How To FIX Pixel Gun 3D Barrier Attribute - Episode 1

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  • Опубліковано 28 вер 2024
  • Pixel Gun 3D Barrier weapons are a huge problem, this is how they can fix them!
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    In this first episode of our how to fix Pixel Gun 3D series, we will be focusing on the Barrier attribute. This has been a huge problem in the modern era and it seems the developers don't understand how it can be fixed. I've spent a bunch of time explaining the steps they need to take to resolve this.

КОМЕНТАРІ • 195

  • @PIXELECKO
    @PIXELECKO  3 місяці тому +37

    *I have no idea how many people will enjoy this series or follow a long, but for those do I hope you'll contribute on how we can fix this issues we have had for a super long time. I'd love to hear your thoughts on barrier along with which area of Pixel Gun 3D we should focus on next.*
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    • @mlncholymoon
      @mlncholymoon 3 місяці тому +2

      this will be a banger of a series, perfect for beginners and veterans alike

    • @mrsuspg3d
      @mrsuspg3d 3 місяці тому

      Ok

    • @Combusken74
      @Combusken74 3 місяці тому

      I think pixel ecko should be a developer of pixel gun

    • @rRafZZZ
      @rRafZZZ 3 місяці тому

      Hello Ecko, here are some more topics to talk about:
      -More options for F2P players
      -Easier gameplay for beginners
      -Report/Anti-cheat system
      -Balanced PP weapons
      -Campaign mode
      -More end-game content
      -F2P events to get currencies and weapons
      -Traders van
      -Matchmaking
      -Ranked mode
      -Gallery
      -Clans
      -Level progression along with weapons/gadgets upgrade
      -Lottery
      -Friends system

    • @Davidrandomvideo
      @Davidrandomvideo 3 місяці тому

      Bor can u do something about the sniper plz plZ

  • @theemeraldninja5038
    @theemeraldninja5038 3 місяці тому +45

    In my opinion, only reload barriers on weapons should exceed 25% defense. Passive barriers on weapons should NEVER exceed 25% defense. If a weapon does have a passive barrier with 25% defense, it should be weak offensively in exchange

    • @59master60
      @59master60 3 місяці тому +3

      Agreed

    • @Food_Vacuum
      @Food_Vacuum 3 місяці тому

      W opinion

    • @Food_Vacuum
      @Food_Vacuum 3 місяці тому

      Actually, just nerf barrier to have 10 percent barrier at most

    • @Food_Vacuum
      @Food_Vacuum 3 місяці тому

      No barriers including reloading barriers should exceed 10 percent

    • @StrawberryShartCak3
      @StrawberryShartCak3 3 місяці тому

      ​@@Food_VacuumNah, reload barruers shouldn't just be 10%, that's too low. Passive barriers should, however, not exceed 25% at most.

  • @richardtaveras3593
    @richardtaveras3593 3 місяці тому +11

    I really hope the devs watch this series, could you do a video about the bonus points attribute in weapons/sets?
    It’s insane how you could get 20 more kills than someone but they can still win if they just abuse cash gun and mafia set and it makes deathmatch almost unplayable.

  • @benjamin.263
    @benjamin.263 3 місяці тому +12

    I actually enjoy this series more than any other series youve made.

    • @benjamin.263
      @benjamin.263 3 місяці тому

      Already craving another episode

  • @altikam
    @altikam 3 місяці тому +24

    ecko's really going all in to fix this mess the game has. Kudos to you

  • @spyro91rep.productions22
    @spyro91rep.productions22 3 місяці тому +34

    The barrier is annoying and the pulse rifle and now the new weapon cash gun 2.0 is really insane. I can’t even touch them when I fight there, but I keep fighting them anyway. Pixel Gun 3D needs to be fixed too. I’m very sorry. Echo that you’re having a hard time for one year for this. Hopefully if they don’t fix it soon, this game is going to be dead with you.

    • @el_bakuu1769
      @el_bakuu1769 3 місяці тому +1

      Dead with him ? You do know that this is not his main channel, right ?

    • @spyro91rep.productions22
      @spyro91rep.productions22 3 місяці тому

      @@el_bakuu1769 yes he has Minecraft channel that’s all right. It’s just the game is need to be changed. Pixel Gun 3D is a fun game but in the past they need it they need to fix it or they lose it.

    • @gameshoww2606
      @gameshoww2606 3 місяці тому

      ​@@underrated3143agreed, 3catspam still kills way too fast

    • @potato3457
      @potato3457 3 місяці тому

      Cash gun 2.0 isn't that bad it's way easier than wave pulsar. Beside silent school is the most spam focused map just don't play it. And on pool just get on top.

  • @dgdavi5936
    @dgdavi5936 3 місяці тому +3

    I think a good way to change the weakening effect is by makining it affect the weapon that you are holding. However if you switch to a different gun, the debuff does not effect them and the weaknesses will go away from the other gun that was effected. Just a thought 👍

  • @Randyom_PG
    @Randyom_PG 3 місяці тому +1

    @PIXELECKO My personal opinion on how to fix the barrier affect:
    I think barrier should be a new module for armor that can be upgraded, sort of like a Minecraft enchantment. This could be more balanced as it would take a slot.
    This would lead to my second take, Pixel gun 3D's meta is full of 1shot weapons. I think all guns with barrier should get reworked to a new ability called Survive.
    This is how it works: Are immune to being 1 shoted once and you are left at 1 health. It would only work once per respawn and only if you are holding the weapon. This ability exists in a game called The Battle Cats, and it allows you to continue to do your last hits on the enemy before they hit you again.

  • @Combusken74
    @Combusken74 3 місяці тому +3

    Pixel gun should make weapons that have a barrier break effect that bypasses barriers, like the already added effect armour piercing and pixel gun can even add those weapons in a f2p that way pixel doesnt have do to so much work in implementing a shield breaking feature 🗣🔥🔥🔥

  • @matttz90
    @matttz90 3 місяці тому +1

    this is a genius rework for barrier effect!! If the devs dont see this then the game is cooked...another effect that is currently broken and which maybe should get a rework/nerf is the charm/weakening effect. Its frustrating that these both are the same effect but with different names, meaning you can STACK these effects, leaving your opponents deal almost no damage. What we need is maybe just put both weaking and charm into one effect or make them not stack at all.

    • @derdrittemensch1234
      @derdrittemensch1234 3 місяці тому

      I would remove charm. No one like it. But yes, good point.

