It may be my save. But is the Quartz Elemental supposed to respawn? I've slept two weeks with the New Sirocco time skip, seven days normally and only the ores and every other enemy that respawns.
right, I had to test something because of that. I tested Vampiric weapon (Bow) + poltergeist enchantment. This was an interesting test because it makes this bow so much more deadly. especially with skills The bows normal stats are 48dmg 18 impact. leaches blood at 0.1% of damage dealt After the enchantment of poltergeist, the bow only 28 damage but impact is the same at 18. However the menu tells you it always does 14 damage now. *It does not matter how weak you pull the bow to shoot or quickly you shoot it's always 14 damage.* This also changes the blood leach you get as well. As it's always 0.1% x 14 now permanently making the blood leach higher, since your damage is always 14.
Honestly a very unique system that makes enchantments feel like they need to be sought after and earned. With how they handle all of the other magic systems, making them complex and feel like you have to actually learn how to do it. I’ve played for almost 100 hours with my gf, and it’s still our first play through, and we’re very much enjoying the small amount of handholding they have. And even though I had to look this up to understand enchanting, and even though I now know how to, it’s still a process I have to achieve and work towards. Love this game so far, sad I was late to the bandwagon though
I'm in the same boat. Late to the party but this game definitely scratches an itch that nearly no other game can even get close to. There are so many complex systems to interact with and once you get past the blisteringly difficult first few hours, it really pays off. I've been doing horror weapon runs to build up some capital but now I have some much money i feel like there isn't anything to do with it haha what a roller coaster of a game. I live it
Anyone struggling with pillar distancing. Go to Harmattan and go to the top right meeting area/stage. You'll find a compass symbol on the floor inside two circles, one large and one small. These circles are the perfect distance for pillar placement if you place them just outside the edge of the circles.
My guide for this is this: Near: stand inside your table, crouch. And while holding the pillar, move slowly slowly to the correct direction until you can place it. (No longer red) Far: once again, Stand inside your table. Dodge, if you have dodge upgrades, you only need one dodge. But if you have heavy armor and no upgrades, dodge once, walk two steps forward and place the pillar. If you want to do one dodge only: get naked, remove your weapons and drop your backpack and only have the pillar in your pocket. If you are confused about directions, here's an easy tip. Always place your table while you are facing the south direction, this will ensure the table's butterfly always points to the north. The only time I'm having difficulty with enchantment is when the terrain is fucking me over, hills where one pillar ends up too high or not enough space for far pillars. A perfect example of this is Electric Lab enchantments that boost your speed. Why? It's a dungeon, it's full of narrow rooms, the only advantage is it has a railroad that works as a poor man's ruler for enchantments
Enchanting is so easy now, I never knew the recipes by heart before but now I'm learning all the easily accessible ones super fast now that it's such a good way to get an early game powerspike. As always love your vids Sheen!
Great video! One thing though, some areas can have very little space to put Far pillars with a roll, but luckily, pillar placement is very flexible. I put my Far pillars just with 6 steps, but it can be placed even closer, if you're running it in tight caves
!! I mentioned this in another comment section, but will do so again. Enchanted gear cannot be used in crafting or legacy chest upgraded. Btw informative and fun video, as always.!!
@HajteroOfTheLand I tested the legacy upgrade with a normal Kazite chest, enchanted with assassin. Did not upgrade to Master Kazite after. Done it shortly after DE launched. In Oldward, legacy chest upgrades never worked for me if items were enchanted before.
Hey hey boy, it's always a great pleasure to watch your videos (even 6 months later ^^). Do you think you could have a nice time recording a video for the Clocktower Puzzle ?! It's often a hard task to find the elementals in their area 😱 Thanks for your work on Outward contents, and have a nice gaming year for 2023 !
Thank you for watching the videos and I am glad they are helping you out! I will look into it. Its a very buggy puzzle honestly, as I have the flames turn off on me at least half the time. But I will check it out and see if I can work out a good guide for it. Trust me, those elementals are rough to find sometimes. The fire one can actually hide directly behind a wall you would never check... why? I don't know 😂
Glad it was helpful! It can be a complicated topic so I tried to put in as much info as possible. Good luck enchanting stuff and thanks for watching the vids!
