DM: Oh okay, you hear a Roar as a Dragon swoops down and- Player: *(Swaps the Dragon with Thomas the Tank engine toy)* DM: I mean You hear a Whistle as Thomas the Tank engine swoops down and Breaths Fire on you.
"as you leave the city, master chief rides by on a giant elongated sonic the hedgehog, his lightsaber dangling brightly at his side. the sounds of macho man randy savage echo in the distance." "my bad guys, i forgot i had some homebrews installed"
"Then suddenly, you notice that Master Chief is accompanied by a talking donkey. The donkey proceeds to say: "THAT'S where I draw the line, come on Master Chief, let's get the FUCK outta here" And so they leave, never to be seen again."
GAGAGAGAGAGA! I will now count to 3 and then I am still the unprettiest UA-camr of all time. 1...2...3. GAGAGAGAGAGA!!! Thank you for your attention, dear jo
@@burgernthemomrailer there is a mod that lets you play multiplayer skyrim. I think its changed now, but when this comment was written, if one player fast travelled everyone in the game would as well.
To be fair Skyrim has to work that way because some NPCs are necessary for quest scripts to run properly. Sure they could’ve made it to where if you kill an NPC essential to a quest, you can no longer do that quest. Some quests in Skyrim are exactly like this, where the quest giver is not marked as necessary and killing them will render that quest unobtainable. However if you could do this with every NPC some things could seriously break unless Bethesda had exceptions to all of them, where the quests were dynamic upon who was actually alive. I don’t think the engine can actually handle that. Old elder scrolls games didn’t have the concept of an essential NPC, like Daggerfall, and back then killing NPC essential to quest really did break like everything Perhaps in ES6 it won’t be necessary with what games can do now, or perhaps an NPC being essential will be executed in a different way, but for now it’s a simple solution to a complicated problem
@@kaylaa2204 they coulda just did what morrowind did and told you to reload a save, or "persist in the doomed world youve created". makes a lot more sense from a roleplay perspective because it lets you play as the antagonist to the main plot rather than just being the hero.
If Jacob's picking up old series I CANNOT WAIT for him to do another movie series like the LoTR one because i frankly LOVED every second of those videos.
Clearly no-one plays Rune pnp RPG, since it has a save mechanic build in called death insurance. Just spend some "exp"(which is called victory points in that game), copy your character sheet and change the character's name on it. When your character dies, you can take the latest saved character you have and join back in to the game. Rules even say that this mechanic is basically just saving your game. Quote: "Death insurance may remind you of computer games, which you save every so often to preserve your achievements. But in the world of Rune, what it represents is the favor of the gods, who insure that all great heroes have more-or-less identical, slightly younger cousins … Uh, no. That can’t be it. Okay, okay, I’ve got it: it reflects a tear in the space-time continuum created by Loki, no doubt to … Nah, screw it. This is exactly like saving your game on the computer. It makes absolutely no sense in the fictional reality of the setting, but it makes the game work better. So make good use of the rule, and try not to think about it too much."
Ah yes, unarmed combat in Skyrim is quite something, it has really outlandish animations for cinematic kills and its quite entertaining to see a scrawny little woman supflexing a 120 kg Orc in heavy armour, breaking his body. In case you are wondering why in this clip the guard can instakill the player its for 2 reasons. 1) Skyrim has alot of NPC's that scale with player, guards are one of them. And you can actually brick yourself in Skyrim if you overlevel non combat skills, for example getting to level 20 with pickpocket, alchemy, speech or enchanting. But your combat skills are far behind what game expects you to be and enemies will melt you in combat and your armor wont even make a difference. Though one of ES saving graces is that whatever you kill, you can loot its gear. 2) Power attacks and cinematic kills are, in standard Bethesda way glitched as they cause you to ignore armor of the target. Also they defeat any attempts at dodging. If you are at low health (Or just the enemy is strong enough) and he power attacks in your general direction, game locks to a animation where he slays you in a particular manner, like supflexing you with unarmed combat or lopping your head off with an axe. So even if you are wearing a full plate armor and a bandit leader power attacks with warhammer, you can get instantly killed even if you would actually survive the hit or you would be able to block it or dodge it. This is also rather insulting if you are playing as a mage, because you have generally low HP, some enemies can pretty much kill you instantly in melee with one power attack, even if you had armor spells on.
@@spritemon98 Unarmed combat is rare and i think there are only 2 NPC's in the entire game that uses them. Guards do not, they are always armed. Unarmed combat is also almost nonexistent as skills goe, there is one perk that increases the damage depending on your heavy armor and playing as Khajiits that have bonus unarmed damage via their claws + there is one item in the entire game that boosts unarmed damage. Though, you can disarm enemies with a Thuum, but AI is actually smart enough to simply switch to another weapon in their inventory (Some NPC's generally have some sort of backup weapon) or they will simply run after their weapon and pick it back up.