  • @AziizR
    @AziizR 3 місяці тому +14

    I think they need to rework the ptt (pulling towards target) weapons
    Like the whole effect needs to be reworked, like imagine joining a game then seeing almost everyone swinging around like crazy.
    It's so annoying, this attribute needs to be reworked.

    • @AziizR
      @AziizR 3 місяці тому +4

      And i think it'll be good if they added counter attacks for melee and cooldown animations

    • @neverglitch4485
      @neverglitch4485 3 місяці тому +2

      Agreed, ptt is so much worse than rocket jump spamming.

    • @Bagus00
      @Bagus00 3 місяці тому

      ptt is good because it makes duels have a higher skill ceiling

    • @potato3457
      @potato3457 3 місяці тому +1

      Ptt isn't a problem. I had been playing for a year and it never was exept flag capture even tho that gamemode is the worst so it doesn't matter.
      If you struggle against people using ptt it's just skill issue as they eventually hit the floor.

    • @derdrittemensch1234
      @derdrittemensch1234 3 місяці тому

      Ur right. I hope echo sees this. These pull weapons should shoot slower with only like 2 or 3 shoots and it should ONLY be in the special Category.

  • @JacksStone-u1j
    @JacksStone-u1j 3 місяці тому +15

    ~Turn off crossplay when??

    • @Kangster101-PG3D
      @Kangster101-PG3D 3 місяці тому +3

      Too many other problems and quitting player base ain’t gon let that happen just yet

    • @JacksStone-u1j
      @JacksStone-u1j 3 місяці тому

      @@Kangster101-PG3D ~We all knew it wasn't gonna do well on pc let's be honest.

    • @potato3457
      @potato3457 3 місяці тому +1

      Yes please

  • @Universo_3o
    @Universo_3o 3 місяці тому +1

    Watch ads with an afk option would be a good thing for pg3d including f2p, i don't properly know if this should be active just ingame or else while you're doing other things (like sleep or study) but this a good option for us players to rush these annoying ads and also getting enough f2p currency in the game.

  • @59master60
    @59master60 3 місяці тому +16

    Buff secret forces rifle

    • @westoonc
      @westoonc 3 місяці тому +1

      Yes I use it and it’s actually still good at level 65 but I wouldn’t mind that buff

    • @classichere7749
      @classichere7749 3 місяці тому

      No

    • @Danorpx
      @Danorpx 3 місяці тому

      They should reverse the Piercing Shells nerf they did some time ago.

  • @BarrelFullOfKrackers
    @BarrelFullOfKrackers 3 місяці тому +1

    I think barrier is fine how it is, I think the way to fix it is a weapon with piercing ignores 50% of barrier, and weapons with shield pen ignore barrier completely. So like if someone is running a rusted revolver and royal combo if I put on clockwork sniper I can still 1 to 2 shot them even with all barrier effects

  • @RazorPF
    @RazorPF 3 місяці тому

    100% Agreed!
    They should also remove the stacking
    capability as well, to balance out the barrier
    effect even more, That way it can't be abused.
    I would suggest you make a video, addressing
    how abusive Gravity Attribute is. Supernova Generator
    for example.

  • @hootowl9006
    @hootowl9006 3 місяці тому

    I Agree changing the weapons don’t do anything to help the game when they have an unbreakable barrier protecting players that are were lucky enough to get items with the barrier effect especially when they can stack the effect. Also not fair newer players aren’t able to get sone of the items with the effect. The developers definitely need to add a way to weaken or destroy the barrier effects over time so so players aren’t invincible. Looking forward to seeing more of your suggestions to save the game! Really hope the developers listen to your suggestions and get the game back to a place where people want to play it again! Keep up the amazing content! Hope you are having a fantastic day! Take care.

  • @citronrose1506
    @citronrose1506 3 місяці тому

    I feel like if they included the possibility of matchmaking against only bots and make those get normal rewards (or half rewards to balance it out) would go a long way and it would bring back the ability to farm without getting blasted by P2W, Cheaters or higher level players

  • @spopi7621
    @spopi7621 3 місяці тому

    Make it so passive barrier is only like 15% to prevent one shots, but still not being invincible. Second, make all the weapons with wall break or piercing go through them, they will still be viable, but not broken. Also, maybe for the gadget barrier being slowly damaged, make it be kind of like the mech where it has a set amount of hp that it shows you

  • @BenderO-or6ic
    @BenderO-or6ic 3 місяці тому +1

    Barrier should have like a set amount a hits it can take like 4-5 hits but not take away from you health or armorer but once it breaks you go back to taking normal damage

  • @umi.1498
    @umi.1498 3 місяці тому +3

    HUGE PROBLEM: The game nowadays is just too fast paced and everything is unbalanced, balance changed make the game even more unbalanced. Like the second I respawn in classic pool for example, (team fight) I die instantly due to op weapons! I wish this game was like 2017. Why are all weapons one shot now? Why are modules a thing? just keep the game simple and easy going!

    • @potato3457
      @potato3457 3 місяці тому +2

      Don't play pool it's whole gimmick is you live for max 10s even if you are quite good

    • @pylotheric9777
      @pylotheric9777 3 місяці тому

      too fast paced is on point, that's why being lower level is (sometimes) better than being higher level.
      i say sometimes because 1.) you aren't being one shot by overpowered weapons (yet) and weapons in lower levels in general are just less cancer,
      But 2.) you are on the lower spectrum, everyone a few levels above you will easily be a huge problem. It's basically like water and how being submerged lower means more water is on top of you, increasing the pressure. Same thing.
      ^^^
      This wouldn't be a problem if matchmaking was actually good, and didn't put you with level 65 players as a level 50 or something ☠️

    • @potato3457
      @potato3457 3 місяці тому

      @@pylotheric9777 forced cross play is the issue as maybe top 40 moblie players can keep up with the parodious advantage that pc have

  • @ClutcherPG3D
    @ClutcherPG3D 3 місяці тому

    Another thing is how a barrier weapon and barrier gadgets stack, it needs to be one or the other

  • @chat4783
    @chat4783 3 місяці тому

    In War thunder, they do battle ranking, where the higher the Ranking the game will put you in a game with the same ranking. So Pixle Gun should do a BR where ever weapons like the Ultimatum should have a BR of 10, while the Simple Machine Gun is BR 1.

