When he said that I thought : Well, he should have said " *just* like core"! 😂 Or, in a more LTT fashion: "and speaking of limitations, check our sponsor! Core!"
SDL is good. Pygame is not a very serious game platform so it kind of gets a pass, and I'm not very fond of Unity but I suppose it has serious use-cases. C++, on the other hand... Darn you Stroustrup. What did you do to my function pointers and my beloved structs?!
The Atari 2600 has 128 bytes of internal RAM and addresses 4 k of straight ROM before bankswitching and no frame buffering. I never want to hear programmers saying Not Enough RAM.
top tip for collisions in pico 8: in the tile editor you can assign flags to a tile, then use the fget (i think) function to get the tile flags and check if it has the set "wall" flag you put on it. Saves you having to make a manual tile map table for every level edit: lets go with those likes and that heart!
Really fascinating book recommendation for anyone who wants to learn more about retro game development is a book called "I am Error." The book goes into detail about how games were developed for the NES and how limitations were overcame with some really creative solutions. Another one I hear is good (but haven't read myself) is Racing the Beam which covers development for the Atari 2600. Anyways, cool looking game you guys, congratulations!!
While PICO-8 is fun, it's a far cry from being anything close to old school game programming. Even when using new-ish game programming libraries like DirectX5 or 7 which have more graphically advanced features than the PICO-8, it was absurdly harder than this, no comparison at all. Something that is closer and can be done with current hardware is making games in something like an ESP32 or ESP8266 (if you're up to the challenge) but that would only give you a taste, and from there you could go to some 8 bit microcontroller, although that wouldn't emulate the quirks of dealing with custom graphics chips older games used.
i wrote this for u My grandpa fought in Game Jam II He was such a coder dude I can't even finish learning java Missed my Xbox, and left too soon His dad was a coder-man Who fought codes so violent I think I bored my trainer-man While playing him my games that's so insane (Oh, my God) that's such a shame Next to them, my games don't feel so grand But I can't help myself from feeling bad I kinda feel like two things can be coded (one, two, three, four) The world's smallest game engine Really needs an audience So if I do not find somebody soon (that's right, that's right) I'll blow up into smithereens And spew my tiny scratch knowledge Just let me play my game for you, you, you, you My grandpa fought in Game Jam II He was such a coder dude I can't even finish learning java Missed my Xbox, and left too soon His dad was a coder-man Who fought codes so violent I think I bored my trainer-man While playing him my games that's so insane (Oh, my God) that's such a shame Next to them, my games don't feel so grand But I can't help myself from feeling bad I kinda feel like two things can be coded (one, two, three, four) The world's smallest game engine Really needs an audience So if I do not find somebody soon (that's right, that's right) I'll blow up into smithereens And spew my tiny scratch knowledge Just let me play my game for you, you, you, you Somewhere in the universe Somewhere someone's got it better Wish that made it easier Wish I didn't feel the hurt The world's smallest game engine Really needs an audience So if I do not find somebody soon I'll blow up into smithereens And spew my tiny scratch knowledge All up and down a city street While tryna put my mind at ease Like finishing this melody This feels like a necessity So this could be the death of me Or maybe just a better me Now, come in with the timpanis And take a shot of Hennessy I know I'm not there mentally But you could be the remedy So let me play my game for you -DeclenTheGamer
I just wanted to point out, you could have used the second "joystick" that PICO-8 has for true 2-player. You can fork the project and make a copy with this mechanic.
CONGRATS, on the sponsorship, I know I was a bit salty at you for being so successful while making ok'ish code, but it's much harder making good videos.
@@darltrash well if you are doing a functional style then it's not an issue, but he is doing object oriented style so it will be a memory management hell
@@sillyultroid nah not really, you dont really need all that crap and consider this is pico-8 which was designed to have limited processing and memory, so normal tables are just fine
TIC 80 fantasy console is cool too (despite taking too much idea from Pico 8). BTW, at 8:12, you mentionned writing in code the coordonate of player spawn and enemy original position : wouldn't be easier to just use the tilemap for that?
Hello polymars It is i polyearth Like polyuranus But i am better Your beautiful But i am filled with poly life Idea: make a game where you need to make planets liveable Starting from a dead earth Like your a surviver
I think we made something pretty cool here dude! String Quest will become the next big NES Exclusive 🤩😏
Epic
easily the best game of 1985
I gotta say, very impressive, I can’t even do that myself, Reece and PolyMars have great potential and I hope you two succeed.
Did you say that because of PolyMars forced you? :D
There he is! Reece Geofortnite!
4:39 "Reece drew some spikes, and I made them kill you."
