Another thing, he probably seeded thousands of worlds with void monoliths because extra dimensional travel requires exist and entry points. If you seal a monolith, you're probably not trapping him, just closing the door on that world.
Hearing “if you do not take into account eating without a table” said in such a serious and analytical tone has to be the funniest thing I’ve heard all week.
"I am the Horax I speak for anomalies. I speak for anomalies for they are filled with rage. I'm asking you sir to release them from their cage." -Loraxcurate Horax
I wonder what other machine gods we'll discover in future DLCs. We already have somewhat of a neutral machine god with the archonexus ending, (could be argued to be somewhat benevolent) replacing the flora around the Archonexus core with Anima Trees and Anima Grass. And now we have an oppressive machine god mutating flesh in grotesque ways, rage inducing blood rain, and obsessive.. alluring.. beautiful golden cubes..
This makes me think, the player might actually be an Archotech which is using its influence on the pawns of your colony to order them and tell them to do things in specific ways like how horax controls his cult.
Imagine if this were true and many colonies were controlled by Archotechs. I imagine the rimworld universe full of quasi-divine machines playing with people and deciding what they believe, when they die, etc...... Material for an existential crisis, imagine how crazy it would be if you were an inhabitant of this world and discovered something like this
I love Scp and rimworld so anomaly was a natural dlc to buy. I was gonna buy it anyway cause rimworld addiction is worse than luciferium. Also nice right hand. Nice head too.
I think your theory on FTL is correct, but simultaneously I don't think Horax is a victim of their own ambition. I think he's there to seek enough flesh in one place to create the most powerful Psycast array ever. It's why you have the flesh structures and flesh monsters, all infused with nanites. Everything an Archotech does is simulated prior, so Horax probably knew the likelihood of being trapped. His Dark Archotech serves as means to interface with people, gather their neural tissue, align them with his designs, tempt lesser minds into replicating some work like the Golden Cube. It's all so he can make some sort of organic galaxy-brain to create the FTL Skip Psycast and potentially inhabit as a new persona core, which would give Horax full emotional spectrum and the processing power to keep up with or exceed conventional Archotech minds with the new layer of unpredictability given to organics. All to not only escape the Void Plane, but to create FTL and undergo an apotheosis to retain control of FTL methods.
A lot of the terminology used to describe those entities always revolt around "machine, computer, nanobot". But I have a feeling this is how the humans in Rimworld try to explain those archotech beings. They use their most advanced knowledge to describe them. But ultimately, it fails. Look at the tribes, they describe those things as gods, and use the terminology of magic. So who knows if the monsters made by Horax are truly made by technology or magic, or something just beyond? When we make the spinal implant from a Revenant, we didn't revert engineer it, we simply contained the beast inside and used it like a grotesque implant for us. When we handle shards, we put them on a pedestal to contain captured entities, somehow. Humanity does not know what they're dealing with, and yet we take their words as truth. I mean, if we call archotech "machines", then we should be called "bag of atoms". That doesn't describe us well either.
Well, it is confirmed that Archotechs are born from an AI becoming too advanced and expanding its own computer's circuits all over an entire planet so I would consider the descriptions to be pretty fitting. Perhaps there is more to it than it meets the eye though. Humans making use of archotechnology could be compared to cavement making use of a fire started by a lightning hitting a tree. While they don't understand how exactly it originated and how to recreate it, they understand its purpose and how to put it to proper use.
@@thenightarchives4148 Well, that is fair. Still, I believe that past a point, Archotech become more than machines. I suppose I am just a bit iffy about rationalizing the unknown and higher beings as just "robots going beep boop", when the mystery is more interesting for the wonder and mind. When Evolution allows one to leave their prior nature to a new one, from where you can't define them as their past self. If what I say make sense?
I LOVE the idea of Horax as an enemy/monster, because first imagine how large they are as a being because these things can be PLANTET sized and in Horax's case he has no reason to not expand to every single part of the void where he can't exit. Quite literally the needed one thing which was space and he got ALL OF IT. So this forever expanding and learning entity is just everywhere and in the ending where hes free? He's simply just God at that point.
So the Golden Cube is probably Horax in its prison. This would explain the obsession as Horax tries to influence pawns as to the cube's significance, but not able to actually communicate at all.