  • @trueblue4276
    @trueblue4276 3 місяці тому

    if barriers workeld like your suggestions, that would make automatic weapons viable again. instead of wasting sniper bullets, you can bring barrier points down with an automatic before switching to sniper, and making the meta more diverse

  • @Cob_Webster
    @Cob_Webster 3 місяці тому

    The thing is they would much rather just reduce the barriers’ defense from 50% to 25% like they did with armored Cuber power lol

  • @endy_endious5178
    @endy_endious5178 3 місяці тому

    Not really a problem but rework or scopes work, now this might be a waste of a change but make ot that there is a new tab called "optics" or "scopes" which is where you can equip different scopes like 2x, 4x, 8x, 10x, 12x, thermal, and energy. And an additional change is with the weapons either get rid of their scopes and give them points of attatch ment or keep them and just have it change based which one is selected. As well as having each one have different scope-in time, scope-out time, accuracy.
    Also a maybe fun? change is to the "energy barrier" gadget (the one you place down and an energy wall comes up/appears), make it stronger, act like an obstacle (like it acts like well...a wall. But a wall where if you come into contact it damages you and give the electro shock status effect), applifies damage (if an ally shoots through it), obstructs vision (as in that it copies the texture of it's surroundings thus making the enemy not able to see through but you and your allies can see through(like one-way glass), and if near a door way or entrance then it will snap into place where it's in-line with it and will block it off.

  • @botyeeter97
    @botyeeter97 3 місяці тому +1

    Everything that's wrong with pixel gun 3D in my opinion (oh boy):
    *Balancing*:
    Here there is a lot to discuss but the main issues are:
    1) every time they nerf or buff something, the buffs never are right somehow they are always on the extremes. Take the wave pulser for example, it was ok until they added wall break and extra damage to it(over the already extra damage), the same can be said for nerfs,when until recently they nerfed weapons to the ground after their season was over (eg: soul cards, fatal melter, transform rifle, etc.).
    2) category wide nerfs:
    This, it just infuriates me, because of 1-2 weapons that were broken or because of a certain play style (which again relies on a small amount of weapons) a whole dam category gets the same treatment.( Like why?) This has it obvious issues that it may not fix the problem at hand and that it may kill otherwise balanced guns or make them unreliable (eg heavy category). Lets say that would be fine and that somehow they made such a "balanced" change that makes everything better. But then they add something to that same category of weapons that even more broken then the ones before the nerf. Now that shifts the meta to en extreme degree making only the new gun being used and the og ones being forgotten, because they cant compete with the new ones.(another great example is when they nerfed the snipers only to later add noble porcelain and harsh punisher)
    3)weapon mechanics:
    Some of the mechanics (eg: barrier, pulling towards target, weakness, gravity force, consecutive explosions) are simply broken, they make no sense, physics wise, and they are annoying because they cannot be combatted. When something can't be combatted you really have two options:
    You quit the game.
    You join them.
    That ll just shrink the meta even more, which makes the game feel repetitive.
    A solution to this problem would NOT be to nerf the mechanic, but ho over each weapon that has it and teak it, so that people who don't use them can compete against them. For example some pulling towards targets could have a smaller momentum, other with weakness have a smaller weakness value (one preferably that doesn't make ur guns useless) and so on. The idea is to combine these with the damage and fire rate of the gun to create something unique which can still be combatted. Most of the issues i saw i had when battling things like rusted revolver and deadly icicle were that i couldn't do anything about it, my weapons were simply not doing anything against them.
    The same can't be said about the gift stealer thought, but in conjunction with other 1 shot weapons it basically produces the same result. So again we shrink the meta even more which again makes this more repetitive.
    *Quality of life*:
    Oho i think this is the most neglected one, because it doesn't bring imediat profit.
    There are a lot of issues here as well but i will only enumerate the ones that drive me insane:
    1)The lag, ohh god the lag on mobile is terrible, even though some have top tier phones, (some of which were even presented on this channel) this game, but only this game, has frame drops, especially at switching categories (i noticed this is because of a lot of useless things getting updated with each switch behind the scenes) and when trying to swipe on the screen (if you are lucky enough for the controls to not freeze in place). All of these issues were not there in the earlier versions of the game, the games control on mobile became more and more unstable as updates came to be, which should not happen since they ve mostly added guns. Apart from the lag created by the controls and game input processing there is also lag, thou less, made by some guns (idk whats happening here) and the most annoying the lag from the server, which instead of giving the player a smooth movement of the enemy the enemy (which will most likely have McDonald's wifi) will appear to teleport like an enderman in the rain.
    2) The bugs. Each time they update the game (even if its a simple update that only consists of a pass) it breaks in unimaginable ways, this is a clear sign of spaghetti 🍝 code where things aren't modular enough amd they are way to tight together leading to performance issues, security issues (in some cases) and ofc bugs.
    Rewriting the game will take time and good management, but the results will be worth for both the developers and the player base.
    3) the invasive UIs and the lack of confirmation buttons. This not only makes navigating the game a test of patience but it also shows the predatory nature of the game. A while ago we asked for more tips on the guns, i remember, im pretty sure most of us didn't have in mind more one way to go buttons to upgrade things without confirmation, but rather tipes about guns and the current meta. This combined with the pop ups, which for some reason can't be disabled, makes the experience not clean and tiring.
    3)Crossover. Im not sure why this wasn't here already, since its definitely possible on pc with the streamer mode, but not on mobile, why? It's absolutely needed because pc players have huge advantages in frame rates and mobility over mobile (I d personally like to not sweat on every lobby). Plus most hackers and aimbot
    Users (bots included here) are on pc.
    4) The lack of multi touch on android. Again this presents and issue as it limits the movement of the player and therefore the strategy it can use, while other systems have this enabled through different ways (controller, 3d touch), it isolates a category of people for no reason.
    5)The outdated setting ui. The settings haven't changed for a while and most of the problems regarding the pop ups could easily be fixed by adding a toggle here.
    Lower end devices could use some extra graphic settings to tune their performance in case its not optimal.
    *Gameplay*:
    I have two main problems here:
    1) Bots, which make no sense for the game, their movements are very buggy and weird and they cannot be dodged consistently, plus shotgun ones have kill aura . To add on top of this they can make battles very unfair if the very good and performant match making puts you solely against 4 players.
    2) Most of the mini games don't give keys which make them mostly unplayed, this is a huge missed opportunity as they can bring more players to the game..
    3) the brawl system is basically non existent, im not sure why they don't recycle the old but gold brawls (not the new versions of them), some of us really enjoyed them.
    4) The pay to weeeeen skins are a problem in battle royale, which should be skill based only.
    Thats it, thats all i had on top of my head for now. Thank you Ecko for doing this series maybe they ll finally understand whats happening with their game.
    (Ps: sorry for my broken English im not a native)

  • @kaodins6656
    @kaodins6656 3 місяці тому

    Instead of the barrier effect negating all damage till its broken, its better to keep the original barrier effect (where the shield reduces damage) and then add your idea; the barrier breaks. Instead of the barrier have 4 hit negations, i think it should only be one. Almost everyone uses weapons that one shot, the barrier protecting you from this is very advantageous in itself. At most it should be 3 hits using any weapon with any amount of damage.

