What's something that made you "nope" right out of a campaign?
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- Опубліковано 24 сер 2024
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Two players had a crush on another player (IRL) and started fist fighting each other at the beginning of session 2. DM tried to gloss over it and invited both players back in to continue the next week. I decided to jump ship while I could, as did the girl the two guys were fighting over.
That's a yikes from me dog.
Smart girl.
Yeah I'd probably bail on that, too.
I feel bad for her. No girl is worth ruining a friend group over.
Heyyy another relationship causes breakdown of group! Sad how common they seem to be.
I wanted to join my friend's preexisting Fading Suns campaign. He said he needed a really solid multi-page character back story typed up and given to him at least two weeks before the session I would join. He said it over and over, he wanted it VERY clear he NEEDED it in by deadline. I would likely have done a decent background anyway, I once wrote over 20 pages for a Shadowrun character. I gave him the bio a week early. It was nothing special really, just a merc who was actually the bastard son of a disgraced minor nobleman of no particular consequence. Three weeks later, I show up with dice and character sheet. Conversation goes something like this:
GM: What are you doing here? Gonna spectate?
Me: Um, no? Gonna play? Like we agreed? I gave you the bio a week early.
GM: Oh, I didn't read it.
Me: You didn't read it.
GM: No.
Me: I got it to you by deadline.
GM: Been really busy, man. (with a sorry-not-sorry smile, and knowing him as I did, no he fucking hadn't been)
Me: Well could you maybe have told me I wasn't going to play before I drove across two towns to spend my day here?
GM: How should I have known you were coming?
Me: Maybe because you told me I'd be in this week? Maybe because you didn't tell me you didn't read the bio? Maybe because you told me I should come and then didn't tell me I shouldn't??
GM: Whoa, watch the tone, dude.
Me: Yeah, I'm the fuck outta here.
probally read it and thought: naaaa not in the mood for it
@@astrid2432 I don't believe so. Even if that were the case, it wouldn't make lying to me a good idea.
Wtf, what a jerk!! I'm so sorry that happened!
And he had the audacity to tell you to watch your tone
@@berdlyistrans He was an okay guy until you tried to get him to understand he'd done something wrong. Then it was
Still in this campaign at the moment. My character's entire main gimmick is that, beneath his helmet, he's half-mind flayer because the process of ceremorphosis was interrupted, and he's horrifically ashamed of his hideous appearance. The DM recently forced him to remove his helmet under penalty of death in order to hype up a new villain of the week. Then, when we tried to make something of it and have the PCs retroactively sit down and have a conversation about it, another NPC that was suddenly there commented the basic synopsis of his backstory, then finished his statement with "I don't know though, just a guess."
??? How does a random NPC even know what a mind flayer is⁇⁇ I like mind flayers and ceremorphosis a lot but what-
@@TheYeetedMeat To his credit, that NPC had an in-universe reason to know what illithid were, so that specifically isn't an issue. In the campaign, Illithid are kind of a secret hidden away in another dimension, but Drow came, instead of from the underdark, from what was effectively cattle farms but with intelligent races, being farmed for their brains.
@@samuellillge9319 ooo I like it
Oh, dude. I know how you fucking feel. One campaign I was allowed to do my own race, and I made this race of divine beings who's job it was to kill God's if they fell from their duty. Didn't get anything special and it was more for flavor because I had him avoid religious places and people like the plague. He was SUPPOSED to be a type of deity himself looked at as a demon, even though he's just doing his job to protect humanity.
Know what the dm does?
That douche changes my character and doesn't tell me, because I don't find out until 10 sessions in, and just like that, some random npc quest giver calls him out as a demon. And I didn't think anything of it because he's supposed to be viewed as one. It ruined the entire twist because everyone assumed he was a demon, and eventually it was supposed to be revealed the other way. Nope, one player did this detection spell and my character was sensed as a fiend or some shit and I blew a fucking casket.
This entire twist of figuring out what he is exactly ruined by some comment from a random npc that had no business knowing what he was, and after that there was exactly zero mystery to it.
@@jacobgraemoor5778 wow that is an bad dm like why take away something your got permission for because that is an awesome race concept hope you have a good dm that doesn’t do that type of stuff
I was trying to find a game to play with my girlfriend and found a guy on roll20. He has a detailed world, was fairly straight to the point, and at the time seemed chill. Then my gf sent him her character, a female Tiefling. He then instead of texting her texted me saying how tielfings in this world were essentially slaves to higher grade demons and devils and she might want to change that. Okay, that's a weird but interesting way to run Tieflings. Then he said that if she was a female, and we happened across a dragon, it was likely that just from being around the dragon she would magical become pregnant with a dragonborn child.
We left pretty quick.
What in the f-
Stay the fuck away from that guy
thats a bit weird
i had the idea of wood elves being carved out of trees instead of being born for a fantasy type thing but that doesn't even touch that weirdness.
Myself and the other players all noped right out of our first campaign, it was such a bad experience that for about nine years I thought I didn't like DnD.
This would also me a good story for the worst DM I ever had.
Someone I went to college with wanted to run a campaign for myself and a few others, he was a self described "DnD expert" that hand played through one or two long campaigns and was now ready and willing to DM for the first time, this was during the 3.5e days. Keep in mind that none of the three players had ever played DnD before as I describe a few notable instances:
1. Our DM said that he would be rolling our perception checks for us behind the DM screen, "because it's to see if you notice something and you don't need to know what your rolls are for that". This of course didn't seem out of the ordinary to us, but it resulted in more than one painful scenario:
After character introductions are agreeing to adventure together the DM announces "Okay, you arrive at the bazaar" then proceed to roll a d20 behind the DM screen, points at me and says "YOU, notice nothing." rolls again, points at the player next to me and says "YOU, notice nothing." and then rolls a third time, points at the last player and says "YOU, notice nothing too."... "Okay, so you're at the bazaar, what do you want to do?". I look at the other players and then at our DM and ask "Uhh, can I look around?" he then raises his voice at me and says "You can't look for the thing I just rolled for, you didn't notice it!" "Uhh... okay... can I go to a shop that looks interesting?" "You've never been here before you don't know what any of these shops are and you didn't notice anything out of the ordinary when you arrived!", then the other players ask the same sort of questions only to be met by the same sort of answers, followed by an awkward pause and the DM once again stating "You're at the bazaar, what do you want to do?".
We all expressed how he wasn't giving us any options and shooting down anything we attempted to do and eventually he relents, rerolls the d20 three times and one of us noticed this incredibly important plot point of an NPC asking for help, something that if we didn't notice we never would have advanced the main plot of the campaign.
2. Our first combat encounter. Maybe this was my fault for playing "a difficult and complex class", I decided to play an old gnome wizard, named "Wilferd Gyro-Bang" or something I don't remember. We rolled for stats and thanks to a combination of rolls and choosing to play as an old character (age had an effect on your stats in 3.5), I had very low perception (see our encounter the bazaar) but high intellect and was knowledgeable about most common types of monsters (I don't remember exactly how this worked, but it's what the DM agreed to). My character traits were that my head was always in the clouds as he was thinking up new inventions, arcane theories etc. would get easily startled and was very jumpy because of it.
With that in mind here's our first combat encounter:
The NPC from the bazaar had us go into the sewers to look for something and after we wandered for a while the DM rolls perception for me and says "You smell the foul stench of rotting flesh, quiet moans echoing through the tunnel and slow footsteps coming towards you from the darkness ahead. What do you do?", playing a jumpy character who knows about common monsters, I look at my spell list and say "I cast Apprentice Fireball down the tunnel in the direction I hear the noises coming from!". The DM looks at me sternly and says "No you don't.", I respond with "Uhh, yeah. I do.", "No. you don't, because your character has no reason to do that!". I throw my hands in the air and explain why I would, the other players agree with me and the DM eventually relents and says "Okay, fine. Take a spellslot off your spell list." I do and then the DM says "Nothing happens". I respond with "What do you mean nothing happens?!", "I mean nothing happens!" the DM yells at me. "So… I didn't cast Apprentice Fireball?", "No, you did cast it, take the spell slot off your sheet", "But did the fireball didn't down the tunnel?", "No, it did, but noting happened.", I stare at him in silence for a few seconds before asking "So, I didn't see anything? The fire didn't illuminate what was in front of us?", the other players agreed and asked what they saw when the fire lit us the area. You'll never guess what the DM did next. He rolled three perception checks for us behind the DM screen and told us we didn't notice anything. We all get annoyed and I remember saying "We're all staring directly ahead of us in the direction we hear the footsteps coming from, we're looking for humanoid figures, I have low perception sure, but I'm not blind and neither are the other characters!", the DM groans and eventually relents that we see three or four skeletons/zombies coming towards us and tells us to roll for initiative. If you can believe it, it only got worse from here.
Our rogue who is sitting next to me rolls a 11 on her d20 and announces that she got a 11 on her initiative, I see this and remind her to add her initiative modifier (I knew this because I had a negative modifier on mine because I was old, but she had a positive modifier because of her dex score). The DM tells us that we would both be receiving penalties for meta-gaming, because I reminded her of a rule she didn't know about because it was our first time ever rolling initiative... because y'know: WE HAD NEVER PLAYED DND BEFORE! The two of us had our initiatives reduced and combat begins, I'm going second to last ahead of one of the zombies.
Our fighter and rogue run up to an attack a zombie each and when the DM takes the turn for the zombies and wouldn't you know it? The zombies ignore the characters directly in front of them, the characters that are attacking them mind you; and all run up to and attack me, apparently because I cast the fireball down the tunnel, but I think he was just picking on me. I get hit two or three times and get to 1 or 2 HP before my turn.