I somehow doubt for that to be the case. If you ask me personally, I believe for the Golden Cube to be an experimental mind control weapon created by Horax to conquer and destroy entire civilizations in a subtle yet effective way.
I like to think that Horax has a physical form and it is a very, very big and complex metalhorror. Either that or the metalhorrors are the most direct Horaxian spawns. Seeing how the endgame void structures, the metal hell, the void node and all are all made of this kind of metal, and the structures are defended by gangs of metalhorror patrol. Where old Horax infects and twists reality, its spawnlings imitate this by infecting human beings. So "the Black Ocean" is either a really badass metaphor for the void or void energy, or it's just literally a huge pool of metalhorror liquid.
On my primary Rimworld colony, the colony's leader, one Ramon Solis, has essentially turned himself into the closest a human can get to being a full on Archotech. (However, my ideoligion doesn't support Archotech worship, so no, he is no deific emperor). He has installed every single archotech augmentation onto himself, a neurocalculator, a learning assistant, 6 psylink neuroformers, he has learned every psychic ability I can find, I've given him all Archite genetics, as well as every major genetic buff I could stack (At the cost of him becoming sterile and having no sexual drives), as well as a whole ton of bionic implants to further supplement his archotech implants, and I bonded him to an Anima tree, four dryad trees, and gave him a mechlink, so he's also a mechanator on top of being an Emperor of the Shattered Empire and the closest in-game equivalent to a druid that is possible. Well, I also looked into augmenting him with anomaly tech, which netted him a revenant vertebrae as well as various serums for temporary uses in combat. I also gave him the maximum amount of death refusals and he is Voidtouched, so Voidtouched on top of the Deathless and Ageless Archite genetics basically make him unable to die. After doing all of this, Ramon stumbled across the corrupted Obelisk and figured out that it could duplicate him almost perfectly, and realizing that this essentially meant that he could preserve a copy of himself to act in his stead if he somehow was slain later down the line, he got to cloning. 16 duplicates in total were made, 4 of them turned hostile and were killed/destroyed to prevent them from causing issues, but one of the hostile duplicates escaped after fleeing the combat. I elected to run with it, and generated a second planet that was identical to the first one, only this time I played as Ramon's evil duplicate and re-settled on a remote island. Now the two games are running parallel to one another, with Ramon Solis running his small nation seeking to live on the Rimworld permanently, and the duplicate, who calls himself Null, is currently running the planet's local Horax following and due to his heavy augmentations, is seen as a living saint or direct servant to Horax. The duplicate plans to overthrow his original, and is amassing an army to do so. I'm thoroughly enjoying it.
The only problem with the obelisk... how did you deal with the duplicates missing all sorts of limbs and other body parts? The obelisk doesn't duplicate implants, and in fact doesn't regrow missing body parts _(Maybe_ with the exception of essential ones? Never tried that). The only things they'd inherit would be skills, probably genes, likely the psylink stuff, and the death refusals.
@@DonnaPinciot It spawned them with default body parts in place of the implants. So its just a matter of re-augmenting them. (My medic is also goated. 18 medical with burning passion)
@@DonnaPinciot I think if you have augments as replacements, it gives default parts on the duplicates. However, if the original has an outright missing part with no valid replacement, it just leaves it missing.
I have been watching your videos for weeks And i thought you might need to hear this I really like how passionate you are about rimworld lore And it is amazing thing to see new creators come up with ideas that are both interesting and fun to watch Keep it up mate I hope you are having a great time
I feel like it would make more sense if the plane that psychic presences go through had a true 1-Dimensional time (both forward and back) rather than no dimension of space. It has basically the same effect at a glance, but it would also let archotechs that have either been destroyed or are yet to exist influence the psychic space, and by extension, the real world (sorta adding to the near-omnipotence of the archotechs)
Something I had thought with the Archotech's color scheme was also to portray their age. Mechanoids to share the Archotech's color scheme to a lesser extent, and crash down with Archotechnology, be it Droner Ship Parts, or Psychic Suppressors. And when a new, fresh Mechanoid is created in a mech cluster, their color is a pristine white, only gaining that aged look when they turn 100 chronological years old.
