55:35 Oh! I never really paid much attention to it, but I just realized, they're still using the Spell Versatility UA, half a year after Tasha's axed it! Huh! My DM also still allows for it, so great minds apparently think alike!
Welcome to Pi's Nit-Picks where for personal reasons I go through new episodes of The Unexpectables and nit-pick it of any instance where how they play and RAW don't line up in a cinemasins-esque manner. Spoiler alert: because of how this works, I might have to go into spoiler territory but I'll try to be subtle about it. Disclaimer: I am not telling anyone how to play dungeons & dragons. It's their game, not mine. These are not criticisms, these are nit-picks. I’m not trying to antagonize anyone, I’m a fan just like you. Nit-Picks: 55:34 : Rangers, like sorcerers and bards, don’t prepare spells after a long rest like druids. Instead, they have spells known which they can only change out after a level up, so unless Monty changed those rules about spellcasting due to the slow rate of leveling up, Task wouldn’t know Lesser Restoration. 1:15:24 : Task would’ve rolled an additional Hunter’s Mark damage die due to the critical hit. 1:23:30, 1:51:45, 2:24:24 and 2:42:20 : Greckles would’ve rolled with disadvantage as the enemy he’s targeting is beyond his weapon’s normal range. 1:29:28 : Remy cannot use War Magic to make a weapon attack as a bonus action either time as he had already used it to teleport his longsword to his hand and because Action Surge doesn’t grant you an additional bonus action. 1:43:30 : The spell save DC for spell scrolls is determined entirely on its level, so a level 3 spell would have a save DC of 15. 1:46:00 : Borky rolls two excess d6’s for his Savage Attacks/Brutal Critical. 1:50:36 : Typically, when using two weapon fighting, you must use your action to attack first, then you can attack as a bonus action. 1:50:36 : You cannot make an “offhand attack” with a Sunblade as it lacks the light property. 1:58:04 and 2:30:35 : There isn’t a rule stating that if a creature is compelled to move it doesn’t provoke opportunity attacks, “You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction.” Because the enemy used its own movement to move, it provokes an opportunity attack. 2:00:00: I appreciate that it’s unrealistic to expect Monty to consider all of her enemies’ abilities all of the time but during Vanguard Jade’s last turn she could’ve utilised her Unwavering Mark subclass ability, which would given that particular mirmidon disadvantage to attack Seika and would’ve granted Jade a special bonus action attack against it on her next turn. 2:14:22 : Task should’ve had disadvantage on the ranged attack rolls as he’s within 5 feet of a hostile creature. 2:28:34 : One of the earth elementals would’ve had disadvantage on the saving throw as Remy’s attack that hit on the enemies’ turn would’ve “activated” his Eldritch Strike subclass ability. 2:43:30 : Because she has the Mounted Combatant feat, Vanguard Jade would’ve had advantage on the attack roll as her target is smaller than her mount. 2:46:40 and 2:52:09 : The Elemental would’ve succeeded on its saving throw because if the roll equals or exceeds the DC it’s a success. Also, I’m tempted to do Pi’s Nit-Picks for The Prince Division, but I don’t want to overwhelm myself with work and plus, if I did, I’d have to deal with how they rule Chaos Bolt. At least they’ve nearly gotten it right last episode.
2:17:35 Monty’s Ultimate Technique: Power Word Nah
Break ends: 2:13:54
55:35 Oh! I never really paid much attention to it, but I just realized, they're still using the Spell Versatility UA, half a year after Tasha's axed it! Huh!
My DM also still allows for it, so great minds apparently think alike!
Session start 30:23
2:48:16 BALLIN!!!
I'm glad Bosco is ok ❤️
2:55:33 “Punching my own dick I don’t care, FUCK THIS SPIDER!” ~ Mark Allen JR
2:06:26 Bosco’s OK!
Why is Bosco such a problem player? At least, in "Prince Division," his personality makes sense.
Mister Mark Allen Jr., I love you and I dig your work but ....
Todd Squad for life
Welcome to Pi's Nit-Picks where for personal reasons I go through new episodes of The Unexpectables and nit-pick it of any instance where how they play and RAW don't line up in a cinemasins-esque manner.
Spoiler alert: because of how this works, I might have to go into spoiler territory but I'll try to be subtle about it.
Disclaimer:
I am not telling anyone how to play dungeons & dragons. It's their game, not mine.
These are not criticisms, these are nit-picks.
I’m not trying to antagonize anyone, I’m a fan just like you.
Nit-Picks:
55:34 : Rangers, like sorcerers and bards, don’t prepare spells after a long rest like druids. Instead, they have spells known which they can only change out after a level up, so unless Monty changed those rules about spellcasting due to the slow rate of leveling up, Task wouldn’t know Lesser Restoration.
1:15:24 : Task would’ve rolled an additional Hunter’s Mark damage die due to the critical hit.
1:23:30, 1:51:45, 2:24:24 and 2:42:20 : Greckles would’ve rolled with disadvantage as the enemy he’s targeting is beyond his weapon’s normal range.
1:29:28 : Remy cannot use War Magic to make a weapon attack as a bonus action either time as he had already used it to teleport his longsword to his hand and because Action Surge doesn’t grant you an additional bonus action.
1:43:30 : The spell save DC for spell scrolls is determined entirely on its level, so a level 3 spell would have a save DC of 15.
1:46:00 : Borky rolls two excess d6’s for his Savage Attacks/Brutal Critical.
1:50:36 : Typically, when using two weapon fighting, you must use your action to attack first, then you can attack as a bonus action.
1:50:36 : You cannot make an “offhand attack” with a Sunblade as it lacks the light property.
1:58:04 and 2:30:35 : There isn’t a rule stating that if a creature is compelled to move it doesn’t provoke opportunity attacks, “You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction.” Because the enemy used its own movement to move, it provokes an opportunity attack.
2:00:00: I appreciate that it’s unrealistic to expect Monty to consider all of her enemies’ abilities all of the time but during Vanguard Jade’s last turn she could’ve utilised her Unwavering Mark subclass ability, which would given that particular mirmidon disadvantage to attack Seika and would’ve granted Jade a special bonus action attack against it on her next turn.
2:14:22 : Task should’ve had disadvantage on the ranged attack rolls as he’s within 5 feet of a hostile creature.
2:28:34 : One of the earth elementals would’ve had disadvantage on the saving throw as Remy’s attack that hit on the enemies’ turn would’ve “activated” his Eldritch Strike subclass ability.
2:43:30 : Because she has the Mounted Combatant feat, Vanguard Jade would’ve had advantage on the attack roll as her target is smaller than her mount.
2:46:40 and 2:52:09 : The Elemental would’ve succeeded on its saving throw because if the roll equals or exceeds the DC it’s a success.
Also, I’m tempted to do Pi’s Nit-Picks for The Prince Division, but I don’t want to overwhelm myself with work and plus, if I did, I’d have to deal with how they rule Chaos Bolt.
At least they’ve nearly gotten it right last episode.
While I don't have the time stamp. Forgot to add that rage resists damage whether magical or not. Blud, pierce, slash.
First