I look at my spell list and try to cast something, I can't remember what it was, it might have been magic missile. But then the DM asks "Do you have that spell prepared?", I look at him and say "Uh, it's on my spell list, sooo?", "Yeah, but do you have it prepared?", I tell him "I don't know what that means, I've never played Dungeons and Dragons before, but it's on my character sheet that you helped me fill out, so... I don't know? Could you explain please?". He takes my character sheet and rules that I do have the spell prepared, but I can't cast the spell because: I didn't announce that I wanted to buy the spell components at the bazaar before we went into the sewers. Remember how before I asked if I could look around the bazaar and if there were any shops I found interesting or would want to go to? Yeah, I remember being told I wasn't allowed to do that! So, I tried to do something else because I couldn't cast that spell, the DM told me that attempting to cast that spell used up my turn.
The last zombie attacked me and I went down for the rest of combat and had to make some saves, after combat was over the bard stabilized me and the DM told me that I for the rest of the campaign my max HP and movement speed would be cut in half and whenever our party went anywhere, he always pointed out how I was lagging behind and then (not so) subtly encouraged the party to leave me behind.
3. Remember how I mentioned that our rogue was being played by a girl? Yeah, of course the DM made that weird too. During our third and ultimately final session we were at an inn recovering, getting information from that important NPC etc. When the DM brought in an NPC that he was controlling and approached her character, he described the man to her as being very handsome and sexy and then described his features, "He's tall, with a beard and hair like this" Runs his fingers through his own hair and goes on to describe the man in further detail, basically describing himself, no joke. He rolls to seduce her and she has to make a roll against his... of course he got a nat20 behind the screen (definitely not a fake roll), so she loses the roll and he announces that she is seduced and enamored with him now, he invites her to his room. At this point our female player is VERY uncomfortable and opposed to this event and is trying to find a way out of the scenario, so the other player characters try to intervene, but of course our perception rolls are too low... apparently... and the DM states that he might be an important NPC and this might need to happen to advance the plot of the campaign. She managed to get out of it my stating that her character is very shy, I create a distraction at my table by intentionally causing a small explosion of magic in a bar bet and she rolls to hide from the man: nat20, thank the dice Gods.
None of us showed up for the fourth session of the campaign.
tl;dr: My first campaign was short lived because our DM was an insane bully, who made us play by his rules what he changed to make us do what he wanted, tried to screw us over at every corner, refused to let us do almost anything, refused to let us have fun, made everyone extremely uncomfortable and tried to make the only female player roleplay having sex with him. Also, he had bad B.O.
The dm kept oversexualizing npcs and throwing them at my fighter who was still very devoted to his dead wife. I kept turning down the advances but they kept persisting and it felt like they were trying to toe a line with me. I pretended I got a 2nd job between sessions and dipped from the campaign.
Quit after one session because the DM yelled at me for having a seizure during combat (I'm epileptic) and I basically forced myself to finish the session at least, but I was also nearly killed by the sorcerer just because I was a Tiefling and was resistant to fire.......the sorcerer wasn't resistant to a level 4 Thunderwave and took double damage because of the nat 1/nat 20 rule the DM used for saving throws.
As a bonus I was the Bard and thus the healer cuz we didn't have a Cleric......never upset the healer guys, it can dismantle a whole group in one session, and never yell at someone for a medical condition because that will get you ostrasized by a lot of other D&D groups because I've been playing D&D for like 15 years and I know people.
As a player who played medic alot in tf2 your damn right
FLGS have a tendency to ban people who mistreat the disabled. And they are really good at spreading the word to the DMs in the city and area
I made a character three weeks before the campaign started, got to the table and was told I couldn't play my high elf wizard. But instead would be playing a human fighter that I had no hand in making, which typically I wouldn't mind but this gm had three weeks to work something out with me, as we lived together.
lmao
Yeah I wanted to play high elf wizard for a campaign, too. Then this dick DM told me I have to play druid. So I came up with this idea for hill dwarf mountain druid. Nope, it has to be wood elf from this forest with this background and this relative.
Yeah he can play by himself as far as I'm concerned.
@@powerlifting85 Sounds like that DM had everything figured out, probably meant to railroad the entire campaign. Maybe there was some book he wanted to enact?
A boyfriend and girlfriend playing elven twins. Somehow one of them, the girl, was physically seven, while her brother was an adult.
It was creepy as fuck
Hrrk
Nani the fuck? How does that even work?
@@draconicfeline6177 hmm one option could be that the sister was in a state of stasis (for some reason) while the brother aged as normal. Another option is time magic shenanigans or interplaner time shenanigans. Oh or maybe the sister died young and the family couldn’t afford the cost of a resurrection and the brother did what ever he could (maybe working for shifty people?) to ensure that his sister could get a second chance in life. As you can see I love giving characters some good ol’ emotional damage. Though judging by the tone of OP’s comments it would seem that the players went for something more…sickening.
Based.
thats not what twins mean
@@oz_jones “somehow”
It really sucked cause it was right at the end of the campaign, but I essentially realized that no matter what I did I was useless to the party and they didn’t want me in their games.
that's demoralizing. hope you found something better.
I described this guy on another video, but yeah, narcissistic DM who interpreted being the DM of our game group as having complete control of our lives. He often got players to do stuff for him irl either with the promise of bonuses to the character, or threats. He didn't set up dates to play, we were just expected to set aside whatever we were doing in our lives to go play when he called. He insisted we be there at a certain time, but he often wasn't "ready" to play until 3 hours later, then he'd make us play until almost dawn.
My only excuse for letting this asshole lead me around for so long was that I was young and eager to please my friend group. After a particularly awful series of events, though, I had had enough with the abuse and manipulation. After another afternoon of sitting on his dirty ass carpet, watching him play Halo while he ignored us, I stood up, said I was done with this, and just left.
It took another 10 years before I gave DnD a second chance.
I was hoping for a monent where the whole group leaves and builds a new group, on blackjack and hookers
WTF i could understand if he actually started the campaign when you got there and if he was nice about scheduling, that just sounds stupid.
I got one:
I died in the session 0 of a campaign. Allow me to elaborate. I was playing an elf rogue who was basically a hunter for his clan that had stumbled across the party and I see that one of them is wounded so I offer to take them back to his clan. While we're walking there we find a town that looks abandoned so we decided to check it out to see what we could scavenge. There's a couple of encounters then we get to a Goliath holding a Ballista. How he got that I will never know. Anyway he tells me to cut my face and my flaw is "I respond to most challenges with violence" or something like that. The goliath then fires the ballista killing me in one shot. I'm level 1 with 9 hp. After that I just left. There were other red flags that were presented too this was just the last straw
No.
Farking.
Way.
Not even a Goliath could LIFT a Ballista, let alone load or fire it alone. Your DM was ridiculous.
How is that session 0? Sounds like you were playing?
@@JulianSloman Some people play backstories before the whole group is together and call it "Session 0"
@@Valandar2 ah, some people use session 0 for aligning on values / rules / goals etc
@@Valandar2 Yeah tell me about it but that's what happened and that's how he described it. Also Ballista don't deal 18 damage on a hit but that's what happened. I just didn't think about it and left.
At this point any time a female gets brought up in any way in one of these story’s I get really scared, 9.9/10 it ends in the exact worst way you’d expect.
We need to just start beating the chuds who make female players uncomfortable
It really depends. Some of my female friends were the most roleplaying, invested, rightously involved players ive ever seen. But that was because they werent the "girlfriend who hates DND but wants to spend time with Her bf which happens to be playing" (this is valid for males too btw), they were interested in roleplay far before they even joined the game and one ended up being our token's creator
@@leobaron9417 I don't think you understood what they were saying. They don't hate women playing dnd. They hate how whenever a woman is brought up in story they immediately try to fuck her.
Had a female...I guess you'd call her friend, ruin a D&D game we were playing in the first session. To be fair, she was an awful person all around, she didn't need any specific excuse to ruin something if she wasn't in the spotlight. She was just married to the DM, so we tried to deal with it as getting her out of the game wasn't gonna happen.
We ended up doing a whole new campaign without those two, and everyone else was fine. Generally speaking, when I've had to deal with bad female players, it's because the male players are about as backboned as a gelatinous cube so the people they decide to date/marry are just about the most awful people you can find. Obviously there aren't as many chads playing D&D as there dudes who prefer computers, books, staying inside, and not doing a whole ton overall, but I'd say playing with incredibly whipped beta males is most definitely a larger part of the issue when you get awful female players.
Uses "female"
The only real time I noped out of a campaign: Second session with a new group and the DM had us fighting...um...giant...balls (and I'm not talking beach balls). My rogue had been given magic daggers by the DM when I created the character and when he fought the...monster...the DM described how he...violated the...creature. Both me and my character were horrified. And this was my best friend's first night with this group. We both noped out and never came back.
Wow that’s weird as fuco
Why do people get so sexual with so many of these? Do they have some unhealed trauma or something?
@@atsukana1704 its quite possible that its because they don't get any sexual attention so they crave conversing about it in any possible way to the point where they will try to in game forcefully bring it to the forefront.
I ended up GM’ing d20 Star Wars for a couple at their home. I thought it would be with them and their friends, but it was just those two and me, which felt awkward at first, and then got weird. He liked playing characters as if they were children, even when the character was an adult. She played like a Dom topping from the bottom. I was feeling progressively more uncomfortable each session until they told me they didn’t like the decisions they had made since the beginning and wanted to restart the whole campaign. I said “No”, packed up and left. I had realized I was their entertainment system, and I was not entertained. The whole interaction still creeps me out.
Oh Lort... I feel like we've both encountered this same group. I think they're mixing up their types of "roleplay".
@@vikingshark2634
That was my impression, too.
They wanted to trick you into the bedroom for a weirder roleplay....
@@13thMaiden oh gosh…
@@vikingshark2634 They wanted to lure OP to the 'Darkside'!
I joined a group where I'd chosen to play a drow with a bit of a racist (against high elves) tilt.
Another party member chose to be a high Elf and I asked her if she was okay with it and she said yes, that it would be fun, so I ran with it.
Immediately the DM bucks against the rp between us, he had a crush on the high-elf's player, and railroads the game to where my character failed everything, preemptively remarking "the locks on all the doors in this hotel are impenetrable" and such. I never intended to break into my team members room, that's creepy.
I got the hint and just stopped interacting with that players character.