@@mrvex6695 Maybe the guard just had the Gloves of the Pugilist, you never know. That item is awesome. The only source of the fortify unarmed enchantment in the entire game. Combined with the Khajiit race, the item in itself raises your unarmed damage to 32, which is higher than the base damage of a dragonbone warhammer, combined with a weapon speed comparable to that of a dagger. And the speed increases if you're holding a dagger in your left hand. Then your fist just acts like a fix 32 damage dagger. But it gets better. Because you can disanchant the Gloves of the Pugilist and apply its effect to both a ring and a pair of gloves. With 100 enchantment, and 5 levels in the Enchanter perk, this gets you +25 (I think, +-1 depending on rounding) unarmed damage. And if you have the Fists of Steel perk, along with Daedric Gloves, you get another +18 damage. Which gets you up to 65 unarmed damage. With the weapon speed factored in, that's like you have a sword with 83.5 damage. Which is pretty good considering that with level 100 in one-handed and 5 levels in the Armsman perk, an untempered dragonbone sword does only 45 damage. Now if it's legendary, it does 105, which makes unarmed actually worse. But only if you're either willing to put 92 levels into smithing, or get into alchemy. If you get into alchemy, you're going to be OP anyway, so who cares.
This is what would happen if Skyrim had split screen functionality. Also I gotta say, Jacob breaking character to laugh at 'eating all the cheese in his inventory' is perhaps the most relatable part of this video.
This unironically, imo, would be a fun campaign if you all went into it just trying to murderhobo as hard as you can and seeing how far it can take you.
~20 sessions into a bandit campaign. My party and I are about to blackmail a major city using dozens of scrolls of Meteor Swarm the wizard and sorcerer made unless it pays us 1 000 000 gp and gives us full pardons. We just knocked down the capital building with repeated earthquake spells to prove our sincerity.
If you were trying to murder hobo a Skyrim campaign at least half teh NPCs wouldn't die because God Howard doesn't allow the player to mess up the game's perfectly crafted narrative with the vile thing known as "player choice" (yuck, am I right?).
Rogue: I try to sneak into the shop to grab the item on the counter. DM: Ok, roll a stealth check. Fighter: I walk into the shop, put a bucket on the shopkeepers head, and grab the item. DM: Ok the item is yours. Rogue: What? *meanwhile fails the stealth roll. DM: You fail to sneak in and all of the town now wants to kill you. Fighter: What about me? DM: Oh you’re fine.
"So wait, if our skills level up from one to one hundred, why did we need to make these stats?" "Ah yes, that's for this next part: a man comes up to you and says, 'another settlement needs our help, I'll mark it on your map.' "Okay, I ask him to-" "He walks away. You can go help the robots with their water problems, or look for your abducted baby." "I HAVE A BABY NOW?!?" "Yep. Unless you're also a robot, but you'll need to decide that for yourself." "Okay, I'm not doing any of that! I head...I don't know, head west!" "..how far west?" "I don't know! Really far, I guess!" "Okay. *Rolls* You get abducted by a man in a suit and his cronies just outside New Vegas. He shoots you in the head." "WHAT?!? I thought...I didn't...WHERE AM I?!?" "Waking up on a boat, in the third era of Tamriel, where the guards release you to the census office in Morrowind. Roll up a new character."
The comment about his bounty being too high cause of the Dark Brotherhood hit a little close to home. I've been replaying Oblivion lately and my bounty is over 10k at this point. I can blame the Brotherhood for some of it, but a good portion of it comes from me breaking out of jail three times lol Edit: I got it up to 300k haha
You got a bounty from that quest? How? There is very little that requires you to be somewhere that you might get a bounty and all of it is meant to be done stealth so getting a bounty is entirely on your for fucking something up.
@@demomanchaos Once I got up to the Black Hand quests my gear was good enough that I said screw it to stealth lol. I'm kill on sight with every guard in the game now so oh well I guess
From one of my sessions: Player: I eat some of the dried meat I found in the barrel. Me: Ok, its a bit salty, but overall tastes alright. Player: How much health do I restore?
I’ll back it buddy, I’ve been watching your videos since I was 16, homeless and couldn’t even afford my own 20$ bus pass to get to school. Now I have a nice job and even started buying D&D stuff to play with my new friends I made. Your videos got me through some dark thoughts and I appreciate it greatly. I think it’s time I gave back. Much love from SouthBend, Indiana. Even greater love to the entire XP2lvl3 family.
On the list of things guards say you forgot “I mostly deal with petty thievery and drunken brawls, been too long since we had a good bandit raid” and “gotta keep my eyes open, damn dragons could swoop down at any time”
The ability to save or "chim" is an actual part of the lore and exists as a meta explanation for why you can save and load Certain people in the Elder Scrolls universe have achieved this level of divinity and could, in essence, manipulate time until a timeline they approve of appears You, the player, are Shezarrine, an incarnation of the creator God Lorkhan. And as a result in all Elder Scrolls games, you influence events in ways you never should be capable of outside of some divine power, or extreme luck and happenstance
Cantrip: A Moment in Time. Works in 2 parts: Mark Moment, and Recall. You use your knowledge of time and reality to mark a moment in time, preserving a copy of everything, just as it is, within the very fabric of reality itself. The mark lasts until you cast Mark Moment again, or until the end of the session. At any time during combat or exploration you can use a free action to cast Recall, returning everything and everyone within range to the way it was when Mark Moment was cast. You can use a free action to cast Recall as many times as desired, without requiring a recasting of Mark Moment. The caster's memories are the only ones unaffected by Recall. If used within the presence of a vendor or merchant who has traded away their gold, their gold stores will be replenished. The casters gold is unaffected by this.
