24 Marble Race EP 31: Squidgame Race
Вставка
- Опубліковано 23 лют 2024
- Red light!
Music:
STAGE 1:
Cognative Dissonance - Electronic Medium by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
Source: incompetech.com/music/royalty-...
Artist: incompetech.com/
STAGE 2:
Mysterious Carnival - Sir Cubworth
Flicker - Max Surla/Media Right Productions
STAGE 3:
The Jam - Slynk and Mr. Stablina
Laser Tears of Science - GameBalance
STAGE 4:
Sip The Slipple by Audionautix is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
Artist: audionautix.com/
Pollo Loko - Quincas Moreira
FINAL STAGE:
Pixelated Autumn Leaves - Jeremy Blake
Fonts Used:
Game of Squids
Black Ops One
SF Compact
SF Compact Rounded
Comfortaa
Verdana
Exo 2
Keyboard
Noto Sans Carian
Carter One
Be careful of SPOILER!
This is exciting. ^^
I remember when I first watched Squid Game.
Hey that's me!
Hi stone
Yep!
The third stage is very interesting. I really like this stage.
I'm curious that lime had a third time to finish line
Squid game race
Great way to start season 4, I really enjoyed this one. ^^
Glad you enjoyed it!
Go red navy and green
I knew it
GREAT JOB BLUE YOUR 2nd!!!
This must be cool! I waited this video two months!
3rd not bad
Let's go, season 4. ^^
Maybe for your 800th video you could do a UA-cam Race
In this video was used 10 FONTS! That a lot
Survival Race
I hope green won
May you please tell me the script of that thing telling me the marble advancing to the next stage?
ok,
so for the black name box, go to script menu, and find *text*.
put,
{
"" + scene.my.a1
}
for green pad, in onCollide, put
scene.my.a1 = e.other.materialName
for red pad, in postStep put
scene.my.s1(#this is the variable for the spots left counter) == 0 ? {scene.my.a1 = e.other.materialName} : {}
(#those two equal signs are important. make sure you put two or it won't work. and make sure you addd the *: {}* at the end)
@@IncredibleMarbleRace For the green teleporter, I use scene.my.tp2
For the elimination teleporter, I use scene.my.tp3
For the marble names, I use _name, not materialName
For the spots left counter,
I use scene.my.spotsleft1
@@IncredibleMarbleRace It didn't work
or download DMR template?
I hopso green win
I don't like this stage 1 of squid game