I always find it so fascinating whenever you are able to drive off the racing section of the track. Seeing various paths that a normal B3 player would not be able to entirely observe makes it all the more intriguing. (* • *)
@@NoBillsOfCrashDamage During your “forbidden adventures” (lol), have you found any potential easter eggs the developers may have left behind while traveling within these “hidden areas” of the game? Any textures or encrypted coding that references other EA or Criterion games that were released previously from 2004?
@@RedRiley89 The only notable Easter egg is a cut tram design in Lakeside Getaway, as well as developer cubes in most if not all tracks. Otherwise, it's just hidden props that you'd find on the track regardless.
I've had a lot of fun dissecting the Takedown and Revenge tracks with these debug visuals and the free camera. Really makes you appreciate all the little details 😮
@@NoBillsOfCrashDamage Man I'm really glad you're happy with what you do, certainly the biggest Burnout fan I've ever seen. Have you posted videos like this from Revenge too? Driving outside the maps? If so, I'm not able to find those videos
@@carraokk8938 Oh yeah I've been regularly playing Burnout since the 2000s. Nehalem (the person I get most of the cheats from) hasn't made a wall-clipping code for Revenge, so I can't do that at the moment.
I always find it so fascinating whenever you are able to drive off the racing section of the track. Seeing various paths that a normal B3 player would not be able to entirely observe makes it all the more intriguing. (* • *)
@@RedRiley89
It's like a forbidden adventure, in a way o_o
Only being able to do it through cheats.
@@NoBillsOfCrashDamage During your “forbidden adventures” (lol), have you found any potential easter eggs the developers may have left behind while traveling within these “hidden areas” of the game? Any textures or encrypted coding that references other EA or Criterion games that were released previously from 2004?
@@RedRiley89
The only notable Easter egg is a cut tram design in Lakeside Getaway, as well as developer cubes in most if not all tracks. Otherwise, it's just hidden props that you'd find on the track regardless.
Man, this patch makes you look like a game tester/developer, i don't know why but it's so satisfying to watch..
I've had a lot of fun dissecting the Takedown and Revenge tracks with these debug visuals and the free camera. Really makes you appreciate all the little details 😮
@@NoBillsOfCrashDamage Man I'm really glad you're happy with what you do, certainly the biggest Burnout fan I've ever seen.
Have you posted videos like this from Revenge too? Driving outside the maps? If so, I'm not able to find those videos
@@carraokk8938
Oh yeah I've been regularly playing Burnout since the 2000s.
Nehalem (the person I get most of the cheats from) hasn't made a wall-clipping code for Revenge, so I can't do that at the moment.
I hate that They used only one type of vehicle for taxis I saw on the wiki that it's a Chevrolet caprice
Isn't that info from IGCD?