It's not luck. Codex has a fixed sequence of tiles, you can plan to get the tiles you want. The process is referred to as mapping in the AS community. Here's a tutorial for it: ua-cam.com/video/jTEQTQJ8bbw/v-deo.html
The details regarding this are in the description. MissileMan5 mapped it, and any E tiles that are critical to the pathing in the first 9 turns are guaranteed E tiles. Only the last turn is improvised using the leftover RNG E tiles.
You were lucky with so many 15+ same colors. Unbelievable.
It's not luck. Codex has a fixed sequence of tiles, you can plan to get the tiles you want. The process is referred to as mapping in the AS community. Here's a tutorial for it: ua-cam.com/video/jTEQTQJ8bbw/v-deo.html
I heard about tile mapping a lot but i still don't understand how to do it. Can you make a guide on how to tile mapping?
There already is one ua-cam.com/video/jTEQTQJ8bbw/v-deo.html
@@CognitiveMangoso you mapped out the stage to the end? The E tiles are still RNG though?
The details regarding this are in the description. MissileMan5 mapped it, and any E tiles that are critical to the pathing in the first 9 turns are guaranteed E tiles. Only the last turn is improvised using the leftover RNG E tiles.