairly basic equipment system, but one that still worked. There was also the temple, where you could gain followers, send them on missions, and build some buildings. Guilds also had progression, and all the members contributed resources to strengthen themselves and the other members.
    But the best part was the Ascension Atlas. It was the most unique skill tree system I have ever seen. Yes, it was grindy. Yes, there were paywalls. But it rewarded you for actually thinking about your build. Some players could even one shot enemies that should have been way above their level...
    But after the Ascension update in 2016, they switched to the current mobile like progression system. So, technically, the game was developed by the same team. It was simply developed twice. One time as a pc game. And one time as a cash grab.

    • @kevinsmithgaming
      @kevinsmithgaming 11 місяців тому +24

      Damn OG skyforge were some good times... The comment has me in nostalgia

    • @TrinSpin
      @TrinSpin 11 місяців тому +7

      amen to that. I'm still fucking malding that a month after I finally get to start on the Divine Atlas (IIRC? the one that unlocks after you completed the ascension atlas that let you spec into the different divine forms) that abomination dropped
      I am to this day baffled by how/why they decided which skills they chose to keep for each class. It was like they looked at the meta builds for PvE and PvP and just fucking picked between the two randomly

    • @EnraiChannel
      @EnraiChannel 8 місяців тому +6

      I remember the game being pretty decent yeah. Only that some skill animations rooted you and other weird quirks.

    • @salt7625
      @salt7625 8 місяців тому

      True

    • @Sonofhroft
      @Sonofhroft 7 місяців тому +1

      I almost cry now, was CBT try to return after so long didn't know about game reworked jesus what a mess ~_~

  • @Slackerhun
    @Slackerhun 2 роки тому +234

    "I'll be honest I put that bit in so those of you watching on second monitors would hear the word "jiggle" and start paying attention again." I feel called out

    • @KinghtofZero00
      @KinghtofZero00 2 роки тому +14

      Dude is a damn genius

    • @bellystraw
      @bellystraw 2 роки тому +2

      same fam, same

    • @IAmAlorel
      @IAmAlorel 2 роки тому +1

      Literally just happened to me

    • @seifer447
      @seifer447 2 роки тому +2

      Got me good. Clever man, that Josh.

    • @orcnutz
      @orcnutz 2 роки тому +1

      Had to give him the like on that one.

  • @rolfs2165
    @rolfs2165 2 роки тому +1633

    Wow, back when I played it, the personal temple was _an actual building_ you could visit and walk around in. This game has taken quite a few steps back.
    I played with friends. One major issue was the weekly limit on exp gain, making sure I could never catch up to my friend who had started just a week earlier. And when we went into dungeons together, the level difference was high enough that he didn't get any rewards. We played up to the point when you gain god powers - and it turned out that you can only use those in certain missions. So much for "Become A God".

    • @banishedbr
      @banishedbr 2 роки тому +86

      yup played it aroud 2015, it was decent but slowly going bad.

    • @5H4D3
      @5H4D3 2 роки тому +95

      Same here, except that I played it solo, back then we could actually try out all classes in the training room and you could grind towards unlocking them. I did quit because of the lack of players doing dungeons tho as I got to a point where solo just couldn't quite cut it.

    • @XZeroKPS
      @XZeroKPS 2 роки тому +73

      It's weird how it's regressing over time. I don't get it.

    • @kanameakazero
      @kanameakazero 2 роки тому +65

      i remember the temple being an acutal location too and the world map being this cool globus you could sping with your mouse. i stopped playing before they announced "the rework" so i always wonderd what happend to skyforge

    • @yann-pennaneac
      @yann-pennaneac 2 роки тому +26

      in 2015 it was good, in 2016 it was one of the worst game on the market created to grind money of the players and that's all.

  • @Memecorp
    @Memecorp 2 роки тому +408

    You got me at the jiggle god damn it

    • @evanm3617
      @evanm3617 Рік тому +6

      Same

    • @Molag-balsDeep_
      @Molag-balsDeep_ Рік тому +9

      My friends and I played this because of the jiggle alone lol

    • @VX_Night
      @VX_Night 7 місяців тому +3

      damn, he got me too hahaha

    • @sinafey7030
      @sinafey7030 3 місяці тому

      he got me on jiggle aswell, but in another video ;p

    • @jbritgaming7308
      @jbritgaming7308 2 місяці тому +1

      playing eve online i heard boob jiggle, looked over a promptly got called out for dual screening lol

  • @SupaDanteX
    @SupaDanteX 9 місяців тому +64

    I kinda like the idea that in a world where immortal people exist, people who don't stay dead, the big bad is the god of death. It fits.

    • @oohdannyboy
      @oohdannyboy 3 місяці тому +5

      You're an immortal but the people who worship you aren't.

  • @humunculitzu
    @humunculitzu 2 роки тому +570

    "You are immortal but can't swim."
    Just like real life. You are immortal until you die.

    • @expertoflizardcorrugation3967
      @expertoflizardcorrugation3967 2 роки тому +12

      @@magnolia549 some idiot who did not die when they were killed

    • @Zernihem
      @Zernihem 2 роки тому +10

      It even worse than that , if the water go above your navel you die , People in game used to be joking that immortals are in fact robots

    • @Merilirem
      @Merilirem 2 роки тому +4

      @@expertoflizardcorrugation3967 People die when they are killed, but not gods.

    • @expertoflizardcorrugation3967
      @expertoflizardcorrugation3967 2 роки тому +2

      @@Merilirem I disagree, they died too.

    • @martinmikkelsen8183
      @martinmikkelsen8183 2 роки тому

      And yet you are here discussing the subject.. You contradict yourself...
      The real story is that some of you are hurt on the inside and can't stop thinking about whatever situation/person(s) made you feel that way... so therefor you destroy other people's life in anger instead of dealing with the actual problem because you are scared...
      Some of you are just brainwashed people who follow these people because it's the easyest solution and you haven't come to a point in your life where you understand their reason for acting like they do... you will be given a chance to change later in life but I warn you that it isnt easy to change a whole life of habits and knowledge...

  • @Oskanwhitchfather
    @Oskanwhitchfather 2 роки тому +510

    "I don't care how small the text gets, I'm keeping all your names on one page"
    I'll remember that when the Patreon list is just a white screen, Josh.

  • @taronzgaming7739
    @taronzgaming7739 2 роки тому +36

    Really sad thing is, on launch it didn't have any of the mobile stuff, it was a pretty solid action rpg with mild mmo elements. You had a skilltree you could grind and unlock the classes on (or pay to skip to x classes starting point on the tree to unlock them and progress the tree from there instead), but in general it felt pretty solid, f2p players that I knew at the time got ~2-4 classes for the most part unlocked in relatively decent order.
    Seeing how far it fell is pretty damn sad.

    • @Mascerade2011
      @Mascerade2011 2 місяці тому

      Okay im so glad its not just me. Watching this i thought i was having a stroke cause i played A LOT of this game and i dont remember it like this at all. Very sad to see cause i actually loved the game back then :c

  • @DreadKiwi
    @DreadKiwi 11 місяців тому +51

    The thing about the dialogue audio variance around 16:30 might actually be related to camera position. It seems to be quieter when far away and louder up close. It's possible that the game is coded to vary the dialogue audio based on proximity, which could make some sense in a player-controlled environment, but is pretty bizarre in a cutscene.

