Final Fight (Sega Genesis vs SNES) Gameplay Comparison

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  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 639

  • @RyuHayabusa06
    @RyuHayabusa06 10 місяців тому +61

    The Sega Final Fight homebrew is very impressive, no doubt. However, it is an unfair comparison considering the SFC port was on a small 8 megabit cart done very early in the SFC lifespan under a strict deadline since it was among the first games released. Even the missing bar patrons in stage 3 somehow got past quality control. This Sega port has the luxury of a much larger ROM size, decades of experience and documentation of the hardware and no pressure from corporate bosses wanting to meet a release date.
    Having said that, the MD does have the advantage of the 320x224 resolution mode and seems to handle more large sprites on screen although this port does show some pretty severe slowdown and sprite flicker at times.

    • @kamranki
      @kamranki 10 місяців тому +4

      I agree and disagree. The slight extra resolution of MD makes no difference to sprite size and most MD / SNES games used identical sprites for this reason. Arcades did have even higher resolution, more processing grunt and loads of ROM space to allow for larger sprites.

    • @greensun1334
      @greensun1334 9 місяців тому +13

      Well, Final Fight was one of the first SNES games after the launch titles. A new attempt with a ROMsize of 32megs, three playable characters, 2 player mode and all stages included would be very interesting!

    • @zsiles
      @zsiles 9 місяців тому +11

      Megadrive had Golden Axe in 1989

    • @RyuHayabusa06
      @RyuHayabusa06 9 місяців тому +7

      @@zsiles Yeah, and it was a butchered port when compared side by side with the arcade. The recent Golden Axe homebrew shows what could've been done with more time, ROM size and knowledge of the hardware, just like this Final Fight homebrew.

    • @zsiles
      @zsiles 9 місяців тому +10

      @@RyuHayabusa06 maybe was not perfect but 2 players, 4 enemies on screen (with dragoons in some stages), more stages than arcade, no complaints at all.

  • @brichan1851
    @brichan1851 10 місяців тому +34

    Granted they have had an extra 30 years to maximize the power of the Genesis/Mega Drive, but this is beyond impressive!
    Final Fight was one given to me the Christmas I got my SNES, along with F-Zero. I had my hands full with awesome new games and a new machine to play them on. I loved Final Fight, but had no idea what a downgrade the SNES version was from its arcade counterpart.
    The Genesis/Mega Drive version is damn near a carbon copy, from what I can tell. Honestly, it’s a good thing this never came out way back when, because we never would have gotten Streets of Rage if it had.
    Mad love for this awesome version of this awesome game!❤❤❤❤

    • @net_news
      @net_news 10 місяців тому +2

      playing Final Fight at home in '91 was impressive... MIND BLOWING.

    • @OtomoTenzi
      @OtomoTenzi 10 місяців тому +3

      Streets of Rage was a SEGA 1st-party game, so it would've still happened regardless... The extra competition on the same console would only mean that we would be getting even more and higher quality beat 'em up games to choose from. So, no BIG loss at all!

    • @jonmartinez7504
      @jonmartinez7504 8 місяців тому

      This is a Sega CD release

    • @kekeke8988
      @kekeke8988 4 місяці тому +1

      @@jonmartinez7504
      No, it isn't. This is a homebrew fan game.

  • @joshoshea3194
    @joshoshea3194 10 місяців тому +14

    Ok I just want to compliment you on your editing skills. Clearly a lot of work has gone into this video. I'm literally only 1 minute in and it's already the best side by side comparison I've ever seen. No disrespect but I'm not sure if I've ever seen your channel before but I love content like this so I hope there's more after this 😀👌. Megadrive v SNES are usually the most popular but I'm always keen to see side by sides of the NES v Master System simply because like most people I guess I've always been more of a Nintendo fan but in recent years looking back now, it's hard to ignore just how fantastic Sega's 8-Bit colour palette was so it would be nice to see comparisons of games released on both systems, visually along with performance. Videos like this.... it's the only way to be sure 😉

  • @allbundy432
    @allbundy432 10 місяців тому +12

    Simply by the fact that the MD version has a 2-player option, it completely sweeps away the SNES version.
    If we also add that it has larger characters, with many more animations, no stupid black bars, ideal resolution, more game options, no censorship and a color and sound very similar to the arcade version, the decision is clear.
    And we're seeing a beta version on MD! There are still many things to add and improve!
    But realistically, if you want to play a version of Final Fight on a home console today, the MD versions are undoubtedly the right choices.

    • @SomeOrangeCat
      @SomeOrangeCat 10 місяців тому +2

      You can get the actual arcade version for all modern systems. Why bother with a homebrew version for a decade's old console at all?

    • @WeskerSega
      @WeskerSega 10 місяців тому +8

      @@SomeOrangeCat Because, unlike you, there's a lot of people in the world who actually care and love this console still in this day. That's why it has so much more homebrew scene than, say, the SNES.

    • @MrZillas
      @MrZillas 10 місяців тому +5

      @SomeOrangeCat - Because people like to put a case into the shelf with a colorful instruction-manual, instead of having a soulless download. And using a Mega Drive is easier than having a computer and getting 2 controllers into the USB-ports and modify them.

    • @SomeOrangeCat
      @SomeOrangeCat 10 місяців тому +1

      @@WeskerSega Nah, it has a bigger homebrew scene, because Sega brats still have a chip on their shoulder.

    • @WeskerSega
      @WeskerSega 10 місяців тому +5

      @@SomeOrangeCat I wasn't expecting any other kind of answer coming from who's probably the biggest Sega hater around this side of UA-cam.

  • @carloshr2638
    @carloshr2638 10 місяців тому +43

    Galera...por mais seguista que eu seja . Nunca que se FF 1 fosse lançado naquela época, seria igual a esse Port. Com certeza haveria cortes . Mas como os caras estão caprichando, a versão do mega drive está monstruosa. Muito surpreendente mesmo.

    • @CassioQueixudo
      @CassioQueixudo 9 місяців тому +3

      2 jogadores simultaneos e 4 inimigos na tela.... nao sei se o snes tanka

    • @bolaquadrada3623
      @bolaquadrada3623 9 місяців тому +9

      Na versão do MEGA, podem ter até 6 inimigos na tela

    • @eksikiak
      @eksikiak 9 місяців тому +6

      Realmente...nunca lancariam um port bem feito desse na epoca, a tecnologia e a programacao hj esta em outro nivel.

    • @jhangada
      @jhangada 9 місяців тому +2

      @@eksikiak o mais importante era o tamanho do armazenamento do cartucho. era caro cartucho com mais armazenamento, muitas vezes os cortes era pra diminuir a capacidade do cartucho e desta forma baratear o mesmo.

    • @shallwebr
      @shallwebr 9 місяців тому +4

      E um detalhe, os caras usaram uma engine pronta, imagina se programar isso em assembler puro que é a programação original do megadriver, o jogo simplesmente voaria sem slows.

  • @Crystallums
    @Crystallums 10 місяців тому +17

    Mega Drive Wins in this Stage! I hope they improve the final result, but it still looks almost perfect.

  • @dan_perry
    @dan_perry 10 місяців тому +14

    I'm sure my opinion won't be that popular but, the MegaCD version with Pyron's color hack attempt is still the 16 bit port to beat.

    • @OtomoTenzi
      @OtomoTenzi 10 місяців тому +1

      YEARGH!!!

    • @corinful
      @corinful 9 місяців тому

      It's not .
      Trust me Sharp X68000 is definitely the version to beat

    • @dan_perry
      @dan_perry 9 місяців тому +3

      @@corinful graphics...sure, sound and extras...nah.

    • @donvanvilet8466
      @donvanvilet8466 9 місяців тому +2

      The native PC version is the best and it's not even close. It has all the best qualities of every version of the game.

