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Markus Wulfhart is wounded - 1 Region and it's under siege
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- Опубліковано 17 сер 2024
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>AI is smarter
>AI stands all of its cav under the walls to be shot at
That is something game devs need to understand. Artificially increasing difficulty by giving the AI better stats, is not challenging unless you make them broken. It either makes it tedious or unplayable.
A little late to the party, but I think its about immersion.
If you end up using only guns because your melee units got nerfed to the point that longbeards lose against clanrats its just obnoxious.
If Greenskins simply have a ridiculously high replenishment rate because they are the Green Tide after all thats an unfair advantage I can get behind easier.
This update was made for legend. Streams get record viewers. New DLC faction is hard and patch make game harder - more SYDC.
That, and people can't play SFO for a while.
Sorry but thats not harder. The game is just more annoying now. Any battl is the same boring stuff, the enemy just gets even more cheats (thats how it looks like for me if i play the game)
"Try to shoot him if we can" - firing line of 2 regiments of rifleman take the lizard lord from 40%ish to 5%ish ..... Oof
*yeetus deletus*
TOP 5 reasons to hire Wagons
Toto Toto Never hire war wagons without mortar or hell storm
1. M
2. E
3. M
4. E
5. S
1. They're fun and look great.
that handgunner volley at 22:15
Watching these videos only makes me less interested in Legendary. I find that VH/N to be the most fun difficulty; good amount of enemy armies, and battles aren't a unbalanced mess. Hell of a lot more fun.
this. Enemy cheats are just lazy way of upping difficulty. Also not being able to pause will cause me to panic too hard.
Same, I've managed to do VH without too many exploits and I feel I could likely do a legendary one for the easier factions for sure, but I'd just lose interest trying to do all the cheap tricks in battles only cause the AI got cheats. The lengths you need to go cause in a fair battle the AI will beat you so hard despite using sound tactics you'd use against players feels so bad.
I find hard is atleast a good middle ground, where you still need to try to win but you can still try to meet the AI head-on fairly, though sometimes I've played normal just when I really can't be arsed to try my best every battle (and with VH you'll get a ton in campaign) and just enjoy them more casually.
@@prinstyrio0 I'm looking at starting to try VH/Legendary. What would you class as an easy faction?
@@derpusmcherpus8635 Tyrion for sure. Also Reikland
Vampire counts can be easy-ish if you focus on cheese. Sack settlements over and over again to get your lords leveled up and get wind of death ASAP, then profit
It boggles my mind how many people don't realize how much The Northern Spine actually covers. You can get all of the hunters within like the first 6 or 7 turns. A little bit south of Tlanxla The Spine's territory reaches out, so first turn you can declare war to get the witch hunter, embed him for some free xp, pop him out after you beat the free roam army and run him over to the vampirate rebels to advance his quest, run him down to just crossing the river into Xlanhuapec for the Bret, and then run him over to the border between The Creeping Jungle and The Spine to get the dwarf. The only one that needs a wait is the elf, and that is only waiting on how aggressive you are. Because they just need to slightly step over the borders to count, so you can save some movement doing that.
Did you just post on Reddit? I just saw a post with the exact same wording there.
@@theovertaker40 Ya I did, because this was bugging me and I want as many people to know about it as possible.
THE AI IS SMARTER
charges orc boys into melee with halberds
Orc boys are good vs halberds, cost effective. in MP anyways. Halberds have not too high armor so orc boys can do some damage
Hmm, looks like the hostility down count turner is bugged and btw you get acclaim for building ports and upgrading them..but I guess not for earlier (and later destroyed ones) built ports
You don't have to move that far to get the dwarf. Just any mountain region that is part of the same chain will do.
That 'huh' at 12:34
LULW
6:40 i love how while he talks about Ai still being dumb how Ai just suicides his cavalary
Talks about the AI being dumb right when boar boys walk up to the gates and die for absolutely no reason :D
"Improved AI decision making"
Gor Rok is a massive threat in this campaign. With His plus 3 rank to saurus recruits He is able to get a doom stack very early in the game. I was only on turn 30 when Xhuatec declared war on me along with al their allies including itza and my wanted level reached level 5 at the same time Gor Rok game with an army of 3 silver chevron saurus with shields. With my early game empire army made even weaker by a lack of advanced units available to this faction I just could not stop him. First time I’ve lost a campaign
Screw the Croc, Gor Rok is terrifying. I got lucky and had the ability to declare war first and do a blitz on him. Saurus bonuses and Kroak make him a powerhouse early game, when you're still getting your footing
I think the new fort maps are incredibly OP for the player. There is just one big choke point and the AI is usually too stupid to go for the other two
i see them flank quite often on it, but they only ever send one or two units to one side
There aren't too many of them though are there? Also that's kind of the point of a fort isn't it? Also they don't generate any income so you'd think the cost of upgrading them would be worth it.
@@Ben-fk9ey They are worth upgrading if you don't plan on expanding in that direction for a while, even a tier 1 fort will hold an early 20 stack easily. Could prob hold against 2 endgame stacks at tier 5 but I haven't been in that situation yet.