So poetic
i held my computer in the sky and cried because of how inspiring it was
wow i needed the subtitles thanks
@@silkmothyy lol
Everybody gangsta until the pixel t-pose starts bass boosting PolyMars out of his seat
why stop gangstaing when the pixel tpose starts bass boosting PolyMars out of his seat
@@Maxixe-nn1sr For some reason my idiot producer brain thought you wanted to say "gainstaging" and wondered how you managed to mangle that so much 🤣
:)
"remember saying enjoying making games with limitations? well not with core"
-Literally talks about one of the most restrictive modern game engines xD
@LeoGBA yeah I know you aren't really allowed to even criticise a product you're sponsored by most of the time
Just thought it was funny
I think he was referring to the "enjoying" part
When he said that I thought :
Well, he should have said " *just* like core"! 😂
Or, in a more LTT fashion: "and speaking of limitations, check our sponsor! Core!"
Isn’t made in unreal engine
i checked it out awhile back due to struggling with coding…but dude you can’t even import your own textures
1:20 aw man that hit me in the feels
oh hi rug, didn't expect to see you here :)
he was such a baby 😭
Polymars: Uses pygame, pico-8, unity, and SDL.
Also Polymars: Hey Bruh, checkout Core.
Why would he say no to free money?
@@jebbediahkerman768 Hi Jeb. I thought I killd ya.
SDL is good. Pygame is not a very serious game platform so it kind of gets a pass, and I'm not very fond of Unity but I suppose it has serious use-cases.
C++, on the other hand... Darn you Stroustrup. What did you do to my function pointers and my beloved structs?!
@@SimplyFizz Yeah the problem with python is that it's slow ...
core, aka high end roblox
Pico 8 games have given me some of my favorite browser games. Cool to see you trying it out.
Me too, some of my favorite games are made with pico-8
@LeoGBA wait w h a t
@LeoGBA no
theres a celeste 2?
where do i get
The Atari 2600 has 128 bytes of internal RAM and addresses 4 k of straight ROM before bankswitching and no frame buffering. I never want to hear programmers saying Not Enough RAM.
69 likes nice
There's an entire video by modern vintage gamer explaining why the switch doesn't have enough RAM for modern games.
@@bland9876 well it's not the problem of modern games tho, 4 gb of ram is not enough
The 2600 had no gpu either. The CPU did everything.
And for some reason empty GameMaker games are 50 MB in RAM. Literally a black screen is 50 MB.
Can we get Dani?
No we have Dani at home
Dani at home:
*but also talks about the code and is therefore superior*
YES I WAS ABOUT TO SAY THAT!!
But I still like PolyMars
@@ollerius0760 definitely yes
@HeladeraDragon what do you mean by that?
@HeladeraDragon dani swears in his videos yet you say he targets kids
@HeladeraDragon who
Threatening people with a knife through a discord call. Surprisingly effective
"The enemies all have something in common"
*explains how they all have a position and all die when attacked by the player*
top tip for collisions in pico 8: in the tile editor you can assign flags to a tile, then use the fget (i think) function to get the tile flags and check if it has the set "wall" flag you put on it. Saves you having to make a manual tile map table for every level
edit: lets go with those likes and that heart!
*this also works for spikes!
oh cool! I saw you could add flags to sprites and didn't know what they were for, but that would've been a lot easier haha
Hello polymars
@@ThePolyEarth oh no
@@ThePolyEarth cool logo ma'am, your moon looks majestic. I apologise if you're a mister :))
4:44 the code looks oddly like a gun...
It was his subconsious mind reminding him what to do if Reece GeoFortnite didnt cooperate
Blud made the SNES Superscope but with code
No violence, weird design, mainly fun.
Ah, convincing your friends just like Dani does.
They really do have a way with words
With a K N I F E
@@geblordofchaos2965 shhhhhhhh
@@AidanTheBandit I often find the words “I have your family” particularly compelling
imagine making juno guys
0:55
Oh ya, Mars is gonna throw the knife through the screen to hit Geo.....
As a modder that programs in Lua, yes, tables are basically a solution to everything! Especially using the self method, as I've seen you wisely have
__index is useful too
and first class functions ;)
Lol roblox language
@@rbarbeats whats wrong with lua?
lol garry's mod MOD's language@@rbarbeats
I was too busy vibing to the music to pay attention to the enemies
Jojo fan intensifies
1:30
PolyMars: Not that far back
also polymars: *proceeds to go back further*
Really fascinating book recommendation for anyone who wants to learn more about retro game development is a book called "I am Error." The book goes into detail about how games were developed for the NES and how limitations were overcame with some really creative solutions. Another one I hear is good (but haven't read myself) is Racing the Beam which covers development for the Atari 2600.
