Is This New Rocket Simulator Worth Buying? Juno New Origins V1.0!

Поділитися
Вставка
  • Опубліковано 23 сер 2024
  • Juno: New Origins is a rebranding of Simple Rockets 2 because I guess the system is a lot less simple that It once was. It lets you build and simulate rockets, aircraft, rovers and even ships using the simple block based construction tools, and you can take these to other planets or even build your own planets.
    It's been around for a few years and just left 'early access' beta, adding a career mode which makes it more of a game, but there's no need to do that if you just want to build and fly rockets there's a sandbox mode which has no limitations.
    Reasons you might prefer this over Kerbal Space Program:
    * Procedural part design
    * Autopilot is the default way of flying
    * Programmable flight computers
    * Lower CPU loads because of no internal physics.
    * Support for iOS and Android
    * No little green men
    Of course, KSP makes it easier to built a rocket, and the rockets flex under load, like the real thing, so it's a matter of preference.
    Official Website
    www.simplerock...
    Steam (Via Humble Store Link which gives me Affiliate benefits)
    www.humblebund...
    iOS
    apps.apple.com...
    Designs from the thumbnail:
    www.simplerock...
    www.simplerock...
    www.simplerock...
    www.simplerock...
    Follow me on Twitter for more updates:
    / djsnm
    I have a discord server where I regularly turn up:
    / discord
    If you really like what I do you can support me directly through Patreon
    / scottmanley

КОМЕНТАРІ • 735

  • @leuk2389
    @leuk2389 Рік тому +892

    Huge praise to the devs for creating this game. I'm especially impressed they managed to make it compatible on mobile devices. The rigid physics actually look very nice it makes me hope KSP will be even remotely as smooth as this.
    That being said it does show me the incredible job KSP1 did at being approachable. I think if a game like this had come out instead of KSP1 I personally wouldnt have gotten that invested in it and I doubt it would have spawned the community KSP has today. Really shows how much KSP1 does in terms of being really charming and making rocket science look approachable and not that scary.

    • @Deltlead
      @Deltlead Рік тому +25

      KSP is to JNO what Duplo is to Lego

    • @5Andysalive
      @5Andysalive Рік тому +57

      Going with funny little green men was a brilliant move for KSP. It looks instantly less scary.

    • @tvre0
      @tvre0 Рік тому +20

      @@Deltlead KSP has more physics, and a bigger modding community.

    • @Deltlead
      @Deltlead Рік тому +27

      @@tvre0 what do you think "more physics" means?

    • @rca168
      @rca168 Рік тому +27

      KSP has more "soul" indeed. But nice to have an option on mobile

  • @c0dexus
    @c0dexus Рік тому +160

    Comparing this to KSP2, this looks so much more like what I would have expected KSP2 to be at this stage. It looks clean and solid, a good foundation to add more features.

    • @haramsaddam238
      @haramsaddam238 Рік тому +9

      Considering it has autostruts and is half the price it’s definitely an improvement

    • @Balu-271
      @Balu-271 10 годин тому

      @@haramsaddam238 on phone it's completely free (though it does have a dlc but you still get motors pistons etc for free)

  • @AlexsMemeDump
    @AlexsMemeDump Рік тому +746

    Last time I was this early the KSC still had a launch tower

  • @welpyes
    @welpyes Рік тому +253

    I've been a fan of simple rockets 2 for a little over 3 years now and i do not regret buying it. its an amazing piece of software. customisations are endless. the graphics improved quite a lot, and now im enjoying my time with it. performance wise, its amazing.

    • @nurphurecarnium
      @nurphurecarnium Рік тому +1

      on my hardware, sr2 have similar performance with ksp modded. but ksp take a long time to load, even tho i'm using ssd

    • @i-use-4rch-btw
      @i-use-4rch-btw Рік тому

      I have had the mobile version for two years, facts

    • @im_novacon_
      @im_novacon_ Рік тому +1

      @@nurphurecarnium I changed my laptop from a 2011 laptop to a 2013 laptop and ksp loads 30 mins faster with the same mods

    • @edomeindertsma6669
      @edomeindertsma6669 Рік тому +2

      I wish it had n-body physics, like KSP+Principia.