Player: I did like 300 damage to them, how are they not dead? DM: RAISINS! they found hundreds of raisins on the ground and managed to stay alive "because Skyrim food doesnt make sense"
Or wait - some kinda insane Wizard has an elaborate pocket dimension with caricatures of a real town/people/etc, that function by Skyrim logic. They party is given a list of how it all works that they must use to escape this world of madness. The Wizard turns out to be Hallister-level obsessive about board games and went extremely overboard.
DM: The party wakes up on a carriage, being hauled off in binds to an unknown location. Rogue! There's a man sitting across from you that says: "Hey, you! You're finally awake!" But before he can finish the sentence, the cart gets launched into the air at breakneck speeds and all of you guys are barely holding onto the carriage. Rogue: WHY ISN'T THE GUY ACROSS FROM ME FALLING OF THE CARRIAGE??? DM: Reasons... The Party: Wtf is going on, why's this happening? DM: Oh yeah, it was a bee. The carriage hit a bee...
Bard: "I roll to seduce the guard. Hey there, handsome, you single? ... Aw damnit, a 3." Guard: "I used to be an adventurer like you, then I took an arrow to the knee."
DM: "You step outside and see before you a beautiful vista; hills and mountains sprawled out in the distance, while across the ever-so-slightly closer plains you see pockets of forest, clearings, and a few signs of ancient ruins." Player: "Okay, I heard towards the closest of the ruins I see." DM: "You begin your travel through the breath-taking lands." Player: "..." DM: "..." Player: "..." DM: "..." Player: "..." DM: "..." Player: "... AND?" DM: "You're still traveling. It is beautiful." Player: "..." DM: "..." Player: "... okay... but, can we jump ahead to-" DM: "Suddenly you hear a creature off to the side jump up, noticing you." Player: "Oh. Okay. I attack." DM: "Roll for it." Player: "19." DM: "Excellent. You slam your weapon into the goblin." Player: "Wonderful." DM: "And your weapon shatters into a million pieces." Player: ".... That was my father's sword." DM: "Completely destroyed." Player: "It was given to him by his father." DM: "The goblin hits you with his club for 17 damage." Player: "Ouch. Okay, uh. Does his club break?" DM: "No. Weapons only break if you wield them." Player: ".... What?"
You so quickly have become my favorite person on UA-cam: just bought my first D and D adventure and watching these videos laughing and learning even though I haven’t started yet 🥴
"Here's a list of their entire inventory inventory" The inventory list (seriously, this is what's on the paper): - wheel of cheese - the wabbajack - literally their clothes - a sweetroll - 20 arrows - 50 gold - a dagger - elder scrolls 6 "I'll just take the sweetroll"
I always thought it would be super fun to get a few friends together who've never played Skyrim and literally just play through the entirety of Skyrim as a DnD campaign.
First time I played dnd was 2nd edition. I was 11 or 12. The DM was explaining what everything meant as we created my character (rolled a 18/00 strength) and we got to saves. I say yeah I know what saves are, they mean I can start over or where we pick back up when we stop.
People who think D&D is just daggerfall: "You enter the dungeon as dungeon synth plays" "I cast Recall and make an anchor, then make my way into the dungeon" ""You see a rat" I attack the rat" (Rolls a 2) "Miss" (Rolls a 3) "Miss" (Rolls a 5) "Miss' Rolls a 16 "Rat just died" "Ok i search the rat" "This body has no treasure" "Ok i move deeper into the dungeon" "You see an ancient lich" "Ok I" "He drains all your health immediatly as you crash to the floor, a raven calls out and hooded figures carry your casket into a tomb"
1:47 I know you say, "Reasons" but it just sounds so much like 'Raisins" that I'm just chuckling to myself from imagining the nearly dead characters clutching raisins in their hands to eat and regain a little health.
The first video was what got me into DnD in the beginning. Never even gave it a thought until I chanced upon you. Now, I can't get enough. You're my favorite 💛 love the content
One of my kids(13) learned that almost every action you do has a consequence... well he's not wellcome anymore of the big cities and is under heavy bounty 😄
The quick save bit actually gave me a good idea for a new high level divination spell: You see a detailed vision of the future. Everything continues normally, but it is all a perfectly accurate vision of the future. At any point during the next day, you can diverge from your vision. Everything, including you, resets to a time of your choice since casting the spell. After doing so, the spell ends. Only you remember the future that never was. If you do not choose to revert during the next day, the future plays out exactly as you foresaw it, and the spell functionally has no effect.
I needed this. Having a rough day, and I needed a laugh. This is great. Thank you for your hard work, and it's incredible to see how much the channel has improved over the years!
i dont know if that was intended but at 1:51 when you say "can i go into the tavern?" you made a slight headmove. if it was intended it was fricking genius :D
Someone: Let's murder this village with this scroll that does 100000000 damage to anyone in a 120 ft radius :D Someone else: rendered as an essential character Someone: OH dear...
I do fortify resto loop, get potions with effectiveness in the billions, and use it to make a fortify enchant ring, necklace, and gauntlets with 4,294,967,295% each to make a ring, necklace, and gauntlets with 906,845,825,854% increase in smithing effectiveness each, and put them on. I use this increase to temper a dagger that has a damage output of 53,835,987,655,902,856,930,547. The whole process increases my enchanting, alchemy, and smithing to 100 so many times over (legendary skills), that my character reaches level 406.