Thx so much! I’m trying to go for murmur bow + ice enchantment w/ ice damage build. I’m kinda new to outward and have no idea what I’m doing. Your vids help so much thx!
@sheenshots Does the item retain the original damage after it has been enchanted? For instance, the brutal club base model inflicts confussion, while it still inflict confussion or does that go away and only the enchantments are no on the weapon?
So the answer to your question is yes. Items will retain their damage and other stats after being enchanted. However, there are some exceptions to this. Some enchants will change your weapon and also balance it by decreasing the current damage. One example is poltergeist. It adds Raw damage to your weapon that will cut through everything. To balance this, the enchant also decreases your weapons physical damage by a percentage. This will not affect things like confusion, pain, burning as they never get taken off of weapons that have those.
So quick question about enchanting on light menders lexicon, do you recommend fetchbuch which gives me +40% physical damage or inheritance of the past which gives me +3 movement speed and +0,1 mana regen? Kinda think the +40 physical damage, but i dont wanna risk it on the light menders lexicon. Plus i am using reveal soul+spark to regain mana for the most part. And can always craft potions for it.
@HajteroOfTheLand At the moment i am using the jade scimitar, for the mana cost. Thats pretty much it at the moment. And i am playing a rune mage, so i normally use the land mines and the magic sword. :) But i have been thinking of switching it out for something else like a vampyric sword
This is a well made video and easy to understand guide, but these are only available after purchasing the DLC's which I think should be mentioned as not everyone will have them.
Yes that is true. I will say that it says definitive edition in the title which automatically include the DLC's, but it probably would have been a good idea to mention that. Glad it was easy to understand as that is what I was going for!
@@MsTruthdiscovered make sure you're selecting to play the definitive edition by manually launching it in steam instead of via a desk top shortcut if you're on pc
@@MsTruthdiscovered so when you go to launch the game from your library, that's when it should give you two options. Go into your library click on the game and click play and it should say launch outward or launch definitive edition, note this is after you click play on outward in your library and not through the desktop icon
That is called maelstrom if I remember correctly. It is crafted using materials from the unique bosses and is probably the best sword to use with dagger build. Plus it looks pretty sick lol
I want to ask about torch, I find out that torch help to increase temperature when you are outside but when you inside the dungeon with cold or coldest temperature, the torch do not affect. This is also apply with weapon that change temperature like Revenant Moon or weapon with infuse fire. Is this game bug?
Nice video. Just didn’t let clear if enchantments can be replaced. Only one enchantment per gear I got it, but if I want to replace a previously applied enchantment?
I just went back and checked on this as you are right I didn't even think of it. Enchantments can not be done on a weapon that are already enchanted. This seems to mean that you can't undo enchants or replace them. Glad you enjoyed the video!
Hi thanx for the vidéo. Since lasts updates &patches I have noticed that elemental particules drop way more rarely than before...May be because now unique ennemies drop unique items while before only main bosses could do that ?
Glad you found the vid useful. I have not noticed this change. It could be to bad RNG for your character or just good RNG for mine. I doubt they would decrease it without telling people unless it was a mistake. I will have to check it out some more to know for sure.
Some of em really get complicated well the inceses they get crazy some are easy but others u need a incense for another incense and then u need rare materials for sure gonna run arround plateau until i have the items needed for the enchants but thinking if i should finish my main qeust first or not so i can buy a house
Is there a bug on ps4? I have the definitive edition but Ive never seen those enemies where theyre supposed to be. Also, never seen Dreamers Roor in Hallowed Marsh, and I went Holy Mission.
You can enchant any virgin weapon with Forge Fire. This causes it to deal a fire explosion which is great for impact. Here is a link to the wiki for more details: outward.fandom.com/wiki/Forge_Fire
@@SheenShots I've looked all over the damn central chamber and I can't find a single one, and I know what it looks like, I looked it up. The only thing I can think of is that I haven't actually gained mana yet, and that act changes the area some way.