    • @downey2294
      @downey2294 Рік тому +3

      @@edomeindertsma6669 yea would love n-body physics. unfortunately the modding scene on this game is scarce to say the least

  • @Adesterr
    @Adesterr Рік тому +484

    10:46 - that attempt at flying through the hangar, which obviously failed because instead of a pass through we see a blend over to the next scene :D

    • @scottmanley
      @scottmanley  Рік тому +174

      Yeah, I thought about it too late, and had to make a 360 before doing it.

    • @SpacemanTarian42
      @SpacemanTarian42 Рік тому +12

      @@scottmanley hangar running is super fun in this game. You can get lost doing it for hours

    • @TimPerfetto
      @TimPerfetto Рік тому +3

      @@scottmanley Is this new rocket simulator worth buying?

    • @harbingerdawn
      @harbingerdawn Рік тому +10

      @@TimPerfetto tl;dr: It has better graphics and is more user-friendly than KSP, and it has a much more flexible and powerful vehicle builder/editor. But it's very "sterile" feeling, and utterly lacks the kind of charm that KSP has in abundance. Whether that combination of factors is worth buying depends on what you enjoy most about games like this and how much money you can afford to spend on games. I own it, and I don't regret buying it, but I rarely play it. I'll have to give it another shot now that it's properly released.

    • @TimPerfetto
      @TimPerfetto Рік тому

      @@harbingerdawn Is this new rocket simulator making Scott Manly money?

  • @ShadowZone
    @ShadowZone Рік тому +175

    Glad you got to make a showcase of this! I really wanted to get into it, but my time budget right now is terribly limited.
    I hope it will be a success. There can never be enough space games.

    • @NaeroSpace
      @NaeroSpace Рік тому +1

      the community appreciates u both @scott @shadowzone

    • @mustang5132
      @mustang5132 Рік тому +1

      It’s only a couple bucks on mobile if that helps :)

    • @SpaceSample
      @SpaceSample Рік тому

      you are busy testing and making videos about KSP2 right? ;)

    • @Conofive
      @Conofive Рік тому +1

      @@mustang5132 he said time budget not money

    • @mustang5132
      @mustang5132 Рік тому

      @@Conofive oh whoops. My dyslexia strikes again

  • @michalk2072
    @michalk2072 Рік тому +60

    Totally worth it! And I say this as a KSP veteran :) Juno - more freedom in modeling, customizing parts, engines etc., better performance, adn more realistic feel overall. Highly recommended!

  • @skywatcher2025
    @skywatcher2025 Рік тому +182

    I had it for a while and never really liked it, but I fired it up again a few days ago and it's actually improved quite a lot. It's a bit like KSP (there are quite a few overlaps), but it scratches a different itch in a few areas.

    • @vaibhavsati538
      @vaibhavsati538 Рік тому

      hmmmmm

    • @ThatOpalGuy
      @ThatOpalGuy Рік тому +5

      i feel it would be a great intro to the whole rocket building/flying genre for those interested in trying games like this. Kerbal is pretty complex and, at least when I played years ago, not easy at all to craft good rockets starting out.

    • @skywatcher2025
      @skywatcher2025 Рік тому +20

      @@ThatOpalGuy I wouldn't say that Juno New Origins is any easier, though. It's easier in some ways, but way more complicated in others.

    • @ThatOpalGuy
      @ThatOpalGuy Рік тому +3

      @@skywatcher2025 I havent tried Juno, but it seems easier to use in terms of operational mechanics.

    • @helicocktor
      @helicocktor Рік тому +6

      I actually prefer it to KSP now (been playing it for a while), but we'll see how it goes when KSP 2 comes out

  • @dsdy1205
    @dsdy1205 Рік тому +218

    The built in coder is a legitimately impressive and original feature, I wonder if it's general purpose

    • @SpacemanTarian42
      @SpacemanTarian42 Рік тому +36

      It's great, you can use it for anything from full automation of your crafts (like from landing to docking with a booster landing - anything is possible), to mapping planetary bodies, to creating operating systems on Multi Functional Displays that the Droods can use from first person.