  • @vinisasso
    @vinisasso 10 місяців тому +16

    The Genesis one blows the SNES version out of the water despite its obvious limitation in color palette. However, it's being developed without the limitations that developers faced back in the 1990's. They were strict to their SDKs and whatever they could pull off with tight timelines and limited budget and resources, and cart space constraints (which affected the cost of the end product). Also it was not of their interest to make home versions that could compete directly with their own arcade version. So, while it's true that Capcom gave lots of attention to their SNES conversions, they always made watered-down versions for the home consoles and it was up to their developers to exploit the strenghts of each console. In the end I'm happy to see how powerful the Genesis could be if given enough resources, but a homebrew for the Super Nes in 2024 could potentially be a lot better than the original as well, exactly because developers today have so many more resources.

    • @iwanttocomplain
      @iwanttocomplain 10 місяців тому +4

      There is a 2 player SNES Final Fight iir, that was made only about a year ago.

    • @juststatedtheobvious9633
      @juststatedtheobvious9633 10 місяців тому +5

      This is the same Capcom that made Alpha 3 for Saturn far better than the arcade original.
      Anyone pretending the SNES version was going to compete with the arcade at launch has no idea what the SlowROM downclocking was, much less the hardware issues.

    • @iwanttocomplain
      @iwanttocomplain 10 місяців тому +1

      @@OldSchoolRetroGamingFanI'm guessing it's got really bad slow down. Final Fight 2 and 3 run ok, they just aren't quiet as well conceived as games overall.

    • @OtomoTenzi
      @OtomoTenzi 10 місяців тому +1

      Yeargh, we need to keep HOUNDING on Capcom until they finally agree to release a 100% arcade perfect port of Final Fight on the SNES!!!

  • @JohnCharb87
    @JohnCharb87 10 місяців тому +11

    Hmm...Interesting. I'm intrigued by the Final Fight MD's F1 Power Mode in the options menu. Several options available:
    60 FPS- 4 Enemies Standard Game (Gameplay Footage)
    30 FPS- 6 Enemies Extended Game For Standard Console
    60 FPS- 6 Enemies Extended Game For Overclocked CPU
    I guess that makes sense with the first option. Not a expert or anything but its shown at points. Haggar and Guy move about smoothly and so does the stage elements. But when chaotic situations like around 12:07 with Haggar, Guy, 4 enemies, and stage props everything slows down.

    • @delfinogarcia5047
      @delfinogarcia5047 10 місяців тому

      Es normal, por eso la snes tiene un límite de dos personajes a la vez

    • @MKF30
      @MKF30 9 місяців тому +3

      Good point, the Genesis was definitely struggling at times with that slower framerate and lag with too much going on at once.

    • @OtomoTenzi
      @OtomoTenzi 9 місяців тому

      @@MKF30 Hey bud, what do ya anticipate when the game starts throwin' like 8 to 10 enemies on the screen at you all at once in the later levels?

  • @venom74799
    @venom74799 10 місяців тому +78

    It’s crazy on what could have been with the genesis if they would have released this back then.
    Two player alone beats the SNES out

    • @SomeOrangeCat
      @SomeOrangeCat 10 місяців тому +19

      It's only 30 years too late to matter.

    • @Guitario666
      @Guitario666 10 місяців тому +26

      If this released on the md, it would have been just as cut down as the snes one

    • @WeskerSega
      @WeskerSega 10 місяців тому +15

      @@SomeOrangeCat Better late than never.

    • @carloscaribe7740
      @carloscaribe7740 10 місяців тому +2

      No, Final Fight SEGA CD two player@@Guitario666

    • @augustosousasantos1962
      @augustosousasantos1962 10 місяців тому +15

      @@Guitario666 Streets of Rage and Golden Axe was 2-Player...

  • @netoantonio
    @netoantonio 10 місяців тому +33

    this genesis port is awesome. but we should respect the snes version since it was totally rushed and one of the first games for the system.

    • @SomeOrangeCat
      @SomeOrangeCat 10 місяців тому +9

      Its sequels proved that the SNES hardware wasn't the problem.

    • @MrZillas
      @MrZillas 10 місяців тому +4

      Batman Returns showed they didnt give a damn on 2-player-mode

    • @SomeOrangeCat
      @SomeOrangeCat 10 місяців тому +2

      @@MrZillas Konami developed Batman Returns.

    • @zsiles
      @zsiles 9 місяців тому +1

      Yes, Snes did others like Captain Commando, Knights of the Round or FF 3, 2 players co-op but with 3 enemies on screen...

    • @corinful
      @corinful 9 місяців тому +5

      Why respect it?
      It's shit.... Capcom should have been ashamed releasing it

  • @pablor.sepulveda9929
    @pablor.sepulveda9929 10 місяців тому +18

    This brought me so much memories. I still have SNES version on my 3DS

  • @lazarushernandez5827
    @lazarushernandez5827 10 місяців тому +5

    The Genesis version is on top here. Of course it benefits from the programming knowledge of the last 30+ years. It still has slowdown and flicker present when too many sprites are being used on screen, but it is presenting a 2 player game with more detailed levels, more enemies on screen and full transitions between stages.
    The Snes version was impressive at the time, but had to cut plenty of things when it was released; one of the characters, 2 player simultaneous, background detail, and complete stages and enemies where dropped.
    Sequels on the Snes did have 2 player gameplay, I wonder if a version closer to the arcade original could also be produced on the Snes now?

    • @SomeOrangeCat
      @SomeOrangeCat 10 місяців тому

      It reminds me of how people were crapping all over the SNES version of Wolfenstein 3-D vs the Genesis homebrew. The SNES port had two HUGE disadvantages kneecapping it: Nintendo censorship and the publisher demanding the game be ready in less than ONE month.

    • @OtomoTenzi
      @OtomoTenzi 10 місяців тому +3

      @@SomeOrangeCatPlus, the goddamn SLOW-ASS bottlenecked CPU speed...

    • @jsr734
      @jsr734 9 місяців тому

      @@SomeOrangeCat It would be interesting if someone remastered SNES wolfenstein 3d, without the censorship and more accurate graphics.

    • @DrAcOFoto
      @DrAcOFoto 6 місяців тому

      @@jsr734 so, you never hear of "Wolfenstein3D - SNES Uncut"? Check it out.

  • @igorschirato2799
    @igorschirato2799 10 місяців тому +19

    É uma apelação demais fazer essa específica comparação !!!
    Décadas de diferença entre o lançamento deste jogo para estes dois incríveis consoles domésticos !!!
    O excelente Final Fight do Mega Drive se compara com o competente do SEGA CD !!!
    BOA sorte !!! Tudo de BOM !!!
    LUZ, PAZ e saúde !!!

    • @carloshr2638
      @carloshr2638 10 місяців тому +1

      É Igor... isso ia acontecer mais cedo ou mais tarde 😂

    • @vannerdias
      @vannerdias 10 місяців тому +4

      Concordo...a do snes saiu em 1991 contra essa demo de 2024 (+32 anos), e as pressas pq Final Fight ainda estava bombando no arcade...foi apenas single player...faltando 1 personagem (guy) que depois foi implementado, mas substituindo cody em final fight guy...retiraram uma fase completamente (industrial area) que era marcante pelo Rolento que era um saco matar quando corria pra la e pra ca, poderia ter sido muito melhor mesmo na época e vemos isso na versão do GBA que é baseada nessa versão do snes. Mas cara...vou te falar, matei muita aula pra jogar isso por hora na locadora viu kkkkk. Essa versão nova do megadrive é um trabalho absurdamente competente inclusive nos detalhes que ficam acima do excelente port do sega cd (que eu adoro), ta sendo feito com excelencia e nos detalhes de fã real do game de arcade, nem tem o que falar, só aplaudir...quando estiver completo vou jogar muitas e muitas vezes com certeza, mas é por isso que não tiro o mérito de nenhuma das versões..do snes me divertiu demais na época e até hoje tb com gosto de nostalgia..e essa do meu amado Mega Drive vai me divertir muito mais de 30 anos depois tb! Ah aliás...tem um hack de snes que da pra jogar com os 3 e de 2 players ..só não tem a fase do rolento...