You will need to enchant a weapon with Forge Fire to get it to explode on contact. If you want to shoot with your melee you need an imbue or varnish on and Elemental discharge. Here is a link to the enchant I think you are interested in and yes there are a few others for each element: outward.fandom.com/wiki/Virgin_Axe?so=search
@@SheenShots thank you for replying, i will look into this info. Btw I was about to give up on Outward in the early game until i watched your videos and learned how to get better at this game. You make great videos, keep up the good work.
I will do my best to help here, but first I am going to post the recipe just to go over it easier: [Incense: Morpho Incense Pillars: North Close, South Far, West Close, West Far Equipment: Steel Sabre, Cerulean Saber Other Conditions: Must be in Enmerkar Forest during the Foggy season. Turn on "Atmospheric Fog" in your graphical settings to more easily tell when the Foggy season has arrived. Also, a season cannot change until you reload the area (sleeping or changing zones).] So the pillar placement is often what people mess up. If you really can't get the enchant to work try moving you far pillars either closer or further. It can be a bit finicky until you have done it many times. Then also make sure the foggy season is the purple stuff flying around in the air. I believe this is the actual foggy part. Hopefully this helps a little. Its hard to do much else in a mere comment.
@@SheenShots Thanks for the reply yeah, I have everything right as far the location, fog, Incense, Item. I must be messing up on the pillar placement it honestly drove me crazy, and you are exactly right it's hard for you to do more than explain as you have. I was looking for a diagram that gave some sort of too close too far. I don't know what to do at this point, is there a place in Emmerkar that has physical markers or landmarks that you use that help with alignment. I was just doing it on the road just north where you go to caldera. If you played on pc I would love to see it done on pc if you ever had the chance, I was wanting to make a hex dot build and I can't even play the build I want to make without the rainbow hex enchant. I try the roll -3 steps but the steps aren't very reliable.
I like to use something with fire as they are very weak to it. Then you want to draw out the bugs and do a running attack. It is very difficult to not become inflicted with hive infestation, but I seem to have better luck when I run in and run out over and over.
Having a certain number of barrier protects you from the insect cloud. Getting hit by the hive could still infect you so be careful. You need like 6 barrier I think. Panacea potion, or a fungal cleanser food can cure it.
The fact that we need to do speedrun like setups to get the positioning right for the pillars is really stupid. I'm back here, AGAIN to see how far exactly I'm supposed to place them. It's asinine.
Here's a pro gamer tip: Play the game, experiment, discover, make your own setups. I refused to commit the "roll and 3 steps" setup, as it seemed really stupid for me too, but I KNEW that this was just one of many possible setups. So, when it was time for me to make my first enchanted tunic, I fumbled with the pillars for a good five minutes, until I discovered this: starting from the enchanting altar, and facing the direction needed, count ten paces towards that direction. I play on a controller, so I'd tilt the stick half way in order to walk. This might not work great if you play on a keyboard, but perhaps 8 paces at full speed, or 12 paces while crouching, should have a similar effect. If it doesn't work, guess what, this is the perfect opportunity to go and make your own setup, one that you don't find "asinine". Just don't blame the rest of us if you are too dense to figure something out that works for you, respectfully.
I think it either just changes and does not keep the enchant, or doesn't change and keeps the enchant. Iron knuckles can be enchanted with unsuspected strength and it will pass on to the gold version when legacied. I think that one is the only exception though.
That is the forge fire enchant. It can be placed on any virgin weapon and I will leave this link below for all the specific details if you are interested. outward.fandom.com/wiki/Forge_Fire
Depends on your skills/build backpack + heavy armor = too small dodge distance, unless you have both upgrades for less armor burden and no backpack penalty. If you want consistent results. ENCHANT WHILE NAKED.
The system is quite confusing at first trust me lol. Until you get your hands on some of the materials and play around with it, this seems like just a bunch of words.
It is quite confusing feels like way to much at first. Once you get into it the system is very rewarding. Although depending on the enchant it can be tedious regardless.
If you ever look through the possible enchants through the wiki its looks insane. There are a ridiculous number of enchants. Some of which make the game a joke when used correctly.
Honestly I love it, a lot of it is IRL alchemic beliefs or at least very reminiscent of it. I've only recently gotten into this game but I see it as a love letter to the genre.