    • @SimonBuchanNz
      @SimonBuchanNz Рік тому +11

      I've yet to dig in, but it looks very close to Scratch as Scott says, which is absolutely general purpose - if a bit clumsy past a certain point.
      Something like Unreal Editor's Blueprint system is right on the edge for me, being far more than powerful enough to be general, but so heavily weighted to r reactive programming that more traditional procedual programming is a huge pain.

    • @richardbloemenkamp8532
      @richardbloemenkamp8532 Рік тому +13

      For KSP there is the mod "kOS" since years (Scott has a video on it I think). I programmed a rocket that launches to the moon, lands, takes a surface sample ("infernal robotics mod") takes of again and lands on Kerbin all automatically. The coding language is a bit like BASIC/LUA/Python. I always find Scratch a bit clumsy myself. I have to say that Juno now starts to look like serious competition for KSP.

    • @mustang5132
      @mustang5132 Рік тому +4

      They made another code type programme for their other game SimplePlanes. It’s called funky trees and I believe was created for that specific purpose by the devs. I would guess the same for this

    • @dsdy1205
      @dsdy1205 Рік тому +1

      @@richardbloemenkamp8532 I do know of kOS, but I'm talking more about functionality built into the base game

  • @Etanmm
    @Etanmm Рік тому +34

    One thing to note is that planet making, which Scott Manley briefly touched on, is super fun and intuitive, and downloading new systems from the site is super easy. If you're into that, definitely give Juno a try

    • @masterofnone943
      @masterofnone943 Рік тому +3

      Hello there @McDuetchVan. Really great hearing from you. It's been quite a while since I last saw a vid from you on SR2. Really happy to see you here😁.

  • @ElephoontOfTheShapes
    @ElephoontOfTheShapes Рік тому +71

    I literally just saw this game on Steam and decided to look up a review. This couldn't have come at a better time!

  • @JIJFICK
    @JIJFICK Рік тому +11

    Scott. Thanks for this update. I have a 12 year old granddaughter who has set herself a life vision of "working for NASA". She is being homeschooled by my daughter in the UK. I have been trying unsuccesfully to get KSP to run on available hardware. Having watched your intro today I am definitely switching going to switch tack to Juno for now. I have previously introduced my grand daughter to Scratch so having a similar imbedded function makes it even more appealing as a teaching tool for a budding astro engineer. Thanks a million.

  • @aaachase7992
    @aaachase7992 Рік тому +49

    This game got me into ksp lol. Very underrated game.

  • @Pezzhippo
    @Pezzhippo Рік тому +16

    Quick point about the lack of propellers at about 10:45, using the electric motors and wing parts, it's actually very possible to make your own that work extremely well. One can easily hit mach 0.8+ with such propulsion no less. I'd suggest making each blade mostly a control surface also, this way you can adjust their angle in-flight to be able to fly optimally at a variety of speeds and altitudes 👍

  • @paceusz2439
    @paceusz2439 Рік тому +52

    This game really made the pandemic a lot more interesting to me as I spent over 500 hours playing this game in 2020 alone

    • @Boemel
      @Boemel Рік тому +3

      cool i went to work

    • @General12th
      @General12th Рік тому +10

      @@Boemel I bet you spent at least 500 hours playing this game too.

    • @TimPerfetto
      @TimPerfetto Рік тому +1

      @@Boemel Is this new pocket rocket stiumlator worth buying?

    • @nicewhenearnedrudemostlyel489
      @nicewhenearnedrudemostlyel489 Рік тому +4

      @@Boemel it's a kids channel, friend. you won't get very far like that.

    • @thejhonnie
      @thejhonnie Рік тому +4

      @@Boemel who asked?

  • @desdenova1
    @desdenova1 Рік тому +24

    We've seen the Korolev Cross, but its got nothing on that Manley Manifold!

  • @AirTerranean
    @AirTerranean Рік тому +42

    Well put! I've found it to be a lot of fun, the controls are wonderful to work with, and between the use of procedural parts gives the player a lot more freedom than stock KSP.

    • @AldorEricsson
      @AldorEricsson Рік тому +1

      Does anyone actually play _stock_ KSP for anything other than competitions?