    • @igorschirato2799
      @igorschirato2799 9 місяців тому +2

      @@vannerdias
      Provavelmente, ou em 94 ou em 95 (certamente em 1.996), tanto para o SNES quanto para o Mega Drive, com a devida autorização da CapCom, poderiam fazer uma versão completa do jogaço Final Fight 1 (mesmo que ficasse um pouco inferior a versão do SEGA CD e, até mesmo, esta específica versão atual do Mega Drive), com todas as fases (incluindo a do Rolento), os 3 personagens jogáveis, com a possibilidade de 2 players simultâneos e, o principal, com continues tipo Streets of Rage, ou seja, se perder todas as vidas e tiver continue voltará do local exato em que morreu, ao invés de voltar do começo da fase, como é originalmente !!!
      Enfim, Final Fight 1 É um excelente e dinâmico jogo que nos faz recordar os BONS e velhos tempos !!!
      LUZ, PAZ e saúde !!!

    • @felipes.carvalho8790
      @felipes.carvalho8790 9 місяців тому +3

      a do Sega CD da um pau classico na versão do Super Nintendo se você quer comparar as duas versões da mesma epoca

    • @admazorca
      @admazorca 9 місяців тому

      @@felipes.carvalho8790 e tinha que fazer mesmo, e mesmo assim 4 inimigos com slow em um porcessamento de 12mhz, como mídia de até 600 mb para armazenamento, sem precisar de compactação, tinha que no minimo ser melhor que a versão lançada as pressas, com tudo limitado em um sistema de slowrom de 2,68mhz em vez de pelo menos fastrom de 3,58mhz que ficaria 33% mais rápido.

  • @JohnCharb87
    @JohnCharb87 10 місяців тому +6

    Lets try this again...my last comment sucked and was deleted. Anyway they keep improving on the Final Fight MD Demo.
    1. Orange and blue text on a black screen on the option screen is much easier read than the SNES blue on blue screen.
    2. Speaking of options being able to switch out the FPS and enemies is a nice touch.
    3. Two player mode was a cool feature for the Mega Drive Demo. However there were moments of slowdown throughout the playthrough. Can't have everything but room for improvement.
    4. With the controller visualization I find the disk D-pad and button layout better on the Mega Drive version. It just works here.
    ❗❗(We really need the whole English Alphabet Sega-fied. That would be awesome.

    • @OtomoTenzi
      @OtomoTenzi 10 місяців тому +4

      Rumor has it that they are working on a port of AVP now...

    • @miguelselect7896
      @miguelselect7896 9 місяців тому

      ​@@OtomoTenzi 👏👏👏👏👏muy excellente NOTICIA👍😎👊😃👍

  • @thrillington2008
    @thrillington2008 10 місяців тому +12

    I'm liking how the Genesis version is shaping up to be

  • @SomeOrangeCat
    @SomeOrangeCat 10 місяців тому +33

    As cut down as the SNES port was, it was well received and sold enough copies to warrant two console-exclusive sequels.

    • @RickyIcecubes
      @RickyIcecubes 10 місяців тому +1

      Even though they omitted my favorite character (Guy) I still loved FF on SNES; but I didn't realize just how different they truly were until many years later. One of the reasons they're different is that FF arcade is a standalone game, as is FF CD on Sega; while FF SNES is the first game of a trilogy.

    • @shaolin95
      @shaolin95 10 місяців тому +7

      Beggars can't be choosers I suppose 😅

    • @SomeOrangeCat
      @SomeOrangeCat 10 місяців тому +1

      @@shaolin95 I guess that's why Sega fans lap up homebrew crap.

    • @carloshr2638
      @carloshr2638 10 місяців тому +1

      ​@@SomeOrangeCatadoramos mesmo...eles aparecem do nada , e mostram " super " ioridade 😂

    • @pandazpaa
      @pandazpaa 10 місяців тому +4

      @@SomeOrangeCat salty

  • @grgmj1980
    @grgmj1980 10 місяців тому +12

    That Genesis version looks awesome!

  • @BLKBRDSR71
    @BLKBRDSR71 9 місяців тому +3

    Over 30 years later and Genesis still does what Nintendon't. 🤣

  • @cajunotaku3256
    @cajunotaku3256 10 місяців тому +47

    Imagine how good the SNES port would have been on a 32 megabit cartridge instead of an 8 megabit one. It’s a shame the game came out so early on the SNES.

    • @TiagoxInside
      @TiagoxInside 10 місяців тому +18

      Cartridge size has nothing to do with it: 1 player, 3 enemies, few objects!

    • @kdm7820
      @kdm7820 10 місяців тому +15

      Cartridge size played a lot into the overall game and lack of content and authenticity. However, you’re right that adding additional enemies and 2 players could have caused slowdown issues at that stage of SNES development.

    • @Guitario666
      @Guitario666 10 місяців тому +9

      Or with a special fx chip etc

    • @grayfox069
      @grayfox069 10 місяців тому +7

      The snes would still not powerful enough to have lots of enemies on screen.

    • @javiergonzalezcalvo1544
      @javiergonzalezcalvo1544 10 місяців тому +5

      Yeahhh of course SNES is better

  • @anglo-saxonconnor817
    @anglo-saxonconnor817 9 місяців тому +2

    This is the kind of videos I like to watch nowadays. Making new games on dead consoles years after people have complete mastery and understanding of all the older systems.
    I am so looking forward to what games will look like on Saturn, Dreamcast and PS1 nowadays.

    • @dinnerfor1540
      @dinnerfor1540 9 місяців тому +1

      Well, I think a lot of people would disagree that they are "dead" consoles. I personally have a Sega Genesis model 1, 32x add on, and about 40 original games for both the Genesis and 32x. I had gifted this to my niece way back in the day and this past Christmas she gifted them back. I gave them to her when she was about 10 (she's now 32) and now that I got them from her, I'm playing them at the ripe age of 52! And guess what, still works. No red ring of death, no yellow light of death, no disc stuck in the drive, no hard drive failing. Just enjoyable games that transcend generations. Food for thought...

    • @OtomoTenzi
      @OtomoTenzi 9 місяців тому

      @@dinnerfor1540To be honest and fair, the Saturn also lasts pretty long too... I had a friend back in high school who bought a pre-owned Saturn, and he got at least a good 8-10 solid years of use out of it. He palyed it EVERYDAY until he moved onto the Dreamcast and other newer consoles. It still works OK even today, as a matter of fact. He simply just outgrew videogames and doesn't have the time to play anymore. The same can't be said about the PS1 tho!

  • @SuperAderJinNoJutsu
    @SuperAderJinNoJutsu 10 місяців тому +8

    Genesis:
    Los tres personajes originales del Arcade.
    6 sprites simultáneos.
    Mas velocidad.
    Mejor animación.
    Modo de 2 jugadores
    Mejor Intro.
    SNES:
    Colorido.
    MD/Génesis wins!!!

  • @maurojose6786
    @maurojose6786 10 місяців тому +5

    The final version will be awsome.I hope to play it soon.

  • @hopetagulos
    @hopetagulos 9 місяців тому +4

    Belíssimo trabalho de fãs para fãs! Mas, ainda pesa o fato do Sega Mega Drive não ter recebido um port "oficial" na época. O port de Sega-CD era muito caro por conta do preço do dispositivo, e o port de Super Nintendo tinha cortes incômodos demais.