Probably the worst enchanting system, I've ever seen. If the dev's goal was to make it the most obscure, time consuming and annoying, they have succeeded like no other.
It is frustrating and confusion at first. Especially if you want to enchant your gear right off the bat. But because there are so many enchants and you eventually find particles much faster, it turns into a system that is unique and sort of fun in its own way.
Sorry its not like Skyrim where any moron can walk up to a table with a skiver soul gem and enchant a weapon with instant nut projection whenever it hits an enemy.
Found a newbie right here. The enchanting here makes me feel like an evil genius. A warlock final boss doing some complex ritual in front of the heroes whose puny brains cannot grasp. Elder Scrolls Enchantment: eh.. it's a thing Outward Enchantment: Sun of the East, Wind of the North, grant my lantern eternal flame. At the end, what do you get? Heavy armor set that only costs 3% movement speed penalty (mind you most heavy armor in full set gives you double digit worth of speed penalty). A bow whose combined with that gatling arrow skill causes a guaranteed Frozen/Burning or worse: Decay debuff. An unblockable weapon that is guaranteed to still do 30 damage even if you try to block it. Unlimited Lantern, or tired of boring old flamethrower lanterns? How about an electric/freezing/toxic lantern? Complete immunity to a specific status effect? Yes please. Poise/posture so tough you have to wonder who is actually the boss of the area? Them or you? Near unlimited magic spam. And I forgot I am hungry/tired/sleepy or I don't feel cold/hot in here for several days now. (Allowing you to save on food/sleep and adventure near endlessly)
It seems that you can't replace or undo an enchantment. So be careful enchanting unique items as you won't be able to find a replacement for them.
It may be my save. But is the Quartz Elemental supposed to respawn? I've slept two weeks with the New Sirocco time skip, seven days normally and only the ores and every other enemy that respawns.
@@barredok It’s a unique enemy so they don’t respawn
Funnily enough, you can undo enchantment itself but not its effects with enchantment mod.
Guess it's just not implemented in the game.
right, I had to test something because of that. I tested Vampiric weapon (Bow) + poltergeist enchantment.
This was an interesting test because it makes this bow so much more deadly. especially with skills
The bows normal stats are 48dmg 18 impact. leaches blood at 0.1% of damage dealt
After the enchantment of poltergeist, the bow only 28 damage but impact is the same at 18.
However the menu tells you it always does 14 damage now. *It does not matter how weak you pull the bow to shoot or quickly you shoot it's always 14 damage.*
This also changes the blood leach you get as well. As it's always 0.1% x 14 now permanently making the blood leach higher, since your damage is always 14.
This man is GOAT of outward content. My friend and I just started playing the game, and your vids have helped out alot.
Thank you! I am a big fa of the game and have tried to cover as much as I can!
I know it’s been a year since you made this video but I have to tell you. Your help with this game has been incredible thank you
Glad you enjoy the videos, and am happy I have helped you out!
Honestly a very unique system that makes enchantments feel like they need to be sought after and earned. With how they handle all of the other magic systems, making them complex and feel like you have to actually learn how to do it. I’ve played for almost 100 hours with my gf, and it’s still our first play through, and we’re very much enjoying the small amount of handholding they have. And even though I had to look this up to understand enchanting, and even though I now know how to, it’s still a process I have to achieve and work towards. Love this game so far, sad I was late to the bandwagon though
I'm in the same boat. Late to the party but this game definitely scratches an itch that nearly no other game can even get close to. There are so many complex systems to interact with and once you get past the blisteringly difficult first few hours, it really pays off. I've been doing horror weapon runs to build up some capital but now I have some much money i feel like there isn't anything to do with it haha what a roller coaster of a game. I live it
Anyone struggling with pillar distancing. Go to Harmattan and go to the top right meeting area/stage. You'll find a compass symbol on the floor inside two circles, one large and one small. These circles are the perfect distance for pillar placement if you place them just outside the edge of the circles.
Great tip!
Great idea except you can't place the enchanting table in the middle csuse it doesn't fit
@@BengNinja I think they just meant it as a refrence guide to get the hang of the distancing, not for actually using it there.
Do you think it's an intentional environmental detail with some lore in that area relating to enchanting?