Anyways, cool looking game you guys, congratulations!!
ooh those sound interesting, I'll definitely check them out!
Mars
the way you just inserted that sponsor was amazing
For a game made in PICO-8, this is amazing!
Now try to do Basic or even 6502 Assembly for the Commodore 64.
Assembly x16 you mean? The one with instructions like sta, stx, sty etc.
@@stavros222 I've never heard it called x16, but yes, that is the 6502 he's talking about
"Rust is for embedded systems" rhethoric vs reality of a functioning retro game in Lua. This is pretty amazing.
poly mars is very friendly just look at his chat with reece! 0:50
You're super talented. I'm 38 and still feel so behind, but seeing this makes me want to get so much better.
"use switch cases"
"Its in Lua"
"Oh, im sorry."
6:39 Sad Rock :[
Really cool video! I love the style of pico-8 games, and you made an interesting mechanic.
7:23 that looks like a gun
I swear most of the code look like guns
While PICO-8 is fun, it's a far cry from being anything close to old school game programming. Even when using new-ish game programming libraries like DirectX5 or 7 which have more graphically advanced features than the PICO-8, it was absurdly harder than this, no comparison at all.
Something that is closer and can be done with current hardware is making games in something like an ESP32 or ESP8266 (if you're up to the challenge) but that would only give you a taste, and from there you could go to some 8 bit microcontroller, although that wouldn't emulate the quirks of dealing with custom graphics chips older games used.
i wrote this for u
My grandpa fought in Game Jam II
He was such a coder dude
I can't even finish learning java
Missed my Xbox, and left too soon
His dad was a coder-man
Who fought codes so violent
I think I bored my trainer-man
While playing him my games
that's so insane
(Oh, my God) that's such a shame
Next to them, my games don't feel so grand
But I can't help myself from feeling bad
I kinda feel like two things can be coded (one, two, three, four)
The world's smallest game engine
Really needs an audience
So if I do not find somebody soon (that's right, that's right)
I'll blow up into smithereens
And spew my tiny scratch knowledge
Just let me play my game for you, you, you, you
My grandpa fought in Game Jam II
He was such a coder dude
I can't even finish learning java
Missed my Xbox, and left too soon
His dad was a coder-man
Who fought codes so violent
I think I bored my trainer-man
While playing him my games
that's so insane
(Oh, my God) that's such a shame
Next to them, my games don't feel so grand
But I can't help myself from feeling bad
I kinda feel like two things can be coded (one, two, three, four)
The world's smallest game engine
Really needs an audience
So if I do not find somebody soon (that's right, that's right)
I'll blow up into smithereens
And spew my tiny scratch knowledge
Just let me play my game for you, you, you, you
Somewhere in the universe
Somewhere someone's got it better
Wish that made it easier
Wish I didn't feel the hurt
The world's smallest game engine
Really needs an audience
So if I do not find somebody soon
I'll blow up into smithereens
And spew my tiny scratch knowledge
All up and down a city street
While tryna put my mind at ease
Like finishing this melody
This feels like a necessity
So this could be the death of me
Or maybe just a better me
Now, come in with the timpanis
And take a shot of Hennessy
I know I'm not there mentally
But you could be the remedy
So let me play my game for you -DeclenTheGamer
i love how poly added giorno's theme in the video
and it fits in so perfectly
I loveeeee pico-8 it's absolutely incredible
just from the title, i already knew that it was pico-8
I just wanted to point out, you could have used the second "joystick" that PICO-8 has for true 2-player. You can fork the project and make a copy with this mechanic.
0:04 the left is a Dani reference
OH YOU DON'T KNOW WHAT KARLSON IS? KARLSON IS JUST A LITTLE GAME I'M WORKING ON-
Great job editing and putting together a great video, it was a pleasure to watch
I also remember making a game in 1985 using Lua
3:20 Polymars realizing the magic of lua
that sound at 0:43 got me every time
1:02, bro isn't mr o'hare already on probation
9:14 how do I play on my 3ds? I didn't find any button to download a .cia file on the game's page
... You just need a browser/pico8 emulator
(And the card PNG is the actual game, yeah it's weird but pretty cool)
Nice video dude!
Pico-8 is a really cool ide-type thing (yeah idk what to call it) and I’m glad you tried it.
Fantasy console
0:30 "i suck at pixel art look at my garbage"
*shows stylized pill doggo*
bastards lied to me
1:52 *i can hear the people at roblox filing a lawsuit*
Fantastic work! Real good submission and great explaination.