It doesn't end, one of the other players chooses to get into a fight with my PC, then everyone else decides "aw what the hell, I'll join" and they murdered my character.
It was the most bizarre game I'd /ever/ been in and one of my earliest DND experiences. I'm glad it never left an impact, cuz I recognized all those players as shitty people.
One of my best friends has always been my DM in almost every campaign I've ever played in. We finished up our last campaign and he asked me if I'd be interested in playing with a new group. I agreed, not knowing what I was getting into. I was on Discord along with one other player. There were two other players and the DM together at a house. So already an interesting and potentially difficult dynamic. We introduce our characters and the DM sets the scene. We're in a small town that is preparing for the local harvest festival. Immediately, one of the players says "My character doesn't have time for this. He has to rescue his sister, so he starts to leave town." Dude was trying to make himself the main character of the story, completely disregarding what the DM had planned in the town. We managed to convince him to stay somehow, and continued asking questions around town. Eventually, we needed horses. So with me being the party face (Aasimar Paladin) I was talking to a woman in the stables. While I was trying to convince her to help us out, Mr. Main Character and the other new player decided to sneak in through the back to steal stuff. They attempted to pickpocket a stable hand and got caught. And of course, I was busy and unable to charisma them out of trouble. So they decided to fight the stable hand. They ended up getting the guards called on us and the stable owner refused to help since my "friends" attempted to rob and beat her employees. The session ended after about an hour. Afterward, I started a group call on Discord with the DM and our other friend and we decided to find a new group to play with.
Ugh, we had our Dragon Heist shot ruined by a guy who decided he was just going to do his own thing. This being Dragon Heist, it was pretty rogue forward, and all of our regular players had planned for that. This guy, who had been invited in, without telling the DM or consulting the rest of the group, decided he wanted to play "Detective", like Sam Spade, Colombo, CSI.
So, when we were trying to "sneak" and use investigation, he was walking in and acting like everything was a crime scene. He'd interrogate the characters like they were witnesses. We walk into the seedy part of town to gather some important information and get into a confrontation with some thugs. We're ready to roll initiative, he went and called the City guard. Like, dude, half of us are Wanted Criminals! The thugs, who we're trying to get information from, are mostly Wanted Criminals. And you bring the City Guard in???
Soul devouring demon/alien/mutant things with no real explanation as to what they were other than certain parts of the human anatomy made into freaky monsters. Everyone bailed after male bodily fluids permanently blinded a character with no rolls allowed to prevent it. This was directly after the arc where we had to save the female party members from being forced to do things with mutated hairless sewer rats. About 6 people noped out. GM's girlfriend made a social media post about how "he can do anything he wants to my character.
Wtf!?!
I have a friend who just started playing. Her group was literally arguing about alligator eggs for two hours. Yes, HOURS. When she looked at me, I just told her it's better for her group I don't play with them. I would have gone behind everyone and just eaten them. Problem solved without prolonged, heated debates.
Two actual hours! Over a handful of eggs! Even my nicest character would've been irritated to hell and gone.
Do we play together? There are times my current group argues over minor points for the entire three hour session. I usually turn off the microphone and play with the dogs. One of the players interrupts everybody else constantly, including during their combat turns, because whatever he has to say is so much more important than anything else going on--yet when it's his turn, he's always muted and then annoyed that we didn't hear his pearls of wisdom.
I advised my DM last week (I'm married to my DM...) that if this doesn't change, it was going to be very close to my last session. This resembles work too much for me to bother.
@@BronzeDragon133 That's pretty close to the one dude in our group who was executed by the self-appointed lead. After he successfully beheaded the other player, he gave this hilarious speech of "A party divided against itself cannot survive!"
I'm fairly sure he worked on the speech from the first day that guy joined in.
(ETA~ My first group was full of creative problem solving.)
First and only time playing D&D (so far). People in the story, my Dad, his friend (DM), friend's son (player 1), a person we have never met (player 2) and myself. First session was alright but I noticed player 2 had crazy stats (we did the roll 4-5 dice and take away the lowest). He had one 20, two 18s, and the rest were 17 or 19. Called it out "My mom rolled for me." Eh whatever. Next session player 2 adds 2 MORE CHARACTERS for himself to play with even more b.s. stats. Always has first initiative, one shots most enemies, takes forever and acts like the main character(s). After the session my Dad and I complained once they left. Session 3 (oh boy). This sucked. After two and a half hours from starting the session, my dad and I only moved once. My Dad says to the group "It has been two and a half hours and I have only moved 7 squares. This is awful." Needless to say, we never invited them over again.
That sucks. I hope you and your dadcan play again with a better group.
It had been a kind of long campaign and even though a lot of really lame stuff happened, I loved the other players in the party, so I stuck with the game UNTIL one game where we ran into an npc we had run across before. This guy was constantly trying to take us prisoner, but the ninja had enough of this guy and attacked with intent to kill. He just so happened to have a vorpal blade we had gotten from a dragon's horde earlier in the campaign. He rolled a natural 20, which meant instant death with a vorpal weapon. The DM made him roll to confirm the crit, whatever, my guy rolled *another* 20, the party cheered! HOWEVER, the DM said that instead of just killing this guy, he lost a hand. The ninja wasn't my character, but I was done. I literally stood up and walked home a mile in 100 degree weather because I was so done with all of this. Confirmed later that this wasn't even an essential npc. And on top of that, it turned out the party wasn't even the main characters of the story. Turns out we were just cleaning out the unimportant bullcrap so that the DM's original characters could do the *real* story. Needless to say, we collectively never let him be the DM ever again.
We almost had an entire table "nope" after a couple of new players joined for a night (sessions are in store, so difficult to vet players that drop by). The couple had only played one time (normally this would be fine and totally expected), but the one time they had played it was a "everyone might not be a bard but everyone seduces everything" and so they brought this get-a-room energy to their characters and the innuendo was melting the paint off the minis.
Side rant: don't be a couple that makes two completely unrelated and incompatible personalities and then force-ship them so you can make out at the table. I have no problem with building in-game relationships between characters, but there has to be at least a little believable continuity there.
Side rant 2: Also, yes, your character can be completely lewd but can still be presented by you the player with some taste, tact, and class, thanks.
It really depends on the audience, I can't imagine doing that in front of a group of strangers, and depending on the store, with kids around
My girlfriend and I don't even need to make it a point to not have romance in our games. We're all about killing monsters, saving the kingdom, and getting loot. Some nerds are going way too hard at this, but to each their own.
I was invited to join an ongoing campaign back in the mid 2000s as a teenager. First time playing DnD, specifically 3.5e. I get a ride to the game, and... all the players trying to catch me up on the campaign have stories of their characters getting SAed. Like, all of them. Didn't matter the gender of the player or their character, its gonna happen sooner or later, for the flimsiest of reasons. Everyone involved in the campaign spoke of it like it was no big deal. Now, you are probably thinking this would be a fade to black situation, but NOPE, apparently it was an onscreen thing. I spent the whole session half heartedly filling out a character sheet, then bailed out as soon as my ride got there. Because of that incident, I did not go near another ttrpg until I was (very slowly) reintroduced to the hobby through some very, very patient and awesome friends.
Also, thank you for your kind words at the end of the video, I needed to hear them after typing this story out.
The hell is SAed?
@@firstoffproductions1462 SA is an abbreviation for s*xual assault. I usually go with said abbreviation because UA-cam gets really weird about certain words in comments. There was a few other factors that made me nope out of the campaign, that was just the one that helped me make that descision on the spot. I didn't think my first lesson regarding DnD would be the ol' chestnut "no dnd is better than bad dnd."
Holy fucking shit. I'm sorry that was you first time with a ttrpg. Those guys were creeps.
This was literally my first DnD campaign. DM is hard simping for the barbarian of our crew and everybody can tell.
My literal first session we encounter a boss, barbarian is doing the most DPS and is directly in front of the boss, I'm some horribly speced sorcerer so I'm not really doing much aside from the occasional cantrip in the backline
DM hard focuses me and kills me over 3 turns, ignoring the barbarian directly in front of them and the 3 other people in our party.
Me and the other people at the table all mentioned how that was kinda uncool, but the DM insisted on those actions
Campaign only lasted 2 more sessions after I left.
DM actually caused the campaign to fall apart. He was usually a player but in the group we rotated DMs between campaigns to make it fun with constantly changing DM styles and writing. This was apparently the first time this guy was to DM. Red flag #1: He told us we could only play as humans. When questioned about it he said it would just fit the setting. I'm all for solitary race games and such, but I already felt off towards this guy and I just don't care to play humans with all the other race choices open to me. I had to be convinced by my friends to play cause I was already wanting to nope out with this weird, vague restriction. I decided to give it a shot since _maybe_ this wasn't going to be that bad. Red flag #2: He tried to pick a fight when I chose to be a druid. If I'm playing human, it's gonna be a human that can turn into things damnit. It took the rest of the party backing me up to get him to back down. Red flag #3: As soon as we started, he told us the races were at war with one another and that the races all hated one another. Didn't explain _why,_ didn't put snippets of lore to explain the hostility other than 'war!' and weird stereotypes. Red flag #4: He then tried to railroad us, the players, into acting racist. Like literally encouraged our tank, a warrior, to spew some thinly covered racist threats at enemies, and tried to get us to do the same to innocent NPCs. Red flag #5: He gave no redeeming qualities to those of another race. Red Flag #6: Any time we attempted to make our characters seem to progress from being racist assholes to normal ppl, he'd find a way to 'retcon' it. Red Flag #7:. He used this as a way to say every cuss word and racial slur in his narration.
My best retaliation was to use his severe arachnophobia and force him to describe my giant spider ass
My girlfriend and I were joining s Shadowrun game, my wife playing a female Human Rigger (vehicle specialist) and me a Male Human Gunslinger Adept, don't remember what the other players were playing. The characters all meet at a bar for a job. The GM has an NPC walk up to my wife's character and say "You will have sex with me." Her character politely said no. The GM then had the NPC roll a Negotiation check to seduce my wife's character, which her character successfully resisted. My wife asked the GM to stop, that she was getting uncomfortable. The GM just grinned and had the NPC cast a spell to compel my wife's character to sleep with him, which her character failed to resist. I told the GM "Hey, WTF, " to which the GM said "Grow up." My wife said "I didn't consent to this." The GM says "Magic removes the need for consent. This interaction is happening. If you don't like it, you can leave." So, my wife and I left.
