Railway Empire 2 Fundamentals Troubleshooting Warehouses

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  • Опубліковано 12 вер 2024
  • In this episode, we answer two frequently heard questions about Railway Empire 2 warehouses. 1) Why is my warehouse full of stuff that I can't get rid of? 2) Why won't my full warehouse deliver to the city it is attached to?

КОМЕНТАРІ • 75

  • @darrenmarshall8278
    @darrenmarshall8278 18 днів тому

    Adekyn I have to say that out of all the videos on R.E.2 none of them come close to being as helpful as yours do Sir. Also your R.E.1 videos are also just as helpful. Thank you Brother.

    • @Adekyn100
      @Adekyn100  18 днів тому

      Thank you, appreciate it.

  • @coreytrevor287
    @coreytrevor287 Рік тому +7

    Great video!
    I've been thinking of an idea for you, something I've been doing research in. In many of my runs, I struggle with train traffic and the S&D. I've come to the conclusion, outside of early game trains just being slow, that the root of the issue from early to late game, all points towards rail line development and the implement of stations. There aren't any videos on it that I can find. I've even tried looking at RL setups.
    If you could make a video, maybe even in parts, covering early game strats on stations, great ways to setup both express and freight lines, and overall how to just setup efficient rail lines that would be awesome and I think it would be a successful and helpful video(s).
    Personally I've only had success with making a single 4 track system that connects to a main station in all major cities, like a freeway, or autobahn of rail systems, tying in rural businesses as it goes. I still find it's inefficient running all those trains. Is it necessary to have express lines that go from city 1 to city 2, and a line that goes city 2 to city 1, or just 1 line? Better to have cities exchanging freight directly or both meet up at a middle point warehouse? How to implement a seperate freight line and express line with seperate stations? There's a lot that goes unanswered in the tutorial. I look forward to hearing from you or seeing future videos. Love the channel. Still trying to figure this game out.

    • @Adekyn100
      @Adekyn100  Рік тому +7

      I plan to do a "designs that work" series showing different station/warehouse setups that are effective and how to start then morph into the final design. Right now the best source I can offer are all the play-through videos I've already done. I try to come up with yet another design (sometimes multiple) on each play through and since it is actual game play you can see how it evolves from the beginning when money is tight to a more mature design.

  • @MasterWerner-n3r
    @MasterWerner-n3r Рік тому +2

    Well explained. Warehouses in RE2 work completely different from warehouses in RE1.
    And thanks for the idea that this can be solved by blocking goods on freight trains. Much better solution than the ones I had (e.g. do not send freight trains to that city or remove products from the warehouse or do not use warehouses in cities at all ...).

    • @Adekyn100
      @Adekyn100  Рік тому

      Thanks. Glad you found it useful.

  • @jonasjohansson5038
    @jonasjohansson5038 5 місяців тому +1

    Tricky, but nice to have from the start, I’m only on mission 1 so I’ll try and implement it as soon as possible. Thanks!

  • @RC41591Shadow
    @RC41591Shadow Рік тому +1

    Your original warehouse videos for the previous game were incredibly helpful. I knew exactly who to go to when I downloaded RE2. Thanks again! Loving the new game and this overview was helpful for me understanding how the new warehouses work.

    • @Adekyn100
      @Adekyn100  Рік тому

      Glad I could help. Enjoy RE2. I like it better than the original.

  • @kadenkinser7906
    @kadenkinser7906 Рік тому +1

    What I’ve found success with as well is instead of telling your trains not to bring back the ‘basic’ resources is to increase the rate they take the resources the city produces. That way the train always brings back a full load, hopefully of advanced resources but supplementing as needed.
    In your case this would look like positive on lumber and steel, normal on corn and sugar (because they are close to the warehouse), and a no on milk and fruits since they are so far away. But thats just how I like to do it since the signals in RE2 assume full loads and don’t allow emptier trains to take up less rail space.