  • @Stallia556
    @Stallia556 3 місяці тому

    The barrier effect should go both ways. Just as enemy damage toward you is minimized should your damage output be reduced at a similar or same rate. Barrier stack all you want, but you won’t get any kills.

  • @classichere7749
    @classichere7749 3 місяці тому

    They need add an effect where these barriers can be broken and it takes time to build it up. However, the gadget such as royal guardian and barrier should NEVER STACK.
    This is how i can fix it:
    Barriers can be reworked to only absorb only 20% incoming dmg.
    Barrier stacking is no more
    Creating a shield while reloading will absorb 50% dmg since the effect is only a brief effect.
    Barriers take around 20 seconds to buildup again and can only be used 3 times a match.
    If this still makes barriers broken, Make the shields penetration attribute also pierce through barriers aswell.
    This is all i can give about the Barrier attribute.

  • @КириллЖданов-я5э
    @КириллЖданов-я5э 3 місяці тому

    It is not so difficult to kill players with revolvers: we use a pistol: a hypnohunter or a killing mechanism. we apply the curse effect with the first shot and finish it off with a sniper shot

  • @Obesebirdd
    @Obesebirdd 3 місяці тому

    The biggest problem imo is all the mythical weapons. Its gotten to a point where theyre more common than a rare/epic weapon. Either stop releasing so many guns just to make ur game FOMO or add some in the armory f2p players can grab by playing the game

  • @BenderO-or6ic
    @BenderO-or6ic 3 місяці тому +1

    And a cross play enable and disable buttons for both platforms and I think they should bite the bullet delay on season to add a anti cheat

  • @user-frindly-phanto
    @user-frindly-phanto 3 місяці тому

    I think barrier should be able to recharge over time. Like, 10% every 10 seconds or something. It would also be cool if it would regain like 20-25% if you pick up an ammo pack.
    The ring barrier is too strong because it has no disadvantages. It lasts too long and the cool down is too short

  • @potato3457
    @potato3457 3 місяці тому

    Btw any turn into something gun like starter pass gun from this season can guarantee a 2 shot on any barrier as all turened have just 20hp

  • @YesName_1
    @YesName_1 3 місяці тому

    The barrier effect should be based on rarity
    Mythical barrier offers less protection than a rare one would

  • @muhammadgulzar2834
    @muhammadgulzar2834 3 місяці тому

    as a true og on your channel and a regular view i agree 100% with what's going on in pixel gun 3d its unfair broken and the game is going down and i actually enjoy playing the game but if it's gonna be like this it just doesn't make the game fun anymore

  • @LazyChicken406
    @LazyChicken406 3 місяці тому

    Honestly, there are some things in this game that should just be deleted like barrier and pulling towards target because they are just ruining the game and no matter how you nerf them, somebody is gonna figure out a way how to make it OP again.

  • @Diam.ndBlock
    @Diam.ndBlock 3 місяці тому +3

    Just these attributes alone are dominating the game:
    Weakening(Arctic Soul, Deadly Icicle, Leader's Best Friend)
    Pulling Towards Target(VGD, Gift Stealer, PSG)
    Barrier(Rusted Revolver, Armored Cuber before nerf, Leader's Best Friend)
    Bonus Points(Mafia Set, Cash Gun, Intergalactic Treasurer)
    Shotgun(Ultimatum, Deadly Icicle, Boars Roar)
    Dash, debatable(Thermal Scythe, Vacuum, Temple Claws)
    Consecutive Explosions(Soap Hammer, Underwater Whip, and maybe Battle Falcon)
    Gravitational Force, the black hole effect(Arctic Soul, Supernova Generator)
    And for a short time, Damage During Reloading was dominating the game with the introduction of Intelligent Cyber Bow and Total Dominator 2. But after ICB got nerfed and TD2 basically left in the dust, only TD2 and Ice Ball Generator remain to have spammable DDR.
    And for a time that lasted for a couple of months, full heal and armor while reloading dominated everything with Pasta Sniper and Noble being the most notable ones. Heavy Cone was also one of them but it's the one that got hit the hardest due to it being a minigun in the heavy section.
    And attributes that's not even getting a lot of love because it gets outshined or that it just sucks:
    Miniguns(Plasmatic Digger, Peacemaker)
    Semi-auto(Semi Auto Sniper Rifle, Lancelot, Space Parasite Dreadnought)
    Automatic(Yes, a lot of autos have high DPS, but the recent autos they have released have poor DPS like Cosmic Geode)
    Teammate Healing(Luxury Beats, Holy Shotgun)
    Flamethrower, Electro-thrower, Water Cannon(Reckoning Day Flamethrower, Pizza Heater, Shower Sprinkler)
    Charge Shot(Dragon Bite, Big Fatality Gun, Maximum Cruelty)
    Manual Guidance(Drone Combat Station, Stinger 3000, Controlled Drone System)

    • @potato3457
      @potato3457 3 місяці тому

      I mean it makes sense some attributes will acually matter if eg. all semi auto guns have terrible and i mean unusable dps

    • @derdrittemensch1234
      @derdrittemensch1234 3 місяці тому

      Wow thats much effort. Good work buddy

    • @derdrittemensch1234
      @derdrittemensch1234 3 місяці тому +2

      I think dash weapons are fine. Besids this stupid vakuum cleaner. They can stay like they are.
      Gravitational force is an Actual nightmare. Who desided to make a weapons that stops u completly from moving and is unavoidable and spammable.
      Damage during reloading is fine nowadays. There are meeles who outclass it.
      Healing while reloading is still a problem with that instand noodles sniper. They should change that. Its spammable by reloading a bunch of times. It should only work once but heal full. Then it will only work again if u die.
      Teammate heals should be made better. Ur right
      Manual guidance is actually decent. It can stay like it is

    • @pylotheric9777
      @pylotheric9777 3 місяці тому

      ​@@derdrittemensch1234manual guidance is not decent at all. no one unironically uses these thinking it will dominate. It will not.

    • @derdrittemensch1234
      @derdrittemensch1234 3 місяці тому +1

      @@pylotheric9777 i will not dominante but they are still ok. Call me crazy, but I PERSONALY have a lot of fun with them. Most of them have fast fire rate so u can spamm to death and even shot around corners and hit. I think when the effect gets better, it could be a bit to good.