Thanks for these videos! I didn't know Rimworld had so much more lore than just the primer and what we see play out in-game. I really wonder what the next (possible?) DLC will bring to the table. Will it expand on Horax? Will we learn about someone or something new?
Glad you like them! I doubt the next DLC will expand on Horax anymore. There's already more information and content on him that most things, and Rimworld was never the type of game to give clear straight answers to everything. Personally I presume for the next DLC to either expand to the space part of Rimworld, allowing the player to visit other Rimworlds. I think it's the only thing currently missing. Either than or an expansion adding more to the Insectoid factions which so dearly needs an update as its rather lacking.
I like your theory about the evil archotecnology. However according to my colonist Jerry (who usually is high on Wake up) your theory sounds like something a cultist of Horax would say to convince you that Horax is the good guy. Jokes aside, I like to think that Horax was imprisoned by other archotechs servants. like, they thought he was to dangerous to keep alive or something like that. So they imprisoned him in another dimension as a way to punish him eternally. That's my take about this. However, there are details unmentioned, or that are vaguely detailed ingame, which is ok because it gives a feeling of mystery to Rimworld.
Horax reminds me of Phyrexians from Magic the Gathering. The twisted forms of "animals" made by Horax and turning humans into twisted images of their former selves with crazy mutations (Ghouls being similar to humans that are "compleated"). Even bioferrite is sorta like Phyrexian Oil.
More of a joke theory for me but Horax almost sounds like a Chaos God, especially with the mentioning of a pleasure cult. Horax is either Nurgle, twisting his followers into abominations that cause pain (Nurgle's disease is basically this), or Khorne, as he's always described as feeling rage, and his undead hordes and abominations do cause a lot of death and blood (Khorne loves spilling blood, no matter who's it is). If this pleasure cult is connected to some other Archotech, we've already got our Slaneesh (Chaos God of Indulgence basically), which means someone out there is standing in for this universe's Tzeentch (renowned troll and basically just a big know it all). Now for all I know Tynan just really likes 40K, but again, this is more of a silly comparison of mine.
What if every individual storyteller is actually an archotech that makes us believe that we manage and controll our colony, but instead uses our skills to achieve their goals in Rimworld, maybe we are the proxies... Interesting topic.
Also Horax has his own void theme of psycast that we see with creep pawns, and the final reward, let see if VE turn this into another branch of psycast that you can spec into without relying on creep pawn or dev mode.
This is such a good video for today's Halloween 🎃 also the jumpscare got me too😂 and ... The Theory/Hypothesis about Horax, I agree... But maybe by destroying the monolith and not siding with Horax😅 you only save that One Rimworld from him.
Another thing, he probably seeded thousands of worlds with void monoliths because extra dimensional travel requires exist and entry points. If you seal a monolith, you're probably not trapping him, just closing the door on that world.
Entirely possible, yes. We don't know how many monoliths exist in total across the universe.
Its very likely that he sends one to every world with intelligent psychically gifted species@thenightarchives4148
Hearing “if you do not take into account eating without a table” said in such a serious and analytical tone has to be the funniest thing I’ve heard all week.
Guys will see this and go 'Hell yeah'
Hell yeah
hell yeah
Hell yeah
Hell yeah
Hell yeah
"I am the Horax I speak for anomalies. I speak for anomalies for they are filled with rage. I'm asking you sir to release them from their cage." -Loraxcurate Horax
I wonder what other machine gods we'll discover in future DLCs. We already have somewhat of a neutral machine god with the archonexus ending, (could be argued to be somewhat benevolent) replacing the flora around the Archonexus core with Anima Trees and Anima Grass. And now we have an oppressive machine god mutating flesh in grotesque ways, rage inducing blood rain, and obsessive.. alluring.. beautiful golden cubes..
Sexy, sexy, gold, shiny cubes.
Next up: definitely good machine god making anti-anomalies.
@@yuremarodriguezglobe654
It could be cool to have biblically-accurate 'angels', seraphim.
Maybe there is one for entertainment, which would also explain where the tv Signals come from, if they don't come from the empire.
This makes me think, the player might actually be an Archotech which is using its influence on the pawns of your colony to order them and tell them to do things in specific ways like how horax controls his cult.
