I grew up with watching all kinds of horror, so I'm a bit more immune of playing BB with strangers. Though, I've always been a little guarded when I'm around male presenting players for it. Now, running the game? I don't think I 'd feel comfortable UNLESS it was a table I knew and knew me and felt comfortable with. While I do know enough people for that, not all of them would be interested in such a game, which valid. So, yeah, I never actually shiver from fear or get creeped out from the few times I've been a player. Mainly cause the few things that would actually work, we have as a line (one regarding eyes to be vague but also as an example). So I think it's okay if someone plays and doesn't get the actual visceral reactions that's intended, but still understand or empathize how horrific some of these encounters can be. On the flip side, I could never play Ten Candles, and the one time I watched a brilliant AP of it, could not sleep... Because existentialism and being literally the only person alive and dying alone is what scares me, and I don't think there's any way I could navigate around that to play Ten Candles. But yes, I love horror in general, and I love playing in historical settings to see what ways I can buck the system, or queer or punk it up within confines of the system/setting. I like with BB that like most horror games, you're not meant to win, but to get that sliver is as satisfying as when losing. The dynamics of the "sisters" of this game is so good. Also, I didn't know that aspect about Project Gutenburg! Makes some of the editions I read on there make more sense.
Strategic war games were already being played by then (as well as story games), though research in the latter is fairly early. Can’t provide a window to that but can show how I ran D&D for 18th century scholars in an 18th century setting: ua-cam.com/video/fTiw3oTBhJ4/v-deo.htmlsi=iGoJdDF67G2r1_TD
I grew up with watching all kinds of horror, so I'm a bit more immune of playing BB with strangers. Though, I've always been a little guarded when I'm around male presenting players for it. Now, running the game? I don't think I 'd feel comfortable UNLESS it was a table I knew and knew me and felt comfortable with. While I do know enough people for that, not all of them would be interested in such a game, which valid. So, yeah, I never actually shiver from fear or get creeped out from the few times I've been a player. Mainly cause the few things that would actually work, we have as a line (one regarding eyes to be vague but also as an example). So I think it's okay if someone plays and doesn't get the actual visceral reactions that's intended, but still understand or empathize how horrific some of these encounters can be. On the flip side, I could never play Ten Candles, and the one time I watched a brilliant AP of it, could not sleep... Because existentialism and being literally the only person alive and dying alone is what scares me, and I don't think there's any way I could navigate around that to play Ten Candles.
But yes, I love horror in general, and I love playing in historical settings to see what ways I can buck the system, or queer or punk it up within confines of the system/setting. I like with BB that like most horror games, you're not meant to win, but to get that sliver is as satisfying as when losing. The dynamics of the "sisters" of this game is so good.
Also, I didn't know that aspect about Project Gutenburg! Makes some of the editions I read on there make more sense.
I wonder what DnD would look like today if people had been playing it back in the 18th century
Strategic war games were already being played by then (as well as story games), though research in the latter is fairly early.
Can’t provide a window to that but can show how I ran D&D for 18th century scholars in an 18th century setting: ua-cam.com/video/fTiw3oTBhJ4/v-deo.htmlsi=iGoJdDF67G2r1_TD
@@CriticalProf 👀👀👀👀👀