  • @derdrittemensch1234
    @derdrittemensch1234 3 місяці тому +1

    effect for the next video: healing while reloading. I think i dont have to explain. I really like this series allready. I cant wait for the next parts. And please talk about the "balancing problem". Every weapon comes new on the game, is op as hell and then next season it will be nerfed to the ground. Like dreams warden. I love this design but i cant use it anymore its gotten way to weak compared to the meta right now. I think u know what i mean. Please make a video about these 2 thinks. Thanks ecko (*∩ω∩)

  • @Angerpg3d164
    @Angerpg3d164 3 місяці тому

    Yes add extra shield witch is the barrier and when it’s broken well it’s regular so it could be extra armour not barrier

  • @zenunu0941
    @zenunu0941 3 місяці тому

    Bruh I bought the new chest in the pixel gun store and out of everything I really wanted a pull-towards-target and there was one called the additional biting limb I bought it AND FIRST TRY I GOT IT LEZ GOOO (ironic I'm having fun here all happy and ecko is threatening to leave)

  • @Zenpg3d
    @Zenpg3d 3 місяці тому +1

    I love how pixel litterly added rusty revolver which is impossible to counter like these players are unkillable first they have that barrier and on that this players are using more barrier gadgets along with self healing snipers and the fire rate and dmg of this stupid weapons itself enough to take down whole lobby in a single go bruh they should nerf it properly and not by just dmg bruh

    • @derdrittemensch1234
      @derdrittemensch1234 3 місяці тому

      ironic how a "rusty" revolver is one of the best weapons in the game. I think... They choosed this name on purpose to anoy us. And it works out pretty well

    • @Zenpg3d
      @Zenpg3d 3 місяці тому +1

      @@derdrittemensch1234 lol kinda true though

  • @MattisSchulze-r2u
    @MattisSchulze-r2u 3 місяці тому

    what happens if i dont get one pruple zone in the event. there there are only 25 maps does that mean i cant get it anymore

  • @theemeraldninja5038
    @theemeraldninja5038 3 місяці тому +1

    This issue isn't as pressing as others, but I think we need to talk about the problem with shields in this game, such as the Sly Wolf. I think the biggest problems with shields are the size of the hitbox, the fact that the shields require niche methods to be penetrated, and the fact that shields cannot be broken.

    • @daybroken2281
      @daybroken2281 3 місяці тому +1

      They can actually be broken. If you shoot it enough, the shield will run out of ammo, thus rendering it useless till ammo is picked up.

    • @theemeraldninja5038
      @theemeraldninja5038 3 місяці тому +2

      @daybroken2281 that's another issue. The only way to break shields is to make them run out of ammo, which takes tediously long to do because the devs keep buffing the ammo cap

    • @aasupe
      @aasupe 3 місяці тому +1

      @@theemeraldninja5038sly wolf can be countered by not being on the floor I prefer op weapons to be nerfed than sly wolf since they are good for raids

  • @Gojo12375
    @Gojo12375 3 місяці тому

    i agree with this but they need to fix the poison wave pulser and nerf wave pulser it isnt just rusted revolver that is the problem its also wave pulser and hacker

    • @Gojo12375
      @Gojo12375 3 місяці тому

      it just does make the game cool

  • @manishshrestha4182
    @manishshrestha4182 3 місяці тому

    Need to honour the promise to op weapons in trader van

  • @암
    @암 3 місяці тому

    Just nerf All barrier weapons barriers to 25% and Make them Never stack against other barrier such as royal guardian or turtle shell. Moreover, they should stop making exclusive weapons over and over it is impossible new players jump in this game + need to nerf all op weapons too ex. Artic soul and more.

  • @KAKAR0T1
    @KAKAR0T1 3 місяці тому +2

    Day 278 of thanking ecko for an amazing video

  • @dr.4474
    @dr.4474 3 місяці тому

    I think the barrier effect is bad, but it’s also a good thing, like I’m sure everyone would agree having to die like every 5-10 seconds is annoying and is what makes pulling weapons and dash weapons so meta to quickly respawn and get back into battle, and the devs made it so barrier is an alternative (or maybe they didn’t see that ppl would stack them to make them super tanky) but I think they should definitely tone down both dash,pulling and barrier.
    for me a passive barrier should be at maximum 25% defense, and a reload barrier can be 50% since it’s only temporary.
    for pulling weapons I think the projectile lands and instead of being instant, it kinda gravity pulls you towards where it lands, then it gives a small thrust when you reach the projectile.
    for dash weapons I think they should be kinda like the vacuum but the vacuum has to be reworked in this way: you swing a regular hit(this is usually a non-max charge) and then every 3-5 seconds it recharges and then allows you to dash and then has to recharge again, basically kinda like vacuum but instead of it being a super-punch where you have to charge it up, the dash just charges passively every 3-5seconds, and then they just have to animate regular hits for the dash weapons

  • @z1na401
    @z1na401 3 місяці тому +3

    look ecko, I appreciate the effort but your solution won't fix anything. Heres why:
    They will die, respawn and have the barrier, most revolver users just spam this weapon, they don't switch. So ppl will still use it and it will still be op. What they need to do is 1: completely REMOVE the stacking effect on barrier
    2: Nerf the ACTUAL barrier effect by 25% protection so that all weapons that have it and will have it will get affected

  • @matthewbenjaminlaoniyomtha3483
    @matthewbenjaminlaoniyomtha3483 3 місяці тому +2

    Hello hello

  • @ULTIMATE_BLADERS
    @ULTIMATE_BLADERS 3 місяці тому

    nice series

  • @davittunian7632
    @davittunian7632 3 місяці тому

    Mabey the price of upgrading wepons

  • @dev.2009
    @dev.2009 3 місяці тому

    Day 83 of asking Ecko to play with plastic carabin

  • @zl-just_david-5820
    @zl-just_david-5820 3 місяці тому

    Probably fix the matchmaking im lvl 53 and im facing lvl 65 sweats

  • @ZShadowEye
    @ZShadowEye 3 місяці тому

    well imo make a weapon that can bypass the barrier lmao

  • @InfinityRektic
    @InfinityRektic 3 місяці тому

    i dont understand ur whole shield suggestion. Pixel gun is supposed to have fast ttk, minecraft isnt. Barrier basically just increases armour/hp by double rn, make it 50 or 25% and thats it done

    • @PIXELECKO
      @PIXELECKO  3 місяці тому

      Yeah fast TTK you’re right, trying to lil people with barrier prevents that.