  • @Reprogrammed_By_SEGA
    @Reprogrammed_By_SEGA 9 місяців тому +3

    White balance seems off for the Mega Drive picture. Has a slight blue tint to it.

    • @Shyning77
      @Shyning77 9 місяців тому

      Some may even say a greenish palette.

  • @danielpachecoferreira9672
    @danielpachecoferreira9672 9 місяців тому +3

    A versão do Mega está incrível, mas a maior diferença é que só quem tinha um Snes conseguiu jogar este porte na época.

  • @ImWithTeamTrinity
    @ImWithTeamTrinity 10 місяців тому +4

    I love that the SNES vs Genesis battle still rages on 33 years later. Im surprised no one has called for a real showdown with medieval weapons in a field somewhere. Build myself body armor with SNES console shells and a flail with snes controllers and nails driven through. Honestly, I liked the Genesis too when I was a kid, but we had SNES.

  • @OldSchoolRetroGamingFan
    @OldSchoolRetroGamingFan 5 місяців тому

    A few things just to keep in mind:
    1. The SNES version was an exclusive launch title for the system. The stock Genesis never got the game back at that time.
    2. The SNES version was made literally over three decades ago. The Genesis version is still not finished as of June 2024.
    3. The SNES game runs in SlowROM, so it's only running at 70% of the system's full CPU speed.
    4. By comparison, Maxwel has optimized SNES Final Fight 3 to run at 60fps without slowdown with two players, and he even reduced the game's forced blank a little further while he was at it too.
    5. The SNES version of Final Fight came on an 8 Mb cartridge. I've heard the Genesis version is 32 Mb.
    6. The stock Genesis version can currently have four enemies on-screen at 60fps, but to have six it runs at 30fps or can be overclocked to have six at 60fps.
    7. Maxwell showed an example of Final Fight 2 with six enemies on-screen, but there's just far too much flicker for more than four to look acceptable there.
    Now, with that in mind, I can comfortably say the Genesis version is the better of the two as they both currently exist.

  • @CesarCostaVentura
    @CesarCostaVentura 10 місяців тому +8

    Óbvio que não cabe uma comparação dessa mas o legal do vídeo é ver o quanto o MD era capaz de fazer.

    • @juniorcaracas
      @juniorcaracas 10 місяців тому +1

      Sim, com a tecnologia atual para ajudar

  • @f3rns
    @f3rns 9 місяців тому +4

    This is a love letter to Final Fight an Sega fans. This is marvelous.

  • @net_news
    @net_news 10 місяців тому +11

    Being able to play Final Fight in your home was a blast in 1991 and SNES version was AMAZING for that achievement.

    • @bloomerb4162
      @bloomerb4162 10 місяців тому +4

      Yep the audio and extra colors on snes made it feel premium playing those first games out on it.

    • @net_news
      @net_news 10 місяців тому +1

      @@bloomerb4162 in 1991, FF for SNES was the closest thing to "the arcade at home". It was amazing, in fact, I bought my SNES b/c of Final Fight and many friends did the same. Before Street Fighter 2 craze, Final Fight was the big thing.
      In the late 80s and early 90s the technology was changing so fast 2, 3 or 4 years marked a HUGE DIFFERENCE in technology, night and day. We have to take that into account when we compare versions.
      Playing Final Fight in '91 was totally different than playing it in '93 or '94 when Doom, 3DO, Jaguar and the Playstation were on the street... Final Fight in '93 was retro!! In '93 we were playing Doom.
      That's why I laugh when Sega fans talk about how superior was FF CD... yeah it was superior but It was launched almost 3 years later than FF SNES!! In '91 people were playing NES... in '94 people were playing Playstation!!
      Final Fight was a amazing in 1991 and that's why I praise the SNES port. Historical CONTEXT is everything.

    • @Carlos-mr5jo
      @Carlos-mr5jo 10 місяців тому +4

      SNES version was a shame. Premium version was Sega Mega CD's.

    • @net_news
      @net_news 9 місяців тому

      @@Carlos-mr5jo it was the closest thing to the Arcade in 1991.

    • @chrisw8069
      @chrisw8069 9 місяців тому +1

      It was terrible. Was very disappointed.

  • @mikec3260
    @mikec3260 9 місяців тому +5

    Wow the Genesis version looks amazing! Nice work on this and the high quality editing!

  • @jodafro619
    @jodafro619 10 місяців тому +5

    the genesis version by a country mile. two player . all three characters , plus uncensored along with a better soundtrack.

    • @SomeOrangeCat
      @SomeOrangeCat 10 місяців тому

      And all it took was 30+ years with no kinds of limitations placed on the developer.

    • @OtomoTenzi
      @OtomoTenzi 10 місяців тому +3

      @@SomeOrangeCat Har, such a SMALL price to pay...

    • @jsr734
      @jsr734 9 місяців тому

      Hey, the Snes version soundtrack is still good. The MD versions soundtrack is not bad neither but at least i feel both sound better then the original arcade.

    • @jodafro619
      @jodafro619 9 місяців тому

      @@jsr734 for me the music is a take your pick in terms of quality. snes just has a few good songs and for the genesis it is not so great compared to what capcom did with sce. that went so much harder in terms of quality

  • @wordsshackles441
    @wordsshackles441 9 місяців тому +10

    Here again the image quality is on another level on MD, and the color depth is very well managed.

  • @di380
    @di380 9 місяців тому +1

    This looks more like the arcade port than the SNES with more destructible objects in the levels. Keep in mind Final Fight was a rather simple game. One thing to notice is how green the colors look on the Megadrive and the SNES version looks way more colorful. I think the main reason for the color difference is not so much the onscreen colors (which are only 64 in the Megadrive) but the fact that each color in CGRAM is only 9bit RGB given it a range of 3 bits per color channel for a total of 512 color to chose from compared to the 65K on the SNES

    • @OtomoTenzi
      @OtomoTenzi 9 місяців тому

      Yeargh, GREEN-ASS graphics!

  • @TiagoxInside
    @TiagoxInside 10 місяців тому +38

    8:07 Genesis tem DNA de Arcade assim como o Sharp X68000 ambos usam o poderoso CPU Motorola 68000
    Sobre o port não tem muito oq comparar, o Genesis destrói é quase 1:1 do Arcade CPS1!

    • @recomecoemdeus5844
      @recomecoemdeus5844 9 місяців тому

      Verdade, E até porque também a versão de SNES foi cagada, Desda época de lançamento já se falava isso , Foi um port muito mal feito , E este de mega está sendo feito por fãs com muito carinho , Só aí já é motivo de atropelar sem placa kkk

    • @78ralan
      @78ralan 9 місяців тому +2

      Óbvio q não tem o q comparar, amigo. São 30 anos de diferença, eu qria ver como ficaria um port pro MD na época, sem as ferramentas de programação de hj. E não esqueça q a versão de SNES só tem 8 mega, e esse port atual do Mega drive deve chegar a uns 80 mega...

    • @TiagoxInside
      @TiagoxInside 9 місяців тому

      @@78ralan ERRADO, tu não tem entendimento de programação, o Hardware trabalha no limite de execução dele (quantidade de dados que ele consegue trabalhar ao mesmo tempo) e não no tamanho dos dados do cartucho em si, inclusive a versão do Sharp X68000 que é idêntica ao Arcade tem 2,4MB (19Mb)!

  • @calvinbyer2319
    @calvinbyer2319 6 місяців тому

    As an owner of the Super Nintendo back in the 90s, I must say that this version of Final Fight is superior in every aspect. Everything from 3 characters, 2-player co-op, the breakable telephone booths, and the extra animations makes this arcade perfect 👍🏽👍🏽👍🏽

  • @AFourEyedGeek
    @AFourEyedGeek 10 місяців тому +5

    Wow that SNES version is empty, colour looks great, but what is the point with no enemies to fight?

