10:23 Replying to your note: Bumps are brutal on your combo in situations like that because the Weight stat has an inconsistent scaling. For some reason, the third parameter of the Weight stat, called MassD, only increases every 4 levels of Weight. This parameter determines your mass when you're being boosted (Boost Panels, Mushrooms, Mini-Turbos) and it actually increases by a whole 50% when you go from level 4 (1.75) to level 5 (2.00). Yoshi Teddy Rollers Cloud has a Weight stat of level 6 (2.25) where MassD is 45, while Yoshi Scooty Rollers Cloud has a Weight of 4 (1.75), meaning that MassD is only 30. If you use Peach Parasol instead of Cloud Glider or Tanooki Mario instead of Yoshi, your Weight on Scooty will be level 5 (2.00) with MassD having a value of 45. This means that your Boost Panels, Mushrooms and Mini-Turbo bumps will be on par with Yoshi Teddy decreasing sensibly the amount of unfavorable bump interactions like that one.
@YoungBreezy1st only the third parameter (MassD) stays the same. The first and second parameters (MassL and MassH) change a bit with every level, but they only matter if you're NOT in a boost, also in that case your mass also depends on your relative speed (the first 2 parameters are basically the min and max value of your mass relative to your speed when you're not in a boost). The increase of these two parameters is very low at low values of Weight, that's why Weight is often considered to be a joke of a stat in this new meta. You should mostly care about the third parameter, so basically only on integer values of weight (especially 2.00 and 3.00 because they have the highest increase of MassD). The scaling of the Weight stat is just a mess. You can take a look at the table on the Mario Wiki. Speaking of the Wiki, don't trust what it says about the meaning of the three parameters (it's wrong). The correct explanation of the three parameters is what I wrote here.
that's really interesting. by extension going up to the next notch for weight presumably gets you MassD of 60? there are still some 5 MT level combos where you can reach that weight, would be interesting to see if there's noticable advantages to doing this.
@@MattyS54 yes, 3.0 Weight goes from 45 to 60. A noticeable example of how you can reach this value optimally is doing both sostitutions (Villager M class and Peach Parasol) when using Inkstriker, so you still have a very high Mini-Turbo.
You wrote notes in the upper corner of your video page. I would love to do that in my videos, but due to laziness and a lack of skills, sometimes (rarely) I write in the description what I thought of each moment in my performances.
Got called a lad today, entire time until my wedding made❤ I am not currently engaged, so it will probably be a while until I get married, also considering that I'm underage
Graphics are amazing, as well as the gameplay. Maybe lower the volume for your voice just a little, and try to minimize controller sounds as possible. Just my personal opinion to improve the overall experience and quality of this video and many more to come :)
10:23 Replying to your note:
Bumps are brutal on your combo in situations like that because the Weight stat has an inconsistent scaling.
For some reason, the third parameter of the Weight stat, called MassD, only increases every 4 levels of Weight. This parameter determines your mass when you're being boosted (Boost Panels, Mushrooms, Mini-Turbos) and it actually increases by a whole 50% when you go from level 4 (1.75) to level 5 (2.00). Yoshi Teddy Rollers Cloud has a Weight stat of level 6 (2.25) where MassD is 45, while Yoshi Scooty Rollers Cloud has a Weight of 4 (1.75), meaning that MassD is only 30. If you use Peach Parasol instead of Cloud Glider or Tanooki Mario instead of Yoshi, your Weight on Scooty will be level 5 (2.00) with MassD having a value of 45. This means that your Boost Panels, Mushrooms and Mini-Turbo bumps will be on par with Yoshi Teddy decreasing sensibly the amount of unfavorable bump interactions like that one.
wait so even tho yoshi teddy cloud has more weight then yoshi scooty parasol. it will still count the same?
@YoungBreezy1st only the third parameter (MassD) stays the same. The first and second parameters (MassL and MassH) change a bit with every level, but they only matter if you're NOT in a boost, also in that case your mass also depends on your relative speed (the first 2 parameters are basically the min and max value of your mass relative to your speed when you're not in a boost). The increase of these two parameters is very low at low values of Weight, that's why Weight is often considered to be a joke of a stat in this new meta. You should mostly care about the third parameter, so basically only on integer values of weight (especially 2.00 and 3.00 because they have the highest increase of MassD). The scaling of the Weight stat is just a mess. You can take a look at the table on the Mario Wiki. Speaking of the Wiki, don't trust what it says about the meaning of the three parameters (it's wrong). The correct explanation of the three parameters is what I wrote here.
that's really interesting. by extension going up to the next notch for weight presumably gets you MassD of 60? there are still some 5 MT level combos where you can reach that weight, would be interesting to see if there's noticable advantages to doing this.
@@MattyS54 yes, 3.0 Weight goes from 45 to 60. A noticeable example of how you can reach this value optimally is doing both sostitutions (Villager M class and Peach Parasol) when using Inkstriker, so you still have a very high Mini-Turbo.
🤓🤓🤓🤓
The fact you didnt get hit on lap 3 of Wario Stadium is insane idk how you did that 😭
He is a goat he can dodge like everythink
that’s a miracle 😂
11:36 - 11:56 that sequence of events was wild omg 🤯
Good job pulling a 5th place from that mess
Did S really make the comeback? Amazing
You wrote notes in the upper corner of your video page. I would love to do that in my videos, but due to laziness and a lack of skills, sometimes (rarely) I write in the description what I thought of each moment in my performances.
that race on Athens Dash was PEAK bro, pure class
Starlow & Saru top 2 overall such a tapin
i'm the god squad.
I love the explanations on why you do something
i just love when he says " u n l u c k y "
Played with Starxlx too😊
Man.. Those golden speed spam... wtf
time for some amazing tier x gameplay!
remember watching this one live, very nice. when is Pusb summit 6v6 back btw?
Nice vid bro
yo l1am in jpg stream they were talking about how old u are and even jpg asked.
whats the outro song?
Got called a lad today, entire time until my wedding made❤
I am not currently engaged, so it will probably be a while until I get married, also considering that I'm underage
hello lads
Graphics are amazing, as well as the gameplay. Maybe lower the volume for your voice just a little, and try to minimize controller sounds as possible. Just my personal opinion to improve the overall experience and quality of this video and many more to come :)
On the other hand I like the controller sounds
I thought the volume was fine. Loved the addition of notes in the corner
PUT THE FACECAM BACK ON
First one in the comments! Also great vid.