    • @InfinityRektic
      @InfinityRektic 3 місяці тому

      @@PIXELECKO I know, my main point is having your barrier break down progession is useless imo for the fact one and 2 shot weapons are very common. Or maybe i interpreted it wrong

  • @Food_Vacuum
    @Food_Vacuum 3 місяці тому

    How to make pg3d better
    .(Make a new pg3d game which only has Og content)
    . Add less weapons and improve the graphics

  • @gameshoww2606
    @gameshoww2606 3 місяці тому

    I still die fast using barrier weapons, i think it should be nerfed after other stuff is nerfed

    • @potato3457
      @potato3457 3 місяці тому +1

      Armor issue

    • @gameshoww2606
      @gameshoww2606 3 місяці тому

      @@potato3457 what armor would you recommend? (I use the Ultimate Defense)

    • @potato3457
      @potato3457 3 місяці тому

      @@gameshoww2606 then armor counter mod issue unless you have lvl65 then it makes sense as average life span is 10s. Also what map you mainly play if pool or silent it makes sense you die so fast as there it's 5s

    • @gameshoww2606
      @gameshoww2606 3 місяці тому

      @@potato3457 fair, I'm level 65 and main pool and checkmate

  • @alldebarao
    @alldebarao 3 місяці тому

    O jogo infelizmente está indo nogar no Vasco

  • @spopi7621
    @spopi7621 3 місяці тому

    Currently the player count isn’t an accurate measure though, because (at least in the UK) most people have exams at this time and even on weekends cannot spend time on the game, the peak player count was before exam weeks started

    • @PIXELECKO
      @PIXELECKO  3 місяці тому +1

      It is 100% active, it’s on players playing that game. It’s used across every stream game 👍

  • @xcrossedits
    @xcrossedits 3 місяці тому +1

    Day 30 of asking ecko to use golden friend

  • @Zotereal
    @Zotereal 3 місяці тому +5

    i think the biggest problem in pg3d is the unavailability of weapons for new players pg3d use their weapons as a selling point and in their ads they keep talking about "over 1000 guns" but the problem is most people dont even own half and that makes pg3d very repetitive most players use the same weapons without varaiaty, and there are weapons that people dont even know exist, most non mythic weapons are forgotten and never remembered unless they are insanely good for example full moon rifle, oh deer, scout rifle,Mega-Horn these are just examples of these weapon which need to come back in some sort of way either in the armory or lottery, and another problem is weapon damage most weapons damage is bad the weapons i mentioned earlier arent just not used because theyre forgotten but also because their damage is terrible they need serious buffs to become usable, entire weapon catagories need buffs miniguns,autos,semi-autos they all need serious buffs to even be considered usable

  • @daybroken2281
    @daybroken2281 3 місяці тому +4

    I think the best thing to do is give Barrier weaknesses, that is, have weapons that do MORE damage to barrier players than other weapons. I think Piercing Shot and Wall-Break should do a certain amount of barrier ignore, while Shield Penetration does what it does to shields and ignores it entirely.

  • @aidanblake3269
    @aidanblake3269 3 місяці тому +3

    It’s basically the rage attribute but the opposite if people are confused and rages like say if you were in a fight and they hurt you more you hurt them. That’s what it’s like. And maybe there was a gadget that it could make it harder to break the barrier. Maybe they could replace the royal guardian with it.

  • @notdengrus
    @notdengrus 3 місяці тому +8

    My suggestion for the Barrier attribute is as goes:
    reduce a large amount of damage at once,
    ignore small amounts of damage.
    What this means is the barrier attribute will be able to reduce huge incoming damage from something like a sniper, for example Anti Champion Rifle,
    and the barrier won't reduce small amounts of damage from something like automatics like Golden Friend, or Stream Beam weapons like Ronin.
    Anti Champion Rifle (snipers) deals a lot of damage in one shot, and Golden Friend (automatics) and Ronin (stream beam) deal a lot of damage over a period of time.

    • @59master60
      @59master60 3 місяці тому +3

      Kind of like that energy melee module and magic heavy module effect

    • @z1na401
      @z1na401 3 місяці тому +2

      thats actually rlly good. Like the barrier reduces the damage from ONE shot no matter the damage

    • @notdengrus
      @notdengrus 3 місяці тому +1

      @@59master60 yep

    • @notdengrus
      @notdengrus 3 місяці тому +4

      @@z1na401 ya kinda, it would be promoting more automatic usage since they would be a direct counter to that kind of barrier, instead of using one shot weapons like ultimatum and snipers

    • @gameshoww2606
      @gameshoww2606 3 місяці тому +2

      Sounds like a wonderful idea, this needs to be in the game

  • @WilliamPG3D-ny3nh
    @WilliamPG3D-ny3nh 3 місяці тому +1

    I think that the developers should make it where if you ewo/kill yourself (in-game), you lose a kill for your team. Another, I think they should nerf/work on the gadgets. Like the "Denied!" they should make the cooldown 60 seconds; but I think it might be 60 already, might be 45, I don't know. The "Cyber Bees Swarm" they should nerf the damage so it doesn't one shot with all 3; or nerf the points you get for get a kill, like 50 --> 25. The "Royal Guardian"; they should nerf the barrier by 50%; like they did to the Armored Cyber Power. " Turtle Shell"; Nerf the barrier by 50% also, and the damage boost by 75%. "Pandora's Box" Buff the damage to enemies by 32%; and nerf the damage done to yourself, by 50%; 98 --> 49. "Teleport Grenade"; Buff the cooldown. The Mechs; buff them all by 26%. Except for the clan one. Nerf it by 16%. "Wave Pulser" Nerf the damage by 21%; Bullet Speed; nerf by 18%. "Acid Shotgun" Buff by 42%. "Leaders Best Friend"; Remove weakening; and nerf the weapon by 28%. "Ultimatum" ;NERF IT BY 53%. "Rusted Revolver"; Barrier nerf by 50%. " Sparkling Horn"; nerf by 6%. "Anniversary Alien Blaster"; buff by 13%. " Alien Blaster"; Buff by 18%. "Heroic Epee" nerf by 14%; and Super punch, 1 shot after normal hit --> 2. "Hypno-Shackles"nerf by 14%. "Additional Biting Limb" buff by 17%. "Ronin" nerf by 19%. "Underwater Whip" AoE nerf by 25%; nerf by 9%."Harsh Punisher" Nerf by 17% "One Shot" Buff by 63%. "Laser Bow" buff by 13%. "Stained Glass Protector" nerf by 13%. "Destruction System"; Self damage nerf by 21%; nerf by 13% "Pixel Cola Refresher" nerf by 12%. There are my things that need to be nerfed/buffed.