    • @Adekyn100
      @Adekyn100  Рік тому

      That doesn't really address the overly full warehouse issue which stems from the warehouse providing materials for cities it is not intended to serve. If you prioritize the manufactured items, you haven't done anything to clear out the raw materials that are piling up in your warehouse. Setting priorities does not ensure full trains, it only influences what goods are taken first. You would need to do run-full trains to ensure full trains.

  • @JohnnyHughes1
    @JohnnyHughes1 Рік тому +1

    Great topic. I've been trying to explain this on steam.
    Another rhing to think about. The host city of the warehouse gets items last. So you need to supply enough items per week for all the direct output to other places PLUS the items you want in the host city. If you don't supply enough, the host city will show zero items coming in.
    Bottom line.. It is simple marh. Just match supply and demand and warehouses work fine.

    • @Adekyn100
      @Adekyn100  Рік тому

      I know you have. I've seen some of the posts. That's what I was referring to when I said I've read people moaning that the warehouse system was buggy. By the way, your responses were very good.

  • @lateralus6512
    @lateralus6512 Рік тому

    Thanks Adekyn, this was a helpful explanation. I've posted this video on steam in one of the busy threads about this topic. This subject has certainly challenged many players.

    • @Adekyn100
      @Adekyn100  Рік тому

      My pleasure. Thanks for posting this in the Steam discussion stream. It addresses one or two sources of warehouse troubles but as the devs have subsequently added there are some calculation issues with the warehouses that they are working on.

  • @kadenkinser7906
    @kadenkinser7906 Рік тому +2

    Heres a video ideal for you - gridiron efficiency. I’m not convinced going over 4 rails a gridiron makes things more efficient. I think it makes it less, with even 4 being less efficient than 2 if your lines are set up correctly. The only time i do more than 4 to avoid this is if my network is so complex I need to use the station as a spot to change rail lines from line 1 to line 6 and I don’t have any easy way to get there without going through a station.

    • @Adekyn100
      @Adekyn100  Рік тому

      Good topic. I think you just wrote the script.

    • @ozspoz1317
      @ozspoz1317 Рік тому

      @@Adekyn100 It especially comes less efficient when there is excess trains on a line so they all park up empty and block the other platforms, it is very ideal to have platforms dedicated to a set line. This sometimes means an extra platform, but when the train arrives from a set line there is always a spot for it and no confusion waiting for occupied platforms

  • @grokashrimp
    @grokashrimp Рік тому +1

    Thank you. Very good information. I know I was really struggling with this very concept on the last scenario and kinda going crazy.

  • @AraRoodbuik
    @AraRoodbuik Рік тому +1

    Good learning material. Personally, I also look at how far local industries are from each other in relation to the cities. If the industries are pretty close to each other and pretty close to cities, then I connect all these industries together on two to four rail lines to bring them into a three or four cluster, without using warehouses. It should therefore not be taken into account to indicate manually which goods may not return, because they all originate from an industry and not from a city. I have noticed that warehouses are very useful if 1 trip to a certain city takes longer than the city requires of that one product every week.

    • @Adekyn100
      @Adekyn100  Рік тому +1

      Thanks. What do you mean by a "three or four cluster, without using warehouses"?

    • @AraRoodbuik
      @AraRoodbuik Рік тому +1

      @@Adekyn100 I mean. If a certain product is on its way to a certain city for longer than 1 week than the city needs per week, then 2 trains can be used on that railway line. But only if more than 2 trains are needed to supply 1 certain city with a certain resource, then it will be useful to build a warehouse somewhere between the local industry and those 3 cities where that particular product is needed. For example, if a grain field is between 3 cities and it takes more than 2 trains to deliver the product of that local industry to those cities, I have noticed that it is more profitable to build a warehouse somewhere between the grain field and those three or four cities in between. In other words, I've found it makes more money and is faster to consistently deliver goods to a warehouse somewhere in between 3 or 4 cities and run freight trains from the cities to that one warehouse that is constantly replenished to meet the demand of which meet three or four city cluster.