I mean... that is what an Edgerunner would do in-universe but jfc dude. Bet he was a Keeb.
The first ever campaign I was in I only went to one session. It was the summer between 8th grade and freshman year and the first session was at the local library. There was the DM and 2 other guys who were all the same age as me. I was the only girl.
After the first session, the DM texted me and said that the next session would be in his basement but "it's alright, my parents won't be home" - I made up some bs excuse and noped out of that situation asap
I actually noped out of a campaign as the DM and ran it for a different group. This group had multiple players who tried to either use my game as a power fantasy, or tried to be the “main character”, or tried to pressure me to do things that simply were not within the scope of the campaign. I had run two campaigns for this group previously, and it consistently burned me out. I found a new group for the next campaign that keeps me invigorated to plan and run the game, and I plan on keeping this going for a long time.
Loud mouth, sexist, know-it-all blamed me when he got his waifu oc killed, so he rolled up his new character that was focused on rey-ping women, especially of my race and class & was generally mad about me playing as a woman, despite being a dude irl.
I was out of there.
What the fuck
Just what the fuck
@@kaboomluong9373 You good?
@@CPL.van7 Don't exactly know what to say at this point but uh
Fuck man, I send my condolences
@@kaboomluong9373 Thank you. It wasn't too big of a deal, it *is* just a game & I never met the weirdo in person. I kept the character & the concept and just started up elsewhere.
Glad I left them. It gets worse: He was all about Loli's & when the GM wouldn't give him his way, he'd spam that genre of hentai.
That's hilarious, that person is a little baby 😂
The first one I quit because of the tipical 'That Guy', who mocked everyone on the table because he was the only one with a optimal build....
... On a system only he and the GM had previous experience.
The second time I was the ST for an upcoming Exalted campaing. I gave up being the Storyteller when all the players wanted to play while drunk, talked only about which characters they would bang and making characters to satisfy their League of Legends fanfiction.
It was my first time playing and my friend was DMimg for the first time. The group was a lot bigger than expected because he advertised it to the gaming club at school. Half way through the 2nd session I was on a power trip because I had figured out in DND you can do whatever you want so I started robbing houses ( I know I was dumb). Halfway through however 2 older players decided they were done with my antics and completely took over DMimg. My friend was a bit overwhelmed do he said why not. After that the 2 older players decided to straight up attack my character by throwing an archimage at him he was level 2. After the session ended they announced they would Co DM while also playing DMPCs. They made everything about them and completely took over the story so I quit. It sucked because I was excited about DND too.
Well, sorry to break it to you, but that was your fault.
My character, cause I was kinda young and weeby(still am.) Was a cat girl rogue. Made frequent habit of messing with guards and stuff where she was jailed. When the campaign began, in session 0, my character was drowned to deathly another player character because "my character has 2 int and is very strong."
Needless to say I didn't play with the group after that, even if the DM revived my character for free because it was my first ever game. My character was also the only one who knew how to cook and survive.
I was told... once finding salt, to roll to see if I knew it was salt. It took 4 in game days to learn it was salt. Once again... I didn't stay long.
Decided to play dnd with a buddy and it was his first time dming. Made a Tabaxi rogue/warlock that wanted to get to be a rakshasa. On the one day I was gone because of a family vacation, the party went into a goblin cave in which there was a goblin sex dungeon. Let’s just say it didn’t end PG and I pulled out of the campaign as soon as I heard that happened
Hahahaha! You dodged a bullet there.
The game: D&D 3.5, "new players welcome"
The players: lawful stupid dude who never played anything but lawful stupid regardless of class*; chaotic evil dude who never played anything other than chaotic evil regardless of allleged alignment; me, a newbie who had never played before.
The setting: 8 hour marathon sessions every Saturday, with no food breaks, in college.
When I should have noped: getting lectured because I didn't have equipment appropriate to my level, because apparently I was supposed to go through the players handbook, read every single page in about 2 weeks, on top of my college classes and outside on the 8 hour saturday game, and buy items on my own, outside of game, and put them on my character sheet without consulting the DM and magically knowing what was and wasn't appropriate for class and level. No one told me to do this, I had no idea I was supposed to do this, I had no idea how to do this, I didn't own a copy of the PHB, and I was under the impression that we would, you know, be acquiring this stuff in game.
I did not nope out. My dumb ass stuck with it, and when a text came that we would not be continuing due to the DM leaving school for financial reasons, I was secretly overjoyed.
*i do feel a little uncomfortable saying that he's lawful stupid since it was not exactly his fault, he was on the autism spectrum and tended to be inflexible about following the rules, both in game and out, and really struggled to deal with things like rule bending and grey moral areas, and would sometimes hyperfixate on something going on in game which would inevitably derail things.
If Lawful Stupid fits, wear it, my friend. Wear it. :-)
I played in a game where the "spirits of the woods" were so powerful and vengeful, there was literally no way to build anything out of wood. walk into the woods with so much as a stick, and the trees would attack and kill you. I pointed out that the local village was made of wood, and where did that come from? "shut up" was the only answer.
if you can't do an even remotely logical world-build, I'm not interested...I mean, say "oh the village was blessed by the local druids, so they can use wood as long as they didn't waste anything" or "they built it before the woods came alive" something more than just SHUT UP.
I tried to run a campaign for my friends every single one of them ran round in every single direction they could think of. They didn't follow any plot hooks and went out of the way to do spiteful things towards each other. I JUST WANTED TO SHARE SOMETHING I LIKED WITH MY FRIENDS!!!
I know that feeling. I'm dm'ing my first game and my one friend is just being an ass to everybody(PCs and NPCs).
Throwback to that one time I was looking for a quick D&D group one summer and started poking around on social media for local groups. Found a campaign that was gonna run a homebrew adventure but wanted to start with the Phandelver opener to get people warmed up, got super excited, built a fun little ice magic based wizard, chatted a bit with the other players. All seemed cool!
Fast forward to session one, I pull up to the house and knock on the door (safety stuff in place, told some friends where I was, etc.) I walk inside and say hello to the other players, and instantly notice some tension between two of the guys sitting at the table and the other people playing, including the GM. This was a group of mostly randoms who didn't quite know each other, so I figured it was just new person anxiety and rolled with it. We start playing, and it doesn't take very long for me to realize why the two guys were anxious. The GM and one of the players were Neo Nazis, I kid you not. They were more subtle about it than you'd expect, but it didn't take long to figure out on account of some comments made regarding almost all of the non-human races. It was a very uncomfortable 3 hours.
Needless to say I did not return for session two - and I know for a fact that neither did the other two guys who, like me, were anxious at the table, as we're still friends on Facebook to this day! We confirmed our suspicions with one another a few days later.
This is why I no longer join random groups for D&D unless someone I know can vouch for the GM at bare minimum.
It was my first time playing D&D online. The party were all newbies to either the platform, the edition or TTRPGs. The DM was surprised at how well put together my character were with backstory and reasons for traits and stuff like that. (I'm addicted to character creation so that's something I have a lot of fun doing.) The very first session we got into a series of fights trying to pass through a cave system. First fight went fine but during the second, one of the other partymembers managed to trigger another encounter by fleeing into a different passage. The new enemies ganged up on the party but we were managing it. Then the DM told me to move a certain way (in dm's) on my turn. I did, used my actions and then the DM killed me. As a lesson to the other players about flanking. Not only that but as I was dead, he kicked me from the voice chat and the gameroom. He then sent me a message telling me to whip up a new character so that I could join the party later. I left the discord instead. Heard later from one of the other players that the DM raged about me and about how he didn't allowed death saves in his games, which he hadn't told anybody. Got abusive messages from the guy for three months afterwards.
In relation to the story about the Demon Slayer-inspired mini-campaign and the DM's argument of "It must be a katana"
Seems he's not aware of the character who (Spoilers from the Manga) brings a LITERAL SHOTGUN to kill the demons using Ammo made by the Demon-killing metal
Wait a minute, they had guns this WHOLE TIME!?!?!?!?!? WHY DIDN'T THEY JUST USE THUNDER BREATHING OR WHATEVER WITH GUNS?!??!?!?!?
@@furiousfusion7890 Anime protagonists are usually pretty dumb
There’s also someone who dual wields hand axes
@@KingofAllThatIsMostlyBlue really? I didn't know that. Granted, I'm Anime only and only know about the Gun because of an online acquatience who has read it.
@@aidanjackson5084 I’m also anime only and just looked up if there was a character who used an axe as they are usually better for beheading
Campaign was doing down due to player apathy and DM was seeming to get burned. Eventually it seemed that those players still engaged were being curb stomped on the regular in battles. Final straw was the DM metagaming to kill a character.
The character had dropped unconscious. A path of mercy monk tapped her to heal about 6hp then ran off to deal with a threat. The DM then has another enemy upcast magic missile to guarantee the 6hp are gone and 3 more missiles hit too confirm. The character had not moved or made any indicator it had been healed by a touch.
After the character died, our paladin tries to cast revivify. The dead character was the cleric holding the material for the spell. The DM truss to say he needs to make a sleight of hand check to find the diamond. Cleric points out she had a special necklace just for revive components. DM tries to retcon the game to say the necklace was stolen. Me and the cleric left.
Here's a pretty quick one: When I found out the DM of the game a friend invited me to was the same DM of a campaign I noped out of like a month ago.