I'm convinced that confused Jacob is a Skyrim companion who is self aware.
I believe it
They can't consume their own inventory though, right?
I hate when the companions achieve CHIM. They're so much less manageable after that.
Oh my its Shady Doorags he is just a nerd like us. :D
Best theory ever now this is true
"I pull out my lightsaber"
"Those arent in my campaign"
"Oh well I got a mod that let's me have them :)"
DM: Oh okay, you hear a Roar as a Dragon swoops down and-
Player: *(Swaps the Dragon with Thomas the Tank engine toy)*
DM: I mean You hear a Whistle as Thomas the Tank engine swoops down and Breaths Fire on you.
"No, that's not a lightsaber. That would be copyright infringement. What I see is a psionic spirit blade."
Deep cut for those who get it.
@@tanith117 Thats scarier than the dragon
Player: I jump to the moon to get a lightsaber.
DM: DLC required.
Homebrew in a nutshell
"I quick save"
"WE CAN DO THAT?"
My party after making consistently stupid decisions: I wish...
There actually was a psionic power in 3.5 called Forced Dream that let you do that
Are you Kazuma?
Gift of the Gab does that.
1000th like
I just want to know what happens when Youtubber MxR Mods sits down at the table?????????????????????
"as you leave the city, master chief rides by on a giant elongated sonic the hedgehog, his lightsaber dangling brightly at his side. the sounds of macho man randy savage echo in the distance."
"my bad guys, i forgot i had some homebrews installed"
The macho man dragons get me every time
“Then out of nowhere you’re attacked by a bear with a lute as a crab with monocle and top hat watches from a distance”
Just then in the distance you hear "choo choo." Suddenly the sky is full of Thomas the Tank engines.
"Then suddenly, you notice that Master Chief is accompanied by a talking donkey. The donkey proceeds to say: "THAT'S where I draw the line, come on Master Chief, let's get the FUCK outta here" And so they leave, never to be seen again."
"I wanna fast travel to Solitude."
Everyone whenever I'm playing a multiplayer game and just tryna chill.
GAGAGAGAGAGA! I will now count to 3 and then I am still the unprettiest UA-camr of all time. 1...2...3. GAGAGAGAGAGA!!! Thank you for your attention, dear jo
What?
@@burgernthemomrailer they're mostlikely a bot
@@halkeyegamer8525 I’m talking about the original comment.
@@burgernthemomrailer there is a mod that lets you play multiplayer skyrim. I think its changed now, but when this comment was written, if one player fast travelled everyone in the game would as well.
“I did like 400 damage to them. How are they still alive?”
SKYRIM LOGIC!!!
reasons!!!
Damn. Someone beat me to it
To be fair Skyrim has to work that way because some NPCs are necessary for quest scripts to run properly. Sure they could’ve made it to where if you kill an NPC essential to a quest, you can no longer do that quest. Some quests in Skyrim are exactly like this, where the quest giver is not marked as necessary and killing them will render that quest unobtainable.
However if you could do this with every NPC some things could seriously break unless Bethesda had exceptions to all of them, where the quests were dynamic upon who was actually alive. I don’t think the engine can actually handle that.
Old elder scrolls games didn’t have the concept of an essential NPC, like Daggerfall, and back then killing NPC essential to quest really did break like everything
Perhaps in ES6 it won’t be necessary with what games can do now, or perhaps an NPC being essential will be executed in a different way, but for now it’s a simple solution to a complicated problem
@@kaylaa2204 they coulda just did what morrowind did and told you to reload a save, or "persist in the doomed world youve created". makes a lot more sense from a roleplay perspective because it lets you play as the antagonist to the main plot rather than just being the hero.
@@ckopen7192 I suppose that could work, I suppose they just have to turn off the flags for quests that would require that character
The guard's "script" behind the DM Screen killed me
Should've quick saved 😌🤷🏼♂️
Everyone in Riften pulls out their daggers, roll for initiative. LOL
I mean it's riften. It's the ghetto of skyrim.
If Jacob's picking up old series I CANNOT WAIT for him to do another movie series like the LoTR one because i frankly LOVED every second of those videos.
He should do the hobbit trilogy next
Oooo the original DnD movie?
Star Wars
Name another fantasy that can be DnD, I say he should do the last season of Game of Thrones and explain how everyone was high during the last session
@@marlinazul7786 if you want star wars as D&D look up the darths and droids comic, its hiliarious
“I did like 400 damage to them. How are they not dead?”
“RAISINS!!!”
There's always a raisin for everything.
1:48
Everyone always assumes that it must have been the wind. That poor guy can never catch a break
They say that cause they pooped, change my mind!
@@okgut2033 Makes sense. After getting shot in the face by a arrow i would shit myself as well!
Everyone always complains about how they got tpk’ed. They should have just saved right before the encounter and soft reset until they win.
Clearly no-one plays Rune pnp RPG, since it has a save mechanic build in called death insurance. Just spend some "exp"(which is called victory points in that game), copy your character sheet and change the character's name on it. When your character dies, you can take the latest saved character you have and join back in to the game. Rules even say that this mechanic is basically just saving your game.