    • @AirTerranean
      @AirTerranean Рік тому +1

      @@AldorEricsson I use it as a point of comparison as version 1.0.0 has just been released, however it is far more stable than KSP with many mods, performs well, and considering this holds well against having an array of KSP mods so early, I'd say that's a rather good sign.

    • @thespacepeacock
      @thespacepeacock Рік тому +5

      @@AldorEricssona lot of people (me included) play with stock parts and visual/engineering mods only. I was planning to get a bit more into modded ksp, but now that KSP2 is right around the corner we’ll have to see if anything ever comes of that plan

    • @Kvomii
      @Kvomii Рік тому +2

      @@AldorEricsson I like to just nuke my laptop with all of the RSS, RO, Waterfall, Mechjeb, Realplume, Scatterer, Planetshine, Far Future Technologies, Parallax, etc. etc, stuff since it's just incredibly beautiful and very realistic (if you don't take the futuristic stuff that is)

    • @FastSloth87
      @FastSloth87 Рік тому +6

      @@thespacepeacock KSP2 will include Procedural Parts and all of Nertea's Near Future mods, so there's that.

  • @Anti_Woke
    @Anti_Woke Рік тому +20

    The lightweight phone programme 'Inspired by KSP' (>4,500hrs) is all grown up. It's different, because it's its own thing. Didn't do much with the original SimpleRockets on my 'phone but I have this (version 2, renamed Juno:New Origins) on the PC for the procedural parts.

  • @Greippi10
    @Greippi10 Рік тому +18

    I'm glad to see they've added a navball! I tried Simple Rockets 2 some years ago and was completely lost without it heh!

    • @glauberglousger6643
      @glauberglousger6643 Рік тому

      It was there from the beginning?

    • @singpizza8547
      @singpizza8547 Рік тому +2

      @@glauberglousger6643 no

    • @glauberglousger6643
      @glauberglousger6643 Рік тому +1

      @@singpizza8547 on some areas it was (back when the game first officially started out, before then it but bu d when before then it didn’t

    • @LeGoat-23
      @LeGoat-23 9 місяців тому

      I swear they had it in 2020

  • @Hazegrayart
    @Hazegrayart Рік тому +9

    That Super Orion looks very familiar

    • @dsdy1205
      @dsdy1205 Рік тому

      I hope they gave you credit

    • @ThatOpalGuy
      @ThatOpalGuy Рік тому

      I prefer second breakfast orion.

    • @Pedro1745
      @Pedro1745 Рік тому

      Nice to see you here

  • @do_u_read_stuff
    @do_u_read_stuff 8 місяців тому +2

    My favorite thing about this is the loading screen for launching anything, one is a drawing someone made, a few are pictures of rockets launching, one is a drood trying to pull a truck??? And my favorite... a rocket being built and one of the three droods looking at a sign which says "Check Your Staging" omg. The others i forgot but still cool

  • @supremedorian363
    @supremedorian363 Рік тому +49

    I've played this game since the day it went into early access, and watching it grow over the years has been great. I'm really happy to see it getting more attention since the 1.0 release.

    • @ExcaliburAero
      @ExcaliburAero Рік тому +4

      hey dorian!

    • @Concodroid
      @Concodroid Рік тому +5

      yo

    • @SpacemanTarian42
      @SpacemanTarian42 Рік тому +2

      Ayo, same Dorian, I got it as soon as early access was given to the public, got steam specifically for it. To think we were using those Pixie, Mage, and Apex Mk I engines. Not procedural, didn't change based on the atmosphere, wow, it's crazy how far we have come.

    • @singpizza8547
      @singpizza8547 Рік тому +1

      Hello

    • @Gameknight3603
      @Gameknight3603 Рік тому +2

      Hi Dorian!

  • @AthanImmortal
    @AthanImmortal Рік тому +7

    I've been playing this solid for the last two days. I was confused at first when I saw the release trailer, went to my steam library only to find I already owned it, but boy has it been a fantastic game so far. Very familiar for any Kerbal player, but with a lot of quality of life improvements.

  • @aliensasquatch7485
    @aliensasquatch7485 Рік тому +7

    Great review but you didn't talk about my favorite part of the game, the planet designer! You can literally recreate the kerbin system in this game!