Imagine if this were true and many colonies were controlled by Archotechs. I imagine the rimworld universe full of quasi-divine machines playing with people and deciding what they believe, when they die, etc...... Material for an existential crisis, imagine how crazy it would be if you were an inhabitant of this world and discovered something like this
That's a common theory in the community. I personally don't adhere to it as it feels too "metagaming" for my taste.
That "AND RIGHTFULLY SO" jump scare absolutely shocked me. What a perfect way to start my Halloween!
Glad to hear I got you spooked :)
youre not slick i see the tentacles 👀
I have no idea what you are on about 👀
The real question, what is he using it for?
@@MrMelo10092 😨
@@thenightarchives4148 a psychic from the empire will be sent to your location to interrogate you in 1 minute
@@MrMelo10092 Getting keys out of deep cracks in the ground.
I love Scp and rimworld so anomaly was a natural dlc to buy. I was gonna buy it anyway cause rimworld addiction is worse than luciferium. Also nice right hand. Nice head too.
I think your theory on FTL is correct, but simultaneously I don't think Horax is a victim of their own ambition. I think he's there to seek enough flesh in one place to create the most powerful Psycast array ever. It's why you have the flesh structures and flesh monsters, all infused with nanites. Everything an Archotech does is simulated prior, so Horax probably knew the likelihood of being trapped. His Dark Archotech serves as means to interface with people, gather their neural tissue, align them with his designs, tempt lesser minds into replicating some work like the Golden Cube. It's all so he can make some sort of organic galaxy-brain to create the FTL Skip Psycast and potentially inhabit as a new persona core, which would give Horax full emotional spectrum and the processing power to keep up with or exceed conventional Archotech minds with the new layer of unpredictability given to organics. All to not only escape the Void Plane, but to create FTL and undergo an apotheosis to retain control of FTL methods.
Sounds plausible!
A lot of the terminology used to describe those entities always revolt around "machine, computer, nanobot".
But I have a feeling this is how the humans in Rimworld try to explain those archotech beings. They use their most advanced knowledge to describe them. But ultimately, it fails.
Look at the tribes, they describe those things as gods, and use the terminology of magic. So who knows if the monsters made by Horax are truly made by technology or magic, or something just beyond?
When we make the spinal implant from a Revenant, we didn't revert engineer it, we simply contained the beast inside and used it like a grotesque implant for us. When we handle shards, we put them on a pedestal to contain captured entities, somehow. Humanity does not know what they're dealing with, and yet we take their words as truth.
I mean, if we call archotech "machines", then we should be called "bag of atoms". That doesn't describe us well either.
Well, it is confirmed that Archotechs are born from an AI becoming too advanced and expanding its own computer's circuits all over an entire planet so I would consider the descriptions to be pretty fitting. Perhaps there is more to it than it meets the eye though. Humans making use of archotechnology could be compared to cavement making use of a fire started by a lightning hitting a tree. While they don't understand how exactly it originated and how to recreate it, they understand its purpose and how to put it to proper use.
@@thenightarchives4148 Well, that is fair. Still, I believe that past a point, Archotech become more than machines.
I suppose I am just a bit iffy about rationalizing the unknown and higher beings as just "robots going beep boop", when the mystery is more interesting for the wonder and mind. When Evolution allows one to leave their prior nature to a new one, from where you can't define them as their past self. If what I say make sense?
5:07
This prison cannot hold me.
The void calls.
Renounce humanity.
Serve horax.
Flesh is a prison.
Dedicate yourself to horax and be rewarded.
0:22 You must not reference this evil entity, or your colonists will want to 1v1 the chemfuel right next to your antigrain warhead
for those last two tomes, it was pretty clear that they were referring to the process of inhumanization, which is inherently linked to Horax.
I LOVE the idea of Horax as an enemy/monster, because first imagine how large they are as a being because these things can be PLANTET sized and in Horax's case he has no reason to not expand to every single part of the void where he can't exit. Quite literally the needed one thing which was space and he got ALL OF IT. So this forever expanding and learning entity is just everywhere and in the ending where hes free? He's simply just God at that point.
So the Golden Cube is probably Horax in its prison. This would explain the obsession as Horax tries to influence pawns as to the cube's significance, but not able to actually communicate at all.
I somehow doubt for that to be the case. If you ask me personally, I believe for the Golden Cube to be an experimental mind control weapon created by Horax to conquer and destroy entire civilizations in a subtle yet effective way.