Quote: "Death insurance may remind you of computer
games, which you save every so often to preserve your achievements. But in the world of Rune, what it represents is the favor of the gods, who insure that all great heroes have more-or-less identical, slightly younger cousins … Uh, no. That can’t be it. Okay, okay, I’ve got it: it reflects a tear in the space-time
continuum created by Loki, no doubt to … Nah, screw it. This is exactly like saving your game on the computer. It makes absolutely no sense in the fictional reality of the setting, but it makes the game work better. So make good use of the rule, and try not to think about it too much."
If D&D was like fallout new vegas:
"I pick up-"
"game crashed, we gotta re-do the last three hours."
Why must you hurt me like this?
Feels almost like playing on roll20, or that plus using discord...
*Vietnam flashbacks*
Isn't that supposed to be the good one?
@@trashtrash2169 The bad one corrupted the save files....
I love this style of video where the DM is going along with all the player's malarkey instead of just saying no
The sequel we needed, wanted and deserved
And yet we could never replicate the satisfaction of rag-dolling off a mountain
just yell at anyone who slightly inconveniences you, and they do that by themselves
a player in my curse of strahd campaign would beg to differ
Or making your horse float around
@@guilhermenovo8967 Roll for glitch 😂
"Roll to see how high the giant throws you."
"20."
"And you're in space now."
Ah yes. How any good DM explains how shit works/happens: "REASONS!"
Ah yes, unarmed combat in Skyrim is quite something, it has really outlandish animations for cinematic kills and its quite entertaining to see a scrawny little woman supflexing a 120 kg Orc in heavy armour, breaking his body.
In case you are wondering why in this clip the guard can instakill the player its for 2 reasons.
1) Skyrim has alot of NPC's that scale with player, guards are one of them. And you can actually brick yourself in Skyrim if you overlevel non combat skills, for example getting to level 20 with pickpocket, alchemy, speech or enchanting. But your combat skills are far behind what game expects you to be and enemies will melt you in combat and your armor wont even make a difference. Though one of ES saving graces is that whatever you kill, you can loot its gear.
2) Power attacks and cinematic kills are, in standard Bethesda way glitched as they cause you to ignore armor of the target. Also they defeat any attempts at dodging. If you are at low health (Or just the enemy is strong enough) and he power attacks in your general direction, game locks to a animation where he slays you in a particular manner, like supflexing you with unarmed combat or lopping your head off with an axe. So even if you are wearing a full plate armor and a bandit leader power attacks with warhammer, you can get instantly killed even if you would actually survive the hit or you would be able to block it or dodge it.
This is also rather insulting if you are playing as a mage, because you have generally low HP, some enemies can pretty much kill you instantly in melee with one power attack, even if you had armor spells on.
I never knew that was actually a thing
@Sonia Rosé👇______________💋 CRINGE
@@spritemon98 Unarmed combat is rare and i think there are only 2 NPC's in the entire game that uses them. Guards do not, they are always armed. Unarmed combat is also almost nonexistent as skills goe, there is one perk that increases the damage depending on your heavy armor and playing as Khajiits that have bonus unarmed damage via their claws + there is one item in the entire game that boosts unarmed damage.
Though, you can disarm enemies with a Thuum, but AI is actually smart enough to simply switch to another weapon in their inventory (Some NPC's generally have some sort of backup weapon) or they will simply run after their weapon and pick it back up.
@@mrvex6695 Maybe the guard just had the Gloves of the Pugilist, you never know.
That item is awesome. The only source of the fortify unarmed enchantment in the entire game. Combined with the Khajiit race, the item in itself raises your unarmed damage to 32, which is higher than the base damage of a dragonbone warhammer, combined with a weapon speed comparable to that of a dagger. And the speed increases if you're holding a dagger in your left hand. Then your fist just acts like a fix 32 damage dagger. But it gets better. Because you can disanchant the Gloves of the Pugilist and apply its effect to both a ring and a pair of gloves. With 100 enchantment, and 5 levels in the Enchanter perk, this gets you +25 (I think, +-1 depending on rounding) unarmed damage. And if you have the Fists of Steel perk, along with Daedric Gloves, you get another +18 damage. Which gets you up to 65 unarmed damage. With the weapon speed factored in, that's like you have a sword with 83.5 damage. Which is pretty good considering that with level 100 in one-handed and 5 levels in the Armsman perk, an untempered dragonbone sword does only 45 damage. Now if it's legendary, it does 105, which makes unarmed actually worse. But only if you're either willing to put 92 levels into smithing, or get into alchemy. If you get into alchemy, you're going to be OP anyway, so who cares.
Part of the reason that VioLens is one of my essential mods. That option to remove enemy's abilities to do kill moves makes combat way more fair.
This can’t be Skyrim. The loading was too fast
SSD blessings are op.
Also not enough texture bugs and stuttering.
Also not enough floating NPCs
spoken like a CONSOLE player :)
@@planexshifter No, SSD is rare not only in console s
"Is there an action to eat food?"
"Nope, free action"
Look, an actual rule of both D&D and Skyrim
This is what would happen if Skyrim had split screen functionality.