My guide for this is this:
Near: stand inside your table, crouch. And while holding the pillar, move slowly slowly to the correct direction until you can place it. (No longer red)
Far: once again, Stand inside your table. Dodge, if you have dodge upgrades, you only need one dodge. But if you have heavy armor and no upgrades, dodge once, walk two steps forward and place the pillar. If you want to do one dodge only: get naked, remove your weapons and drop your backpack and only have the pillar in your pocket.
If you are confused about directions, here's an easy tip. Always place your table while you are facing the south direction, this will ensure the table's butterfly always points to the north.
The only time I'm having difficulty with enchantment is when the terrain is fucking me over, hills where one pillar ends up too high or not enough space for far pillars. A perfect example of this is Electric Lab enchantments that boost your speed. Why? It's a dungeon, it's full of narrow rooms, the only advantage is it has a railroad that works as a poor man's ruler for enchantments
Enchanting is so easy now, I never knew the recipes by heart before but now I'm learning all the easily accessible ones super fast now that it's such a good way to get an early game powerspike.
As always love your vids Sheen!
Great video! One thing though, some areas can have very little space to put Far pillars with a roll, but luckily, pillar placement is very flexible. I put my Far pillars just with 6 steps, but it can be placed even closer, if you're running it in tight caves
This is the guide we need but don't deserve! thanks for the awesome content
Yooooo thanks! When are we ganna get more Outward vids mate???
Thanks for the video, awesome, informative and straight to the point as always!
Thanks! Glad you enjoyed it!
!! I mentioned this in another comment section, but will do so again. Enchanted gear cannot be used in crafting or legacy chest upgraded. Btw informative and fun video, as always.!!
@HajteroOfTheLand I tested the legacy upgrade with a normal Kazite chest, enchanted with assassin. Did not upgrade to Master Kazite after. Done it shortly after DE launched. In Oldward, legacy chest upgrades never worked for me if items were enchanted before.
Keep the Outward content coming, Sheen!
Always hungry for more info on this game or stuff I didn't know about.
Awesome! Thanks for watching and I will definitely continue the content!
Great video Mr.Shots! Bangin' music at the end too!
Thanks! I am really loving this guys music so I have to keep using it LOL. Glad you enjoyed it!
Finally i'm going in this Enchanted stuff. Thanks sheens!
Well hopefully you can pretty easily understand it with this guide lol. its confusing at first but pretty fun once you get it down.
This really helped me explain enchanting to my nephews, thank you Sheen!
Awesome! Glad I could help!
Keep up the videos! Been trying to get into outward the last couple of weeks. Your videos are super helpful!
Epic! Glad you enjoy them! Feel free to make video suggestions if you want to see something specific!
Best enchanting system ive seen in any game, damn.
Hey hey boy, it's always a great pleasure to watch your videos (even 6 months later ^^). Do you think you could have a nice time recording a video for the Clocktower Puzzle ?! It's often a hard task to find the elementals in their area 😱
Thanks for your work on Outward contents, and have a nice gaming year for 2023 !
Thank you for watching the videos and I am glad they are helping you out! I will look into it. Its a very buggy puzzle honestly, as I have the flames turn off on me at least half the time. But I will check it out and see if I can work out a good guide for it. Trust me, those elementals are rough to find sometimes. The fire one can actually hide directly behind a wall you would never check... why? I don't know 😂
Hi! Have been loving the content. Have you considered doing a video on armor piece combinations you like?
Ya that might be a fun video to make! Thanks for the suggestion and glad you are enjoying the content!
Thanks dude, great explanation style as always and great tunes =]
Glad it was helpful! It can be a complicated topic so I tried to put in as much info as possible. Good luck enchanting stuff and thanks for watching the vids!
I started again in ps5 after playing the game dlcs included on 4 years ago before DE, thx because i barely remember anything.
does anyone know the armor he used in the video? it looks so cool
Thx so much! I’m trying to go for murmur bow + ice enchantment w/ ice damage build. I’m kinda new to outward and have no idea what I’m doing. Your vids help so much thx!
Glad I can be of some help! Some of these enchants completely change the game and can give you a ton of power.