  • @SkulShurtugalTCG
    @SkulShurtugalTCG Рік тому +4

    We were SO close to getting a video today where Scott didn't end it with "Fly Safe".

  • @ARose-ik2mi
    @ARose-ik2mi Рік тому +12

    Last time I was this early aerospikes were the new hotness

    • @tarmaque
      @tarmaque Рік тому +2

      The 1960's? That's cool.

  • @BigMcLargeChungus
    @BigMcLargeChungus Рік тому +2

    Now that KSP 2 Early Access is out, it's really funny reading these older comments.
    People had hope the game would be great. Turns out the publishers believe early access means they can deliver whatever dumpster fire they have.
    Juno is starting to seem like a much better choice now

  • @xionix4
    @xionix4 Місяць тому +1

    This game made me cry, tears of joy. KSP2 broke my heart, and I stayed in KSP1 all this time, checking back until KSP2 finally died. When I found this last night, I was immediately impressed, and it's hard to put into words how I feel, but it's good. I feel like JNO makes up for KSP2. I am literally tearing up here.

  • @ExcaliburAero
    @ExcaliburAero Рік тому +7

    Thanks for checking this game! It's my favourite game by far

  • @SpacemanTarian42
    @SpacemanTarian42 Рік тому +7

    Well, very very nice video Scott. I must say that after seeing your review yes, Simple Rockets 2 was the correct choice for me as I am not a gamer and like designing craft over really flying them too much. Now JNO is the game for me and I'm happy with it. That being said I'm starting engineering this year at the University of Canterbury (aiming for somewhere like Rocketlab or Dawn Aerospace as an internship but ultimately aiming for NASA JPL), I didn't have much time for games this last year with school. I'll let university take full priority so I can build real spacecraft but maybe I'll get a few hours in. :-P Fly Safe

  • @maxscott3349
    @maxscott3349 Рік тому +2

    Really cool to see how far they went with this. I've been around since the original SR (which is still a lot of fun) and I'm glad I threw a few bucks their way to help make this possible.

  • @andrewwhelan9664
    @andrewwhelan9664 Рік тому +15

    I really like the scripting language that this game has. I used it to create rockets that would land themselves, then took the jump to KSP's kOS which is a lot more complicated (and fun).

  • @JWH3
    @JWH3 Рік тому +4

    This one does look pretty attractive if they develop it, that programmed moon hop was pretty awesome.

  • @Brixxter
    @Brixxter Рік тому +11

    I've been sinking quite crazy amounts of time into this game the past few years. The programming aspect of this game is just amazing. Miles better than kOS, I daresay. Yes it's block based, but the game gives you access to so much information and so many options to control parts, you can do almost anything with it.

    • @realmasterkush
      @realmasterkush Рік тому +1

      It would be great if they gave us a C# node so we can actually program for real, like in space engineers. Instead of placing block for 2 hours to make what could be written in 1 minutes.

    • @martbarnav1787
      @martbarnav1787 Рік тому

      ​@@realmasterkushThere is a program where you can write C# code and it converts it to Vizzy which you can then import. It's availablw in the simple rockets website under the "mods" category of downloadable content.

  • @freeze1280
    @freeze1280 Рік тому +2

    I’ve been playing Simple Rockets 2 for years now and the community built rockets and other vehicles are just insane. No mods no nothing I can just download a perfect replica of a Falcon 9 with Crew dragon with full interior and have the Falcon boosters land via Vizzy Program at the launch site. Absolutely fantastic Spaceflight simulator even though it doesn’t look as nice as KSP with mods or of course KSP2. And it’s all on mobile too! Can’t wait to see what future updates bring

  • @vanstry
    @vanstry Рік тому +5

    This is tempting. I've played the heck out of KSP to the point where it's gotten boring (and I wish they'd improve the large docking adapters and make them stronger). A new simulator just might be fun again.

    • @phuzz00
      @phuzz00 Рік тому

      I guess that's the thing KSP still has going for it, the modding community. I'm sure there's a mod which adds the docking connectors you want.

    • @vanstry
      @vanstry Рік тому

      @@phuzz00 Mods are pretty much worthless in KSP because they roll out a NEW version every other month, if not EVERY month and it breaks all the mods and now all of your saved games are destroyed.
      This was the reason I stopped playing KSP - the devs just could NOT stop f'ing with the game and making things worse.

