This game has a lot of potential in terms of mechanics. Resource gathering has room for more complexity. I'd add a buildable winch that allows you to access certain resources. You could also add diving bells as a tech option and harvest underwater resources.
I don't know why exactly, but I wasn't too jazzed about the bird people either. Marketing must have done a "focus group" and determined that "bird people" are all the rage right now or something.
They're a small studio, so I don't anticipate that focus groups were involved. More likely, this was as a result of the emergent storyline and more narrative-driven gameplay.
The little people in the original definitely seemed to be more humanoid. Will be interesting to see how this goes but right now it does look like they have lost some of the magic from the first game even things like the UI tweaks or styling seem less appealing although those may just be a byproduct of the slight tweak to the overall style and theming.
Yeah, I didn't recall the original alluding to you being bird-people, and I still have it installed so I loaded it up to check... the models of your inhabitants aren't the most detailed, but they're distinctly human, not a hint of bird-ness about them. What a weird choice to "retcon" as it were. Perhaps this isn't meant to be a direct sequel, but the naming convention would certainly imply that. All the more strange considering birds would be the last creatures you'd expect to make a flying city, given they already have the ability to fly in-built... surely it would be easier to build a normal ground-based city and fly yourself to where you need to go?
In regards to your dismay at white Iron Ore, it could be based on Siderite, which is a greyish-white Iron Ore (Yes I googled Iron Ore and there are lots of different colours that it has been found in).
Giving the characters faces removes the mistique. The first one you could imagine anything, be it flying birds, flying humans of flying tigers! For me also my headcannon was indeed mysterious Persian folk who were masters in engineering and a wee bit of mysticism. Ah well... Edit: after looking back, the townspeople were indeed tiny humans! Maybe they were being ruled by birdpeople?
If i remember right ...the first one dosnt seem to give any indication of what species you were aside from the little dudes running around and i cant remember seeing them up close ...i will obviously have to rewatch the ENTIRE series now to find out
I specifically remember you turning the in-game music up in the old one because it was so good. It was a whole bit. I also seem to remember the old one being prettier, but that may well be my addled brain misremembering. Overall though, this has made me want to go back and replay Airborne Kingdom, which must be something of a win for the developer. Perhaps not the win they were hoping for
When I was a lad birds flew round all by themselves and just stole the occasional bit of bird food to exist. Seems they have ended up so fat they now need aeroplanes to fly and steal wood, coal, you name it! I do wonder how they might build or control anything given they only have feet to work with and kind of need those to stay upright! Little people would be far better for a storyline. Brilliant eye candy though.
'O! Great Seconded Chronicnickler returnesteth thou and revelest thou unto us the wondrousnesses commttimatated to thy brain-box as we are floaten away amid the Boss's currently unfolding mind-world - 'twixt ear and lughole and mush.' Yey! ;o)
I have to agree with you about the birds. I'm just not big on playing as any sort of "cute" animal, especially in a game where it's entirely superficial. Playing as a wolf in a wolf game, sure. Playing as a walking, talking cat in a space exploration game, nah I'll pass. I'm just not into the whole anthropomorphism thing. Some games just aren't for everybody and that's okay.
As soon as birds were mentioned and or shown... I almost exited out of this videotronic journey until I remembered Colonel Failure was leading this expedition into the air... still, bird people? I agree wholeheartedly that the original gave a very mysterious and unique sense of a fallen kingdom from the mideast mastering flying cities which is what it sounds like most players thought. Hell, we're on different continents, different ages, different political ideologies and we both thought virtually the same thing about the first game... TL/DR? Whoever's idea it was to make this game about bird people needs to be fired...
The story so far! ua-cam.com/play/PL1MxjGBm4ylI9nE4CBX-JQkQfXsHNQJrV.html
I can't wait to hear the voices again haha
Whohoo! Muluab is back!
Edit: Should have read the intro...
I miss Muluab and his lengthy Chronicles! Still, we'll see how this goes. Do we get shot down or crash?
I´m not onboard with the birds, I want Muluab
🐦
This looks excellent. Haven't seen the original myself but it's quite interesting looking this. Nice concept too
I highly recommend the original series, it's still on the channel as a playlist
This game has a lot of potential in terms of mechanics. Resource gathering has room for more complexity. I'd add a buildable winch that allows you to access certain resources. You could also add diving bells as a tech option and harvest underwater resources.
Your original longboat has quite the Star Destroyer entrance....
I don't know why exactly, but I wasn't too jazzed about the bird people either. Marketing must have done a "focus group" and determined that "bird people" are all the rage right now or something.
They're a small studio, so I don't anticipate that focus groups were involved. More likely, this was as a result of the emergent storyline and more narrative-driven gameplay.