    • @dhiltbruner
      @dhiltbruner 4 місяці тому

      actually thought it might be an issue just from the mobile localization. panning? etc etc

    • @FuraFaolox
      @FuraFaolox 4 місяці тому

      ​@@dhiltbrunernah, it's not a mobile game

  • @ristopaasivirta9770
    @ristopaasivirta9770 2 роки тому +483

    Josh looking at publisher's game page:
    _"That's a very nice collection... would be _*_shame_*_ if someone were to review them all!"_

    • @B-...
      @B-... 2 роки тому +8

      Interestingly enough, Obsidian Entertainment developed both this game and their other game Armored Warfare. The same developer studio that made KOTOR2, Fallout New Vegas, South Park Stick of Truth and Outer Worlds. It seems the publisher pays a pretty penny for the game to be developed, than hand it over to an internal studio to maintain day to day.

    • @Lingtwik
      @Lingtwik 2 роки тому +7

      ​@@B-... Yeah, My games is famous russian game publisher. They are famous for having lots of donations in their games, and sadly lots of localizations are done by them. Some examples are - Perfect World and Archeage. They also published Allodes Online - most known russian mmorpg, but I'm unsure if it was translated. It was very good at start, then they added more items to the ingame shop, some were imortant for endgame. And even later they added paid realms, that still had in-game shop, but kinda less. I hope I put a picture of My games.

    • @B-...
      @B-... 2 роки тому

      @@Lingtwik Thank you for your insight. Yes I did briefly try Allods EU. It's too bad that all their games seem to start good, but decline over time.

    • @Sorain1
      @Sorain1 2 роки тому +1

      @@Lingtwik That seems to be their pattern. Hire a competent studio to make a game, then start running it with a cash hungry internal team that promptly runs the game into the ground, ruining the work of the developers.

  • @Syceroe
    @Syceroe 2 роки тому +938

    "You are immortal but can't swim."
    Must have eaten one of the immortality devil fruits!

    • @australiannathan6300
      @australiannathan6300 2 роки тому +18

      Nah, he's just a Spartan

    • @bsm1214
      @bsm1214 2 роки тому +6

      Fushi fushi no mi

    • @aireeysplace
      @aireeysplace 2 роки тому +6

      YOHOHOHOHOHOHHOHOHOHOHO

    • @nathang6869
      @nathang6869 2 роки тому +7

      This guy appreciates One Piece

    • @MrBraffZachlin
      @MrBraffZachlin 2 роки тому +7

      "You are immortal but can't swim." - could be a black immortal

  • @pscyking
    @pscyking 2 роки тому +173

    I've always loved the idea of making a game with all those hallmarks and red flags so people who start playing are like "oh great another 'tap to wait unless you buy gems' experience." But then it never ends up asking you to pay for anything and all those cool items turn out to be unlockable just by playing for a perfectly reasonable amount of time.

    • @dolomaticus1180
      @dolomaticus1180 2 роки тому +48

      Usually a bad idea to try that kind of thing. People will see the red flags and just bail on you before trying anything. Bait and switch should really only be done with stories, not with how you make your money.

    • @egorsdeimos3523
      @egorsdeimos3523 Рік тому +25

      @@dolomaticus1180 too bad, we are making it anyways

    • @jefferinno
      @jefferinno 10 місяців тому +6

      @@egorsdeimos3523 Seeing as how anybody can join this project and I need a job, I now appoint myself as lead developer a year into it

    • @qwqk0xkx
      @qwqk0xkx 6 місяців тому

      @@egorsdeimos3523 did you make a kickstarter yet?

    • @egorsdeimos3523
      @egorsdeimos3523 6 місяців тому

      @@qwqk0xkx brother, I was a silly little child back then, but now I’m an adult and can and probably will make a kickstarter if I can get people who want to make that game real

  • @doctorbrown5957
    @doctorbrown5957 2 роки тому +26

    I played this game a lot with my mom after she got a PS4, so it has a special place in my heart as this and ESO were the last times I spent with her. I knew it had jank, but she had a lot of fun playing/exploring with me. She was so awestruck by the environments and moves and she genuinely loved the game, so I didn't mind the game being shallow.
    I've definitely played worse MMOs, and my time spent with it was in good company.

  • @thisisspeledwrong193
    @thisisspeledwrong193 2 роки тому +2096

    Ok but thanatos is the actual Greek god of death

    • @LifelineSoF
      @LifelineSoF 2 роки тому +192

      Checked comments just to see if somebody already pointed that out :D

    • @ppsarrakis
      @ppsarrakis 2 роки тому +59

      yeah he is on Hades (the game) for example ,cant copyright him i hope...

    • @lnsflare1
      @lnsflare1 2 роки тому +281

      Though Disney would definitely buy Greek Mythology, if that was at all possible.

    • @gjBackBone
      @gjBackBone 2 роки тому +66

      This is untrue. It is the personification of death, that's a different thing. The Greek saw death almost as an enity, a thing. The closest thing to a god of death would be Hades, who is just the keeper of the underworld.

    • @dracorex426
      @dracorex426 2 роки тому +310

      @@gjBackBone "Thanatos isn't the god of death, just the deific personification of death." That's what a god of death is.

  • @xezee
    @xezee 2 роки тому +805

    The true reason for the PC upgrade: needed 1440p to fit all the patreons. Lets keep it up and he'll be forced to make 8k videos in few months.

    • @vhrod1681
      @vhrod1681 2 роки тому +37

      At some point, we the viewers will have to buy a 700" monitor to read the patreons text

    • @348joey
      @348joey 2 роки тому +25

      What scales faster, cost of pc to show paterons, or income from patreons?

    • @Loalder
      @Loalder 2 роки тому +13

      @@348joey yes

    • @kaitoshirogane5563
      @kaitoshirogane5563 2 роки тому +1

      And at the same time, we'll be proving the funding to do so. There are no reasons not to. What a brilliant tactic.

    • @Firepulser
      @Firepulser 9 місяців тому

      @@348joey For 1pound a month, you too can find out.

  • @DuranMK2
    @DuranMK2 Рік тому +13

    I haven't played this game in years, so when you said you'd have to pay for all but three of the classes, I was like "What? Pretty sure I unlocked almost every class available at the time just by playing...", it's such a massive shame, because the ability to freely unlock and easily swap between so many classes with varied playstyles was one of my favorite things about the game. I loved being able to quickly swap back and forth between the minigun/rocket launcher class, the archer class (which had pretty hilariously OP DPS, if I remember right) and the berserker, or any of the other many classes to keep the game from feeling too repetitive while completing the quest chains in the big open world zones. I think that, more so than any other changes I've seen in this video compared to when I last played, paywalling all but the starter classes is really going to be what ultimately kills Skyforge, because that fairly easily available variety was the heart of the game to me and basically the main thing I enjoyed. If I would have had to pay for all but the 3 starter classes back when I started playing, I probably would have abandoned it within a week. Can't imagine any new players will stick around long.
    I also remember the shrine to your character wasn't just a menu to get stuff every day, there was actually a room you could go to, update the statue of you on the shrine to match your currently equipped class and outfit, and as you increased in followers, more and more NPCs would be gathered around the shrine and would praise you and stuff, it actually really reinforced this idea of your character going from just an immortal to being an actual deity in the world, with mortals coming to pray at your shrine and whatnot.

  • @kerianhalcyon2769
    @kerianhalcyon2769 11 місяців тому +24

    Fortunately for Skyforge (unfortunately for you in this video) Disney doesn't have copyright on Thanatos, or any of the Greek deities for that matter. They have specific copyrights on specificly imaged characters - Blue-flame haired Hades, Annoying Smiling Herc, Danny Devito disguised as a goat-man, and so on - but they don't have copyrights on the original source material. If they did...Greece would either never have money problems again due to royalty fees, or the entire nation would probably go to war with the House of Mouse because you can't actually copyright cultural history like that.