    • @chrisw8069
      @chrisw8069 9 місяців тому +1

      Color is terrible.

    • @AFourEyedGeek
      @AFourEyedGeek 9 місяців тому

      @@chrisw8069 On the Mega Drive, yes.

  • @Nito654
    @Nito654 28 днів тому

    Esta escena del bar es una muestra de porque la versión de Mega Drive merece todo nuestro valor.16:15. Con solo ver la cantidad de sprite y personajes que hay en pantalla lo dice todo. Buen trabajo 👍

  • @OtomoTenzi
    @OtomoTenzi 9 місяців тому +2

    YES, 30+ years went by like it was nothing at all; and the 16-bit console wars continue live on well into the 21st century...

  • @sobesons
    @sobesons 10 місяців тому +84

    MD brutally superior.

    • @Guitario666
      @Guitario666 10 місяців тому +27

      Hard to compare 2 versions where one had a cartridge size to fit inside (which was not a lot) and the other is a rom hack that is unlimited in size

    • @sobesons
      @sobesons 10 місяців тому +15

      @@Guitario666 the processor is the key.

    • @demgutts
      @demgutts 10 місяців тому +16

      ​@@sobesons it's a modded hack and if you watched up until stage 2 you see how bad the MD chokes at trying to keep a steady frame rate because the system can't handle it.

    • @Guitario666
      @Guitario666 10 місяців тому +6

      @@sobesons this is amazing work! I'm blown away

    • @Ty1558-p1g
      @Ty1558-p1g 10 місяців тому +7

      Ano de lancamento 2050

  • @Retromaniaac
    @Retromaniaac 10 місяців тому +2

    Ótima comparação, óbvio que existe a diferença de anos, mas claro o desenvolvimento e até um por hoje em dia é mais facil fazer do que na é poca, o pessoal fala que a Versão do Snes é capada e tudo porém na época os caras mandavam lançar o jogo o quanto antes para não perder o hype do momento ai dava nisso pois todo mundo sabe qie o snes tinha muito mais capacidade para ter um port melhor

  • @RheoGamer
    @RheoGamer 9 місяців тому +1

    Show de bola, como sempre! o melhor canal de comprações disparado.

  • @dARkTv157
    @dARkTv157 9 місяців тому +1

    the Final Fight MD only surpassed the Super Nintendo 30 years later 😂

    • @Shyning77
      @Shyning77 9 місяців тому

      You know, they didn't even have to try because the superior Mega CD version already existed back then...

  • @anglo-saxonconnor817
    @anglo-saxonconnor817 10 місяців тому +47

    I never knew the sega megadrive could be so powerful.

    • @damin9913
      @damin9913 10 місяців тому +13

      Sega genesis was always powerful

    • @axelfoley20
      @axelfoley20 10 місяців тому +14

      It was a very powerful machine for its time. For some reason Sega wanted backwards compatibility with the Master System and that is the reason for the small color palette. Otherwise it could have had thousands of colors. Also, for cost reasons, Sega couldn't include scaling. 2 years later it was cheap enough for Nintendo to put in their SNES. Also, the sound chip was custom for the SNES and was way better than the Genesis. But I don't think people realize that the SNES was 2 years newer and back then, computing power grew exponentially. But even with that, the CPU in the Genesis was far superior to that of the SNES.

    • @Mr.Atari2600
      @Mr.Atari2600 10 місяців тому +11

      @@axelfoley20
      faster CPU & the Genesis often ran a higher resolution than the SNES. The Genesis can also make 3D Graphics without using an enhancement. I was blown away when someone showed me Star Cruiser which was released before Star Fox & Wolfenstein 3D!

    • @net_news
      @net_news 10 місяців тому +8

      @@damin9913 nah, it was weak and with a horrible color limitation. Even the 8-bit PC-Engine looked better in many games. And you know it.

    • @damin9913
      @damin9913 10 місяців тому +9

      @net_news don't care about all that the game just look way more fun and faster

  • @byrosonline5876
    @byrosonline5876 9 місяців тому +2

    Still a work in progress by a tiny team and already it is clearly superior to the SNES version, MegaDrive is the gift that keeps giving. Great job!

  • @chrisstandingbear1947
    @chrisstandingbear1947 9 місяців тому +1

    I got the SNES version when it came out because that's what I had, but I was very disappointed with all of the censored elements, on top of the one-player only. Thankfully I can play the real deal arcade version on Steam now.

  • @davidaitken8503
    @davidaitken8503 9 місяців тому +4

    Wow. Another game with no deadlines, cartridge size limitations, with the advantage of modern tools and optimizations, etc. is more impressive than the 30+ year old version. Will wonders never cease.🙄

    • @SomeOrangeCat
      @SomeOrangeCat 9 місяців тому +3

      Make Nintendo consoles look weaker by any means necessary! Its the VC Decide way!

    • @OtomoTenzi
      @OtomoTenzi 9 місяців тому +1

      @@SomeOrangeCat You're WAY OUTTA LINE, man! 😝

    • @jsr734
      @jsr734 9 місяців тому +1

      But is intersting to see what can be achieved with the hardware when there are not budget or time constrains.

    • @Shyning77
      @Shyning77 9 місяців тому +1

      I guess it's one of the points of this comparison ?

    • @OtomoTenzi
      @OtomoTenzi 9 місяців тому +1

      @@Shyning77 YES, and the list of complaints/comparisons just goes on and on and on... You name it! 👉

  • @greensun1334
    @greensun1334 9 місяців тому +5

    Genesis clearly wins here, but there are ~30 years between those versions. The only better things on SNES are the sound and the colors.

  • @일뽕발작감지센서
    @일뽕발작감지센서 5 місяців тому

    Back in those days, I just had to appreciate the game porting that imitated the arcade version as much as possible. I dreamed of playing the perfect arcade transplant game at home one day. If there were games like Genesis Ver. Final Fight back then, the game industry would probably have been turned upside down. 😁

  • @Ty1558-p1g
    @Ty1558-p1g 10 місяців тому +8

    Ano de lancamento 2050

    • @ximbablu
      @ximbablu 9 місяців тому

      Junto com Castlevania SOTN!!!! Kkkkkkk

  • @alphawoolf5981
    @alphawoolf5981 9 місяців тому +1

    I have Final Fight CD on the Sega CD. Such a great game!

  • @robmadrigal714
    @robmadrigal714 10 місяців тому +3

    Sega version was close to the arcade 😊

  • @Gambit771
    @Gambit771 7 місяців тому

    The MegaDrive one is the one made in 22024 but looking at Poison on the snes you'd think that was the 2024 version.

  • @weirddudehi
    @weirddudehi 9 місяців тому +1

    Super Famicom version It is very abbreviated, yes, but it plays excellent, there is something in its control that surpasses the Mega CD version, only in that the control, how it reacts to the commands when hitting...
    Well, this Megadrive version has enormous merit, it looks AND SOUNDS incredible, but it lacks a lot in terms of playability to be the Arcade or the Sharp X68000 version.

  • @cobrakainevereverdies6940
    @cobrakainevereverdies6940 9 місяців тому +2

    *YOU'RE COMPARING SOMETHING BOOTLEG, TO SOMETHING THAT'S LEGIT AND REAL*
    wow...........how can I be down ?

    • @SomeOrangeCat
      @SomeOrangeCat 9 місяців тому +1

      Any time she can make the SNES look weaker, she will. Remember "Weak kick-gate"?