  • @matthl69
    @matthl69 Рік тому +1

    Just played a custom game with this map and the following issue. Warehouse in Tallahassee was full of wood going everywhere else except Tallahassee (sat at 0 wood for the town). Even needed the wood for the lumber factory; plus said 90 wood was on the way, but NEVER received it. Only way to fix was to delete the wood from the warehouse and start shipping wood from a different warehouse/city; only then was i was able to get wood into Tallahassee.

    • @Adekyn100
      @Adekyn100  Рік тому

      Where was the wood in Tallahassee going? All over the map? Did you have a lot of trains to take the wood to its destination? Did you have another source of wood that was targeting Tallahassee in addition to the nearby wood? Sorry, lots of questions. No answers.

  • @Naitrino
    @Naitrino 10 місяців тому

    The warehouse even 4 months later is a bit of a struggle. I have carefully checked and set everything as it should. I watched your videos and also took care of each line. When the towns go over 70k people the problems begin. Long distances, town business that needs that materials and random incidents that materials just don't load for unknown reasons makes issues.
    Some ways to make the condition better:
    1) Setting each supply line to use just 1 station line. ( Otherwise if 2 trains load at the same time it will wait both of them to load at least 8. )
    2) Dedicated station on each town just for warehouse supply.
    I believe the developers should set some stuff different. For example when you have a train directly to a town it will keep loading materials till it goes around 10. Warehouse aims for less but sometimes it will do send 15 materials together.
    The warehouse makes me want to run single lines to each town. I try to make it work, i really do.

    • @Adekyn100
      @Adekyn100  9 місяців тому +1

      I don't totally understand the issues you are having enough to offer any help. In general, I prefer dedicated lines to do specific tasks or provide specific goods to specific sites. Some regard my game play style as wasteful, but I find that I encounter less problems down the road than others who try to make complicated routes and try to optimize each train to do multiple things.

    • @Naitrino
      @Naitrino 9 місяців тому +1

      @@Adekyn100 The warehouses don't "ask" for materials all the time when the towns do need them. I had times that if a town didn't go to 0 the trains wouldn't bring materials to the warehouse. Its nothing you can help me with because i already watch your videos carefully. I don't make mistakes with the setup. Warehouse needs to "read" demand better. The developers need to fix it better. Warehouse is good to lvl towns to 60k people. After that its gamble.

    • @Adekyn100
      @Adekyn100  9 місяців тому +1

      Interesting.

    • @Naitrino
      @Naitrino 9 місяців тому

      @@Adekyn100 Try putting down warehouse and supply 2 or 3 towns. Use some far raw material stations (30+ days trips). Make towns go a lot people. Maybe push it a little too far with industry as well and see for yourself. No matter if you got enough trains and no matter what you do sometimes the materials will not come

  • @John5en
    @John5en Рік тому +1

    Thanks. I had the same problem yesterday trying to figure stuff out.

  • @mja65
    @mja65 Рік тому +3

    Warehouses now don’t work in my opinion. Playing the France scenario now and I have a wheat farm close to a city producing beer. I put a warehouse in that city hosting wheat. That city is connected to 4 different cities. It’s not logical that all those four cities now have priority over the city producing beer resulting in the city producing beer now having no wheat which is what is happening.

    • @Adekyn100
      @Adekyn100  Рік тому +2

      Do warehouses work as designed? Yes. Do we love the design? Hmm.....
      Two things to consider: 1) Make sure there is plenty of supply, both production of the raw material and train delivery to the warehouse. 2) Don't run freight needed by an industry that is also needed downstream into a warehouse. Grain is the obvious one here since every city needs it and so does the beer industry.
      Have you considered taking grain off the beer city warehouse, adding it to a warehouse in the next city downstream and/or upstream, then running a line of grain to the beer city and additional line(s) to the new warehouse(s). I think that would keep the chain going and get you direct feeds of grain to the beer.

    • @bobzds8338
      @bobzds8338 Рік тому

      both systems are shiet. In RE 1 game and RE 2 - they are bad!