@@Ben-fk9ey Yeah but it's stupidly OP imo. I've defeated full doomstacks of dwarves with a level 3 fort as the Empire
The Blue Vipers seem to be crazy strong, i did a vortex camapign on NORMAL and they had nearly 3 full stacks from only about 4 settlements.
I did notice that the AI definitely now targets vulnerable, but high value units over their crappier counterparts. For example in my Alarielle campaign I noticed that AI missile units and cavalry now consequently try to take out my Sisters of Averlorn unit over the normal archers standing on either side of them.
Have you tried turning it off and on again?
No seriously saving and loading gets rid of a surprising number of bugs in many games.
"The AI has been made smarter" - CA
Meanwhile Boar boys pulling up to the walls in the perfect distance for a killzone.
Not sure if you knew this, but Halbrediers have charge defense against all now. So charging them in to higher quality infantry isn't the best use of them.
They've always had that
@@emperorcaesar4311 if by always had that you mean since the Festag patch you would be correct. Prior to that they only had charge defense against large.
I like this one... wouldn’t mind seeing you continue.
Incredible self-control, I would’ve been so greedy for sacking that settlement
That might be bugged because his campaign is on an older version and you are using an updated version? I saw that his ports hadn't been updated, but CA rolled out a patch for that didnt they? So might just be incompatibility.
My Empire save updated properly, and the update has been out for a while. Maybe Legend has an older version?
At the end he beat the 2nd special army and the bug was removed . :)
Wow, whether or not it’s a deliberate fail or not, I like watching these.
that goblin at 37:30 is sooo annoying lol
Hehe the siege reminded me of my high elf campaign were i made britonia an enemy and they brought a all grail knight army on a siege. All i had was the gate army lvl 5 on the phenix gate. Cav cant use walls so cheese is great.
This is intense. Pls more of this campaign
“Legendary difficulty has become much more difficult, and it seems like more people are trying it and failing”.
Probably because you make it look easy :(
Lol, may be some truth to that
They really force you to focus on wiping units out to stop the enemy from getting huge experience 9 armies at turn 60
Legit question why doesnt he press pause for a second or so seems it would help him a lot in some videos
Can't pause on legendary difficulty
I just got the I AM LEGEND achievement. Win a battle outnumbered 10-1. I was lizardmen fighting Harkon. I had a slaan (life, low level), 3 saurus (sheilds) and 2 without. I was fighting a 20 stack. The WORST stack i have EVER seen harkon, 1 deckhand, 1 pistol, one handgun, 5 bats, 1 mourngul, and ELEVEN bombers. I ambushed and holed up in a forest. In the early part the they had killed 46 of my troops, and i had killed 174 of theirs. But with every unit on the battle they were missing 600. The bats were close to crumbling, but honestly not that many had crumbled. Friendly fire was aweful to them. Bombs are amazing at killed low armour, densely packed units. So, wildly inaccuate bombs hit 3 units, bats, bombers, and saurus. Which unit survives. Oh yeah mine.
I got mine playing as tomb kings against skaven, thank god for tomb scorpions.
In my markus campaign the children of the old ones rekt every enemy trying to besiege me lol
A bug in a Total War game, shocker
I would enjoy a second episode! :D
2 views!!
Legend, can you play Total War challenge playing as Marcus?
That'd be amazing lmao. So difficult
@@bogdanleshenko7149 True that. He prob won't do it regardless since it isn't really fun for him
Great video legend, very exciting to watch
You need 5 points to get Prey of ANathrema
Could you make a guide for each of the item battles?
Try ME Clan Pestilens campaign on legendary, right now its impossible to play.
Why ? what was changed in Leg difficulty so its more difficult?
@@euromanijak The AI passively gains unit experience starting at turn 1 and 15 turns in they have an invincible high lvl stack. And its even harder to play as scaven because they're really weak early game.
@@bartekkomendera3255 I suggest Rushing Monkz with Mangrove and waiting for Gor Rok to colonize Sabatum and get weak and then strike
I also got lucky that Lokhir declared war on Itza
@@bartekkomendera3255 ah well thats basically the same on VH which i usually play on
I just thought up of a Empire doom stack.
7 Demigryphs
6 Demigryphs (halbreds)
4 War Wagons
choice of heroes following this list
19 war wagons
Best empire stack is 19 flagellants
Just have a little faith
Imagine legend playing this is total war with the new legendary patch
New Skarsnik campaign would be fun to see
Why Crossbows over Archers? Wulfhart has like 50 upkeep for archers instead of 130 for crossbows & they seem functionally as good as crossbows, minus some range but still
That range is huge. It's pretty much another volley of shots.
Part-2 please !