    • @cobrakainevereverdies6940
      @cobrakainevereverdies6940 9 місяців тому +1

      @@SomeOrangeCat - Don't know what that is. But comparing 2 things with a 30+ year gap = such an accomplishment for them

    • @SomeOrangeCat
      @SomeOrangeCat 9 місяців тому +1

      @@cobrakainevereverdies6940 Its when VC Decide tried to make it look like the SNES version of Street Fighter 2 had choppy animation, by doing a comparison of Chun-Li's kicks. Now anyone who's played the game can tell you that the weaker attacks appear faster, because they use fewer animation frames. But she was trying to pass off the weakest kick on the SNES as the strongest, when confronted about it, she tried to claim it was an honest mistake. Here's the thing though, she's an avid fighting game player. She did it on purpose. She's from Brazil, loving Sega is a national sport there, and cheating is absolutely on the table for her.

    • @cobrakainevereverdies6940
      @cobrakainevereverdies6940 9 місяців тому +2

      @@SomeOrangeCat - I come on here for a LAUGH and that's what I get most of the time. BTW the Street Fighter experience is dramatically better on SNES and SNES had the 6 buttons in their unique way FIRST. BTW didn't Playstation take "pretty" much the exact prototype of a SNES controller for their controller ???

    • @SomeOrangeCat
      @SomeOrangeCat 9 місяців тому

      @@cobrakainevereverdies6940 Exactly, like with most things Sega made, their controller layout was an evolutionary dead end.

  • @XaviDJ
    @XaviDJ 9 місяців тому +1

    Megadrive wins y punto, nada que objetar.
    30 años después por un grupo fan, oficialmente es inegable que la consola no fue exprimida, la paleta de colores era solvente, su CPU se podía hacer overclocking y el sonido bien utilizado daba perfectamente para el estandar de la época con un sonido limpio, sintético y de calidad.
    El monopolio de Super Nintendo consiguió eclipsar la consola con port reguleros y sólo podras ver lo buena consola que era con sus juegos exclusivos Shinobi 3, Comix Zone, Gunstar Heroes, Sonic 2 y 3, Batman & Robin, Robocop vs Terminator o Contra Hard Cop son algunos de ellos e indicaban que la consola podía abordar juegos de la talla de Super Nintendo sin problema.
    Dos auténticas consolas titánicas en la mejor generación de todos los tiempos. Grandes 16 bit!!!.

  • @augustohidalgo4120
    @augustohidalgo4120 10 місяців тому +1

    I always knew there was a plot with megadrive... in the 90s. the games were terrible for the megadrive. but here we can see the true power of that console. Megadrive wins😊

  • @Chrozi
    @Chrozi 7 місяців тому

    Has there been a fan remake of the SNES version? I’d love to see that and compare

  • @rogeriopaliosa
    @rogeriopaliosa 9 місяців тому +1

    A versão do SFC tinha que estar pronta no lançamento do console. A Capcom fez o que deu. Final Fight 2 e 3 provam que a versão de FF1 seria muito melhor se a Capcom tivesse tido mais tempo para trabalhar nela. Fora a questão de ainda estarem aprendendo a trabalhar num hardware até então novo na época.

    • @JonBR-622
      @JonBR-622 9 місяців тому

      O do Mega só tem 3 fases e já 28 megabits, o jogo inteiro do Snes tem apenas 8 megabits, ou seja, a versão do Mega tem mais que o triplo de memória do que a versão do Snes, além de ter sido feito com a tecnologia atual e sem limite de memória no cartucho. Kkkkkkkkkkkkkk E o povo quer comparar. 😅

    • @leandrocerencio
      @leandrocerencio 9 місяців тому

      @@JonBR-622Claro que é menor, a resolução da maioria dos jogos do SNES é 256x244. A resolução do Megadrive em contrapartida era 320x224. É por isso que vários jogos do Mega era maior que o mesmo do SNES. Cenários maiores, sprites maiores. É por isso tbm, que a maioria das sprites do SNES eram achatadas. Veja como o Haggar é distorcido no SNES.
      E honestamente não é viável descomprimir em realtime. Apesar que quantos loading screen eu já vi em jogos do SNES. 🤣

  • @renatogois5966
    @renatogois5966 10 місяців тому +3

    Mesmo rodando a 30fps no mega draive e mais satisfatório dois players e mais inimigos na tela uma belezura

  • @turbinegraphics16
    @turbinegraphics16 9 місяців тому

    The slowdown that happens in the genesis with the barrels shouldn't really need to happen, sprites that are not moving don't take any cpu time or DMA time if they're not being animated so it should be possible to fix it. Proof is if you pause the cpu the sprites still stay on the screen.

    • @OtomoTenzi
      @OtomoTenzi 9 місяців тому +1

      I just wonder how it's gonna handle things, when the game starts throwin' like 8 to 10 enemies at you all at the same time in the later levels... Even the arcade version's CPS1 hardware suffered some VERY apparent and noticeable slowdowns whenever that shit happens! Plus with 2 players on the screen, you would be having like 10 or 12 moving sprites on the screen. Do you think that would even be technically possible on the Genesis? 😲

  • @ICHa-be9wf
    @ICHa-be9wf 9 місяців тому +1

    it's so shame. MD is such a good console.

  • @MKF30
    @MKF30 8 місяців тому +1

    Cool video. A shame Capcom got lazy with the Snes port. For Final Fight 1 this game the genesis was the better version however the snes did do good enough to get 2 exclusive sequels very underrated. I'd even argue FF3 was better than this game because you could do 2 player and or ai auto assist and the gameplay was better.

  • @punkbianoretrogamer4314
    @punkbianoretrogamer4314 10 місяців тому +7

    S.E.G.A

  • @duncanfirth
    @duncanfirth 9 місяців тому

    Was the mega drive version the one they released for the mega CD? Or was this re released doe MD in 2024?

    • @Shyning77
      @Shyning77 9 місяців тому +1

      The MD version shown in this video is not the Mega CD version nor a hack of it. It's a brand new conversion for the MD meant to be closer to the arcade version, and it's still in development.

  • @felipes.carvalho8790
    @felipes.carvalho8790 9 місяців тому

    não teve Final Fight 1 para o Mega Drive de inicio porque tinha exclusividade com a Nintendo e por isso nunca foi lançado uma versão Standard desse jogo, só agora em 2024 estão fazendo

  • @gamehacklongplay
    @gamehacklongplay 9 місяців тому +3

    No bar do Final Fight do Snes não tem ninguém kkkkkk

    • @JonBR-622
      @JonBR-622 9 місяців тому +1

      Foi um erro de programação da Capcom, pois tem eles nos arquivos do jogo, mas esqueceram de ativar. No Final Fight Guy aparece.

    • @jsr734
      @jsr734 9 місяців тому

      O erro de programação foi corrigido na versão europeia do jogo. Na verdade, as pessoas no bar estão lá, mas não aparecem devido a um erro de programação.

  • @nikkoberserker
    @nikkoberserker 9 місяців тому +2

    Hi vcdecide ! i'm very happy for this genesis-megadrive version ! it's very impressive !!! i love this game , i play it a lot on many system ! My favorite version is Atari STE version ! yeah this game have a very shitty scrolling , but it's a good game ! i love the arcade version too ! i'm going to find this version for my megadriver EURO .

  • @lgpugh35
    @lgpugh35 9 місяців тому

    Sega was always great when it came to arcade to home console likeness especially with capcom games like STRIDER now im just discovering FINAL FIGHT as well. From the graphics,sound effects voice likeness and the music SEGA WINS HANDS DOWN.

  • @huguesscipioni9951
    @huguesscipioni9951 9 місяців тому

    Incredible programming! 🤯💯👏 Wish there could be a physical release on MD! 🤩

  • @avjaarsveldt
    @avjaarsveldt 9 місяців тому

    That MD version makes me all warm and fuzzy inside 🤗🤗🤗

  • @fayg6
    @fayg6 10 місяців тому +11

    GENSIS do what nintendon't!