Honestly that message at the end was really nice. I won't go into details but I have a lot of traumas and need to hear things like that more often. Thank you, dude
Two things, 1. other players kept pushing assumptions onto my character, for instance I intended to play a character as male but someone insisted they were female because "they didn't want to be the only female in the group and apparently I was being misogynistic (WTF?!)" and 2. the typical fuck everything bard who was just being gross and disgusting at every given opportunity and only ever thought about how his character could be grandiose. Oh and the DM railroaded my character into being a staff master because "that's the legendary weapon he made for the campaign"
OH MY GOD YOUR OUTRO. Thank you Brian/Bryan! I NEEDED THAT. I've been "screwed with" more than a no-tell motel mattress. I'm legit fighting not to ugly cry at your outro!
Only group I hoped out of was a short campaign I tried to do with friends. One party member tried seducing the bar maid. It didn't work. He rolled for stealth and I shut the campaign down on the spot. Kicking the player out.
Playing a Dragonborn Paladin, put a lot into the backstory & I really wanted to play it through.
First session the party was checking out a cultist camp, & the group wanted to sneak in to check for hostages. Being the only Plate wearer & having a -1 Dex, I opted to stay at the treeline & play lookout so as not to risk the otherwise quite stealthy group.
DM says "No, you can't split the party, you have to go with them, roll stealth at disadvantage...."
That was bad enough but when the dice came up double Nat 20s & the DM visibly got mad I didn't fail, I knew it wasn't the table for me.
A new player in my campaign is trans. After I had accepted her into my campaign she trauma dumped on me during character creation. She was fun and helpful until she decided that when she was (in character) annoying to an NPC who would not appreciate it and did not appreciate it, that it was ME irl being annoyed at her. 3/5 of my players are playing characters that are of characters that aren't their IRL gender often has me mixing up how I refer to them and their characters. She took that as me being intentionally abrasive and disrespectful to her despite me and our other players being very supportive of who she is. She got very mad at the other players for them not playing how she wanted them to play their characters. She made an "All flavour no function" character that would work brilliantly in niche situations but in general social encounters or combat her character was kind of useless and got very mad when they got to a point where it was 2.5 sessions of combat and exploration and danger. She even got mad at me about the one time her abilities finally coming into play and then the encounter just ends because she waited too long to use it and ended up wasting it. She got mad at me a lot for her poor tactical decisions.
She up and left the game abruptly and then the rest of my players all got long messages telling them how much of a bigoted asshole I am and she made a few posts on some bigger forums about me.
Moral of the story: If you are joining my campaign and immediately trauma dump on me I will remove you from my server. I should have nope'd out then and there.
Such an attentionwh0r3
People like this are the reason for bad reputation, which normal grown up trans have to defend against.
Sorry that happened, you didn't deserve all that. Some folks need to learn not to take their trauma and insecurities out on others. Hope you kept gaming.
What can you expect from someone that takes a shitload of hormones because they're unhappy with how they were born?
@@powerlifting85 "unhappy with how they were born" reveals that you don't understand the issue. Some people truly are born with the wrong body/gender, and generally live a life of misery.
That's also why they will often not be stable enough to function in a RP group.
@@powerlifting85Those poor souls are never stable, happy people.
DM said we could use any published book. Okay. Somebody took this to the logical extreme and used the Book of Erotic Fantasy. I nope'd right now.
It's actually a pretty good book, surprisingly mature discussion of the topic and neat spells/classes... But it does need to be discussed.
This was a fandom RP Discord server, but... the Admin created a goddess-OC for the specific purpose of unleashing genocides and traumatizing characters she didn't like. I saw where this was going and noped tf out.
I didn't even make it into the campaign... I had a Pathfinder character that was an Oracle with the curse of "forgotten". The DM said I'd have to throw out and redo my character because my character didn't "fit in with his vision for the campaign" and offered to just write my character for me so he'd have something he could work with. The DM ended up being so terrible my friend who I joined with only lasted a few sessions.
I noped out of a Campaign as the DM
Let me explain. I was running a Star Wars Saga Edition campaign that had the characters fighting the shattered remains of the Empire while they possibly finding out about another greater threat.
Well I had to use the bathroom and when I came back everyone had the Force Sensitivity feat and a talent to let them see into the future.....
I tried and I mean really tried to find a way around the bullshit future sight that everyone had, but they continued to "sense" whatever path I was going to do. Everyone then left to get food.
I packed my shit up and left. Asked a few friends if I could join them in a already started campaign and was told to stop talking and join already
I can understand one character having that power but limiting it to only a handful of times but the book doesnt say that or anything and those players couldnt understand I was setting the rules to follow.
So yeah that Campaign lasted for all but 4 hours
This one is a little personal and sensitive so reader beware and all that.
This campaign was hosted by my then girlfriend trying to lure me into D&D which I was down for. She gathered her D&D veteran friends and while everyone else was fine... We had That Guy.
While everyone was taking the story relatively seriously, especially because this was my gf's first time DM'ing, That Guy felt the need to be an immersion breaking "random and wacky" character riding around on a Segway offering people Cheetos.
That alone was bad enough, but I was rolling with it for then because elsewise I was having fun with my mad Dragonkin Warlock. But then we got back to the tavern after the first major quest, think we just stomped out a hoard of Goblins I don't remember... Either way, we had gotten back and I had my character drink himself under the table, having been so sick of That Guy's character's shit. This was a mistake.
Somehow, That Guy got it in his head that it would be funny to take my unconscious character up to his room, strip him of his clothes, dump water on him, put him in bed, ram the hilt of his sword up my own character's ass, and then lay down next to him, essentially creating an elaborately fake r*** scene.
And I, as a male, have been a sexual abuse survivor.
I never spoke with that group again and my girlfriend had to deal with me in the aftermath. Don't know what happened with the campaign but it did nearly kill all my enthusiasm for D&D.
DM had a self insert NPC that was supposed to guide the party to the adventure proper. She was a ship captain, and we were working directly under her, but she refused to answer any questions about where we were going, what hazards to expect, or why we were going to our destination. We ended up causing a mutiny, and our gang of level 1 characters fairly beat the captain. The Dm couldn't understand why no one liked the character, and tried to have us arrested upon arriving at the town. After a rest, I decided my character was just going to live in the town and not adventure anymore. I left the game, and other players trickled out over time as well.
Sounds like the current American comic book writer
So captain holdo?
My first ever campaign had 2 racist elf hating dwarves that tied my character to the mast of a ship, he got sick vomited, and they only untied him to clean it up. The DM was their friend and let them control the party.... I IRL said "your all awful, I quit" I left and 2 sessions later the group dissolved because the 2 a-hole dwarves literally ruined everyones time.
Was working on a character for a home brew campaign based on a UA-cam animatic. I made a character who was a lost child and the dm told me I should make a adult cause they are making the world way more gruesome with torture and force snuggling. He did not tell us and did not plan to tell us till I went over my character with him. I have bad history with force snuggles and he knows I’m still messed up over it. The campaign never started and I ghosted him
I had a homebrew recently where one of the players was friends with DM and most players for a long time. I join along with a friend of mine. Dude starts being a dick to us for no reason whatsoever, and even shot my friends PC under the guise of a "joke" almost killing him. I left the next session.
For me it was in the first group i ever played dnd with. we were a group of 5: the dm, two friends, who had played dnd before and me and my buddy who never had. It was a homebrew campaign, with own rules in a setting that me and my buddy werent familiar with. It already started when we had to develope our charakters, we were given no real info on how to design a charakter or what rules there were, which resulted in severel versions of my charakter which were turned down or criticed with a simple "no" with no real arguments as to why and the dm always treated me in a kind of hostile way, which i tried to ignore, because i really wanted to play dnd for the first time. When we finally got to playing my charater and another one were suppsoed to have a short backstory, which the other one ignored and during the sessions his charakter grew more and moew hostile for no reasons. There were severel instances where the dm got hostile and yelled at me for asking questions, because duh its my first time of course there are a lot of questions if you refuse to explain it properly. We had one girl in the group who konstantly cancelled last minute or didnt show up at all, which lead to the dm to do a three stike rule (three noshow and we simply play and add you back when you show up) which he never wanted to enforce on her, but on all the other guys, even tho she was the only reason why we didnt play for month. The hostility during the sessions grew and i felt worse each session, it just made me mad how they trampled over my charakter, for either bad roleplay (as me being a noob doesnt warrent any help) or just because they felt like it. After the first part of the campaign ended i chose to change my charakter, because my charakter would have had no busissnes on staying with people he couldnt trust or who on severel occasions would try to kill the party or jeopardise the mission. Plus i wanted a charakter who didnt have to fear being killed at any moment just because that one player felt like it. In the second campaign the dm introduced severell DMNPC who at the end did almost every important or in any way relevent stuff and the dm used them to blackmail our charakters into doing whatever he wanted. It wasnt like we were playing a campaign, it felt like we were the npcs watching the heros play a campaign. There was one time where the dm even tried to force my charakter to act in a way that would make no sense for my charakter, especially given the situiation. It did feel like the dm was giving this one player more leeway because they were closer friends. After i changed charakters it did not get better, even though the player didnt know my charakter he bullied him from the getgo and with each session i felt like the dm and his friend didnt want me there and tried to get me to leave. It all came to an end when we had one session where i told them that i wanted to sit that one out, but they insisted on me being there (i even changed my shift at work for that) and in the end i sat there just listening while my charakter wasnt even allowed to do or say anything (his translator was taken by an npc) so i sat there for three hours, while they played and after that i was done. I distanced myself from them after that. Funfact to add, the dm wanted to do another homebrew campaign with 2 more people. at the time when he started developing that campaign he was looking for players and i said that me and my buddy wanted to play in it (was during the brighter times) which the dm accepted, but later when the topic came back up again as he mentioned the names of the players, i said that mine was missing, but he shut that down saying he didnt want that many players, even tho others asked after me and my buddy was allowed to play. That became one more reason why i left, because there he was really pushing me out. Anyway thanks for reading this, sorry for my bad english
Casually reading through the comments, scared I’ve done something wrong that may match a story posted here.