    • @graphitepoo
      @graphitepoo 7 місяців тому +1

      They’re public domain so yea

  • @theunwelcome
    @theunwelcome 2 роки тому +474

    your jokes are getting better and better, my dude; "when the gravedigger enters play he can return a creature from his graveyard to his hand" had me laughing so hard I had to pause, and "Warframe if you ordered it on Wish" is even better

    • @garroc9102
      @garroc9102 2 роки тому +10

      @@MikeeGG I mean the reference to the Mtg card was nice tho

    • @john_michael97
      @john_michael97 2 роки тому +4

      Made me chuckle for sure

    • @hahayou6405
      @hahayou6405 2 роки тому +5

      They're also getting worse. Thanatos, Disney lawyers? There has never been a Disney character called Thanatos. Is he thinking of Hades? Edit: he was thinking of Thanos, the bloody buffoon.

    • @garroc9102
      @garroc9102 2 роки тому +2

      @Super 🐉 Shenlong only people with low self esteem think being called gay is an insult

  • @elveone
    @elveone 2 роки тому +1080

    The sad part is that the mobile-version feeling and the simplification of the game happened about a year and a half after it was released. The initial version was actually a lot better, had character skills customization, skill trees and a lot more. So yeah, it was exactly two games that got mashed into one.
    P.S. Also the content is mix and matched and new and old dialogues are mixed up and that is why the audio levels vary severely, the voice acting is by different actors or missing at places and so on.
    P.P.S. The game actually used to be open world and you could try all classes in the VR setting and... I am getting more and more sad seeing what has happened to this game.

    • @xchronox0
      @xchronox0 2 роки тому +103

      Ah so I'm not crazy. The combat and such all seemed familiar. But none of the interfaces did at all. And I definitely recall having skill tree stuff and being able to unlock classes without paying.
      What a damn shame that they did this to it.

    • @ajlikins
      @ajlikins 2 роки тому +42

      Yeah, can confirm this. I played it at launch as well and quite enjoyed it - though not enough to keep playing - and it looks like they tried to make it mobile after interest dwindled after launch... Looks quite sad now. Shame.

    • @wabschall
      @wabschall 2 роки тому +40

      Also, when the game released, it only had like 1 class that was pay gated, everything else was possible through grinding (although the math on it looked like you could only realistically get 2 or 3 extras.)
      I really liked Skyforge when it came online, went away as people tend to do, and could never get myself to come back after seeing the "rebranding" as I am going to call it.

    • @yummybubbles194
      @yummybubbles194 2 роки тому +22

      @@xchronox0 I played on release and skyforge now is NOTHING like skyforge was on release.
      If they'd reduced the grinding, and loosened the extreme restriction on mat caps per week, the game could've flourished.
      it was so good.

    • @tulip5210
      @tulip5210 2 роки тому +4

      I tried playing it after it turned into this and I was sad because it seemed like it had a lot of potential, and hearing your acoount tells me it was good once

  • @Slash27015
    @Slash27015 Рік тому +4

    Zintara at 23:05 sounds like she's about to tell me I can gain quick and easy access to a fun filled website if only I first type in my credit card details below as a fun free verification.

  • @SqueakyBe
    @SqueakyBe 8 місяців тому +3

    22:25 "feel........... my wrath"
    I have no words.

  • @MirinkaiserVODs
    @MirinkaiserVODs 2 роки тому +512

    "If you did the voice for this character, I don't mean to offend you, but how are you getting work?"
    Savage.

    • @magius9866
      @magius9866 2 роки тому +2

      very true tho

    • @grayfarron5077
      @grayfarron5077 2 роки тому +8

      Thing is...? Shes probably not. Its why shes working on this twice.. failed game? Overhyped launch, tons of funding and a dedicated dev team... that made more and more mistakes to where the game eventually got sold off to another publisher in the east, where apparently these games succeed.

    • @claire6650
      @claire6650 2 роки тому +17

      @@grayfarron5077 Voice actors are probably devs or other people from the team

    • @jdspetersgaming
      @jdspetersgaming 2 роки тому

      more like "accurate"

    • @elpickler8412
      @elpickler8412 2 роки тому +5

      @@claire6650 My guess was actually the opposite. Her voice sounded fine, but with absolutely no direction. It sounds like she was handed a script but given no context and no notes on how she should sound.

  • @bleh1186
    @bleh1186 2 роки тому +328

    *jiggle* absolutely made me look over to my second monitor.
    Damn you Josh.

    • @shockmethodx
      @shockmethodx 2 роки тому +6

      Got me, too.

    • @phil21s
      @phil21s 2 роки тому +6

      hello, second monitor crowd.

    • @LordKilmir
      @LordKilmir 2 роки тому +4

      Same. He knows his audience well.

    • @lagartijamuerta
      @lagartijamuerta 2 роки тому +5

      Is it bad i only started paying attention when *he* said it?

    • @MrMegvono
      @MrMegvono 2 роки тому +2

      ah, I feel home

  • @tristenlively89
    @tristenlively89 2 роки тому +15

    So I’ve been binging these videos and I actually play this game quite regularly on psn. Lemme tell you, it has massive potential but the devs just don’t care anymore. I’m in an endgame guild and since the player base is so low we’re the only ones that can run the content with ease. Everything you said in this video, the critiques and the praises, are spot on. Hell, in my guild we have the only two players that are “elder guardians” on psn (pipeline from the players to the devs) and they’re at their wits end advocating for change amongst our behalf with nothing coming to fruition. The mechanics have been the same since release across all platforms and there’s little to no new content dropping. Most we’ve received is two new missions 6 months ago that everyone hates and everyone complains about cuz they’re that awful. Every two months we start a new “invasion” which is just a change of boards and mobs we need to fight in the endgame. The invasions have been the same 6 since release and they haven’t added a new one ever. So after a year what’s the point of even playing. We have a season pass for each new invasion costing around 20 usd, and while then rewards are a decent deal for the cost, it’s always hit or miss whether their worth it. PvP is broken and the same 10 people are always at the top of the leaderboards, not due to skill, but rather exploitation of glitches that haven’t been patched in years. Even our guild wars are so broken that an elder guardian for the EU server on psn or pc (can’t remember which) was caught on video in the fight exploiting her heart out and received no repercussions from the devs. I love/hate this game but the only reason I’m still around is because if the community and friendship from the people I play with. Keep up the good work man

  • @gizehx5345
    @gizehx5345 2 роки тому +1

    I just found out about your channel and my man. you deserve all the love for this content
    btw... when you said that you just mentioned the jiggle so everyone watching on their second monitor pays attention again i kinda felt caught :D

  • @glaedth
    @glaedth 2 роки тому +117

    When the game first launched all of the mobile screen menus were actual places you could visit and do stuff in. There was a room where after you gained a certain amount of followers and did some quests you would get your own deific statue along with 9 other people and you would move from a pretty basic looking room to a beautiful temple in outer space. If you had the higest amount of followers in the group of 10 players you were in your statue was prominently displayed in the center of the room surrounded by the others.
    When I returned to the game after a few years and saw this and all the other cuts they made to have the game be more like mobile games my heart shattered from grief.
    If there ever is a legacy server I would love to play that.

    • @deadpansnarker3749
      @deadpansnarker3749 2 роки тому +6

      Aye, same. A legacy server with the old skill tree that was awesome. It killed me when they removed it.

    • @nethius100
      @nethius100 2 роки тому +6

      It also seems they removed the passive system that they advertised as "infinite progression" with incremental stat boosts you could progress across to unlock the classes in the main tree and such
      Also the tutorial I'm pretty sure started you as a God back when I played...this is just gross

    • @deadpansnarker3749
      @deadpansnarker3749 2 роки тому +3

      They turned it into a bad phone game. More money hungry than a gacha.