The little people in the original definitely seemed to be more humanoid. Will be interesting to see how this goes but right now it does look like they have lost some of the magic from the first game even things like the UI tweaks or styling seem less appealing although those may just be a byproduct of the slight tweak to the overall style and theming.
Yeah, I didn't recall the original alluding to you being bird-people, and I still have it installed so I loaded it up to check... the models of your inhabitants aren't the most detailed, but they're distinctly human, not a hint of bird-ness about them. What a weird choice to "retcon" as it were. Perhaps this isn't meant to be a direct sequel, but the naming convention would certainly imply that.
All the more strange considering birds would be the last creatures you'd expect to make a flying city, given they already have the ability to fly in-built... surely it would be easier to build a normal ground-based city and fly yourself to where you need to go?
In regards to your dismay at white Iron Ore, it could be based on Siderite, which is a greyish-white Iron Ore (Yes I googled Iron Ore and there are lots of different colours that it has been found in).
The much awaited squeal is here...Huzzah
Hehehe, hehehe "You thieving Budgerigar, son of a parrot ..." Lov'd it! Hehe
Giving the characters faces removes the mistique. The first one you could imagine anything, be it flying birds, flying humans of flying tigers!
For me also my headcannon was indeed mysterious Persian folk who were masters in engineering and a wee bit of mysticism.
Ah well...
Edit: after looking back, the townspeople were indeed tiny humans! Maybe they were being ruled by birdpeople?
If i remember right ...the first one dosnt seem to give any indication of what species you were aside from the little dudes running around and i cant remember seeing them up close
...i will obviously have to rewatch the ENTIRE series now to find out
Oh how I missed you saying "downbubble!"
I specifically remember you turning the in-game music up in the old one because it was so good. It was a whole bit. I also seem to remember the old one being prettier, but that may well be my addled brain misremembering. Overall though, this has made me want to go back and replay Airborne Kingdom, which must be something of a win for the developer. Perhaps not the win they were hoping for
Rather than prettier, it was more stylised which, in turn made it feel epic.
Bird? Dinosaur.
I never played the original, but I have just seen it available online for a couple of quid, so might pick it up.
It's fabulous. I recommend it.
@@colonelfailure Done £1.78
Ooooooooooh. I am sure this will go "just as planned™"
When I was a lad birds flew round all by themselves and just stole the occasional bit of bird food to exist. Seems they have ended up so fat they now need aeroplanes to fly and steal wood, coal, you name it! I do wonder how they might build or control anything given they only have feet to work with and kind of need those to stay upright! Little people would be far better for a storyline. Brilliant eye candy though.
Hmm... 'tis merely a cheep imposter mayhaps?
Ooo it elicited a "son of a parrot"
ALL HAIL MULUAB
'O! Great Seconded Chronicnickler returnesteth thou and revelest thou unto us the wondrousnesses commttimatated to thy brain-box as we are floaten away amid the Boss's currently unfolding mind-world - 'twixt ear and lughole and mush.' Yey! ;o)
OMG Colonel!! Watch out for the pirates!! In this world.. We call them MAG's... Cuz they're.... MAGPIrates ;)
That's creative enough that I'll allow it. If that's what they're actually called I'll also allow it but my day is ruined.
@@colonelfailure I am honored sir! :D
Why would birds need a flying home? They already fly...
they need somewhere to chirp with one another.
Because they cannot carry their luggage and fly at the same time, did you not listen? 🙃
@@bobthebomb1596 LOL
Perhaps they're flightless birds?
… why birds?
cheep, cheep, I can see the likeness
I have to agree with you about the birds. I'm just not big on playing as any sort of "cute" animal, especially in a game where it's entirely superficial. Playing as a wolf in a wolf game, sure. Playing as a walking, talking cat in a space exploration game, nah I'll pass. I'm just not into the whole anthropomorphism thing. Some games just aren't for everybody and that's okay.
As soon as birds were mentioned and or shown... I almost exited out of this videotronic journey until I remembered Colonel Failure was leading this expedition into the air... still, bird people? I agree wholeheartedly that the original gave a very mysterious and unique sense of a fallen kingdom from the mideast mastering flying cities which is what it sounds like most players thought. Hell, we're on different continents, different ages, different political ideologies and we both thought virtually the same thing about the first game...
TL/DR? Whoever's idea it was to make this game about bird people needs to be fired...
Could be worse you could be a fluffy bunny
I am open to aerial bunny adventures.
Any game that doesnt include a level of Mass Deforestation just isnt for me...
So Muluab was actually a cuckoo?
why does it have to look like a childs game all of a sudden.