What are the changes to leg dif that its more difficult? (I usually play on VH/VH)
No manual saves; -8 public order instead of 4; I think the AI gets even more income up their butts; those 3 are coming to my mind
So you get what soris says + passive xp for ai Low visualibilty(you can't see as far as normal) also they get more income and more slots to recruit from i think
@@maartencuyvers6017 yeah that is also exactly the same one VH except on VH you can quick and manual save while in Leg its not possible, i thought it would be a bit different
@@euromanijak It also disables the minimap, the balance of power bar in battle, and restricts the camera to just where your units are. Legendary difficulty isn't really difficult, it just hamstrings the players units moral by -15 and removes gameplay features.
@@KamikazKid yep i'm aware of those as well , i don't play in Leg cuz that -8 PO its just a nuisance for me, and if i'm not wrong everything else that is the AI cheats that it gets is the same as on Leg, plus no map, power bat and restricted camera but those 3 really dont matter that much
Can you put SYDC in the title and or in the thumbnail?
Very good SYDC!
Second episode time!
All your campains are popular :)
That's weird, did they update the land itself? For me Chotec doesn't even exist, and the arrangement of the land it different too. Maybe my game is bugged, cause I don't even have that entire eastern province, its only the Vampire coast one.
theres a difference between vortex and mortal
@@miscellany27 This looks like Mortal Empires and I've only played that too. To test this out I disabled any mods that I had and made a new save from scratch and my map still has fewer provinces than in the video. Most notably the settlement he starts out in doesn't exist for me.
@@dylant3597 well thats just strange! I convinced myself it was only a difference between the two. Wouldnt be surprised if they did some buffing/nerfing after the new exp
@@miscellany27 I did some testing and found out that this was a vortex campaign. Didn't know you can play as the empire in that now, but the starting area is wildly different between ME and Vortex, I don't know if it was always like this or if they changed it because of Markus.
Is the stream lagging or your computer? I mean I propably have a pc that's like 25% of the price of yours and I play with high graphics and there's like 0 lagg 🤔
8:27 when he yells "FOR THE EMPEROR" that made me sad that he means sigmar and not the original big boy E
The Emperor is Karl Franz, not Sigmar.
@@S3Cs4uN8 well that makes me even more sad
please do a 2nd episode
Why don't you turn on skirmish mode for missile cav? Is it just better to leave it off for some reason?
Because the skirmish mode is too sensitive and the number of shots the troops get off is dramatically reduced
@@SerbyTPA Huh interesting. I'll have to remember that. I don't remember it being that sensitive in the earlier games, I guess they changed it.
Yeah it winds up with your troops just endlessly being pursued and running away and is only worth it for skirmish cav with 360 firing arcs and shoot while moving
Some missile cav like empire one cant fire while moving and can fire only in front of squad, so they ran away, stop, move around and... ran away again cause enemy is to close now. And so they can run to the edge of map without shooting the single time.
29:50 i agree that this is imPORTant hahahaha iam so funny ..(sarcasm)
Yo Legend about a This is Total war with Markus 👀 i dare ya
How come Legend doesn't show Red and Yellow bar at the top?
Because he plays on harder difficultys.
Legendary difficulty doesn't have the Balance of Power bar
Don't know why people have such a hard time with this campaign. Even the CA staffer doing the showcase campaign had to evacuate to Africa.
Just get rid of the vipers, then the vampires to eliminate the corruption. And from there it's really GG.
Did it on VH though, no idea how much harder legendary is now. One corrupted safegame 150+ turns in is enough to last me a lifetime.
Spielmann I lost on very hard with this faction around turn 30. First time I had ever lost a campaign. I dealt with the vampires and was dealing with the orcs when itza and all it allies declared war in me at the same time I got wanted level 5. My army was mostly swords, spears and crossbows with some empire knights when the intervention army came at the same time as Gor Rok with a 20 stack of 3 silver chevron saruas with shields.
@@TalosLordOfNight you need to build up your defenses asap. I relied on imperial supply for soldiers to get the walls and garrison up. And station an army in the capital. The intervention armies will come relentlessly.
In my Nakai campaign every single high elf faction decided to declare war on me. They had half of listeria, all of ulthuan and North America. Nearly made me quite the campaign as I didn't have enough armies to defend all my vassal territory. And any half stack can just breeze through those.
Yuh
It's aggravating that the meta revolves so much around ranged units doing the work, when units of archers were infamously bad and artillery was completely unreliable in WHFB.
what does lightning strike actually do?
Reinforcing armies can't join in the fight. Doesn't count for garrisons.
This is something I don't quite understand, why not just restart the game at this point? You'll learn from your mistakes in the last game and quite literally be in a better situation. I mean, correct me if I'm wrong, but 40 turns isn't all that far into the game. And in situations like this you just gotta recognize when you've lost or when it takes simply too much effort to fix. Still though, fantastic job Legend!
It can be fun clawing back victory from the edge of defeat.
this is pre patch that reverts the port nerf right? at min 27 it shows port giving 150 gold only
yes the patch is in beta now
The patch is implemented, it's not in beta
First?
Last?
Haha
how can you screw up so bad so early in the game, it looks like he intentionally screwed up the game for legend
So why can't these people figure it out them selves? Is that too hard for them?
If they figured it out themselves Legend would be out of a job
Part-2 please !