So question. Does the enchantment go away if you use that iron weapon to create another weapon? Like fanged weapons?
I am pretty sure it either goes away or can't be used to craft. Can't remember at the moment tbh.
@sheenshots
Does the item retain the original damage after it has been enchanted?
For instance, the brutal club base model inflicts confussion, while it still inflict confussion or does that go away and only the enchantments are no on the weapon?
So the answer to your question is yes. Items will retain their damage and other stats after being enchanted. However, there are some exceptions to this. Some enchants will change your weapon and also balance it by decreasing the current damage. One example is poltergeist. It adds Raw damage to your weapon that will cut through everything. To balance this, the enchant also decreases your weapons physical damage by a percentage. This will not affect things like confusion, pain, burning as they never get taken off of weapons that have those.
Thanks for the video! What song is that at 10:45?
The orientation of the enchanting table itself is irrelevant. You do not need to make sure it’s facing north or any other specific direction.
Very true. Usually I just face it north so that the orientation stays the same each time but not really a requirement.
So quick question about enchanting on light menders lexicon, do you recommend fetchbuch which gives me +40% physical damage or inheritance of the past which gives me +3 movement speed and +0,1 mana regen? Kinda think the +40 physical damage, but i dont wanna risk it on the light menders lexicon. Plus i am using reveal soul+spark to regain mana for the most part. And can always craft potions for it.
@HajteroOfTheLand At the moment i am using the jade scimitar, for the mana cost. Thats pretty much it at the moment. And i am playing a rune mage, so i normally use the land mines and the magic sword. :) But i have been thinking of switching it out for something else like a vampyric sword
This is a well made video and easy to understand guide, but these are only available after purchasing the DLC's which I think should be mentioned as not everyone will have them.
Yes that is true. I will say that it says definitive edition in the title which automatically include the DLC's, but it probably would have been a good idea to mention that. Glad it was easy to understand as that is what I was going for!
@@SheenShots Wait, definitive edition includes the dlc's? I have that edition and I need to pay separately. :(
@@MsTruthdiscovered make sure you're selecting to play the definitive edition by manually launching it in steam instead of via a desk top shortcut if you're on pc
@@maxbarnett1933 It doesn't show another version in my steam library. My library page says definitive edition, but when I launch it shows the OG. Idk
@@MsTruthdiscovered so when you go to launch the game from your library, that's when it should give you two options. Go into your library click on the game and click play and it should say launch outward or launch definitive edition, note this is after you click play on outward in your library and not through the desktop icon
do you need to have the recipe to enchant or can you just look up the enchant and just use all the required things ?
No the recipe is simply a guide. If you know what you need or even just check the wiki for the materials you are good to go.
I love your channel dude
Glad to hear it!
which sword are u wearing in the beginning of the video? It looks so badass
That is called maelstrom if I remember correctly. It is crafted using materials from the unique bosses and is probably the best sword to use with dagger build. Plus it looks pretty sick lol
I want to ask about torch, I find out that torch help to increase temperature when you are outside but when you inside the dungeon with cold or coldest temperature, the torch do not affect. This is also apply with weapon that change temperature like Revenant Moon or weapon with infuse fire. Is this game bug?
what is your weapon and why does it explode
I was curious about that also lol
Nice video. Just didn’t let clear if enchantments can be replaced. Only one enchantment per gear I got it, but if I want to replace a previously applied enchantment?
I just went back and checked on this as you are right I didn't even think of it.
Enchantments can not be done on a weapon that are already enchanted. This seems to mean that you can't undo enchants or replace them. Glad you enjoyed the video!
@@SheenShots Your videos are the best!
Hi thanx for the vidéo. Since lasts updates &patches I have noticed that elemental particules drop way more rarely than before...May be because now unique ennemies drop unique items while before only main bosses could do that ?
Glad you found the vid useful. I have not noticed this change. It could be to bad RNG for your character or just good RNG for mine. I doubt they would decrease it without telling people unless it was a mistake. I will have to check it out some more to know for sure.
Some of em really get complicated well the inceses they get crazy some are easy but others u need a incense for another incense and then u need rare materials for sure gonna run arround plateau until i have the items needed for the enchants but thinking if i should finish my main qeust first or not so i can buy a house
Anyone else not having achievements unlock when enchanting? Not sure why, I’ve successfully enchanted plenty of items.