    • @BT-ex7ko
      @BT-ex7ko 2 роки тому +5

      I do miss this game, honestly. It was a lot of fun to play in the early days (and also if you didn't care about endgame really). I tried to install and play a few months ago but just couldn't be asked. It's so much of a grind - and not even your own. Just log in every day, click some menus, and you're on your way.

    • @Valliance1
      @Valliance1 2 роки тому +3

      Damn... no wonder it looks so different, this is just a different game than the one I played and loved when it just released. RIP Skyforge

  • @bunnymoonch.8509
    @bunnymoonch.8509 2 роки тому +368

    The voice cast has the likes of Robbie Daymond ("The only voice actor who can actually emote"), Matt Mercer and Elizabeth Maxwell in it! This is why good voice DIRECTION is important, everybody!

    • @shinkamui
      @shinkamui 2 роки тому +88

      yep, sad to see him lash out at the actors. This is not amateurish acting, this is just bland, it's100% on the director saying ''be more mysterious, speak more silently''

    • @ShermTank7272
      @ShermTank7272 2 роки тому +93

      VAs have said time and time again that they put a lot of faith in their directors - if the director tells them that a bad take is okay, or if they are intentionally told to put less into it, they will do so. They don’t get to hear the final product and say "nah, let’s redo this take", they need to trust their directors that their audio will sound good in the final game.

    • @QtPieMarth
      @QtPieMarth 2 роки тому +23

      Yeah, it feels like Robbie was the only one who actually got good voice direction, or based on how weird the rest of the lines are delivered, it’s rather quite possible that Robbie didn’t get _any_ direction… yikes, it’s really rather disappointing.

    • @roguejones
      @roguejones 2 роки тому +3

      sam riegel also did the casting! but wasn't the voice director unfortunately. goes to show how everything can be set up and one person can drop the ball.

    • @niaomi6
      @niaomi6 Рік тому +1

      I visibly cringed when he asked how the lady voice actor was getting work, like what? She doesn’t like a bad voice actor! I mainly just thought it was the script she was given that was bad. I haven’t even heard anything in this game that could be the voice actors fault, Josh disappointed me here a little.

  • @justamanwithsomesoup3352
    @justamanwithsomesoup3352 2 роки тому +3

    Adding onto the Warframe comparison, later in the game (when you awaken your operator and are on the icy mountain), you have to learn the operators abilities to fight your way against the sentient creatures, I feel this along with the beginning parts you mentioned are great ways to show how well Warframe is made in a lot of ways. Emotional and Helpful.

    • @kuyagab4444
      @kuyagab4444 Рік тому

      Yep! Second Dream and War Within questlines provide not only a new way to play the game but also a new piece of lore that helps with why the Tenno exists and why they fight.

  • @archonrockstar
    @archonrockstar Рік тому +11

    Honestly this game had excellent potential back in 2015, 16, and 17, the world is so unique and the design was also very unique, but I never understood why they made progression harder and made more activities team based in order to get stronger and there would be no point if that team keeps failing the quest, not to mention not a lot of players are barely active. It's hard to start out as a newbie nowadays because it's usually tagging along or recruiting vets to help you out and the Skyforge community is great, but after you become a god you are left alone pretty much and everything becomes 10x harder and enemies scale up to or way above you its so dumb and stupid.
    I just got some help on the last few stages and I got by to being a God and getting divine form. Its sad to see this game become a failure, they're essentially throwing it all away. If they ever sol this game to DE or Bioware or Fromsoft or any other gaming company that knows how to create a proper MMORPG so people can have some damn fun.

  • @fufu1405
    @fufu1405 2 роки тому +197

    You should rename some of these videos to ''Wasted MMO''. Truly mind blowing how some companies can have something good in their hands and just let it rot and go to waste.

    • @youtube-kit9450
      @youtube-kit9450 2 роки тому +10

      Yeah, "worst mmo ever?" will probably stay because of recognition and because such a title is simply way catchier and will make more people watch them, but if I were to choose a a title, I'd probably just choose the name of another series he had on the channel - "should you play "x" in 202x?"
      While over half of the mmos are just broken garbage, many of them apparently got fucked into the dirt by gamigo, gameforge, neglect by the original publisher etc., meaning they're not really the "worst mmo"s, but more just the skeletal remnants of mmos that had potential.

    • @Eamil
      @Eamil 2 роки тому +2

      That's exactly how I feel about Skyforge. The concept is so amazing and yet the game is so mediocre I couldn't make it past the second or third zone on the map before I got bored and stopped.

    • @zeriel9148
      @zeriel9148 2 роки тому

      It's because they don't care. Most MMO developers don't. It's why the space suddenly became barren when MMOs seemed to no longer be sure money--most MMO games were only developed because there was this perception that cranking out an MMO could make infinite amounts of money, ala World of Warcraft.

  • @profjpg
    @profjpg 2 роки тому +463

    The whole "jiggle" thing when starting conversations is actually a thing you can see in like 70% of all games. Has something to do with trying to get the best performance out of your game. Basically, characters don't have their physics activated until needed or if out of view turn to a no physics mode tpose and when they come back in view they reactivate. Dark Souls is infamous for that scaring the living shit out of people cause you think the mass of dead enemies behind you suddenly reanimates and wants to kill you (apart from the parts were that actually happens ofcourse).

    • @dcry1003
      @dcry1003 Рік тому +6

      that sounds soo awesome! lmao XD

    • @xXxEisernesKreuzxXx
      @xXxEisernesKreuzxXx Рік тому +12

      and most of the time cutscenes move characters to better positions for the cutscenes which causes also jiggle

    • @Markus-8Muireg
      @Markus-8Muireg Рік тому +3

      I don't remembrer dead enemies in Dark Souls doing anything other than lying around, did that get patched at some point or do you mean the way dead enemies spawn at their starting location and then collapse when you quit out and load back in?

    • @profjpg
      @profjpg Рік тому +3

      @@Markus-8Muireg It admittedly doesn't happen to every enemy. But especially those with for example hanging cloth (and the cloth physics gets then activated back on) or the dogs sometimes move. Sekiro for example has the infamous rope doll that gets you to heaven that simply moves a bit which people speculated a while was because it is still alive, but was actually just a similar thing like this. There are many other games were this happens sometimes though. Horizon and Assassin's Creed for example. I don't know the exact conditions. Maybe it is stuff that gets unloaded from memory/RAM and has to be "redone" instead of still being cached, if you know what I mean? Only amateurish guesses ofcourse.

    • @Firepulser
      @Firepulser 9 місяців тому

      And sometimes it's just purposeful boob-jiggle ;)

  • @chalkwalk
    @chalkwalk Рік тому +7

    This game was so amazing before they released the 1.0 version. You could build out your character how you felt, with all the skills and traits you could swap around. All classes were unlockable eventually if you were patient. Every part of the gameplay and environments was great looking. The temple where you could interact with your followers was engaging and a genuinely fun mechanic.
    It feels like they went in to develop a monthly sub game, then in the beta decided people wouldn't pay for it (I absolutely would have, it was so fucking fun) and added a layer of mobile game trash to...make it less fun I guess? Because it was really really fun and I was telling everyone to get in on the ground floor. Then it released and my character builds were gone and my gamepad no longer worked at all. This game had some incredible gamepad support before they made it lesser.

  • @hugonegrete6325
    @hugonegrete6325 Рік тому

    At around 21:07 when the guy sees a hologram, the tiny text on the top looks a lot like Aurebesh, the writing system for Galactic Basic (English in Star Wars)

  • @MyNamelsSylar
    @MyNamelsSylar 2 роки тому +753

    I came back from a second window to see the “jiggle.” You’ve earned my like and sub, well played sir

    • @shimou4193
      @shimou4193 2 роки тому +46

      I also fell victim to that one

    • @johndoe4004
      @johndoe4004 2 роки тому +21

      @@shimou4193 same

    • @fredrikbernehed8368
      @fredrikbernehed8368 2 роки тому +23

      Me too, now I'm a part of the community!