I was the only female player in an all male party. Recently before this story, I had turned down one of my brothers close friends (we'll call him KD), after finding out he was interested in me. Suddenly, the party turned into a sexist hate group towards me, because KD was saying I was too stupid to get opinions in party matters, and the only reason his character kept mine around was for her tits. I have always done campaigns with them, so I even tried creating male characters to counteract it, which worked for the other men in my party, but KD was still being cruel. I ended up leaving that party until KD was kicked out for cheating with rolls and being an ass in general.
I know this is old but damn, what a dick group.
One time I noped out of a campaign was before it started. The discord chat had a record of the DM saying something to another person along the lines with, "please come back to me, or I will kill myself". Oh and that other person was another member in the group, I noped out of there, because I could conflict happening a mile away.
“Working on a character for four years” Is the biggest red flag I’ve ever heard in my life
Why exactly
Some people have had character concepts that they never got to play or never even had the chance to play any game for a long time and some people might have had characters that started in other places before being turned into d&d characters that they then had to adjust to fit the world of d&d
Or I could even be a character that have been being played with before but that has been changed or edited due to certain things not working out during gameplay
DM basically only let us play about 3 classes and 5 races, which would be fine if it was mentioned before hand,
Then let us only have very specific backgrounds that would fit their understanding of a certain alignment and then basically forced us to only do what they wanted otherwise they'd just quit because they got bored of us role play or exploring less important cities etc.
Also didn't even give much room for role play and would just throw fights at us (Folks are racists towards tieflings in this world, but the tiefling never even got to talk to guards / people without being attacked.)
Then made the majority of the party change their story, race and class after a handful of sessions because it was too much to keep track off or not good for the party (All the players were okay with it tho)
Going through and watching these makes me miss playing dnd to the point where I just write up characters and backgrounds because it fills some of my free time.
I was invited to a game of Legend of the Five Rings. I found the Lore of the Setting interesting, and the other players all seemed pretty enthusiastic about the game…
But I had already had a few Awful Games I played under Terrible DMs, so I was watching the DM…
The DM kept muttering to himself how, “I can have a Daimyo order Players to kill themselves, and if they Refuse, they will become Ronin, a second class citizen in the Setting!”
It gave me a bad vibe so I noped out of there. I asked the players how the game went a few weeks later and they all said I was right about the DM!
In high-school I would just laughter at people who played dnd I thought it was nerdy as hell. Now all I want to do is find some people to play some dnd
It is nerdy as Hell. Welcome to the nerd side; we have pizza!
You see, my friend, DND is not a nerdy tabletop game. It's a way of life. A culture.
That's easy. 4e, playing a melee class. DM kept throwing us encounters that deliberately hindered melee characters (difficult ground, unreachable attackers, etc). Third session I asked to change to a ranged character so I could fit with the dynamic of the campaign. I was told if I wanted to change classes, then I had to multi class.
Next session I opted out because I wasn't feeling well enough to just sit at a table and twiddle my thumbs. I didn't want to drag everyone's good time down with me.
My sister called me after the session nearly in tears because apparently the session I had opted out of was designed with my character's abilities being crucial and two of the other four characters died because of it. The entire group took it out on my sister, including making tasteless "joke" threats. Needless to say, I was in angry big brother mode.
Next week I went to the game and confronted everyone about how they treated my sister, called out the DM on how the game was being run and quit on the spot. I also told them that if any of them contacted either me or my sister again, they wouldn't like the result.
I’m curious; what class were you playing and what skills would they have lent to the session you opted of? Also the DM really should have been more adaptable, given you opportunities to aid the battle even if it wasn’t in direct fighting.
@@DMAN99 Paladin. The fighting in the session in question was highly defensive in nature from what my sister said.
The whole event just turned me off of 4e altogether
@@DistendedPerinium can’t blame ya, a bad DM can sour the taste of the game.
@@DMAN99 Well, what I saw in the game was basically melee were useless. Ranged had infinite everything at high power.
I won't get into what turned me off from the group, but let's say I was willing to hospitalize two of the players over it.
everything was text based and our characters started out separated but would meet up later. Here's how bad it went.
My character exits a virtual reality thing to realize she's starving, quite literally, to death. I quickly discover that my character is real life me. I'm in this rundown apartment that is honestly a dump, garbage piles everywhere. A random voice asks if I want to participate in the daily lottery and because I'm playing me, I say no. I discover the AI that operates my door is on the fritz and I have no money to get a robot to come fix it. the apartment is too high up for me to climb out so I do the lottery thing and get just enough money to hire the robot. I pay the money and the robot comes through a small panel in the wall. before it can fix anything, a large rat like thing snatches it away and carries it off into a trash pile. I follow because the AI tells me that I need to get it back or I'll be in trouble. I follow it into the walls of the building and wonder around until I find an upper class apartment that has a man connected to his VR headset. There's a sandwich on his counter that, despite starving, I don't steal. I tug on the vr wire to get his attention and wait for him to return to reality to explain my situation and ask to get out via his front door. He starts cussing at me that I'm a lowlife who only wants to rob him and how I probably took stuff while he was in the vr. I'm 24 at the time and a 40-50 year old man yelling at me brings back some very negative memories. He tells his robot to hold me until the police arrive.
At this point, I come to my senses and text the dm, explaining that I haven't enjoyed the game so far and asked what the point was because I was blocked at every turn I tried to make. she tells me it’s my fault for not exploring the world enough and that she had a studio ghibli style world planned and I hadn't given it enough time and hardship were just part of the game.
I have characters in other games who went through hardships. one character was banished from her home because she accidentally bonded to an artifact of extreme power and scary people were after her because of it. but that dm kept it fun.
I left her game after that and she left a passive aggressive message in the group chat that she was only going to focus on the people who wanted to progress in the game. And oh yeah! she didn't want us discussing what our characters experienced with the other players!
5 person party plus me as the DM. They wanted to run the fallowing. 3 would be kobolds who were all rogues and would dress in a trench coat and stand on each other's holders pretending to be a lizard man. 1 would play as a Centaur who was a fighter with pole arms and the 5 was a warforge bard who had wheels instead of legs. The warforge would act as a Cart being pulled by the centaur being driven by the kobolds in a trench coat....
I said ya no lol was a clever idea I gave them props for it but could not see it working in a dungeon based campaign - Mad Mage. So I said maybe next time lol
This happened in the last campaign I was in. Was playing in Curse of Srahd and had made a crystal dragonborn fighter after my aarakocra monk died in the amber temple. Was super excited to play this guy since Fizban's Treasury of Dragons had released recently and dragonborn were one of my favorite races. DM introduced my character to the party by having staring at a statue that forces people who see it to stare at it and because of this my character started with 3 levels of exaustion. Later down the line after making a deal with one of the entities in the sarcophagi my character was resurected as a wood elf after dying trying to escape a frost giant everlasting one the DM shoved into the campaign. (My character jumped off a cliff with the intention to use the crystal dragonborn's ability to fly temporarily as soon as they saw the ground getting close since it was foggy but didn't see the ground due to the fog.) Ithought to myself ok cool elves aren't bad at least it's not human. Later my group decides to pick a fight with Baba Lysaga and my character ends up dying again and gets brought back AS A FREAKING HUMAN. Tried to get him killed for a few sessions but couldn't for the life of me fail my death saves the one time I wanted to. So I just never came back, tore up my character sheet, and posted in the group discord that I wasn't going to come back because I hate playing humans if I have a choice since it ruins my escapism. I always choose to play non humans in games that give me a choice (D&Dm elder scrolls, any mmo) since it gives me a chance to be something other than human for a few hours.
Other then the beginning sounds like you just had bad luck with the reincarnation spell. Maybe you could have talked to the DM a bit, especially with the reaction to playing a human, he could have rolled on the table again for you.
@@charomoro6784 Yeah I should have talked to him. Maybe had him do his choice between gnome and halfling. Personally don't like either race but at least I'd be willing to try them out.
Dude that first story is almost exactly like Killer Croc and Baby Doll!
Hey Brian hope you're doing well yourself!
I don't have a story but I can imagine just a hoarde of black dragons surrounding the players and seeing their reaction.
If it’s a party full of clerics fighting 20+ black dragons would be a mild inconvenience. (Jocat reference)
I had always had attractive characters (bc I'm not) but they were usually in a stable relationship or asexual. My DM started a new campaign by telling me my lvl 1 character was going to be gang-raped to start things off. I replied "Absolutely not!" This started a heated discussion between the other players (all male) and myself. They didn't see what the big deal was and I was not going to play "victim" for their perverted amusement. Yep, I said that and I'm not a feminist but there had to be a line drawn. I also objected to being called a b***h, that's not a word to use in mixed company. Alright, I'm old-fashioned, so what. The DM changed the story and the other players had more respect for me, they never called me that word again and even cleaned up their language (a little) whenever I played with them.
You're not a feminist for saying you don't want to comply with your DM's perverted fantasies.
I could understand the cleric roasts is they made it 4 sessions and she had yet to roll above a 3 for any heals. “Oof, thanks for kissing my maimed leg, cleric. That really did the trick”
Once had a dm id only played two sessions with before my nope out decide my bard, a rather nice looking male wood elf, should get captured and tortured by the guards in town. Fair enough, my bard did aid the party in stealing things from the kings castle. But the kind of torture and well. Them trying to describe nsfw torture made me politely ask them to stop and leave the details out of it. They refused so I left. Bringing most of the party with me as I was already a party favorite even two sessions in.
It was the half-orca super soldier in a WW2 themed 5E game.
Also, the fact that it was a WW2 themed and *very* similar setting of the game, instead of 'inspired' like the Roll20 post said.
Session 1, level 1. Each player gets handed a burlap sack full of misc goods (food, trinkets etc) by local villagers to appease a nearby hostile kobold clan. Going to deliver these goods, we must walk across a narrow land bridge over a deep ravine. A strong gust of wind picks up. Everyone make a Strength check, because your burlaps sacks full of food and trinkets that are attached to your belts suddenly expand like a parachute in the wind and start dragging you. If you fail, you are dragged over the edge into a 150' fall. Two of the five characters died before the first combat encounter.