Is there a bug on ps4? I have the definitive edition but Ive never seen those enemies where theyre supposed to be. Also, never seen Dreamers Roor in Hallowed Marsh, and I went Holy Mission.
PS4 actually does not have definitive Edition. It is only available for more recent consoles. And this would add that dreamers root and enemies.
What build were you using that made the sword swings explode ?
You can enchant any virgin weapon with Forge Fire. This causes it to deal a fire explosion which is great for impact. Here is a link to the wiki for more details:
outward.fandom.com/wiki/Forge_Fire
@@SheenShots thank you!
Does anyone know where the dreamers root is in the conflux chambers is? I’ve looked all over but can’t find them
They should be near the leyline I believe. Can't remember the exact spot but its in that large room in definitive edition.
@@SheenShots I've looked all over the damn central chamber and I can't find a single one, and I know what it looks like, I looked it up. The only thing I can think of is that I haven't actually gained mana yet, and that act changes the area some way.
How do you get swprd that shoots fireball? Can it shoot other elements?
You will need to enchant a weapon with Forge Fire to get it to explode on contact. If you want to shoot with your melee you need an imbue or varnish on and Elemental discharge. Here is a link to the enchant I think you are interested in and yes there are a few others for each element:
outward.fandom.com/wiki/Virgin_Axe?so=search
@@SheenShots thank you for replying, i will look into this info. Btw I was about to give up on Outward in the early game until i watched your videos and learned how to get better at this game. You make great videos, keep up the good work.
Thanks!
Is there a limit for how many times you can enchant an item?
Yes, each item can only be enchanted once. But you can always enchant multiple of the same items or enchant as many items as you want.
I can not get Rainbow Hex to work, Emmerkar in fog, I've had so much trouble with the enchants.
I will do my best to help here, but first I am going to post the recipe just to go over it easier:
[Incense: Morpho Incense
Pillars: North Close, South Far, West Close, West Far
Equipment: Steel Sabre, Cerulean Saber
Other Conditions: Must be in Enmerkar Forest during the Foggy season. Turn on "Atmospheric Fog" in your graphical settings to more easily tell when the Foggy season has arrived. Also, a season cannot change until you reload the area (sleeping or changing zones).]
So the pillar placement is often what people mess up. If you really can't get the enchant to work try moving you far pillars either closer or further. It can be a bit finicky until you have done it many times.
Then also make sure the foggy season is the purple stuff flying around in the air. I believe this is the actual foggy part.
Hopefully this helps a little. Its hard to do much else in a mere comment.
@@SheenShots Thanks for the reply yeah, I have everything right as far the location, fog, Incense, Item. I must be messing up on the pillar placement it honestly drove me crazy, and you are exactly right it's hard for you to do more than explain as you have. I was looking for a diagram that gave some sort of too close too far. I don't know what to do at this point, is there a place in Emmerkar that has physical markers or landmarks that you use that help with alignment. I was just doing it on the road just north where you go to caldera. If you played on pc I would love to see it done on pc if you ever had the chance, I was wanting to make a hex dot build and I can't even play the build I want to make without the rainbow hex enchant. I try the roll -3 steps but the steps aren't very reliable.
Any tips when fighting hive enemy. I always get infect with hive infestation when dealing with them
I like to use something with fire as they are very weak to it. Then you want to draw out the bugs and do a running attack. It is very difficult to not become inflicted with hive infestation, but I seem to have better luck when I run in and run out over and over.
Having a certain number of barrier protects you from the insect cloud. Getting hit by the hive could still infect you so be careful. You need like 6 barrier I think. Panacea potion, or a fungal cleanser food can cure it.
Thank you
Heck ya. Glad to help.
Thanks 🎉🙏🏻🙏🏻
Anytime lol.
10:23 what skill is that?
The fact that we need to do speedrun like setups to get the positioning right for the pillars is really stupid. I'm back here, AGAIN to see how far exactly I'm supposed to place them. It's asinine.