    • @mja65
      @mja65 Рік тому +1

      @@Adekyn100 I'm not convinced that's how they were intended to be designed.... There are definitely workarounds, but in this case the wheat is next to the city producing beer so it makes logistical sense to put the warehouse in the closest city. rather than diverting it elsewhere. The (current) design of the warehouse makes this impossible. I did another test in sandbox mode with a warehouse in Berlin and got to a ridiculous point of a corn farm at level 5 with 8 trains running to the warehouse with the warehouse hosting 76 corn (this doesn't count the deliveries of corn that already occurred) before it would even start shipping corn to Berlin. Not only is it putting the city hosting the warehouse last in the priority queue for delivery, if you add any city subsequently, it will also jump the queue. I've noticed the devs seem more active on Discord than Steam so I've raised this question here. Will be interesting to see the response.

    • @mikeyhyzer8321
      @mikeyhyzer8321 Рік тому

      It would be awesome if they just automatically networked with one a other for all stops. 🤷🤷 I agree with you though.

  • @glennb7524
    @glennb7524 Рік тому +1

    Superb! thanks - makes wonderful sense.

  • @bobzds8338
    @bobzds8338 Рік тому +1

    the better solution is - DO NOT USE the warehouse. (like in first part of game, warehouse system a bit garbage, if we do not want to mess up supply just use direct warehouse to each city.)

    • @Adekyn100
      @Adekyn100  Рік тому +1

      To each his own - I like the warehouses very much, especially in RE2. Used effectively they streamline and simplify the whole rail network.

    • @bobzds8338
      @bobzds8338 Рік тому

      @@Adekyn100 most of my knowledge based on your RE youtube movies. I do all scenarios, and understand , that do not using warehouse is a easy option, except maybe australian scenario from RE 1

    • @IkeandMe
      @IkeandMe Рік тому

      I think this would be hard and expensive to do as you add more businesses in

  • @burreld
    @burreld Рік тому

    Hi.
    Love your content. After watching your video, I went back to England wales scenario 2, and found the issue with broken warehouses may just be a bug. Your tip gave an idea of deleting and re-adding the same cargo back to the warehouse.
    This is my setup. I have warehouses central to London and Birmingham. They run great unto London hits 100k or until I add a dispatch hall. Also I built a university in London. Not sure if this is the actual trigger but ut I have 15 trains going to 1 warehouse.
    Out of the blue my London Easton and Birmingham direct trains start skipping the warehouse. Just driving straight through.
    First I tried setting a minimum load…. Nope. The trains just run straight though with no load. I also checked the load cargo destinations. Both London and Birmingham had cargo allocated for deliver to them.
    I went ahead and d reset and re-added all six cargo types, which set them to zero. Also my various cities started to shrink.
    Reseting took some time to get the warehouses restocked but the issue still happens. I have planks Destin for London Essen, and no where else, but the train just scoot right though, not even slowing down.
    I added a new train to that same line, which starts at the warehouse, and the new train was fully loaded before leaving. However the next train picked up nothing. It appears that my two largest cities are not providing any demand to the warehouse.. Except for the planks.
    After the first load was picked the new train started skipping stations as well.
    My train traffic is not backed up. My cities are not large. I am only up to 6 items in my supply and demand setup. I have not even been able to start making furniture or other advanced items.
    Thanks for any help

    • @Adekyn100
      @Adekyn100  Рік тому

      Glad you enjoy the videos. I'm not sure I could be much help in a comment. If you use Steam, send me a friend request and I would be happy to take a look at your game play and see if we can come up with an understanding of what is happening. It's sounds like such an isolated thing that it is hard to believe it is a defect, although at the same time it sounds so bizarre it is almost certainly a defect.

    • @burreld
      @burreld Рік тому

      I am on steam and thanks for any help you can provide.

    • @Adekyn100
      @Adekyn100  Рік тому +1

      Send me a friend request on Steam and then I will be able to watch you play and we can troubleshoot your issue.

    • @burreld
      @burreld Рік тому

      I am on steam and requested you as a friend, but I don’t know if me using Xbox game pass will work or not.