    • @VercilJuan
      @VercilJuan Рік тому +1

      @@vanstry nah, I think most of the changes in KSP1 has been beneficial for the most parts if you get used to it, none of it was really that detrimental to the gameplay. I switched from 1.4.4 to 1.12.3 and the changes were great, added a heck more options

  • @joyl7842
    @joyl7842 Рік тому +1

    0:30 that price tag hahaha! 😆

  • @odiseezall
    @odiseezall Рік тому +3

    Glad to see Juno getting some love. Vizzy is a great feature!

  • @silenthunder52
    @silenthunder52 3 місяці тому +2

    Hi Manley, are you considering trying out Juno: New Origins again? Apparently it's a whole new game with recent updates.
    I loved your KSP content growing up in highschool, and would be interested in seeing you try a space game again, or at least do some kind of review of Juno: NO, talking about things like accuracy, realism mods, fun, gameplay loop in comparison to KSP etc.

  • @JimPekarek
    @JimPekarek Рік тому +1

    That's a really cool programming interface @12:00; feels really accessible to people who aren't software engineers.

  • @karlkastor
    @karlkastor Рік тому +12

    I think I will go with KSP 2 this round, because interstellar travel, colony-building etc. seems very cool. But at $10 for Juno I might just get both.

    • @hashy4940
      @hashy4940 Рік тому +2

      You can actually also build colonies in Juno but whats cool about KSP 2 is the entire interstellar space thing, although it won't be there on release

    • @kirruan
      @kirruan Рік тому +2

      You can make interstellar travels in Juno too

    • @tcpilot6995
      @tcpilot6995 Рік тому

      You can create your own planet on Juno, you do all you can do on KSP and! YOU CAN DO A LOT OF MORE THINGS ON JUNO!

  • @isaachillman1874
    @isaachillman1874 Рік тому +2

    One of the things that I really like about this game is I’m able to do it on my phone. I really wish KSP would be accessible on the phone. Hopefully they could do that with KSP 2. This game is great and everything and I was to use it after KSP two comes out, but they are going to have competition.

  • @hi13760
    @hi13760 Рік тому +2

    I feel like games that are made for mobile just don't scratch the itch that a lot of gamers are looking for.

  • @andrewmetasov
    @andrewmetasov Рік тому +1

    After playing 2D Simple Rockets(1) years ago... I'm amazed by how far have these guys come. Really cool to see that.

  • @jonathan_60503
    @jonathan_60503 Рік тому +2

    Very cool seeing your littler lunar lander make a successful *spoilers* :D point-to-point hop using the program you threw together in the built in scripting/programming language. I think I might have more fun programming rockets than I would fighting the controls to hand fly them

    • @kaguyaotsutsuki7300
      @kaguyaotsutsuki7300 Рік тому +1

      Yh i been playing for three years currentlly coding my starship to land on mars

    • @Brixxter
      @Brixxter Рік тому +1

      I've been "avoiding the controls" for about 600 hours and I can guarantee that it's a ton of fun

  • @WasatchWind
    @WasatchWind Рік тому +4

    Important things to remember -
    KSP 2 will add a lot more configurability to its craft design
    Juno does not have explosions.

    • @Brixxter
      @Brixxter Рік тому +5

      Oh, juno definitely has explosions. And KSP 2 will only have that configurability for wings

    • @WasatchWind
      @WasatchWind Рік тому +3

      @@Brixxter I've watched a bunch of videos of Juno and seen no explosions?

    • @matteofeyaerts
      @matteofeyaerts Рік тому

      @@Brixxter we dont know yet tough tanks can have it too

    • @Brixxter
      @Brixxter Рік тому

      @@WasatchWind It's not as glorified as in KSP, maybe that's why people don't show it as much in videos. There's an exploding Delta IV Heavy in the full release trailer

    • @kirruan
      @kirruan Рік тому

      @@WasatchWind you can literally make solar system sized explosion

  • @MineStudio68
    @MineStudio68 Рік тому +20

    There is a lot to love about this game, but personally i don't think it's advantages are enough to make me switch over from ksp

    • @ThatOpalGuy
      @ThatOpalGuy Рік тому +7

      seems like an entry level game for rocket enthusiasts.