Also I gotta say, Jacob breaking character to laugh at 'eating all the cheese in his inventory' is perhaps the most relatable part of this video.
This unironically, imo, would be a fun campaign if you all went into it just trying to murderhobo as hard as you can and seeing how far it can take you.
actually this would be hell
~20 sessions into a bandit campaign. My party and I are about to blackmail a major city using dozens of scrolls of Meteor Swarm the wizard and sorcerer made unless it pays us 1 000 000 gp and gives us full pardons. We just knocked down the capital building with repeated earthquake spells to prove our sincerity.
Dungeons and Dragons Genocide Run?
I'm in
If you were trying to murder hobo a Skyrim campaign at least half teh NPCs wouldn't die because God Howard doesn't allow the player to mess up the game's perfectly crafted narrative with the vile thing known as "player choice" (yuck, am I right?).
As someone who basically experienced it multiple times as DM and player, no, it gets tedious really quickly and just not fun.
"Hey guard, what's the news around town?"
"HEARD THEY'RE REFORMING THE DAWNGUARD..."
Rogue: I try to sneak into the shop to grab the item on the counter.
DM: Ok, roll a stealth check.
Fighter: I walk into the shop, put a bucket on the shopkeepers head, and grab the item.
DM: Ok the item is yours.
Rogue: What? *meanwhile fails the stealth roll.
DM: You fail to sneak in and all of the town now wants to kill you.
Fighter: What about me?
DM: Oh you’re fine.
can i have the bucket?
@@ryomaanime4563 But wait, there's more.
Inside this bucket there is A BUCKET
"So wait, if our skills level up from one to one hundred, why did we need to make these stats?"
"Ah yes, that's for this next part: a man comes up to you and says, 'another settlement needs our help, I'll mark it on your map.'
"Okay, I ask him to-"
"He walks away. You can go help the robots with their water problems, or look for your abducted baby."
"I HAVE A BABY NOW?!?"
"Yep. Unless you're also a robot, but you'll need to decide that for yourself."
"Okay, I'm not doing any of that! I head...I don't know, head west!"
"..how far west?"
"I don't know! Really far, I guess!"
"Okay. *Rolls* You get abducted by a man in a suit and his cronies just outside New Vegas. He shoots you in the head."
"WHAT?!? I thought...I didn't...WHERE AM I?!?"
"Waking up on a boat, in the third era of Tamriel, where the guards release you to the census office in Morrowind. Roll up a new character."
YAHAHA! Tiamat cannot see me, because I am walking slightly hunched over
The comment about his bounty being too high cause of the Dark Brotherhood hit a little close to home. I've been replaying Oblivion lately and my bounty is over 10k at this point. I can blame the Brotherhood for some of it, but a good portion of it comes from me breaking out of jail three times lol
Edit:
I got it up to 300k haha
so, 3000 to break out of jail, which you did thrice, and then 1000 from Dark brotherhood?
You got a bounty from that quest? How? There is very little that requires you to be somewhere that you might get a bounty and all of it is meant to be done stealth so getting a bounty is entirely on your for fucking something up.
@@demomanchaos Once I got up to the Black Hand quests my gear was good enough that I said screw it to stealth lol. I'm kill on sight with every guard in the game now so oh well I guess
@@NerdyCatCoffeeee I paid it off at one point, but if I hadn't, my bounty would probably be closer to 15k by now
I'm so good at this game
@@quirkyzedd Kill everybody challenge: Skyrim edition
"How are they not dead?"
"REASONS!"
Some DMs probably wish they had access to the essential NPC mechanic tbh
Yes that was the joke….
From one of my sessions:
Player: I eat some of the dried meat I found in the barrel.
Me: Ok, its a bit salty, but overall tastes alright.
Player: How much health do I restore?
That's how you find out who's important for quests later on. Just see if they die or crawl.
Table top Skyrim actually seems pretty fun. Essential NPCs are hilarious. “Reasons!”
"I'm at 5 HP, I sleep for an hour".
"You're at full life".
To be fair, you can do that in D&D if you spend hit dice in a short rest and aren't too high level.
I’ll back it buddy, I’ve been watching your videos since I was 16, homeless and couldn’t even afford my own 20$ bus pass to get to school. Now I have a nice job and even started buying D&D stuff to play with my new friends I made. Your videos got me through some dark thoughts and I appreciate it greatly. I think it’s time I gave back. Much love from SouthBend, Indiana. Even greater love to the entire XP2lvl3 family.
Yeah the line “we aren’t really gonna kill everyone in this town are we?” Has never hit harder
2:47 lol the dialogue page bit is so good
On the list of things guards say you forgot “I mostly deal with petty thievery and drunken brawls, been too long since we had a good bandit raid” and “gotta keep my eyes open, damn dragons could swoop down at any time”
Quick-saving as a plot or feature, go!
I can actually imagine that working out
you should play Undertale, this also applies to everyone who replied
The ability to save or "chim" is an actual part of the lore and exists as a meta explanation for why you can save and load
Certain people in the Elder Scrolls universe have achieved this level of divinity and could, in essence, manipulate time until a timeline they approve of appears
You, the player, are Shezarrine, an incarnation of the creator God Lorkhan. And as a result in all Elder Scrolls games, you influence events in ways you never should be capable of outside of some divine power, or extreme luck and happenstance
Cantrip: A Moment in Time.