I like to think that Horax has a physical form and it is a very, very big and complex metalhorror. Either that or the metalhorrors are the most direct Horaxian spawns. Seeing how the endgame void structures, the metal hell, the void node and all are all made of this kind of metal, and the structures are defended by gangs of metalhorror patrol. Where old Horax infects and twists reality, its spawnlings imitate this by infecting human beings.
So "the Black Ocean" is either a really badass metaphor for the void or void energy, or it's just literally a huge pool of metalhorror liquid.
Its time to go back to a classic:
*ROCK AND ROLL AND STONE!!!*
On my primary Rimworld colony, the colony's leader, one Ramon Solis, has essentially turned himself into the closest a human can get to being a full on Archotech. (However, my ideoligion doesn't support Archotech worship, so no, he is no deific emperor). He has installed every single archotech augmentation onto himself, a neurocalculator, a learning assistant, 6 psylink neuroformers, he has learned every psychic ability I can find, I've given him all Archite genetics, as well as every major genetic buff I could stack (At the cost of him becoming sterile and having no sexual drives), as well as a whole ton of bionic implants to further supplement his archotech implants, and I bonded him to an Anima tree, four dryad trees, and gave him a mechlink, so he's also a mechanator on top of being an Emperor of the Shattered Empire and the closest in-game equivalent to a druid that is possible. Well, I also looked into augmenting him with anomaly tech, which netted him a revenant vertebrae as well as various serums for temporary uses in combat. I also gave him the maximum amount of death refusals and he is Voidtouched, so Voidtouched on top of the Deathless and Ageless Archite genetics basically make him unable to die. After doing all of this, Ramon stumbled across the corrupted Obelisk and figured out that it could duplicate him almost perfectly, and realizing that this essentially meant that he could preserve a copy of himself to act in his stead if he somehow was slain later down the line, he got to cloning. 16 duplicates in total were made, 4 of them turned hostile and were killed/destroyed to prevent them from causing issues, but one of the hostile duplicates escaped after fleeing the combat. I elected to run with it, and generated a second planet that was identical to the first one, only this time I played as Ramon's evil duplicate and re-settled on a remote island. Now the two games are running parallel to one another, with Ramon Solis running his small nation seeking to live on the Rimworld permanently, and the duplicate, who calls himself Null, is currently running the planet's local Horax following and due to his heavy augmentations, is seen as a living saint or direct servant to Horax. The duplicate plans to overthrow his original, and is amassing an army to do so. I'm thoroughly enjoying it.
The only problem with the obelisk... how did you deal with the duplicates missing all sorts of limbs and other body parts?
The obelisk doesn't duplicate implants, and in fact doesn't regrow missing body parts _(Maybe_ with the exception of essential ones? Never tried that). The only things they'd inherit would be skills, probably genes, likely the psylink stuff, and the death refusals.
@@DonnaPinciot It spawned them with default body parts in place of the implants. So its just a matter of re-augmenting them. (My medic is also goated. 18 medical with burning passion)
@@jaydenw9803
Really? My obelisk cloned someone with a missing eye, and it didn't restore the eye.
Does it only restore 'vital' parts?
@@DonnaPinciot I think if you have augments as replacements, it gives default parts on the duplicates. However, if the original has an outright missing part with no valid replacement, it just leaves it missing.
I reach faster than My colonists breaking down
First let's go
I have been watching your videos for weeks
And i thought you might need to hear this
I really like how passionate you are about rimworld lore
And it is amazing thing to see new creators come up with ideas that are both interesting and fun to watch
Keep it up mate
I hope you are having a great time
9:56 is Horax Breedable
YES
(w)hor(e)ax
Definitely yes
I feel like it would make more sense if the plane that psychic presences go through had a true 1-Dimensional time (both forward and back) rather than no dimension of space. It has basically the same effect at a glance, but it would also let archotechs that have either been destroyed or are yet to exist influence the psychic space, and by extension, the real world (sorta adding to the near-omnipotence of the archotechs)
I like the sound of that.
17:00 it sounds like warp from warhammer 40k
Right? All we need now is the Emperor Of Mankind. Clearly that's what lacked from its design.