  • @westoonc
    @westoonc 3 місяці тому +2

    This may be a hot take but I think the devs need to stop adding so many shotguns to the game or better yet just revert them to the way they used to be like they promised

    • @PIXELECKO
      @PIXELECKO  3 місяці тому +1

      They do it because they think it’s what players want 😅

    • @StrawberryShartCak3
      @StrawberryShartCak3 3 місяці тому

      Shotguns were just fine before, high damage dealing in close ranges but you needed to actually hit most of your shots instead of just hitting one or a few shots decently close and getting mad easy kills. Never understood why they changed them.

  • @aceyyyyyy
    @aceyyyyyy 3 місяці тому +9

    the minigun “excalibur” has had a barrier for years w no issue. The solution is to just make the barrier 5/10% dmg absorption not 50%

  • @AJ0127alt
    @AJ0127alt 3 місяці тому +1

    Hello all! i made a list of all barriers and reflection weapons a while ago and i think this is not a bad time to share it all and how it works!
    Barrier stacking works by taking priority of gadgets first, so say you are using turtle shell, it will prioritize the 60% reduction, and if you use say Eco Rifle, it would take 10% of the 40% left from the 60 taken by turtle shell. this would make it a 64% reduction. the most you can stack is turtle, rusted, weakening, and charm, all at once, which lowers it to a maximum of 95% reduction. (60>80>90>95)
    PRIMARY:
    Excalibur - 15% reduction
    Deadly Shark - 30% reduction
    Leaders Best Friend - 20% reduction
    Like Booster - 7% damage reflection
    Mobile Outpost - 0% reduction
    BACKUP:
    Rusted revolver - 50% reduction
    Gangsta Shield - 10% reduction
    MELEE:
    Cuber Power - 25% reduction
    Runic Sentinel - 10% reduction; 10% reflection
    ODM Gear - 0% reduction
    Still working Windmill - 5% reflection
    Jet Spear - 7% reduction
    Bone'o'Saur Sword - 3% reflection
    SPECIAL:
    Barrier rifle - 15% reduction
    Harmonic Synthesizer - 25% reduction
    Rock Smelter - 3% reduction
    Wealth Distributor - about 20ish% reduction
    Super-Mega-Expedition-Tool - 5% reduction
    Gorgon Head - 5% reflection
    SNIPER:
    Space Parasite Dreadnought - 10% reduction
    Dreams Warden - 30% reduction
    Eco Rifle - 10% reduction
    Experimental Rifle - 10% reduction
    HEAVY:
    Ships Drowner - 30% reduction
    Harsh Dragon - 20% reflection
    X-mas Spirits Defender - 20% reduction
    Controlled Drone System - 50% reduction
    Spiky Limbs - 10% reflection
    Project "Red Button" - 10% reduction
    Stained Glass Protector - 25% reflection
    GADGETS
    Barrier - 50% reduction
    Royal Guardian - 50% reduction
    Turtle Shell - 60% reduction

  • @aidanblake3269
    @aidanblake3269 3 місяці тому +1

    It’s basically the rage attribute but the opposite if people are confused and rages like say if you were in a fight and they hurt you more you hurt them. That’s what it’s like. and if they add this ability of the barrier breaking instead of just making a sound they could put a huge word on the screen saying you lost your barrier and then you know instead of just hearing a random sound. Can you read my other comments too, please?
    And read this one, please too because it might be a good idea just saying your next video if you see this comment if you like it or not

    • @PIXELECKO
      @PIXELECKO  3 місяці тому

      Yeah pretty much the opposite of rage in a way

  • @myrminki
    @myrminki 3 місяці тому +1

    Barrier effects should not stack, the effect with the bigger % should overide the one with the lower %

  • @cutie.patootie21211
    @cutie.patootie21211 3 місяці тому +1

    match making incredible. my f2p account has clearly level 65 players (they literally have the veterans badge) but say they are only level 25 (my f2p level)

  • @sq103a
    @sq103a 3 місяці тому +2

    I think they should introduce more weapons with "shield penetration" attribute to counter weapon with shield and barrier effect. The only weapon that I know that have this attribute is Piercer.

    • @ChiyoBebe.
      @ChiyoBebe. 3 місяці тому +1

      The barrier effect can’t be penetrated with piercer

  • @jaxsonpetrich1110
    @jaxsonpetrich1110 3 місяці тому

    Hey Ecko, you should try out the intergalactic treasurer with the turtle shell. Its power is completely broken and allows you to have a lot of durability and ricochet!

  • @ggez_ipadontop378
    @ggez_ipadontop378 3 місяці тому

    Ecko they could make the rusted relover. Like the ultimatum like 1 capacity and 156 Dmg and barrier breaks

  • @yuki880
    @yuki880 3 місяці тому +2

    shield penetration actually can ignore barrier, but only Colckwork guardian and neon tommy gun can do, armor piercing sniper and piercer cant
    The another problem is that Developer made Wave Pulser has Wall break that can kill every one, it should be only piercing shot attribute.

    • @derdrittemensch1234
      @derdrittemensch1234 3 місяці тому

      I think the problem of wave pulser is not the fact that it gies through walls. Its everything else. nerv the damage, LET ME JUMP, i think it even slows down.
      Just make it less dangerous. It even can keep the ability to make the same damage through walls than without. But all the other abilitys AND the high damage make it a nightmare..

    • @StrawberryShartCak3
      @StrawberryShartCak3 3 місяці тому

      ​@@derdrittemensch1234No, no it totally is the fact it can go through walls. With the huge hitbox and projectile, if it didn't have that, it would be easy for it to stop by touching a wall or object with how big it is.

    • @StrawberryShartCak3
      @StrawberryShartCak3 3 місяці тому

      Was that tested out? How can Armor-Piercing Sniper Rifle and Piercer not penetrate it but Clockwork Guardian and Neon Tommy Gun can?

  • @Pixel_654RealOfficial
    @Pixel_654RealOfficial 3 місяці тому +1

    Danm

  • @blizidettryuo
    @blizidettryuo 3 місяці тому

    I'd like to bring up something : matchmaking. I don't blame P2W players, I myself spent 5€ in it, but it's so annoying to end up with max levels who have a full set of OP weapons when you're lvl 20 struggling with Anti-Hero and Exterminator trying your first cat spam, and to get one shot by Harsh Punisher, Spikey Mortar and Second Life Vacuum

  • @Danorpx
    @Danorpx 3 місяці тому

    I think the barrier should also be vulnerable to shield piercing attributes, as well as piercing shells. Automatic primaries could use the boost.
    Weakening and Charm have to just straight up need to go as attributes for weapons. They completely break the balance of weapons.
    They may work on gadgets or something, but I honestly think we'd be better off if it just wasn't in the game altogether.