    • @fridaycaliforniaa236
      @fridaycaliforniaa236 Рік тому +1

      Same

    • @ExcaliburAero
      @ExcaliburAero Рік тому +16

      @@ThatOpalGuy it's far beyond entry level, i wish i could attach images to comments to show you the wonderful things people have built

    • @MarkTuchinsky
      @MarkTuchinsky Рік тому

      @@ExcaliburAero The ones on your channel look cool

    • @AirTerranean
      @AirTerranean Рік тому +4

      @@ThatOpalGuy Entry level how? The two are comparable. Is it the control scheme?

  • @detechno436
    @detechno436 Рік тому

    It's amazing how Jundroo improves so fast and gets so clear about their advantages. I'd been playing simpleplanes for like 4 years, and before its release there were only the 2D simplerockets and several simple games. SP is not so good at simulating physics such as aerodynamics, but the shape and posture of parts can be modified quite freely to build realistic-looking aircrafts. Then there came new parts resembling real vehicle structures and official modification tools. The game has gone so far in this advantage and several years ago it is almost a 3D modeling software with sci-fi vehicles identical to ref sheets and realistic ones using thousands of parts to fine-tune the details.

  • @DailyDoseofSpace.
    @DailyDoseofSpace. Рік тому +2

    The customisability is what sets this apart from KSP imo. The fact that you can easily customise the size of things as well as the functions of them makes it much more fun playing around with different types of rockets. KSP, however, beats it in every other aspect
    EDIT: Forgot to mention, the option to code the rocket is fucking cool

    • @kaguyaotsutsuki7300
      @kaguyaotsutsuki7300 Рік тому

      You can create your own solar systems in the stock game too

    • @VercilJuan
      @VercilJuan Рік тому

      kOS can make programmable rockets tho, you just need to learn the languange and the mod, but I've been using it for years now, pretty alright

  • @thedarkknight1971
    @thedarkknight1971 Рік тому +1

    I know you nowadays mostly cover 'The real thing', but, I miss the days when you produced videos showing you doing a bit of mucking around in a simulator/game. So this was an enjoyable vid, I tried Kerbal once and couldn't get into it (admittedly, got myself a little overwhelmed) but I might give this a try, especially if it's available for my Android phone/tablet 👍🤔 😎🇬🇧

  • @justinbyers1725
    @justinbyers1725 Рік тому +3

    This always has been one of my favorite games. Have you checked out Reentry recently? Its a stunning recreation of the mercury, gemini, and Apollo spacecraft. It can be a very challenging study level simulator and admittedly has kicked my butt at times but when you nail it its so so rewarding. I just recently completed a full apollo launch, orbit and reentry. Im still working out how to do an Apollo 8 style mission, I screwed up the Trans Earth Injection burn to leave Lunar orbit

  • @xiphosura413
    @xiphosura413 Рік тому

    Oh man, the way that you edit those parts with the arrows brings me back to my days playing Spore.

  • @Deltlead
    @Deltlead Рік тому +4

    This game has really come into its own. Kerbal Space Program was a great game, but your ability to customize the rockets you built was extremely limited. At best it's like playing with Lego, you can be creative but you still have to use the blocks.
    JNO is more like playing with a CNC machine. Unlimited freedom to design whatever you want

    • @casualology.
      @casualology. Рік тому +1

      This is a reasonable opinion, these are two great games, and nether should be slandered.

    • @spoodermanpi8996
      @spoodermanpi8996 3 місяці тому

      @@casualology. nah id compare ksp to duplo and juno to lego. duplo is simple and limited but lego is complex and capable

  • @alyx3154
    @alyx3154 Рік тому +1

    About propellers, you can make them with electric motors and wings!
    People who make piston powered or turboprop aircraft have been doing that for ages lol

  • @UlmDoesAnything
    @UlmDoesAnything Рік тому +1

    Got the game before the rebrand! Seeing its evolution is cool.