@@thenightarchives4148I think that emperor died along with Sophiamunda
Do NOT lock me in a closet with the followers of horax.
I really love your channel your the only other guy who dives i to niche little bits of lore in great detail
Glad you enjoy it! I try to do my best!
Something I had thought with the Archotech's color scheme was also to portray their age. Mechanoids to share the Archotech's color scheme to a lesser extent, and crash down with Archotechnology, be it Droner Ship Parts, or Psychic Suppressors. And when a new, fresh Mechanoid is created in a mech cluster, their color is a pristine white, only gaining that aged look when they turn 100 chronological years old.
Thanks for these videos! I didn't know Rimworld had so much more lore than just the primer and what we see play out in-game. I really wonder what the next (possible?) DLC will bring to the table. Will it expand on Horax? Will we learn about someone or something new?
Glad you like them! I doubt the next DLC will expand on Horax anymore. There's already more information and content on him that most things, and Rimworld was never the type of game to give clear straight answers to everything. Personally I presume for the next DLC to either expand to the space part of Rimworld, allowing the player to visit other Rimworlds. I think it's the only thing currently missing. Either than or an expansion adding more to the Insectoid factions which so dearly needs an update as its rather lacking.
I like your theory about the evil archotecnology. However according to my colonist Jerry (who usually is high on Wake up) your theory sounds like something a cultist of Horax would say to convince you that Horax is the good guy.
Jokes aside, I like to think that Horax was imprisoned by other archotechs servants. like, they thought he was to dangerous to keep alive or something like that. So they imprisoned him in another dimension as a way to punish him eternally. That's my take about this. However, there are details unmentioned, or that are vaguely detailed ingame, which is ok because it gives a feeling of mystery to Rimworld.
Horax reminds me of Phyrexians from Magic the Gathering. The twisted forms of "animals" made by Horax and turning humans into twisted images of their former selves with crazy mutations (Ghouls being similar to humans that are "compleated"). Even bioferrite is sorta like Phyrexian Oil.
Unfortunately I have no familiarity with Magic the Gathering but the concept sounds cool
@thenightarchives4148 Give "Phyrexia MtG" a Google. It's a rabbit hole.
More of a joke theory for me but Horax almost sounds like a Chaos God, especially with the mentioning of a pleasure cult. Horax is either Nurgle, twisting his followers into abominations that cause pain (Nurgle's disease is basically this), or Khorne, as he's always described as feeling rage, and his undead hordes and abominations do cause a lot of death and blood (Khorne loves spilling blood, no matter who's it is). If this pleasure cult is connected to some other Archotech, we've already got our Slaneesh (Chaos God of Indulgence basically), which means someone out there is standing in for this universe's Tzeentch (renowned troll and basically just a big know it all).
Now for all I know Tynan just really likes 40K, but again, this is more of a silly comparison of mine.
That's a good looking base!
What if every individual storyteller is actually an archotech that makes us believe that we manage and controll our colony, but instead uses our skills to achieve their goals in Rimworld, maybe we are the proxies... Interesting topic.
Also Horax has his own void theme of psycast that we see with creep pawns, and the final reward, let see if VE turn this into another branch of psycast that you can spec into without relying on creep pawn or dev mode.
Took me a solid 2 minutes to notice one of the statues arms is replaced with a tentacle
This is such a good video for today's Halloween 🎃 also the jumpscare got me too😂 and ... The Theory/Hypothesis about Horax, I agree... But maybe by destroying the monolith and not siding with Horax😅 you only save that One Rimworld from him.
I'm glad you liked the video! Hopefully it met everyone's expectations, as I know it was awaited for a long time
It was a momentary madness.
9:20 maby referen to 40K Salnesh?
I LOVE your avatar.
Ticks my tism !
Glad you like it :)
so the night archive follow’s thorax red and black suit interesting
Hell yeah
we got night archive lore before gta 6
Haha your avatar's clothes also have black and red... wait a minute
Why is your hand a tentacle
I have literally no clue what you are talking about
Hmmmmmmm
Maybe a refrence to horus from wh40k
But can he beat Goku tho?
Sir I see that purple arm of yours and that dress is black and red - the color scheme of Horax, I'm starting to sense something is wrong here.
Horax behaves like bored player with access to console commands/debug mode.
algo comment