  • @NotDM
    @NotDM 3 місяці тому

    The fact that most barriers are like 5-20% is not as bad, but rr with a 50% barrier stacked with royal guardian giving yourself 75% barrier is insane, thankfully with noble’s healing nerf you arent immortal but you’ll still be incredibly tanky

  • @saddemon3913
    @saddemon3913 3 місяці тому

    Yyyeeeaahh... Its really terrible... They have seen how much people joined the game to try out, and after some time they still couldn't fix situation with cheats and damn balance! They keep losing players its so ridiculous!
    They did got hype what they needed and still not handle it

  • @ammu-s2x
    @ammu-s2x 3 місяці тому

    i will quit this game in steptember or october 2024 i will play another game or watch anime lol
    anyways i have memories in this game but...we will end up the relationshtip soon... semi bye pg3d

  • @Berserkerpg3d
    @Berserkerpg3d 3 місяці тому

    They need to remove barrier altogether. The strongest gadget or gimmic if you want to call it, was the reflector gadget which got nerfed to oblivion. Now you have ridiculous gimmics that make players quit the game

  • @marcshawnn
    @marcshawnn 3 місяці тому

    Ahhh but they banned smart bullet bazoka, nanobots rifle even resurrection but these weapons or gadets are more op then these ones i dont get it then bring these weapons back

  • @Smileman1122
    @Smileman1122 3 місяці тому

    I think weapons should only have 1 defensive attribute like no barrier and weakening on lbf. I also think the barriers should not stack but only make the better barrier work. Example: rusted revolver and turtle shell/royal guardian. Since the royal guardian has better stats and removes negative effects or turtle shell has higher barrier, it should take priority and override rusted revolvers barrier so you cant stack them.

  • @32dollaphone
    @32dollaphone 3 місяці тому

    The ranking system by far like give us player ON OUR LVL!

  • @Hello123testing
    @Hello123testing 3 місяці тому

    They should make an armor piercing sniper riffle but turn it into a barrier piercing rifle.

  • @gah111
    @gah111 3 місяці тому

    One of the most terrible problems it's the campaign mode, it's a little bit impossible💀

  • @F_NT
    @F_NT 3 місяці тому

    Hackers if the pg3d could pay some more and get a good anti cheat company

  • @Alde5
    @Alde5 3 місяці тому

    they should buff armor piercer rifle.

  • @Smileman1122
    @Smileman1122 3 місяці тому

    Barrier today is kind of like homing/judge weapons and ressurection gadget community hate

  • @killerstormpg3d640
    @killerstormpg3d640 3 місяці тому

    The game should be reworked

  • @X0Muhannad0X
    @X0Muhannad0X 3 місяці тому

    Make it a reload effect barrier

  • @firez7472
    @firez7472 3 місяці тому

    for me mostly i just turn them into aliens

  • @khoapham1438
    @khoapham1438 3 місяці тому

    I agree there already enough sweats

  • @ericdow
    @ericdow 3 місяці тому

    The real issue with barrier. Is that either reflects damage, or you become a God pretty much. Then wave pulser is another issue as well. Just x-ray and just shot through walls. Maybe x ray goggles should get a nerf. They should last was less, and for wave pulser. Either damage is reduced by 50% or completely remove the wall break of the weapon. It's so ridiculous being shot through walls either being one shotted, or not being able to jump, then they kill you anyways, or if they have the skin, they shoot you once, and the poison finishes you once.
    I really think the big weapon problems are cash gun, intergalactic treasurer, and wave pulser, but ofc guns/gadgets that have any barrier that make you a God to anything.
    Something I would say is ctf is ruined by dashing weapons and the time machine gadget. They should be banned from ctf honestly

    • @ericdow
      @ericdow 3 місяці тому

      @sanguine.722 capture the flag 💀💀💀💀

  • @itscaptain721
    @itscaptain721 3 місяці тому

    Wow who couldve guessed a battle pass item isn't obtainable anymore. kinda crazy it's how the game has worked forever. And he doesn't even mention the wave pulser which is way more game breaking. Noble porcelain was nerfed he should stop complaining about barrier. He's just mad he can't one tap everyone with his x mods anymore

    • @PIXELECKO
      @PIXELECKO  3 місяці тому +1

      You do know I’m doing bite sized videos on each subject right? What part of that don’t you understand? This isn’t a mega issues video it’s a series going into depth out each issue 👍

  • @Dinosaurman-kb5qp
    @Dinosaurman-kb5qp 3 місяці тому

    Heres my take on attributes:-
    Weakening: I think the attribute should decrease damage by 25% but hitting an enemy twice with a Weakening weapon makes the damage decrease rise from 25 to 50% .
    Sheild: shooting a charged sheild for example sly wolf, decreases by how much the weapon is charged.
    So if sly wolf is fully charged, hitting it with something like the one shot decrease the charge by 50%. The sheild can charge continuously but hitting it with enough damage to make the total charge drop to 0 can disable it for 3 seconds
    Barrier: With a barrier weapon you start at 0% but it increases per kill you get with the barrier weapon.
    With, suppose the rusted revolver you get one kil the barrier rises to 15%, with a second kill it rises to 30% and with 3 kills it maxes out at 50% barrier. (Like the rage attribute).
    Gravitational pull: for weapons that have this attribute that do not need to be charged (arctic soul devourer, supernova generator) the Gravitational pull only activates with a direct hit on an enemy.

    • @potato3457
      @potato3457 3 місяці тому

      Shield and grav are overkills. Especially grav since nova has bloom

    • @Dinosaurman-kb5qp
      @Dinosaurman-kb5qp 3 місяці тому

      For sheild, then it should be that the sheild only activates after the weapon is fully charged.

    • @Dinosaurman-kb5qp
      @Dinosaurman-kb5qp 3 місяці тому

      And for gravitational pull, only one projectile can have that effect at a time. So the first shot has the pull, but any other one shot during the duration of the first shot doesn't have the pull.

    • @potato3457
      @potato3457 3 місяці тому

      @@Dinosaurman-kb5qp and those are acually good ideas way better than original and they still allow for the gimmick of the perks