    • @reguluswolf
      @reguluswolf 2 роки тому +23

      I feel called out, but I can't deny it. Well played, sir...

    • @NewbieFirst
      @NewbieFirst 2 роки тому +12

      I've been watching it on the second monitor, so it's even more on point

  • @CaliHime
    @CaliHime 2 роки тому +240

    Josh: I play the worst MMORPGs so you don't have to.
    Also Josh: "I had to endure this, so you do too!"

    • @Malidictus
      @Malidictus 2 роки тому +9

      The Nostalgia Critic would be proud someone's still using his catchphrase.

    • @alexandersong5753
      @alexandersong5753 2 роки тому +1

      @@Malidictus ahhhh fellow nostalgia critic viewer
      i first started watching the guy after he did a collab with toddintheshadows...

  • @wereyouaking
    @wereyouaking 2 роки тому +6

    I played this a while ago and enjoyed it for a while. Unlocking classes seemed really simple and I enlocked a bunch from just playing, which I thought was really cool.
    I came back a while later and they'd changed the whole process and they were all paywalled!

  • @berry531
    @berry531 2 роки тому +18

    I remember playing it at it's begining and it was such a cool game with a lot of potential. Sure there was a lot of grinding different gems and there was a limit of exp/resources per day but there was a big tree to unlock bonuses and classes. Then they removed almost everything and it is indeed more like a mobile game on pc now... so sad.

  • @gniccolai
    @gniccolai 2 роки тому +158

    27:38 "Skyforge feels like two games, [...] one was making an action combat game, the other a city builder time-gated mobile game [...]" That's exactly how it went. The first Skyforge was the good part you have played. The monetisation was also way less predatory, with some level of time-gating, but bound to a flat subscription, and some minor aestetics in the shop (the model felt like free-to-play, subscribe-to-fully-enjoy). Questing was linear, but solid, the temple was a real place you could visit, the overworld map was a... overworld map, where you could select open-world areas or specific dungeons from a world-sized globe.
    They literally ruined the game by inserting some overarching story in the midst of the previous questline (this is also why half the dialogs are broken), clicky progression, and a shameless pay-to-win plug. The took an early but very promising game and turned it into a shameless cash-grab. Very sad.

    • @JuppotheFool
      @JuppotheFool 2 роки тому +11

      The massive passive bonus and class unlock tree in the original is still one of my favorite progression systems of all time in a game

    • @B-...
      @B-... 2 роки тому +10

      Correct. It looks like 2 games because it was designed by two studios. You can basically tell which parts were made by the amazingly talented Obsidian Entertainment (New vegas, KOTOR 2, Stick of Truth, etc) and which parts were done by the inhouse studio at My.

    • @Thor-Orion
      @Thor-Orion 2 роки тому +11

      @@B-... oh OBSIDIAN made the good parts… all is clear now.

    • @cryptidian3530
      @cryptidian3530 2 роки тому +3

      And don't remember that they tried to salvage the game by making a battle royale mode due to all the Fortnite hype. They added it in August of 2018, months after Fortnite became the king on Twitch. But it didn't work. Nobody plays the game any more and it's just sad. :/

    • @champ6436
      @champ6436 2 роки тому +2

      exactly what happen with their other game: Allods Online. when it release in 2010, it was a really cool warcraft meet space opera mmorpg. but it become more and more pay to win with the time until they gave up and finally created a new server that would reduce p2w in exchange for a sub. but all the harm was already done.
      Allods was supposed to be the new WOW, or maybe an anti-wow. where WOW was a fantasy mmo by american, Allods was a space-opera mmo made by Russians and at the time it had one of the highest budget for a F2P ( 12 millions dollars) ( wow was 60 millions for development).

  • @TymofiiLisovychenko
    @TymofiiLisovychenko 2 роки тому +72

    The game has taken so, so many steps backwards during its stay. On release, the "Atlas" of abilities was somewhat reminiscent of Atlas in PoE, at least by looks alone, and classes to unlock were nodes on that atlas. But on release my PC was bad... And when I returned a few years later, Atlas became personal for each class(instead of an interconnected web) and ENTIRELY linear. Not to mention that godhood was always a letdown but at least you used to have an actual building. I'm just watching this to reaffirm my disappointment...
    By the way, has there been an episode on Allods Online? It's made by Allods Team, one of two devs for this game(the other being, ugh, Obsidian, somehow), and while I have a lot of love for it... It really needs a lot of fixes to be actually good and not just "I promise it had good intentions".

    • @stonefree7973
      @stonefree7973 2 роки тому +2

      Obsidian doesn't deserve this pile of wasted potential in their repertoire ☹️

    • @FreelancerND
      @FreelancerND 2 роки тому

      @@stonefree7973 Like they did not participate in Armored Warfare 😁 It was Obsidian's choice to dive into that.

    • @lordflunder
      @lordflunder 2 роки тому +3

      allods is a pretty good candidate for the worst-mmo-series actually. i wonder how he reacts to the blatant power p2w there lol.

    • @maxwellsterling
      @maxwellsterling 2 роки тому +1

      I recall playing an archer years ago because it was what I could unlock fast when I was bored of the three starter classes, and there were actually skills to swap between in the same slot and I found that just so fucking cool; I absolutely adore limited slots allowing me to create my own little thing, like in Neverwinter, and it scratches this "you're not the exact same as everyone else and can create something off-meta that you're good at" itch.

  • @majkatrojedjece6585
    @majkatrojedjece6585 10 місяців тому +2

    Windowed fullscreen does not always mean you see a window frame around game, sometimes games look exact same, but you notice diference when alt tabing, on fullscreen is slower, or on laptops there is sometimes huge performance diference.

  • @FartherCaspian
    @FartherCaspian Рік тому +5

    Man, I remember this game, it used to be so insanely fun back in the day and I would play it with a group of friends. We literally all stopped playing after they overhauled the progression system.

    • @k43215
      @k43215 9 місяців тому

      that ascension update completely killed the game.

  • @CrazyFikus
    @CrazyFikus 2 роки тому +14

    26:50 Ok, you got me. Was fighting Safi'jiiva in MHW while watching this video and I did indeed pause to see the jiggle. Subbed

  • @IcyPhil
    @IcyPhil 2 роки тому +176

    Skyforge used to be good. It had lots of skills and talents to choose from and they took all that away and made classes simpler with less diversity. They did the same with other systems of the game and made all classes pay to play, earlier you could unlock all of them with some playtime. That's when the game fell apart sadly.

    • @AdonanS
      @AdonanS 2 роки тому +8

      That's pretty much why I stopped playing. Having to unlock the classes is tedious, but can feel rewarding if done right. They just made it a grind for a currency, and a long one from what I remember.

    • @AburamyShi1
      @AburamyShi1 2 роки тому +16

      So they changed the most cool thing in the game? The big skill tree was removed?

    • @StarboyXL9
      @StarboyXL9 2 роки тому +11

      I remember being able to use my scythe while in Lich form (Necromancer class) to regain HP. It made Lich form amazing for clearing large mobs, then they removed it and made it the PVP Lich form life restore and forced us to use the weird flying skulls ability that sucks. I've never forgiven them for that.

    • @thesilverblueman
      @thesilverblueman 2 роки тому

      if i remember right completing the game doesnt even give you enough currency to purchase a class

    • @lordflunder
      @lordflunder 2 роки тому +6

      that was when they worked on the console-ports of the game. the simplefied everything for consoles and also added all the "mobile-game"-elements too. oh, and they also removed the possibility to exchange ingame money for gems (or whatever they called their cashshop-currency), they also started adding more and more p2w elements to their shop. all of this happened 1 year or something after launch together with the console releases. its a bit sad, the game really had potential.