Here's a pro gamer tip: Play the game, experiment, discover, make your own setups. I refused to commit the "roll and 3 steps" setup, as it seemed really stupid for me too, but I KNEW that this was just one of many possible setups.
So, when it was time for me to make my first enchanted tunic, I fumbled with the pillars for a good five minutes, until I discovered this: starting from the enchanting altar, and facing the direction needed, count ten paces towards that direction. I play on a controller, so I'd tilt the stick half way in order to walk. This might not work great if you play on a keyboard, but perhaps 8 paces at full speed, or 12 paces while crouching, should have a similar effect. If it doesn't work, guess what, this is the perfect opportunity to go and make your own setup, one that you don't find "asinine". Just don't blame the rest of us if you are too dense to figure something out that works for you, respectfully.
What if i try make savage weapon from enchanted iron?
I think it either just changes and does not keep the enchant, or doesn't change and keeps the enchant. Iron knuckles can be enchanted with unsuspected strength and it will pass on to the gold version when legacied. I think that one is the only exception though.
How does your sword shot fireballs like that?
That is the forge fire enchant. It can be placed on any virgin weapon and I will leave this link below for all the specific details if you are interested.
outward.fandom.com/wiki/Forge_Fire
@@SheenShots Thanks!
It's more like 2 steps after a Dodge, my pillars were always too far away
I often find if I messed it up its because I went like a step or two too far.
Depends on your skills/build backpack + heavy armor = too small dodge distance, unless you have both upgrades for less armor burden and no backpack penalty. If you want consistent results. ENCHANT WHILE NAKED.
What I understood :
Nada
The system is quite confusing at first trust me lol. Until you get your hands on some of the materials and play around with it, this seems like just a bunch of words.
Good video. Helps. But I disagree with you. It is neither easy or fun. I struggle bad with the near/far placement stuff.
This is the most Re*arded enchanting system in any game ever
It is quite confusing feels like way to much at first. Once you get into it the system is very rewarding. Although depending on the enchant it can be tedious regardless.
great
This game really has some unique Elements too bad more than half of them are more of a burden than anything....
If you ever look through the possible enchants through the wiki its looks insane. There are a ridiculous number of enchants. Some of which make the game a joke when used correctly.
Outward is ridiculous for this enchant system dudes need to lay off the shrooms IRL
Honestly I love it, a lot of it is IRL alchemic beliefs or at least very reminiscent of it. I've only recently gotten into this game but I see it as a love letter to the genre.
Probably the worst enchanting system, I've ever seen. If the dev's goal was to make it the most obscure, time consuming and annoying, they have succeeded like no other.
It is frustrating and confusion at first. Especially if you want to enchant your gear right off the bat. But because there are so many enchants and you eventually find particles much faster, it turns into a system that is unique and sort of fun in its own way.
Sorry its not like Skyrim where any moron can walk up to a table with a skiver soul gem and enchant a weapon with instant nut projection whenever it hits an enemy.
Well some enchantments are quite strong so it better be pretty hard to get them or else they are op
Found a newbie right here. The enchanting here makes me feel like an evil genius. A warlock final boss doing some complex ritual in front of the heroes whose puny brains cannot grasp.
Elder Scrolls Enchantment: eh.. it's a thing
Outward Enchantment: Sun of the East, Wind of the North, grant my lantern eternal flame.
At the end, what do you get?
Heavy armor set that only costs 3% movement speed penalty (mind you most heavy armor in full set gives you double digit worth of speed penalty).
A bow whose combined with that gatling arrow skill causes a guaranteed Frozen/Burning or worse: Decay debuff.
An unblockable weapon that is guaranteed to still do 30 damage even if you try to block it.
Unlimited Lantern, or tired of boring old flamethrower lanterns? How about an electric/freezing/toxic lantern?
Complete immunity to a specific status effect? Yes please.
Poise/posture so tough you have to wonder who is actually the boss of the area? Them or you?
Near unlimited magic spam.
And I forgot I am hungry/tired/sleepy or I don't feel cold/hot in here for several days now. (Allowing you to save on food/sleep and adventure near endlessly)
It's good though, instead of just throw and enchanted stone at an item and selecting something you actually need to go on a quest, as intended
1st ♥️