Very Good Talk, I find it hard to communicate the subject to Management and also to Developers. I hope in future when we are forced to do more static analysis and licenses / security / sbom scanning the other stakeholders I work with will understand the importance of a well maintainable convention based project structure
you cant escape all of this, its a problem inherent in the design from many decades ago. Apple was cool for a minute of apple silicon but even then there were one or two, maybe only one, essential fault. if you want simplicity just get an apple silicon and XCode and just build for that individual platform , you'll probably recover about 50 percent of your time back from configuration. What makes C++ a pain in the ass is also what makes it useful.
Great talk! Thanks for articulating the importance of disciplined project definitions. They're just another abstraction for our software after all!
Very Good Talk, I find it hard to communicate the subject to Management and also to Developers. I hope in future when we are forced to do more static analysis and licenses / security / sbom scanning the other stakeholders I work with will understand the importance of a well maintainable convention based project structure
The audience was very argumentative during the bike-shedding bits.
some good content, very useful !
If you start a new project in C++, you've already made a mistake. So yeah
you cant escape all of this, its a problem inherent in the design from many decades ago.
Apple was cool for a minute of apple silicon but even then there were one or two, maybe only one, essential fault.
if you want simplicity just get an apple silicon and XCode and just build for that individual platform , you'll probably recover about 50 percent of your time back from configuration. What makes C++ a pain in the ass is also what makes it useful.
zero useful info