Right at the start he explodes into aggressiveness. This is playing to his strengths. Too many play him like just a zoner but he's actually a monster at mid/close range too. Really fun to watch.
2:52 combo looks straight forward but trust me its not...even doing the last couple hits into CA can go wrong, the boom needs to be perfect too 👌🏼 awesome
@@retnuHDJ its definitely worth learning the timing of the perfect boom in case you need the extra damage for the kill, they're not essential by amy means but handy to have
I really hate that they've made it so. I cant chain up a simple boom combo online in SF6. It sucks hahaha. These r the guys that would make Guile get nerfed again even though he has become pretty difficult to play with
Nuckledu is very impressive with his Guile. HUYACHU is also a great Guile player and both are very aggressive. But I just wonder what Master Daigo would do with Guile in SF6....
It's relieving to see a Guile using a healthy balance of aggression and zoning. Zoners for the most part can be pretty boring to watch unless they spice it up.
If you're talking about doing Flash Kick after the MP>back HP target combo, you have to charge down-back immediately after pressing MP. It gives you just barely enough time to charge Flash Kick by the time Back HP connects.
@@retnuHDJ it's pretty tough. It's like plink timing. You have to press down-back at practically the same time as MP. Luckily though, the back HP special cancel window is really long. Probably longer than you think. You can wait just a few frames after connecting to cancel into flash kick. Sometimes that can give you the last bit of charge that you need.
@@retnuHDJwhat I do is just get the timings on his normals down so you know as soon as you can press standing medium, then the moment after you press it charge down back, then as soon as you see the back heavy punch connect press upforward heavy kick
I havent got the mental stability to get this good, the moment i lose a few games im tilted out of my mind lol. Im so close to diamond and just as im about to hit it lose a shit tone of games and feel deflated
@@joelh90you could always switch to a character who feels a little less 'personal' to you. That's what i do to learn more about the game, i've gotten two chars master at this point and have about half the cast in diamond and the rest platinum
2:51 Shocking skills 🤯👏👏
Right at the start he explodes into aggressiveness. This is playing to his strengths. Too many play him like just a zoner but he's actually a monster at mid/close range too. Really fun to watch.
that is some crazy fuckin charging
A Guile in full steam is so fun to watch!
Guile’s sf4 theme is the best theme!
He definitely leveled up big in this game since then. Now, he's one of my favorite player
2:52 combo looks straight forward but trust me its not...even doing the last couple hits into CA can go wrong, the boom needs to be perfect too 👌🏼 awesome
I wonder if these combos are worth learning or if they are just for show.
@@retnuHDJ its definitely worth learning the timing of the perfect boom in case you need the extra damage for the kill, they're not essential by amy means but handy to have
@@GHOSTEFC For sure, Perfect Booms look worth learning, I just meant that specific combo at 2:52.
@@retnuHDJ looking at it again its actually a combo of both of his advanced trials mashed together. Defo worth knowing both
I really hate that they've made it so. I cant chain up a simple boom combo online in SF6. It sucks hahaha. These r the guys that would make Guile get nerfed again even though he has become pretty difficult to play with
Nuckledu is too good with guile, that target combo into flash kick is so hard to do
Nuckledu is very impressive with his Guile. HUYACHU is also a great Guile player and both are very aggressive.
But I just wonder what Master Daigo would do with Guile in SF6....
It's relieving to see a Guile using a healthy balance of aggression and zoning. Zoners for the most part can be pretty boring to watch unless they spice it up.
09:32 how do you flashkick into level 3????
Charge↙️,↗️+🥾,⬅️,➡️+🥾
3:37 Anyone can tell me how he did assult kick without charging down?\
If you're talking about doing Flash Kick after the MP>back HP target combo, you have to charge down-back immediately after pressing MP. It gives you just barely enough time to charge Flash Kick by the time Back HP connects.
@@thegentlexylophone I can never pull it off :(
@@retnuHDJ it's pretty tough. It's like plink timing. You have to press down-back at practically the same time as MP. Luckily though, the back HP special cancel window is really long. Probably longer than you think. You can wait just a few frames after connecting to cancel into flash kick. Sometimes that can give you the last bit of charge that you need.
@@retnuHDJwhat I do is just get the timings on his normals down so you know as soon as you can press standing medium, then the moment after you press it charge down back, then as soon as you see the back heavy punch connect press upforward heavy kick
00:24 why does no one speaks about this abomination of a combo
pretty standard boom loop, brother
One missed grab can cause you to eat a 17 hit combo punish 😭😭😭
Que Guile é esse pae
Perfect
PERFECT 🌀
¡Impresionanti!
I havent got the mental stability to get this good, the moment i lose a few games im tilted out of my mind lol. Im so close to diamond and just as im about to hit it lose a shit tone of games and feel deflated
It's because you're so close once you reach that goal you'll notice that you'll make steady improvements again and a little less angry
@@Fanatic.....1 i hope so, the game feels less fun right now
@@joelh90you could always switch to a character who feels a little less 'personal' to you. That's what i do to learn more about the game, i've gotten two chars master at this point and have about half the cast in diamond and the rest platinum
@@CoolBossFights its a good idea, just worry ill lose my skill with guile then never hit diamond lol
Does this mean he’s broken or he’s just really good ?
Oh He's Both!