Heyo! Whats that thing you guys used to like draw and plan stuff together?
Dude, your videos are awesome!
not even april fools, just plain cool
CONGRATS, on the sponsorship, I know I was a bit salty at you for being so successful while making ok'ish code, but it's much harder making good videos.
8:32 so the real ending was about myself and how I can be who I want to be?
Evangelion Is a true beauty isn't it 😁
If you saw this reply then *congrats*
This was such a cool idea for a video
pico-8 is cool
Hi! Love ur vids
ok
good morning
U upload vid 3 mins ago, but u type dis comment 7 mins ago. How? Ur sis
I meant sus
0:42 "friendly chat"
I’ve used pico-8 I genuinely enjoyed it lol. I like pico-8 for a challenge and I like unity for high quality games. Still waiting for core on Linux :P
try love2D for higher definition games that are still written in lua! :D
your videos are incredibly interesting ngl i really enjoy them
Friendly chat? I died laughing 😆
POV:you discovered PICO8 was not the mini celeste game
me, a Lua developer, seeing someone not use metatables : 😭😭😭😭
Why would you? I have made entire engines in lua without a single metatable
@@darltrash well if you are doing a functional style then it's not an issue, but he is doing object oriented style so it will be a memory management hell
@@sillyultroid nah not really, you dont really need all that crap and consider this is pico-8 which was designed to have limited processing and memory, so normal tables are just fine
this is a really cool and insightful style of video!
when will we get rock for smash
Great video as always
Yes i agree
I haven't seen enough of the video to comment anything bUT IM DOING IT ANYWAY >:D
how dare thy :0
"and when you collide with a wall, I check if it's a chest"
Computer Science moment
“then we fork the child”
if core is so good why don't you use it...
To be honest, the game engine isn't exactly aligned with the *CORE* content of his channel
5:35 It's a rock
*Patrick* "Yep, he's got nerves of steel!"
this video be like:
something
SOMETHING BUT FASTER
I love this channel yet it’s so underrated.
I will watch your channel with great intrest,
Or whatever it says.
Wow! Great stuff, dude! I wish I was like you 😭
6:11 homebrew?
Awesome videos, keep it up!
The winged enemy looks like a bat and the winged enemy but faster looks like a bat but red :I.
0:58 turns into duolingo
Dude, if you don't have another project in mind, might I suggest programing for the NES? I would love to see you do more 8 bit shenanigans
World’s Smallest Game Engine really needs some audience...
The rock enemy looks like a cookie
Polymars starts threatning Reece.
Me: idk why but i am suddenly thinking about Dani and Evan king
The last time I was this early, 8 bit gaming wasn't nostalgic, it was the future.
Voice call was so funny
The rock enemy is written so beautifully, this enemy is going to make for some really amazing, interesting gameplay
Nice, I have a suggestion tho,
WHAT IF YOU MAKE A GAME IN THE IPHONE SHORTCUTS APP
The worlds smallest game engine really needs an audience so if I do not find somebody soon
yeah, lua is data oriented. but it's actually amazing to code in with some graphics library
*Oh, I remember that. I played pico-8 when I was little. It was 35 years ago 😥*
Like if you too.
I remember
I like how polymars just grabbed a literal knife because @ReeceGeofroy didn't wanna do it
The turret enemy looks like a old tv
“uh not that far back” he says as he goes from 2012 to 1985
On the 7:23 time mark? The code kinda looks like a gun
I love the "pigo-8" console and all the games for it. It's so cool
When polymars uploads a new video:
*clicks fast*
i started watching your videos a day ago, epico
~looks at channel icon~ Sooo... the rock that does nothing is... you?
hey nice game! Btw what website did you two used here? 6:46
Yes.
This video got so popular that celeste made a mini-game based off of it
"CAN U MAKE A GAME FOR ME??" " i mean no, because of covid, and-" Poly holds up knife "OK FINEE SUREE ANYTHINGGGG"
TIC 80 fantasy console is cool too (despite taking too much idea from Pico 8).
BTW, at 8:12, you mentionned writing in code the coordonate of player spawn and enemy original position : wouldn't be easier to just use the tilemap for that?
You could have just left a post on twitter and a ton of us pixel artists would have been racing to see who would be there first
It’s already a quarter of the video and we haven’t even started using Pico 8
5:01 New Final Fantasy enemy roster looking good.
Hello polymars
It is i polyearth
Like polyuranus
But i am better
Your beautiful
But i am filled with poly life
Idea: make a game where you need to make planets liveable
Starting from a dead earth
Like your a surviver
hello
Hello