  • @anfhe
    @anfhe 2 роки тому

    24:16 suddenly made me think of sims freeplay, which is both a sims game and a mobile game, and that time i really really wanted to buy a prebuilt house for 599 LP so i had to buy the 500 LP pack and the 100 LP pack, which cost *half the price of the 500 LP pack but had literally 1/5 the currency amount*

  • @DjurrenArt
    @DjurrenArt 2 роки тому +3

    Used to play this game A LOT as a Cryomancer. About the action-combat part, it leans more onto where a majority of attacks will always guarantee a hit, but you're able to dodge those massive wind-ups. It makes you think you're moving around a lot, but you aren't.

  • @yuribertulucci6354
    @yuribertulucci6354 2 роки тому +79

    "Feel my wrath!" couldn't hold my laugh after that

    • @tornadoawe
      @tornadoawe 2 роки тому +6

      There wasn't enough energy for that exclamation mark, it was more "feel my wrath."

    • @hype5471
      @hype5471 2 роки тому

      @@tornadoawe feel my wrath ^.^

  • @gamercatmatt6948
    @gamercatmatt6948 2 роки тому +153

    "A series where I play the worst MMO's I can find so you don't have to."
    Later in the video: "I had to endure this, so you do too."
    Well which one is it Mr. Josh Dryface?
    For real though I've been loving the content since I found you, keep it up man

  • @SamthePlayer
    @SamthePlayer Рік тому +2

    I actually really liked this game initially. Idk when or why they changed all of this, and the map based mission selection, but back when I played it there was a Sphere Grid style progression system with all jobs being feasible to obtain via playing the game and the story felt fine and fun to go through.

  • @Gadouxx
    @Gadouxx 2 роки тому +7

    They killed the game for me when they throw out the node system.... the game was actually hard and fun to play with people at launch

  • @joshuathrasher9640
    @joshuathrasher9640 2 роки тому +159

    "And here we meet Flavius, the only person with a voice actor who can emote" I doubted this, then I heard Robbie Daymond speak and I was like "Oh, damn okay"

    • @gabbonoo
      @gabbonoo 2 роки тому +28

      it also helps that his lines arent garbage

    • @roguejones
      @roguejones 2 роки тому +3

      and sam riegel did the casting....

    • @Peytoneileen
      @Peytoneileen Рік тому +1

      Never heard of this channel but on CR a random comment mentioned that this dude said Robbie was good and I immediately searched this vid bc I LOVE ROBBIE!

  • @omegasage7
    @omegasage7 Рік тому +2

    I remember playing this at release. I did go ahead and pay to unlock the soldier class, but did grind other classes as well. It was a lot of fun. The open world environments were nice. Visiting all the locations... that apparently don't exist anymore except as Facebook game pages... the atlas that gave you your Stat points, and if you were smart you could make your character pretty OP. I wasn't smart and put WAAAAYYYY too much into my temple jacking my hp and nothing else and raising my Power unrealistically high. Got to the point my power was much higher than the content I was supposed to be able to handle but simply couldn't. Turns out a DPS class with crap tons of hp is kinda worthless. Open world mobs I should have been able to solo with my power would 3 shot me and I'd take out less than half their HP.

  • @dackjaniels4203
    @dackjaniels4203 2 роки тому

    yoooo I cant even lie, i was that guy with the second monitor that heard jiggle and looked over. You earned my like and sub well played

  • @ThatKid22101
    @ThatKid22101 2 роки тому +159

    As one of the reviewers stated on steam, this game did used to be pretty amazing when it launched, after a couple years I had gone back and it was completely different mechanic wise, so different it would be like throwing someone who only ever played Classic WOW into Modern WOW, I miss the game they launched with, I barely played 3 hours after I went back....
    One example was Abilities and progression, Progression was originally this massive web of classes connected together by nodes of stat boosts, abilities and skills, you could essentially make a hybrid class if you progressed far enough, would be very hard and take a long time, but it was possible, then they dumbed abilities and skills down to what you see now, it used to be so much more complex and interconnected with other classes.

    • @BeefLoverMan
      @BeefLoverMan 2 роки тому +6

      Oh they took that out? I remember playing it long ago and loving that part. Gave you this path of exile feel when building a character.

    • @cryptidian3530
      @cryptidian3530 2 роки тому +6

      Yeah. I remember playing it in beta. It was great. I had a lot of fun. But then they just completely scrapped the abilities system, changed the worship system, etc. The whole game was different. I don't know who told them that it was bad, but it wasn't bad. The game was good the way it was. I still feel sad how they butchered it.

    • @Popostarr
      @Popostarr 2 роки тому +3

      I only played it on launch for like 2 weeks and it wasnt amazing,everything scaled so u felt 0 progress as just the number rise but the enemies take the exact same time to kill everywhere,and classes were super locked,after 2 weeks of gameplay could only unlock one,keep it mind this is at launch literally first 2 weeks

    • @kmdgaming6039
      @kmdgaming6039 2 роки тому +6

      I remember when instead of levels your character's strength was actually a "power level" that scaled up with your worshippers, gear, and faith. It made you feel like there was a point to gathering worshippers and making sure they stayed faithful, and was a huge breath of fresh air from the traditional Level system.
      Then they turned it into a generic, class-based, level-based MMO so grindy and Pay-to-Win that I quit the day the update came out. I was disgusted, and haven't touched the game since.

    • @BooksandBuns
      @BooksandBuns 2 роки тому

      That makes me sad. I played it when it launched on the Switch, & this is the version of the game I played, the one in the video. I really wanted to like it, because I love the concept of mythology in a futuristic setting, it's the sort of mix of fantasy & sci-fi you don't really encounter often. I stayed with the game as long as I did because I was genuinely compelled by the storyline, I wanted to know who was working with Thanatos! But the grindiness, the skills, the paywalled classes, it all just put me off so much. & that makes me sad because this sounds like a game I would actually enjoy! Not the bullshit we have now

  • @Spyno41
    @Spyno41 2 роки тому +65

    "I had to endure this, so you do too."
    That's the thing, Josh. I don't have to suffer when I can skip the video twenty seconds.

    • @safermonk
      @safermonk 2 роки тому +3

      The Marcus npc didnt bug... he just has 7-10 second dementia :DD

  • @randomguy14001
    @randomguy14001 2 роки тому +3

    Was watching other videos of this series and wondered if you would cover this one, and then it showed up as a suggested video. Played back in 2015 and boy howdy was is a damn blast to play. You didn't even showcase the skill tree with nodes so... I assume that's gone for whatever reason. Comments seem to confirm that. Back in the day you could grind out up to a cap on the skill tree where you'll gain power with each node and eventually unlock classes. You could buy those classes with real money sure, but you could still unlock them F2P if you wanted to. I was around for them adding new features and new raids into the game and it was just so enjoyable. No other combat system in an MMO has pulled me in like Skyforge did. Later me and my guild felt the oncoming wave of microtransactions slowly building up and that made a good chunk of us leave the game I'm pretty sure. I don't mind playing for literally most of the day in order to win challenges against other players on 'who can clear this dungeon the most times in X amount of time' as that's at least a battle against other players, but not even allowing you to work towards the other classes anymore? So lame...
    RIP to a game with amazing potential and to my favorite classes, Berserker and Reaper. I await another game that lets me use a scythe like that and become a true edge lord the 13 year old in me desires.