Works in 2 parts: Mark Moment, and Recall.
You use your knowledge of time and reality to mark a moment in time, preserving a copy of everything, just as it is, within the very fabric of reality itself. The mark lasts until you cast Mark Moment again, or until the end of the session. At any time during combat or exploration you can use a free action to cast Recall, returning everything and everyone within range to the way it was when Mark Moment was cast.
You can use a free action to cast Recall as many times as desired, without requiring a recasting of Mark Moment.
The caster's memories are the only ones unaffected by Recall.
If used within the presence of a vendor or merchant who has traded away their gold, their gold stores will be replenished. The casters gold is unaffected by this.
Player: I did like 300 damage to them, how are they not dead?
DM: RAISINS! they found hundreds of raisins on the ground and managed to stay alive "because Skyrim food doesnt make sense"
I mean quicksaving is basically just being a Divinitation Wizard
Love the idea of running a 1-shot that functions by Skyrim logic, would be a ton of fun
Or wait - some kinda insane Wizard has an elaborate pocket dimension with caricatures of a real town/people/etc, that function by Skyrim logic. They party is given a list of how it all works that they must use to escape this world of madness.
The Wizard turns out to be Hallister-level obsessive about board games and went extremely overboard.
@@BlueRadiumI'd play this
"Every one in the town attacks You, including the chickens 🐔 "
"That's it, I throw the sun at him"
“Ok you throw the sun and blow up the earth end campaign”
DM: The party wakes up on a carriage, being hauled off in binds to an unknown location. Rogue! There's a man sitting across from you that says: "Hey, you! You're finally awake!" But before he can finish the sentence, the cart gets launched into the air at breakneck speeds and all of you guys are barely holding onto the carriage.
Rogue: WHY ISN'T THE GUY ACROSS FROM ME FALLING OF THE CARRIAGE???
DM: Reasons...
The Party: Wtf is going on, why's this happening?
DM: Oh yeah, it was a bee. The carriage hit a bee...
Bard: "I roll to seduce the guard. Hey there, handsome, you single? ... Aw damnit, a 3."
Guard: "I used to be an adventurer like you, then I took an arrow to the knee."
Fun fact 'arrow to the knee' used to be a euphemism for getting married (which is what the guards are actually referring to).
@GoldenSunAlex
That's often repeated, but not evidently true.
2:05 I have GENUINELY never laughed harder at a UA-cam video, dnd or otherwise. The timing was too perfect 😂
You should do a “people who think D&D is breath of the wild”
DM: "You step outside and see before you a beautiful vista; hills and mountains sprawled out in the distance, while across the ever-so-slightly closer plains you see pockets of forest, clearings, and a few signs of ancient ruins."
Player: "Okay, I heard towards the closest of the ruins I see."
DM: "You begin your travel through the breath-taking lands."
Player: "..."
DM: "..."
Player: "..."
DM: "..."
Player: "..."
DM: "..."
Player: "... AND?"
DM: "You're still traveling. It is beautiful."
Player: "..."
DM: "..."
Player: "... okay... but, can we jump ahead to-"
DM: "Suddenly you hear a creature off to the side jump up, noticing you."
Player: "Oh. Okay. I attack."
DM: "Roll for it."
Player: "19."
DM: "Excellent. You slam your weapon into the goblin."
Player: "Wonderful."
DM: "And your weapon shatters into a million pieces."
Player: ".... That was my father's sword."
DM: "Completely destroyed."
Player: "It was given to him by his father."
DM: "The goblin hits you with his club for 17 damage."
Player: "Ouch. Okay, uh. Does his club break?"
DM: "No. Weapons only break if you wield them."
Player: ".... What?"
Love how the first video is 1080p and this video is 1440p50fps, grind is mad
“I did like 400 damage to them, how are they not dead?”
𝗥𝗔𝗜𝗦𝗜𝗡𝗦
they had 1hp more than your attack
This was such a well executed sketch! And the acting was more on point then is was even needed! Awesome work!
This actually inspired me to do some shitty Skyrim ruleset oneshot. I am planning ahead
I love that laugh when you ate all the cheese, haha. Yep, that's skyrim healing: All the food, ever. XD
When entering the tavern everyone he was In combat with should have come with him
"The _entire town_ is now in the tavern with you..."
You so quickly have become my favorite person on UA-cam: just bought my first D and D adventure and watching these videos laughing and learning even though I haven’t started yet 🥴
REASONS
ah yes, the essential npcs thing, gotta love it
I laughed an insane amount of times during this. The timing with the editing and reactions are awesome! Thanks for all the awesome content you make!
Its been long since i played skyrim. This is so god damn nostalgic.
new anniversary edition coming out november 11th its free for people that own skyrim se
Hey, you, you're finally awake.
"Here's a list of their entire inventory inventory"
The inventory list (seriously, this is what's on the paper):
- wheel of cheese
- the wabbajack
- literally their clothes
- a sweetroll
- 20 arrows
- 50 gold
- a dagger
- elder scrolls 6
"I'll just take the sweetroll"
I swear, if any of my players say they Quicksave, there's gonna be a Chronomatic [time?] Wizard that tries to kill them.