    • @DarthPferd
      @DarthPferd 9 місяців тому

      Hahaha yes, one in a trillion games where they won...

    • @fayg6
      @fayg6 8 місяців тому +1

      @@DarthPferd no, there are a lot. Genesis do, Genesis do what Nintendon't!

    • @DarthPferd
      @DarthPferd 8 місяців тому

      @@fayg6 no

  • @Devilhelll
    @Devilhelll 10 місяців тому +3

    E de 2 jogadores ainda pra humilhar 😂😂 e isso que ainda esta no beta, imagina a final que vão melhorar muita coisa...

  • @Watila_Alves
    @Watila_Alves 9 місяців тому

    Certa vez fiz uma combinação de 3 mods no final fight guy. O primeiro foi um mod para diminuir algumas diferenças com o arcade, a segunda foi fast rom, que diminuia os lags e por último um mod de multiplayer, que apesar de não ser perfeito, diverte. Acho que valeria a pena essa comparação com o de Mega.

  • @AlejandroGonzalez-fx6gn
    @AlejandroGonzalez-fx6gn 10 місяців тому +1

    Es todo un arcade en casa la versión MD, cuántos megabits tiene esta versión?

    • @jsr734
      @jsr734 9 місяців тому

      Creo que han dicho que será de 32Mbits (4Mbytes). El máximo que permite la consola sin usar mappers o chips externos de administración de memoria.

  • @Robotoda2000
    @Robotoda2000 9 місяців тому

    More on screen sprites, higher resolution, more frames of animation, faster gameplay. In areas with too many barrel sprites it starts to sloe down. Nothing that can't be ironed out. Overall far superior to the snes version and really shows what the genesis is capable of.

  • @douglasfernandes9969
    @douglasfernandes9969 9 місяців тому +1

    It's a shame they didn't release this version for Genesis at that time because it would have wiped out the SNES version for sure.

    • @SomeOrangeCat
      @SomeOrangeCat 9 місяців тому +3

      This version wouldn't have existed. The Genesis would have gotten the same game that SNES did, but perhaps with even more cutbacks, as Capcom had no faith in the Genesis.

    • @OtomoTenzi
      @OtomoTenzi 9 місяців тому

      Licensing issues, bro...

    • @Shyning77
      @Shyning77 9 місяців тому

      @@SomeOrangeCat True. Capcom sure would have went with a rather lazy port, as rushed as the SNES one. Maybe they could have kept all three playable characters and 2-player coop though, with less slowdown than in the SNES version, but the cartridge size would still have been an issue, as a 32 Mb cartridge would have been way too expensive back then.

  • @STORMAN_BR
    @STORMAN_BR 9 місяців тому

    Essa versão do MD foi feita com amor, o sucesso seria gigantesco se lançado na época.

  • @ximbablu
    @ximbablu 9 місяців тому

    Será que lança ainda nessa década?

  • @Goku16053
    @Goku16053 9 місяців тому

    Realmente estou impressionado com esse Hack do MD!! Sensacional!! Grande trabalho!! Parabens aos envolvidos!! Mas a versão de Snes é sensacional também!! Jogo muito ela e adoro!! E ter no Mega é muito bacana!!

  • @cristojavier1859
    @cristojavier1859 9 місяців тому +1

    Why not another versión for a Sega CD? Cpu 12 mhz = no slowdowns?

    • @HellTantrumbull
      @HellTantrumbull 9 місяців тому +1

      Probably lack of good tools to use for it that are on the level of the current SGDK; 32X in the same boat with tools to use.

    • @Shyning77
      @Shyning77 9 місяців тому

      @@HellTantrumbull That, and also I'm sure the team wants to prove that a close conversion can be achieved on the stock MD.

  • @filosofialivre3040
    @filosofialivre3040 9 місяців тому +1

    Que tal depois uma comparação com a versão do Sega CD (para mim a melhor até hoje).

  • @rodrigoc.teixeira5242
    @rodrigoc.teixeira5242 10 місяців тому +2

    Tirando os slowdons que está na fase do metro no Mega Drive, ficou top.

  • @CarlosHenrique-zd5we
    @CarlosHenrique-zd5we 9 місяців тому +1

    Sempre gostei mais de Streets of Rage, o Mega Drive foi o console da minha infância, me criei jogando Streets of Rage.

  • @leandrocerencio
    @leandrocerencio 9 місяців тому

    Isso só prova como os contratos de exclusividade com a Nintendo prejudicaram o Megadrive. Mas, ainda bem que a Capcom, Konami e Namco deram um nó na BigN e lançaram grandes jogos após o final da exclusividade de 1 ano. Só para lembrar alguns jogos que foram lançados por essas publishers: Rolling Thunder 2, Sunset Riders, Tartarugas Ninjas, Castlevania, Contra, Street Fighter 2, Megaman 1/2/3. Strider, Ghouls and Ghosts e Final Fight CD não contam porque foram prgramados dentro da SEGA.
    É por isso que, hoje, eu não tenho consoles e eu quero que tudo lance no PC mesmo. E já comprei vários exclusivos da Sony e Microsoft na pré-venda da Steam. Eu quero ver o circo pegar fogo mesmo.

  • @metrocity4117
    @metrocity4117 4 місяці тому

    I always hope that one day someone will be able to make a faithful version of the Altered Beast arcade game.😁

  • @tiagogieseler42
    @tiagogieseler42 9 місяців тому

    Como faço para rodar em um mega normal? Desculpa a ignorancia, mas é pq gicou muito bom essa adaptacao.

  • @FURIAxBR0071
    @FURIAxBR0071 9 місяців тому

    As duas versões são boas mas jogar final fight no MD é nostalgia pura. Não tive está oportunidade na década de 90... A versão do MD parece mais fiel ao Arcade.

  • @wongyc5585
    @wongyc5585 10 місяців тому +1

    Sega Genesis was better with 2 player mode and more screen enemies,but the slow down was horrible. Should have equal demonstration with 1 player mode

  • @Jretropie
    @Jretropie 9 місяців тому

    I still don't understand why capcom didn't continuous Final Fight series.

  • @bloomerb4162
    @bloomerb4162 10 місяців тому +3

    color still looks much better on snes. Gives the image more depth to.

    • @jsr734
      @jsr734 9 місяців тому

      Indeed, there is still more colors on the Snes, but they did a great job managing the limited color palettes on the Genesis. I think, color wise, this Genesis homebrew version looks even better than the Mega CD/Sega CD version.

  • @lukpsp
    @lukpsp 3 місяці тому

    Que surra gráfica e Sprite o Mega Drive deu no Super Nintendo 😮. Sempre soube que o Mega Drive tinha muito potencial 😊

  • @marllysongomes7584
    @marllysongomes7584 9 місяців тому

    Já lançaram a versão de md? 😱😱😱

  • @RickyIcecubes
    @RickyIcecubes 10 місяців тому +6

    One of the rare occasions when Sega beat Nintendo...but you had to have the CD add on to have Final Fight on Genesis/Mega Drive.

    • @virajkathwadia4565
      @virajkathwadia4565 10 місяців тому +9

      Rare occasions? The whole streets of rage trilogy vs the Final Fight Trilogy was a Triumph of Sega having the best beat em up series on their system over Nintendo.

    • @segat-800
      @segat-800 10 місяців тому +3

      Its not that rare

    • @RickyIcecubes
      @RickyIcecubes 10 місяців тому +3

      ​​​@@virajkathwadia4565 I can't disagree with that, but I like FF CD better than Streets 2, and I like Streets 2 better than FF SNES

    • @RickyIcecubes
      @RickyIcecubes 10 місяців тому +2

      @@segat-800 It is IMO. MK1, Aladdin and Shadowrun are the only other occasion I can remember of Sega beating Nintendo.