  • @voidlayern9368
    @voidlayern9368 2 роки тому

    37:47 This is genuinely _cool._ I love the Fire vs Ice trope, and this battle looks _heated._

  • @MasterHayate
    @MasterHayate 2 роки тому +102

    "This is a really really good boss fight"
    Boss name:
    Craig
    Before there was Gwyn... before there was Gael... there was c R a I G

    • @Merilirem
      @Merilirem 2 роки тому

      Of the creek?

    • @Jrpogi98
      @Jrpogi98 2 роки тому +3

      The most feared name of all the land "Craig"

  • @gonzoshots4691
    @gonzoshots4691 2 роки тому +296

    this series is as close to chicken soup for the soul as i'll ever get

    • @midn1ght_sage685
      @midn1ght_sage685 2 роки тому +3

      couldn't have said it better myself

    • @jalzahn4404
      @jalzahn4404 2 роки тому +7

      Chicken Soup for the MMO Player's Soul.

  • @Nightweaver1
    @Nightweaver1 Рік тому +2

    Problems with modern MMOs:
    1. Poor or no QA testing
    2. Exploitation via cash shops
    3. Removal of features in favor of more grind and/or pay-to-win mechanics
    I remember when games were just... games. When they weren't live services and didn't insult the customer when you played them. You went to a store, bought a CD or cartridge, went home, popped it into your console and there was your game. No DLC, no updates, no microtransactions, no bullshit. Just a video game. What happened to that?

  • @cinderpsycho1985
    @cinderpsycho1985 2 роки тому

    I remember playing it years ago and had alot of fun but necromancer my favorite class had an upgrade turning a swipe into a range move but it ruined my ability to self ress and I couldnt remove it or undo it.

  • @pluviasalutor1290
    @pluviasalutor1290 2 роки тому +22

    I remember the original progression was something like a grid where you had to unlock nodes. Like PoE or the sphere grid from FF10, it was how you unlocked new classes. Sad to see what this game became.

  • @Ninosai
    @Ninosai 2 роки тому +19

    Oh wow, seriously, they removed the Temple?
    The Temple to your character actually used to be a location you could zone into and observe the improvement of your statue and the difference in it from your classes. I remember very well that it was actually a nice place to go to.
    Like I'm sure others have said in the comments but I'm too lazy to go look, it used to be that you could unlock the advanced classes by progressing through a talent system like Path of Exiles, increased the grind but at least gave people a target to aim for and regular progression to keep players hooked in.
    I stopped playing a long time ago but it's a shame that it turned so bad.

  • @Israfel36
    @Israfel36 7 місяців тому

    I remember playing Skyforge when it was in beta a long long time ago. It's interesting to see what they implemented and sad what they took out.

  • @wolfwolf1110
    @wolfwolf1110 2 роки тому +4

    I remember back when the game was good, there was so many fun things to do between squad missions big team mission/raid like missions playing in Devine form with some buddies while grinding loot was a blast miss it alot

  • @whitepaws60
    @whitepaws60 2 роки тому +23

    Me: Mom can we have Warframe?
    Mom: No we have Warframe at home.
    Warframe at home:

  • @TheHiredGamer
    @TheHiredGamer 2 роки тому +27

    Thanatos was the name given to the greek mythological grim reaper, not a lot of stories about him but he was mainly sent off by Hades to carry off humans to the underworld once their time that was given by the sisters of fate was up.
    love the vids :)

    • @hypolyxa7207
      @hypolyxa7207 2 роки тому +2

      It's also a great Dutch metal band.

    • @Aurirang
      @Aurirang Рік тому +2

      So, basically the delivery man of the underworld. :D

  • @anikaosu8077
    @anikaosu8077 2 роки тому

    16:30 ish " The voice over volume varies randomly" --
    - They were trying to pull off the volume to control to make it quieter as the camera pulled away and louder when it moved closer, no clue why they went for it, but not necessarily random or unintended
    (Still could be unintended and the zoom coincidentally matched with volume changes)

  • @chipsalom
    @chipsalom Рік тому

    I remember having fun in skyforge years ago. But it mainly reminded me of Tabula Rass which was amazingly fun to me and died too soon.

  • @naikyou
    @naikyou 2 роки тому +44

    You used to be able to get all the classes in the game by just playing regularly. There were time gating mechanics in place, but I never managed to hit the the thresholds even during my most active play time (they were honestly a lot less strict than the artifact power increase "wait three days" thing WoW pulled during Legion for the first two months). They also increased manually if you didn't hit the max in each time frame so you didn't lose out much.
    As some others said, the temple was a regular place, the overworld existed, same for large questing zones. You had an overarching power level that you could increase independent of which classes you focused on and gained points to fill in a huge skill tree and unlock more stuff. There were some issues with this as some classes weren't really made for being individually weak on a "stronger" god (namely that one thing advertised as healer that could shoot laser beams) but it was still a fun experience.
    Then, they updated it to be a bug riddled mobile game. With broken dialogue, jarring scene transitions, terrible voice acting, less freedom to progress how you want and pay to win. What's still good is what they were too lazy to "innovate" into a pile of crap.

  • @guillermotoro2342
    @guillermotoro2342 2 роки тому +264

    "You shouldn't understimate me. Feel my wrath!" - said the female npc calmly.

    • @broomgizmo4227
      @broomgizmo4227 2 роки тому +14

      Did Yah Put Yah Name In da Goblet of Fiyah!!!???

    • @ariellevy2821
      @ariellevy2821 2 роки тому +4

      the only thing allowed to say "feel my wrath" is nex

    • @darthXreven
      @darthXreven Рік тому

      @@ariellevy2821 nex can keep the phrase, i say "FEEL MY WRAITH!" it catches people off guard....

  • @noblesseraskreia4862
    @noblesseraskreia4862 2 місяці тому +1

    I’ll have to re download this and play it for my self you actually made it look fun

  • @Sean.Bowers
    @Sean.Bowers 2 роки тому

    That intro gameplay (you're immortal, born under a lucky star, etc) made me flashback to playing the intro of "Kingdoms of Amalur: Reckoning".

  • @Sorain1
    @Sorain1 2 роки тому +45

    Skyforge really has become 'there was an action MMO team, but then somewhere in production, a mobile game team took over - the game'.

  • @jerondiovis6128
    @jerondiovis6128 2 роки тому +39

    You are actually right about two teams working on this game.
    One team was Obsidian Entertainment, and other team was Russians who made "Allods Online" (the "game" with *INSANE* level of pay-to-win and abusive player-humiliation mechanics).
    It's quite easy to see who was responsible for which parts of Skyforge)

    • @cgkase6210
      @cgkase6210 Рік тому

      Obsidian can't ever catch a break in partner projects

  • @ch1m3r4c0mpl3x
    @ch1m3r4c0mpl3x Рік тому +8

    Fun fact: There's a mid-level zone with a single NPC surveying the area, and the mission he gives you runs through the entire zone. The voice actor? Matthew Mercer. And it's honestly probably some the best voice acting in the entire game.
    Of course this alone doesn't redeem any of the game's flaws, I just think it's interesting trivia.
    Also, I'm not sure who's developing the game now, but I was introduced to the beta via its association with Allods Online; the same Russian development team. So -technically- not an Eastern MMO. I can't speak for whomever is developing it now, if it's not Allods Team.