“You shouldn’t have come!” Chrono wizard
“We shouldn’t murder everyone in the town” in my campaign someone tried to pick a fight with a gnome king and we ended up killing 20 gnomes
How about people who think D&D is just Dark Souls?
I do a cartwheel
The fucking loading screen edits are literally perfect. Nearly had me falling off the shitter.
I want my rouge to pick actual locks in our games
But how can your make-up pick locks?
Part one was what got me subbed to this channel, So hyped to see a part 2
Wait , dnd don't work like that?
Pure quality. This is so accurate, nearly nothing is over enthused. This is awesome, entertaining, I am honestly impressed.
I always thought it would be super fun to get a few friends together who've never played Skyrim and literally just play through the entirety of Skyrim as a DnD campaign.
First time I played dnd was 2nd edition. I was 11 or 12. The DM was explaining what everything meant as we created my character (rolled a 18/00 strength) and we got to saves. I say yeah I know what saves are, they mean I can start over or where we pick back up when we stop.
People who think D&D is just daggerfall:
"You enter the dungeon as dungeon synth plays"
"I cast Recall and make an anchor, then make my way into the dungeon"
""You see a rat"
I attack the rat"
(Rolls a 2)
"Miss"
(Rolls a 3)
"Miss"
(Rolls a 5)
"Miss'
Rolls a 16
"Rat just died"
"Ok i search the rat"
"This body has no treasure"
"Ok i move deeper into the dungeon"
"You see an ancient lich"
"Ok I"
"He drains all your health immediatly as you crash to the floor, a raven calls out and hooded figures carry your casket into a tomb"
Nice
1:14 I have to say Jacob, that was a really fast combat...
Wow, D&D plays a lot more like Skyrim than I thought. Really helps when the DM is into it.
"Too many missions with the dark brotherhood, if you know what I mean."
I'm much more worried about what you think it means!
Please do one of these again! These are so funny, especially because I play Skyrim!
I love that he somehow roped the DM into it this time around.
Best part was when the NPC just stares at the sheet trying to figure out his next line 😂
There is always that poor soul who roĺls the the low ones. 😥 Tragic
the fact he couldn't help but laugh when he said he'd eat all the cheese in his inventory was just priceless
Im really loving the edits as of late, good job man you put a smile on my face every time :)
"I eat all the cheese in my inventory to heal health" with the little giggle at the end had me rolling.
My DM did let us do a "save" once. It was near the end of the campaign and basically gave us a free "undo" if things went bad with a dragon.
The loading screens killed me 😂
This whole video is hilarious
The dnd skit type content is my favorite stuff on UA-cam rn, and you, my man, got the best 👌 👍 💯 🔥
1:47 I know you say, "Reasons" but it just sounds so much like 'Raisins" that I'm just chuckling to myself from imagining the nearly dead characters clutching raisins in their hands to eat and regain a little health.
The little pauses after the loading screens are just perfect!
wait wait wait... The players are LEVEL 48?!?!?!?!
The ending was perfect
The first video was what got me into DnD in the beginning. Never even gave it a thought until I chanced upon you. Now, I can't get enough. You're my favorite 💛 love the content
One of my kids(13) learned that almost every action you do has a consequence... well he's not wellcome anymore of the big cities and is under heavy bounty 😄
Oh my goodness this was SO well done. 10/10 would watch as many of these as you would make. Witcher 3 next!
The quick save bit actually gave me a good idea for a new high level divination spell: You see a detailed vision of the future. Everything continues normally, but it is all a perfectly accurate vision of the future. At any point during the next day, you can diverge from your vision. Everything, including you, resets to a time of your choice since casting the spell. After doing so, the spell ends. Only you remember the future that never was. If you do not choose to revert during the next day, the future plays out exactly as you foresaw it, and the spell functionally has no effect.
Skyrim: Quicksaving before every encounter.
DnD: “It’s back to character creation…” as the GM howls maniacally “TPK! Hahahaha.”
I needed this. Having a rough day, and I needed a laugh. This is great. Thank you for your hard work, and it's incredible to see how much the channel has improved over the years!
"I take his sweet roll"
This really IS Skyrim
1:09 is how my party screwed ourselves over in Curse of Strahd
Except none of us got below 30 health
I think this video is more people that think Skyrim is just D&D
2:08 I couldn’t stop laughing at the "wait no no no !" 😂😂 help
I love all the Skyrim music in the background!
I haven't laugh for good long time, that was awesome. Especially loading screen parts.
I have waited a long time for this, my little green friend
i dont know if that was intended but at 1:51 when you say "can i go into the tavern?" you made a slight headmove.
if it was intended it was fricking genius :D
Someone: Let's murder this village with this scroll that does 100000000 damage to anyone in a 120 ft radius :D
Someone else: rendered as an essential character
Someone: OH dear...
I do fortify resto loop, get potions with effectiveness in the billions, and use it to make a fortify enchant ring, necklace, and gauntlets with 4,294,967,295% each to make a ring, necklace, and gauntlets with 906,845,825,854% increase in smithing effectiveness each, and put them on. I use this increase to temper a dagger that has a damage output of 53,835,987,655,902,856,930,547. The whole process increases my enchanting, alchemy, and smithing to 100 so many times over (legendary skills), that my character reaches level 406.