    • @segat-800
      @segat-800 10 місяців тому +2

      @HarlequinBuckeye There are a lot more. Bear in mind the higher resolution and faster processor of the Sega system means some games play better, even if they don't necessarily look or sound as good.
      Some are subjective, like Aladdin.
      If you do a little research, you'll find a lot more games that are arguably better on the Sega.

  • @gamesmaca
    @gamesmaca 7 місяців тому

    Eu fui dessa época,snes e mega,tinha uma rivalidade d quem era melhor,imagina se tivesse saindo mesmo para o mega drive,seria muito bom,pena q não saiu.

  • @OfficialSNMvids
    @OfficialSNMvids 4 місяці тому

    The Genesis version is quite impressive I must say :)

  • @baironfernandesgoncalves9631
    @baironfernandesgoncalves9631 9 місяців тому +2

    Era uma vadiagem esperta dos desenvolvedores da capcom, eles só não deixaram a versão de snes assim como não fizeram pra mega drive talvez pelo motivo de que se você quisesse jogar a versão completa e melhorada, teria que ser só no arcade, obviamente não ficaria no mesmo nível mas seria parecido e sendo assim isso seria um problema pra eles já que eles visavam lucros reais nos arcades e não nos consoles caseiros

    • @leandrocerencio
      @leandrocerencio 9 місяців тому +1

      Nada, era exclusivo do SNES. Por que vc acha que SNES "ganhou" a geração? Você acha que o Mario vendeu console, ou que Street Fighter 2 vendeu console na época?

    • @baironfernandesgoncalves9631
      @baironfernandesgoncalves9631 9 місяців тому

      @@leandrocerencio desse ponto de vista vc tá certo!

  • @nanumiup
    @nanumiup 9 місяців тому

    It has a striking feel that is unique to SNES (Street Fighter 2 is the same). A complete victory for the MD version. It was not possible to copy it due to limitations in technology at the time. High memory value and price.

    • @MKF30
      @MKF30 9 місяців тому +1

      Yeah unfortunately both had their limitations with arcade ports though FF was one of the few exceptions where the MD was the better version over the SNES version. It's too bad Capcom didn't put more effort into it like other beat em ups like Konami's TMNT Turtle's in Time for instance being much better to Sega's Hyperstone Heist. SF 2 were nearly identical though most prefer the SNES version but both are solid, then you had MK2 which was noticable better on SNES.

    • @OtomoTenzi
      @OtomoTenzi 9 місяців тому +1

      @@MKF30Honestly, I think most people were satisfied or at least 'OK' with the Sega CD version... I really dun see any point or incentive to port this game on the Genesis like after 30+ years later, other than to prove that it's technically possible or purely for sentimental reasons. I just wonder if Capcom will actually allow it to be released tho. These homebrewers could be facing a LAWSUIT here! 😏

    • @MKF30
      @MKF30 9 місяців тому

      @@OtomoTenzi With FF you mean? Yeah I've seen some fans gripe about the Sega CD version vs the Genesis version depending who you ask. If they should add this to the Switch NSO for Genesis I'll play it. But one game Capcom needs to re-release is AVP once they sort out the licensing issues. That game is very, very underrated honestly. Honestly with home brews I think most are ok as long as they're not profiting off of it.
      Speaking of FF you know I totally forgot the GBA version is wayyy better than the SNES version, I just rewatched it forgot about it you have 3 characters Haggar, Cody and Guy and they fixed the multiple characters on screen issue. In fact on the train there's 5 at once against you. The only downside is you need the gamelink cable to have two players but still awesome and the sound is a little different but for single player on the go still a great experience. Final Fight One it's called. My friend had a copy. If only the SNES port was that good. But honestly I'd say Final Fight One would have been a better comparison vs Sega Genesis or Sega CD port.

    • @OtomoTenzi
      @OtomoTenzi 9 місяців тому +1

      @@MKF30 Yeargh shure thing bud, just as long as YT doesn't delete our comments alluvasudden like outta NOWHERE... I know AVP is a MUST-HAVE port, but I was also hopin' that they would also do a good decent port of those 2 D&D arcade games like on SNES or Genesis. At least one that supports a minimum of 2 players. I know that these games already exist on the Saturn plus an unreleased demo for the PS1. If ANYBODY could ever do a homebrew remake or complete overhaul of Final Fight on the SNES in the near future; I just hope they would fix all the GLARING issues that plagued the original 1991 release. Restore the missing Rolento stage, put Guy back into the roster, de-censor everything, and finally make it support 2 or even 3 players!

    • @MKF30
      @MKF30 9 місяців тому

      @@OtomoTenziYeah lol I know what you mean YT don't like certain issues and things being posted lol. Yeah for sure. D&D wow been years since I've played those games. I wouldn't mind if Capcom did a remake of Final Fight for all consoles now but add 3 players at once with online. Similar to what that other company is doing with Night Slashers Remake, it's getting updated, better graphics and it'll be 3 player instead of 2.
      I feel like capcom is just relying on SF, RE and Monster Hunter these days and ignoring their other IPs like FF and AVP series. 😟

  • @eliow
    @eliow 10 місяців тому +1

    Comparação ao meu ver bem desleal. Na época o SNES era um hardware recém lançado ainda a explorar. Cortaram itens na versão dele por conta do custo final. Já essa versão do Mega foi produzida mais de duas décadas depois com recursos mais modernos, conhecendo bem o hardware.

    • @Acom987
      @Acom987 9 місяців тому

      Mas qual era o tamanho da equipe do snes? A equipe com certeza
      Era muito maior e tinha suporte da Nintendo e Capcom. A do mega So tem 3 pessoas sem nenhum apoio oficial da sega e da Capcom. Os caras literalmente colocaram a mao na massa sem apoio nenhum

    • @eliow
      @eliow 9 місяців тому

      @@Acom987, sem clubismo. amigo! Estamos falando do intervalo de 32 anos! Há coisas no passado em que era necessário uma equipe para ser realizado e hoje uma única pessoa pode fazê-lo, por assim dizer.

    • @Acom987
      @Acom987 9 місяців тому +1

      @@eliow sim intervalo de 32 anos com certeza aumentou o conhecimento do hardware. so que a equipe do snes com certeza era de programadores excelentes do japao e deveria ser muito maior em quantidadede pessoas. A Capcom era empresa top da epoca. Sem contar que eles recebiam kits de desenvolvimento da Nintendo. Nao acho que a versao seja ruim , mas acho bem decepcionante tendo em vista o hardware do snes e a versao que eles fizeram do street fighter 2 que ficou execelente. P mim faltou dedicação, tempo e investimento na versão do snes

    • @eliow
      @eliow 9 місяців тому

      ​@@Acom987, pode ter faltado esmero da thirdie sim! E eu levo em consideração também hardware novo e inexplorado, chip de armazenamento com menor capacidade para diminuir custos, prazos apertados pra coincidir com o lançamento do console. Quanto a kits de desenvolvimento, programar hoje em dia para um game moderno pode ser caro e desafiador, agora reprogramar um game antigo para um console descontinuado de 30 anos atrás é bem menos complexo. Não é só o aumento do conhecimento de hardware, o código de Final Fight bem como os esquemas de hardware do SNES e Mega estão aí disponíveis para quem quiser se aventurar. A programação e o PC evoluíram horrores de lá pra cá! Anos são séculos na informática. Obs.: Gosto da versão de SNES por ser o que eu tinha na época, mas hoje para mim não faz sentido revisitar, jogo a versão do arcade disponível em algum console moderno.