Low-poly Anime Character | FULL PROCESS | Blockbench Tutorial

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  • Опубліковано 21 січ 2025

КОМЕНТАРІ • 45

  • @OrengeBlaster
    @OrengeBlaster 8 місяців тому +18

    finally someone as masochistic as me to do lowpoly character on blockbench. you earn a sub! :3

    • @OrengeBlaster
      @OrengeBlaster 8 місяців тому +1

      question: do you have any prior 3d modelling experienxe before you start using blockbench?

    • @artdanpol3d
      @artdanpol3d  8 місяців тому +6

      @@OrengeBlaster I used to draw a lot on paper and digitally and the only 3D related stuff I knew at that time was anatomy~ I also practiced making low poly stuff for about 6 months using Blockbench before I started posting videos~!

    • @OrengeBlaster
      @OrengeBlaster 8 місяців тому +1

      @@artdanpol3d that's awesome, no wonder why you does it well. I started 3d modelling (on and off) without prior art knowledge other than limited pixel arts (I makes minecraft skins). looking forward to learn something from your channel!

  • @hergggoor
    @hergggoor Рік тому +10

    That's quite some patience required for the hair. I never thought of making it out of multiple objects as well. Great stuff!

    • @artdanpol3d
      @artdanpol3d  Рік тому +2

      It took me a while to understand it since it was by far the most complex lowpoly hair I have made so far~

  • @patrickcasella
    @patrickcasella Рік тому +3

    your timing is impeccable. I needed this - thanks!

    • @artdanpol3d
      @artdanpol3d  Рік тому

      I'm glad I was able to put it up at the right time~!

  • @raz1572
    @raz1572 5 місяців тому

    rounding the ends to diguise joints when bending is very clever

    • @artdanpol3d
      @artdanpol3d  5 місяців тому +2

      It was one of the techniques I learned when I was looking at joints of PS1 models~!

  • @shikasketchbook7610
    @shikasketchbook7610 Рік тому

    Really appreacite the guide and tips, really help alot thank you~!

    • @artdanpol3d
      @artdanpol3d  Рік тому

      I am very much glad that the video helped you~!

  • @zidamir
    @zidamir Рік тому +1

    Can you share your keymap please? I am so confused when you shift transform, it applies to all edges

    • @artdanpol3d
      @artdanpol3d  Рік тому +1

      Ah~! What I do is after I clicked on one edge, I hold shift and click on the other edges that I want to transform~ Then, I let go of the shift key and press the space bar to adjust the edges either inwards or outwards~ The same can be applied with vertices and faces~! I hope this helps~

    • @zidamir
      @zidamir Рік тому

      Owhh sweet. but I faced another problems. now when I tried to create texture autmatically. some mesh doesnt get their own textures

    • @artdanpol3d
      @artdanpol3d  Рік тому

      Ah∼! When I face this problem, What I usually do is just create a separate texture for that mesh w/ no texture∼ Or it could also be that the amount of pixels for that texture file is too little∼ Also, my video on how to texture 3d models may help you out with those issue∼!

    • @zidamir
      @zidamir Рік тому

      @@artdanpol3d Ohhh cool cool. But can we combine separated texture into one texture

    • @artdanpol3d
      @artdanpol3d  Рік тому

      I do think that there is a plugin for that~ I'm not sure what the name of the plugin at the moment but I am pretty sure you could find it in the plugins in Blockbench~!

  • @Zorymoon_bug
    @Zorymoon_bug Рік тому +1

    1:34 GYAAAAAAATT

  • @shaionline
    @shaionline 5 місяців тому

    The use of floating geometry (elements of the mesh that are not directly connected, such as the hair on the head of your model here) is something that I am seeing more often and I don't quite understand. It seems like this would create many problems during the rigging and animation process, but perhaps I'm wrong about this. Thoughts?

    • @artdanpol3d
      @artdanpol3d  5 місяців тому +1

      In terms of rigging in Blender, you're probably right since characters made there are rigged with skeletons~ But in Blockbench, since you can put a lot of meshes in a single folder and not have it mess with each other, it's a method that works well~ But if you could always merge these meshes into one of that's more into your liking~! I hope this helps~!