    • @burreld
      @burreld Рік тому

      Thanks again for taking a look at my setup, and again, I love your content.
      I got a reply on my trouble report and this is what they said.
      Hey David,
      Thank you for your feedback!
      There’s an issue with warehouses at the moment where goods only are stored in a warehouse when all cities that come after are supplied.
      Our programmers are already working on it and it should be fixed in one of the upcoming patches.
      Sorry for the inconvenience!
      Best regards,
      Skye from Gaming Minds

  • @JohnnyHughes1
    @JohnnyHughes1 8 місяців тому

    I have never shifted to manual signals 😊

  • @pegasusrb8439
    @pegasusrb8439 Рік тому

    Another well explained video Adekyn.
    Playing through the scenarios, we tend to follow the same strategy of a pax middle station and then what I call an outer freight ring and an inner freight ring.
    One query I had and I don’t know if it is a bug or my misinterpretation of warehouses. In Santa Fe (scenario 4 I think) I had logs delivered to the outer freight ring WH @ Santa Fe. I then had an inner freight line connected to Raton. I was expecting the logs delivered to the WH (outer ring) and transfer to the inner ring (no WH) in order to ship them to Raton. For some reason it would not do it and I ended up running a second log station through the inner freight ring direct to Raton. Am 9 missing something here?
    As I type this, I may not have founded Raton and maybe materials need to go direct? 🤷🏻‍♂️. That said I also struggled with Oklahoma City as it would not take the last 8 wheat either direct or into either of my inner/outer freight stations to found it which makes me think it could be a bug.

    • @Adekyn100
      @Adekyn100  Рік тому +2

      You should not try to found cities from warehouses. You should found the cities with dedicated lumber, wheat, and meat lines. Then you can introduce warehouses if you want.

  • @anglosaxon5874
    @anglosaxon5874 Рік тому +1

    Nice job!

  • @Brennbare
    @Brennbare Рік тому +1

    Thanks for this vid! I was struggeling with this in the third campaign too, weeks ago. Now i know what went wrong exactly :)

  • @lassejohansson548
    @lassejohansson548 Рік тому

    a BIG THANK You for this Video.🚂🍮🍮🍮🤠

  • @chuenlee
    @chuenlee Рік тому +1

    Hi i got a new way of Setting up of warehouse on Flow of Goods instead of City ?
    City - Flow of Goods - City - Flow of Goods
    Building: No Warehouse No Warehouse

    • @Adekyn100
      @Adekyn100  Рік тому

      We call those pass through warehouses, because trains from city to city can pass through the warehouses to top off with materials needed in the next city.

  • @alexmaddocks7179
    @alexmaddocks7179 11 місяців тому

    I still don't think warehouses are working as intended... the only fix I've ever found is to never use warehouses at all... ever

    • @Adekyn100
      @Adekyn100  8 місяців тому

      TBH I have almost zero issues with them.

  • @josneira1827
    @josneira1827 11 місяців тому

    do you hear this said ? ...i cannot build a warehouse let alone use it. it doesn't show up anywhere was thinking maybe money but it still shows other assetts facilities etc that i can't purchase, but as i said does NOT show me the warehouse that's as basic as i can explain this issue.....message also shows up saying demand is fulfilled therefore stock levels are reduced.......but i never built a warehouse, and it won't let me build one either.....still sure it's not a bug??....edit...i'm just frustrated and i almost knew this guide wasn't going to solve the issue i'm having no offence , i wouldn't mind but i literally just started after finishing the tutorial.. is there a cooldown period after being researched?...cheers

    • @Adekyn100
      @Adekyn100  11 місяців тому

      Warehouses are not separate buildings as in Railway Empire. They are extensions to your stations.

    • @josneira1827
      @josneira1827 11 місяців тому

      @@Adekyn100 right ok thx, but i still can't build any

  • @lassejohansson548
    @lassejohansson548 Рік тому +1

    🚂🚃🚃🚃🚃⛩🎪🍮🍮☕

  • @wyattwilson2475
    @wyattwilson2475 Рік тому +1

    Or to get 1 million people