  • @Olarthh
    @Olarthh Рік тому

    26:43 I can’t believe that work you are a genius you have my sub

  • @TheArtanis125
    @TheArtanis125 2 роки тому +21

    I played this game a lot of time ago, and you reading reviews made me go back in thoughts to that time. The game wasn't perfect then too, it had many similar problems. But what it did have, is actual visual that you had a choice. I remember a lot more open world zones, still a bit linear, but much bigger, and I remember other players there. But one of the best things was this giant tree of perks, Path of Exile style, which had multitudes of different directions to go and even though most of them provided just stats, once you reach a large place in the tree(Far away from the start, obviously), you were given a class, as you called them here Premium Class.
    Getting there was hard, but you saw, that as you got resources, you actually progressed towards them. I actually got so into the game, that I paid one month premium and even got a pack, which allowed me to choose any class to get instantly. I chose the Witch, and it was truly unique and made me fall in love with witch-class idea as it was presented there. Your charge was you jumping on your staff-broom and riding with it was the coolest visually thing that I remember, for some reason.
    In a similar to this huge POE-like system of overall leveling, also each class had their own tree with branches which intertwined. What you saw with Cryomancer with you just going from Ability 1 to Ability 2 to Ability 3 had an actual choice, you could choose a more direct path to an Ability that you maybe wanted and so on.
    I recently tried to try the game again, and wanted to get my account back. But it as if didn't know my accound, and I even found the credentials for purchases I made in the game, on my email but the Support didn't even answer my request to get the account back. Real sad.

    • @lexievv
      @lexievv 2 роки тому +1

      Yeah. I remember starting as cryomancer and asap working my way to necromancer just to be able to use a scythe haha. Then archer and monk etc. Wasn't the best game but i still enjoyed playing it. I also remember it was quite challenging after the first few levels.
      Sad to see it end up like this instead of actually improving. The combat system and skills we're quite fun as I remember

  • @bradevans449
    @bradevans449 2 роки тому +12

    I played Skyforge a few years ago on PS4 and I loved it at the beginning, for all the good reasons you covered here. I bought the Outlaw class and loved the game even more. At the time I wanted a game with lots of grinding to do and systems to invest in and I thought Skyforge was going to be that game for me. The love affair lasted until I completed the main story and got the first god powers, then it was like hitting a brick wall. I couldn't progress at all, enemies became so hard all I did was die. My fun died as well.
    I looked for advice online, thinking I had messed something up. The general concensus was: have veteran players carry you. That killed Skyforge for me, I don't want a game I need other people to play for me. I uninstalled immediately and to this day Skyforge is one of my greatest disappointments in gaming.

    • @EQX2304
      @EQX2304 2 роки тому +2

      Il just leave you an F for respects here. Hope you recovered from the dissapointment

  • @Bacon8t0r
    @Bacon8t0r Рік тому +1

    This one was one I did enjoy, since the combat felt more real-time than the usual ones that claim action only to have the same "click and wait" combat. The main thing that really soured it for me, I was hyped to get Alchemist after looking up skills and whatnot, the one skill was a Mr. Hyde rage transformation.....that they removed due to a bug/exploit using it. They didnt patch it, they didnt restrict it to PVE, they just cut it outright

  • @Renagadezzzz
    @Renagadezzzz 2 роки тому +1

    I love this series, there is so many games i've never heard of. Thanks for taking the bullet for us lol!

  • @FireballTweenkies
    @FireballTweenkies 2 роки тому +134

    Josh fills a void in my heart I didn't realize I was missing. He presents critiques in a total biscuit type way and he does It so well. Great content.

    • @bloodlustshiva1
      @bloodlustshiva1 2 роки тому +1

      I don't really consider them very similar, but both are good. The closest imo to TB is SidAlpha, at least with how he critiques games and the industry.

  • @hyoryo
    @hyoryo 2 роки тому +25

    Unfortunately all their games follow this pattern: You have two Developer, one who creates a good game until it is released. And one who tries to milk the players as much as possible, after it is released.

  • @OlRickety
    @OlRickety 2 роки тому

    Could you do caravan trader? I don't think it's an mmo but it would be cool to get a review on it.

  • @caitl98
    @caitl98 10 місяців тому

    goddammit you got me at 26:48 😔 also the most replayed parts bar is hilarious as a result

  • @AzureRoxe
    @AzureRoxe 2 роки тому +69

    One of the reasons why it feels so linear is because all of those locations you're doing are supposed to be dungeons, originally done with a party.
    Idk if it's still there, but there used to be "open world" areas with other players and you would do every little event that shows up till you finished your quests.

    • @ditchfood8047
      @ditchfood8047 2 роки тому +1

      Yes it's still there...or last I played

    • @dieyng
      @dieyng 2 роки тому

      Yeah, those are still there.

    • @the11382
      @the11382 2 роки тому +6

      Wait, open world is gone? Thats quite a regression. This game really became a mess.

    • @VortexHaze
      @VortexHaze 2 роки тому

      They still exist, they're just not good as they used to be. Lot easier, and now everyone has mounts (P2W players) so you're screwed, then there's also the fact that of currency gated behind money.

  • @gamerdweebentertainment1616
    @gamerdweebentertainment1616 2 роки тому +25

    "Be careful you're not immortal"
    Remember that line....
    me... so... the character becomes immortal? of course he does.

  • @jdubz8173
    @jdubz8173 11 місяців тому +4

    This game was actually done fairly well when it launched as I remember. I went back later and experienced things as you did here. So odd to see the difference. It's almost like they just decided to purposely run it into the ground.

  • @MegaMusikMan
    @MegaMusikMan 2 роки тому

    holy heck, i totally forgot about " Otherland" i was so hyped for it, and then i just forgot it

  • @IsaacIsaacIsaacson
    @IsaacIsaacIsaacson 2 роки тому +63

    I was here for Skyforge's closest beta. It had so much promise, just a lack of polish. It seems over the years they've made it worse not better. The fact they removed the temple is baffling. That was one of the coolest ideas in the game. You had an actual statue of yourself and you could walk around and meet your worshipers.
    I didn't play for an extremely long time and I unlocked the necromancer-like class, who was really fun. It seems they've locked that class behind paywall now.

    • @IsaacIsaacIsaacson
      @IsaacIsaacIsaacson 2 роки тому +6

      Also the park used to have quest givers in it and people to talk to, so it had actual content

    • @Sonofhroft
      @Sonofhroft 7 місяців тому

      I know you're feels bro 😥 good old CBT when we can be a god's

  • @nazgulsenpai
    @nazgulsenpai 2 роки тому +27

    "I put the word jiggle in so all of you watching on second monitors would start paying attention" well played Mr. Strife Hayes. Well played.

  • @awdsaef
    @awdsaef 2 роки тому

    Okay, the part with the second monitor... you earned the like and the sup, here you go! :D

  • @terry2295
    @terry2295 2 роки тому

    I once played this game many years ago completely forgot about it, this video brought back memories long forgotten for me

  • @thatchanguy
    @thatchanguy 2 роки тому +18

    I could not stop laughing at your character just continually dying from hitting the mines.
    You, sir, are a treasure.

  • @peagames2002
    @peagames2002 2 роки тому +18

    I remember playing Skyforge when it was still very popular. Though due their updates, they made it very difficult for new players to catch up.
    It took me several months to get near to the end game, having to struggle the game with revenant class because other classes had no heal tankiness to withstand too overleveled mobs and bosses. I'm not talking about +5 might mobs and bosses here, no no... I struggled with 60+ might against 120 or more. It gave enough to actually stay on tip toes to do anything impactful.
    Oh yeah, and let's not forget how they abandoned their original progress web, which gave stats depending on your progress you've made, resources you've gathered and followers.

  • @Queen_of_Coffee
    @Queen_of_Coffee Рік тому +1

    18:55 The funniest part about this line for me is that I’m listening to this while playing Mass Effect.

  • @IchigoKurosaki3119
    @IchigoKurosaki3119 Рік тому +1

    26:54 well played. You got me.

  • @dodgetv9589
    @dodgetv9589 2 роки тому +15

    skyforge npc: starts with the voiceacting
    My head: starts playing oblivion soundtrack