    • @shaionline
      @shaionline 5 місяців тому

      ​@@artdanpol3d So you get around this problem of squashed/deformed geometry in Blockbench by not using weight painting but instead rigging each element of the character separately. At least I think that I understand that correctly. Interesting. That's something to consider trying in Blender as well. Thanks.

    • @artdanpol3d
      @artdanpol3d  5 місяців тому

      @@shaionline Yup~! Blockbench doesn't really have a weight painting feature but I've taken a great liking on early ps1 models that I based my rigging from them~!

  • @Josuh
    @Josuh 11 місяців тому

    goated

  • @XordXildo
    @XordXildo Рік тому +9

    These tips are actually amazing, it helps me so much with learning how to do low poly hair

    • @artdanpol3d
      @artdanpol3d  Рік тому

      I'm glad it helped you out~! Low-poly hair is really tough and tricky to get to look right~!

  • @nutnutch
    @nutnutch Рік тому

    hi! how'd you export the animation?

    • @artdanpol3d
      @artdanpol3d  Рік тому +1

      Hello~! If you click the "View" at the top the tool, it will drop options and at the bottom you will see "Record GIF". I just record it using then then convert the GIF into a video~! I hope this helps~

  • @nstyletna
    @nstyletna Рік тому +1

    Loving the models and wondering if you available for commision work or have like a patreon for support?

    • @artdanpol3d
      @artdanpol3d  Рік тому +1

      Thank you so much~! At the moment, I don't have a patreon yet or ways for commissions. I will be figuring this part next year~

  • @Omnivoid22
    @Omnivoid22 Рік тому

    So besides it being free just like blender, why would i use this over blender?

    • @artdanpol3d
      @artdanpol3d  Рік тому +5

      Blockbench is pretty much focused on making block models or low-poly models~ Though Blender has more features in it, Blockbench just makes it easier for beginners to dive into 3D modeling~ Plus, I like the limitations that Blockbench has~!

    • @Omnivoid22
      @Omnivoid22 Рік тому

      ok so could i model in blockbench then put that model in blender for other stuff?
      @@artdanpol3d

    • @joaoaugusto6290
      @joaoaugusto6290 3 дні тому

      Indeed! For simple models and Textures blockBench Just i so simple and Fun to use
      It's like making Pixel ART but 3d

    • @Omnivoid22
      @Omnivoid22 3 дні тому

      @@artdanpol3d that makes sense. Maybe I'll give it a shot

  • @moi.d-vtuber-pobre
    @moi.d-vtuber-pobre Рік тому +2

    Você usa bastante polígonos hein!!....sim eu sou um lowpoly técnico como descobriu? ha ha ha, brincadeira na realidade eu misturo os dois tipos de lowpoly.

    • @artdanpol3d
      @artdanpol3d  Рік тому +2

      Yes hehe~I do use too much planes in certain parts of my model~!
      Peço desculpas, não falo português~

  • @Mgsthpv
    @Mgsthpv 8 місяців тому

    Ill never be able to do anything

    • @artdanpol3d
      @artdanpol3d  8 місяців тому +1

      With practice, you can do just about anything~! Don't put your head down~

    • @Mgsthpv
      @Mgsthpv 8 місяців тому

      @@artdanpol3d I’ve been practicin today nothin really good but tryin :) thanks for the encouragement sorry for bein a downer. New to this stuff easily discouraged lol

  • @salmonpink
    @salmonpink Рік тому

    Di ko alam may YT ka. Di na ko masyadong active sa IG ikaw pa naman lagi unang naglilike ng post ko haha

    • @salmonpink
      @salmonpink Рік тому

      Pagpatuloy mo lang yan solid mga gawa mo

    • @artdanpol3d
      @artdanpol3d  Рік тому +1

      @@salmonpink Thank you thank you ~! I miss the art you make~

    • @salmonpink
      @salmonpink Рік тому

      @@artdanpol3d medyo busy pa

    • @salmonpink
      @salmonpink Рік тому

      @@artdanpol3d bagay na bagay yung artyle mo sa 3d