The DM told us that was not unfair, because either the wizard or the sorcerer could always have chosen Feather Fall at creation and adventurers 'should be prepared for anything' and not to sweat it because we will have opportunities to roll new characters periodically throughout the campaign.
Throughout ...the...?
Nope.
I've been with my group for about 10 years now, though there's been two periods in time where I completely left. One of which is just a personal thing I won't mention here; as I don't believe that a personal disagreement is worth all that much.
The time I had left was a star wars campaign set in the pitch dark campaign which we retroactively called the "Survivor" campaign. In principle it sounded super awesome; every night creatures would tear everything apart and the characters were meant to form a band despite coming from various walks of life. There was two issues; the first was that the GM whom was advising the other wasn't present at any of the sessions, thus the second guy was faithfully following the notes despite the pacing resulting in hardly anything coming up for sessions at a time, with the journeys often being fairly minimalistic endeavours. The other issue was party comparison; force characters were busted in the D20 system and practically no one who did had the maturity to play it smart, so they ended up being the defacto leaders "or else.", which in all fairness was pretty accurate for Sith characters, and was pretty boring for a powerless sniper. So after sticking to it for 6 sessions I basically completely abandoned the sessions, only coming around now and again, until the campaign ended. The thing that summarised things perfectly was that no one *actually* knew what my character's name was, no one had literally asked him since it had started nearly a year ago, so when he was finally redshirted I just said. "Oh, he was Jack Hoffman. Didn't think it would take you a whole year to ask but like Christmas, but I guess he finally popped off."
As juvenile as that was, I just wasn't interesting in being a bit piece in a Sith's groups power fantasy, and the pacing was so dreadful that what we encountered just wasn't interesting enough to endure sessions of hardly any rolling. Thankfully after that things slowly started getting better.
i played with a person using a homebrew pokemon race who was the epitome of chaotic stupid. session 1 before we even get our quest they try to burn down a bunch of buildings and run while we dealt with the mess and the dm did nothing, after wee finally get our quest she tries to attack more guards. i was not there for session 2
I joined a new campaign, that was part of a local organized play group for Pathfinder 1.0. On the way out of town we "saw two farmers arguing, about 20 feet away". I decided to go over and try to calm them down, figure out what was going on. The result? Both of them stabbed me with the longswords they had been fighting with. WHAT THE HECK? "Oh, yeah, you couldn't notice they were fighting because you didn't ask for a Perception check."
That level of utter stupidity not only made me nope out of the group, it made me convince everyone I knew, including the Con Committees of the two largest local Cons, to avoid them and even not ask them to run PF for their Cons. It also came out they were notorious for hazing and gatekeeping, to the point that "You're not really a member and have no say until you've had two characters die in one session" was a legitimate statement I heard once.
I'm the first session of a Strixhaven campaign(which I wasn't in yet but I was in the room and watched the whole ordeal while making a new character) my DM sexualized a friend of mine by having a mimic rap it's 2 tongues around her then get her clothes accidentally cut of by another PC who was trying to help free her from this hentai scenario. He continued to sexualize her by forcing her PC to have a ring of lust, resized her PC's figure into something far more appealing to a straight man, and made her character get pregnant when she said "screw it" and used her newfound "abilities" to save herself via seduction from an ancient red dragon whilst the whole party was falling out of the sky at commercial airliner height. Those 2 sessions were the definition of tonal whiplash. At least afterwards the DM texted me asking if I could give him her number so he could apologize and his persistence makes me think he does feel bad about what he did so that's something. I did give him general DM advice on stuff like that, which I hope to God he takes it and runs with it.
>Player hates all men
>Campaign is run by OP's *son* (a man I would think)
???????????
The DM lied... to my face.... A LOT (Sorry if my grammar and punctuation is bad)
Tldr: (bit of a long one) Dm lies to me over the course of 8 months, strips away aspects of my backstory and character plants to give to other players, and then asks me to retire the character for reasons that were also lies saying "You're making the others feel uncomfortable". I ask the others if this is true, and they have no idea what I'm talking about. I then just say I'll have to think of a new character and never get back to him.
Pirates... pirate games are cool and a theme i had in my going on 8 years of D&D experience did not have a chance to play. So, when our DM of this story contacted me and a mutual friend of ours about joining, and that we were the first ones he had invited (remember this part), we both jumped at the opportunity. Now mind you I had already made a character and backstory for a pirate game a good half a year before, so within 3 days of being invited we were able to edit aspects of my backstory to match the world.
From here I will be laying out a list of what all went on and the problems with the game. (These are all from my point of view, so take what I say with a grain of salt as I am not perfect.)
1. Invites 2 players that have issues with each other to the game, kicks the one who was NOT causing problems but keeps the one who typically was.
2. Part of the whole of my backstory was given away to another member of the table who came along AFTER all my stuff was worked out. He then tells me that he was sorry, but the other player gave the idea first. (Then why tell me it was fine for me to do the very same thing, AND that i was one of the first 2 players to be invited if it was not true)
3. Intertwines about 80% of my secret backstory stuff with the backstory of our biggest problem player... then cutting it all from the game when the problem player leaves.
4. When two of our players are constantly dropping out every other week the DM is approached about just making the game officially a bi-weekly game, and he gets very hostile about it... (The pair had very viable reasons most of the time, they just had a bad habit of telling us last second)
5. (this one may also be my fault... i can't even tell anymore but it's a BIG one)
In our setting Necromancy that raised the dead was outlawed and generally was considered a taboo art of magic. So, my character having grown up in such a setting, having seen the horrors of the undead and being told all his life that undead were bad, HATED the undead. Well, another character decided it would be funny if he used them... ALL THE TIME... so our characters had a hard time seeing eye to eye. We had talked about this a good 5 times out of game that this was an "in game" issue that would have to be taken care of "in game", and everyone agreed.
Now the guy who could make undead was the captain of our ship, and I'm not really one for arguing, so as our characters were not really on great cooperative terms whenever he would want to do things, if I agreed with the idea out of game or not, my character would say things like "Well you're the captain" and "Well I guess this is what we're doing now".
Now at this time we were down to 4 characters the captain, the first mate, myself, and a new player to the game that happened to be the DM's roommate, and 3 of the 4 of us were playing warlocks(not necessarily a problem but I feel it feeds into what happens next).
1 session after the roommate joins with their own warlock i get a message from the DM, he tells me that my characters comments about the captain was starting to make the group uncomfortable and he wanted me to retire my character so the problem would stop...
So, I private message the others and.... they have NO IDEA what I'm talking about. Not only do they not know, but they also confirm that they know the character issues are a roleplay-based thing.
So feeling dejected and lied to by a friend I had had for years and the blatant disregard for my feelings I simply tell him I'll have to think and never got back to him. And I'm pretty sure they never had another session after that.
But just to add another insult to this whole thing, two months after the discord server is deleted, he tells me what big, glorious thing was in the works for my character. My character who could speak to certain weapons and dream about events that took place with said weapons.... nothing... absolutely nothing. My character at the end of all this... was just some guy, with nothing special about him at all.
Kind of a kick in the shorts, huh?
The session 0 that we had for character creation the dm said no druids and no rogues I wanted to play a tiefling warlock he allows it but says tieflings are outcast and will be racially belittled the entire campaign. The dm also let’s his best friend be a rogue and his brother play a character with a god complex that he played in to every session
Oof... This is why I always insist on writing my own backstory as to how I ended up where the party finds each other. The first story really struck a nerve. He made moral decisions FOR that character against the will of the player. Big no no.
Roommate was the DM. Wasn't good at being either of those things. Never established control of the table he ran, so the players walked all over each other. The last session I was ever in, I sat silent for 3 or 4 hours (the whole session) because I couldn't get a word in. DM made no attempt to reign in the party to give everyone a chance to do stuff. Winter break came, and I went home. After being there, I realized how much I hated having DM as a roommate and spending time with them. I had intended to return to the table before I left; however, being away gave me more clarity of the situation I was in. I left the campaign after break ended. I moved out maybe a month or two after that. I don't think the campaign survived more than a couple sessions after my departure. I was in charge of two characters in the party (paladin/cleric) and I don't think DM could handle the addition of having to run at least one of them to his existing list of DMPC's.
A guy decided he wanted to dm a 20 player campaign over discord. Not even 5 minutes after session 0 the dm started on a 10 minute long tirade about how we weren’t doing what he wanted us to do and how we were being “ungrateful”. He shut the channels down permanently and talking about the incident was henceforth met with an immediate ban
Bruh
20 ppl god damn 10 is my limit but 20 is a hell no
Me breaking up with the GM. They were my girl friend.
Here’s mine:
I was in a year+ long mid fantasy mixing pot setting (think final fantasy or W.O.W) everything was pretty well for the most part, minor hiccups that I dismissed at the time. I was retiring and bringing in a new character as the new plot was arising in front of us. Here’s were the flags came up even more. Our Party Bard-Warlock decided to take up Wizard levels to “fix” our holes in the party make up before the full reveal of my character. It got worse one to two sessions in, the Bar-wiz-lock decided to beg the dm to break RAW for expanding their spell pool in the middle of the session then tried to haze my new Character, a Psionic Gish type. That’s where I started to draw my line. I don’t have a problem against being untrusting or concerned about a new character joining the party, especially in place of someone who a pillar in the party dynamic, it makes sense. Though out of table and session the player irl kept the same mentality over those two sessions and didn’t enjoy the fall out attempts I made to have them calm down and understand what was the issue, apparently our Paladin/Monk was in the same mind and attempted to help but to no avail. That’s when I decided to nope out, players with bad mentalities and take no accountability for their actions are the worse. After I left I kept in touch with some the members ala discord; I was told the behavior continued on for the next 2-3 months worth of sessions until the DM decided to cancel the game with half of the current party wanted to kick said player out after becoming uncomfortable with their new actions.
Tl;dr: problem player nearly kills the entire campaign with their lack of accountability as a person at the table
Oh yeah, I had a moment like this in one of my games. (well a couple actually)
It was a jump the shark moment, where my character, a half-elf/half-fey druid who grew up with her father, but knew nothing about her mother, who unbeknownst to her and her father, was actually a fey. And the only thing she had of her mother, was a simple pendent. Simple basic mystery story. The intent was that the pendant would eventually cue her into the true nature of her mother, and eventually lead my character to her. But no, this dipshit DM could even do something this basic.
Instead, when visiting a town we got entangled with a hilariously overpowered mafia group (basically everything was overpowered in his world except us, because he couldn't balance the game at all), who in a bid to show off how much they knew about us, despite just meeting us, gave us items that were unique to our backstories. In my case it was her mothers comb.
So somehow they knew not only who she was, but also that my character was going to look for them.... before my character had even made that known, because she herself hasn't came to that decision yet. They knew my characters end goal, before my character knew their end goal. Somehow, magically. This random mafia was apparently omnipotent. Suspension of disbelief shattered.
It's not a mystery story if your just given the answer at random. So I just noped the fuck out of there after that.
I was going to be the DM. Running short 3 day Pathfinder game when a kid came to my table uninvited and demanded to play when we had reserved the table for a specific group. Kid had a Karen of a mom who I fully expected to go Satanic Panic on us rather than promote the kid's hobby. She got mad at me and started screaming at me for not letting her kid join. The person running the venue compromised with me to let the kid join us in exchange for waving the reservation fee. I agree and tell the kid to roll up a character. He had one already made. Not a stat below 35 with an MMO Character level HP and AC with the race Demigod. When I told him I wasn't allowing him to run that character he said words I still can't believe I heard. "But I'm more important than these guys, rules shouldn't apply to me." Seeing as this kid was not going to listen to reason and his mom looked like she was just itching to get into a screaming match I just packed up and told the venue runner what had happened and that I was leaving.
10:00 once was using Flaming Sphere on an enemy and then the Barbarian ran to attack the guy on the same side the sphere was. I tried to warn him about his movement and he ignored me, but then got SUPER pissed when he took damage because he ended his turn within 5ft of the Flaming Sphere, almost getting to a PVP mindset saying I was “attacking” him.
My guy, the fire was already there. YOU ran into it.
The first campaign i was in had issues starting for about two weeks but everyone was fine with it. Enthusiastic character creation art and lore happened on discord prior to the decided start time. Everyone, myself included, was exstatic about starting. Then the day comes and the dm, just 2 hours before the session was about to start, comes in and goes "hey guys i can't today. My dad wants to go see a movie tonight. Can we go next week, tee-hee?...." No prior warning was given. Everyone had made time in their life for this session and the DM just pissed all over it. I was the first to nope out and two others followed shortly after. Not cool!
To be frank, if he had given a less selfish reason, we would've blamed it on life being chaos and went along. But "movie with dad" was a bit too much for me to swallow.
he would have to be like, 10 years old for that to work.
I have of these stores.
1st one was when a DM punished both me (playing a rogue) and another player (a cleric I think) for a third player's (a wizards) perceived metagaming (it really wasn't metagaming btw, as the Wizard specifically knew what a Charmed people looked like, as it was in their backstory) by keeping the both of us Charmed by a monster, that we encountered, despite receiving damage from said Wizard to snap us out of it. When I left group as well the first thing that that the DM did, was make my character backstab, all because I was playing a Tiefling, and according to the DM 'all Tiefling's are irredeemably evil' despite my character being Neutral Good in alignment and being generally helpful to the party.
2nd story is when we didn't even make it the first session or a session 0, because the DM went swimming with his family on the day of the session and didn't tell us until 5 and a half hours after the session was due to start. He apparently was also in the process of setting up another campaign that was apparently going to be held at the same time as the campaign I was in with him.
I had had to take time off from the campaign to focus on my Winter Term and didn't have time to keep playing every week, we talked it out and the guys started a new mini-campaign till I was done. I rejoined after 2 months and we got back to things. We were nearing the end and there was this big drawn out battle to get to the final boss. This battle, I later learned, was unwinnable. They had used parts of our original campaign in the mini-campaign that I wasn't part of and had decided that for their cannon for the mini-campaign to work we had to get the bad ending in the main campaign, a campaign we had been running for over a year. The others new this and didn't tell me, for them it was a "see how many you could beat" fight and for me it was my character, one I had invested time in for over a year, loosing and all that time being for naught. Afterwords I found out and got angry over this decision and them not including me in it. Their response was "See! I knew he'd act like this!". They had effectively made me a junior member of the party and had a separate Discord I wasn't part of. I left because at that point I couldn't trust them anymore.
For the demonslayer thing, the closest I can understand to "It must be a katana" is that the weapon has to be the thing removing the head, i'm pretty sure you're allowed to crush the head since one of them uses an iron ball, so the only reason I can come up with why the metal knuckles wouldn't work would be they wouldn't be able to remove the head with the knuckles alone.
And that's also somewhat dependent on how difficult it is to just Mortal Kombat uppercut their heads off with it., and/or the availability of a Breathing technique that makes it easier.
I recently was looking for an online game in the evening hours if my time zone. I live in New Zealand so looking for a group online is difficult, even in our own nations d&d discord server. Recently, however, a DM reached out to me about wanting to play a game. He told be a bit about the setting and I was on board about it at first, but as I began going through character creation, I slowly relised that extreme restrictive nature of the possible character. For context, of the 39 playable races I had access to in d&d beyond from their content, only 10 of them were acceptable, all of which were human or human looking. I could not play a tabaxi, leonin, goblin, orc, tortle, loxodon, furbulg, none of them. DM even make it so we could not play Dragonborn or Teiflings, or any underdark varients of the approved races like the Drow or Duegar. When I came to this relisation, and had my character concept of a winged teiflings battle smith artificer be banned both on race and in subclass, and managing to let the DM slip that glamor bards we're also banned, I noped tf out of there before I even got to a session. I hope to God I never find a DM like that ever again.
If you are still looking I’m going to be running an online game on a weeknight your time. Currently have an Australian and a Phillipines. I’m in Europe.
at session zero i said by hard lines were kids shouldnt be harmed, no animal abuse, so sexual assault.
session 1 'you find the corpses of tortured children'
yeah, i'm out
I think they thought none during the progress of the campaign but any beforehand is fair game.
It's been a while since this video, but this is one of the few I have an actual story for.
Just start a new campaign, level 2, 3 players, one caster, 1 fighter who was going to subclass sorcerer, and myself, a rogue.
Our very first task was to recover a stolen package. When we find the culprit, it was a wererat. I thought "okay... Arent they non-magic immune? Maybe he adjusted it to be resistant or something.." nope. Just a wererat. The only one who could hurt it was the caster, so I just stole the package back and say the rest of the fight out, the fighter stood and watched while the caster slowly killed it one cantrip at a time. This was my red flag, but I stuck it out for a bit longer just in case.
We had a second encounter that went fine, just a goblin camp thing, it was okay. But the third encounter was the real problem. Heading past an inn we hear a call for help from the second story window. Fighter runs for the door as I scramble up to the window and roll in, I'm then told I take a d8 damage from a barrier. No save or anything, the fighter does too. Immediately at this point were severely injured because we are level 2. Then I'm told the 10x10 ft room I'm in has 3 imps inside, all starting at low HP me. I figure I could take one out at best and hope the party makes it in time. Kill the imp, it explodes in a 20ft radius, which also kills the other two imps, also exploding, and killing me instantly as I'm blasted out the window.
At this point I just state, "sorry, I don't play with player killers" and leave.
To be fair, there are other details, the person turned out to be relatively new, he adapted the fight from one he played in that involved a much larger cave than just a hotel, but honestly there was pretty well no attempt to actually design encounters or think through the process of how it would play out, it was just a scattershot of monsters, so even after the explaination I was still pretty done with it. At the very least I hope this player had a new respect for the work DMs put into their games to make sure it's fun.
A dm was getting a group together to play decent into avernus, which is basically dnd hell, and I already had this crazed chaotic evil fire Mage who I was gonna play as a joke character, because of how much he'd like hellfire only to get bitching from everyone else about how I'd bring down the power curve. Whatever, fine, so I was gonna play a bible quoting religuous Blood Hunter, only to get told no because blood hunter was too op. I told him that he could get me for a game when they decided to focus on fun, so I noped out before it even started.
Successfully charmed an enemy. Group didn't like that it was a strong enemy. Got into a hour long argument about what charm does. Said that the enemy wouldn't attack me but would attack the group so they would hit him back and negate the spell. Another character then uses an item synergized with a spell and does 90+ damage in one roll and everyone worships him for it. Had my cool moment farted on by grown men twice my age.
Obviously it's not great they made you feel invalidated like that, and for that they're most definitely in the wrong, but honesty this could have been a case of miscommunication of intent. After all... they're not wrong mechanically. Charm isn't really supposed to be used as an in-combat condition except by monsters that have more specific variations of it like Succubi/Incubi, and it _would_ only colour the creature's attitude towards you, not the rest of the party (Mind, that this could then be used as an opening to talk the creature down and de-escalate from combat)
But without knowing more, such as what the intent of the encounter was (i.e, were you guys specifically trying to defeat this enemy, or was it just an obstacle in the way of your goals that could have just as easily been side-stepped through clever use of features/abilities/negotiation?) it's difficult to know who's in the wrong here. After all, just from what you've said, it sounds as though it's a group who enjoys combat and maybe a bit of min-maxing, and one character invalidating an entire portion of the game with charm _can_ be seen by some people as just 'spoiling the fun', especially when most charms are just a stalling measure with a limited duration best used for getting _out_ of a difficult encounter and not for advancing them (given the whole 'the creature explicitly knows it was charmed when the effect ends' aspect).
These are the sorts of things that make session zeros so important, so all players understand the vibe and intent of the campaign, and people who like creatively 'avoiding' conflict, aren't accidentally ruining things for those who enjoy the conflict itself, and vice-versa.
@@Digitize27 I really appreciate this level of insight without any sort of invalidation. I really hadn't thought about it like that before, I'm going to use this for future sessions. Tysm