  • @Dezil
    @Dezil Рік тому +1

    This looks great, thinking this will fill the void of KSP2, appreciate the review

  • @TerraInnovationsOfficial
    @TerraInnovationsOfficial Рік тому

    Juno is so gooooood! It can become so realistic but still functional, please make more Juno vids. 60hz refresh rate and every quality setting on max on the Real Solar System is cinematic

  • @AthanImmortal
    @AthanImmortal Рік тому

    Small mistake at 6:16, you're looking at the performance of the engine in a vacuum, on the read outs on the right, where it says environment, if you put your mouse over that and scroll down, there's a slider to change altitude from 0.0 all the way up through atmosphere and to vacuum. It's easy to overlook (as I did many times). Hope this helps someone.

  • @Astrelix
    @Astrelix Рік тому +4

    I'm developing the first free 3D mobile space simulator in order to bring rocket science to everyone, and can say the amount of work you have to put into a game like this is insane. Makes me appreciate even more KSP and JNO. Props to the JNO team for making this awesome game!

    • @elitecereal
      @elitecereal Рік тому

      Your game has lots of potential, keep it up!

  • @Seek_35
    @Seek_35 Рік тому +2

    There's also SFS, so it's not exactly "the only option". Although it is if you're talking 3D

  • @Ww-iv3fs
    @Ww-iv3fs 22 дні тому

    OMG,
    Scott, I admire ur work here for quite a while, but now you persuaded me to switch to Juno. Yes i will miss Jeb, Bob and Bill... and especially Val... sniff... but this is really looking like something cool, beeing able to size everything is what i reallyappreciate. Thanks for the Video

  • @alil_fruity
    @alil_fruity Рік тому +1

    Ahh yes,the game where my rockets turns into a ballistic missile

  • @vintzvi3406
    @vintzvi3406 Рік тому

    One thing that wasn’t mentioned was that most rockets don’t instantly start and stop like KSP, but takes rocket engine into account so the speed of pressure fed engines take a longer time to start up than electric ones.

  • @xlynx9
    @xlynx9 Рік тому +1

    11:01 the scripting is a killer feature. With the exception of historic/emergency docking and landing systems, it's just not realistic to fly rockets manually. This captures a whole discipline and the aerospace industry much better, which is about planning, foresight, automation, and where launch is generally observational. This game will have you think less like a pilot and more like an engineer.

  • @jmr5125
    @jmr5125 Рік тому +1

    This is a good game, but a couple of comments that weren't brought up in the video around career mode.
    1) There isn't an obvious way to view stage TWR / Delta-V while editing the stage. There _is_ a way (the "Design Info" item, has a "Staging Analysis" heading, which can then be filtered to show a single stage), but it isn't at all obvious to me. I didn't find it until I started to write this comment. :)
    2) KSP has a superior implementation of symmetry. Juno will only allow you to use symmetry when the part is connecting directly to a fuel tank. A fairing base isn't a fuel tank, so....
    3) The career mode progression isn't very good. This is an _enormous_ problem for me. The issue is that you only earn R&D points (to unlock new items on the tech tree) when you complete milestones -- but you only earn money for completing missions. I've gotten myself to a point where the only missions that I'm offered don't complete milestones, so I have to choose between money or R&D. That's poor design, in my book.
    4) Another odd choice -- if you want your rockets to look like something other than "blank grey tubes", you have to unlock "Rocket Styles" via the tech tree. And you don't unlock them early in the tech tree, either. That's a very odd decision in my book. I'm not very interested in making my rockets look good, and even *I* noticed the lack.
    It looks to be a good game, and the price if low enough that I'm not too worried about getting my money's worth.

  • @DeepSpaceIndustriesLOL
    @DeepSpaceIndustriesLOL Рік тому +5

    lets go best game ever again

  • @ebinmemes2298
    @ebinmemes2298 Рік тому

    the mention of propellers is quite funny actually: I stuck a bunch of wings onto an electric motor and it worked just fine

  • @billrowe8718
    @billrowe8718 Рік тому

    Thanks for recommending Juno! I didn't know it existed before your video, and then bought it right after watching.

  • @gunpowder7777
    @gunpowder7777 Рік тому +3

    I think it released at an unfortunate time with KSP 2 just around the corner

    • @gunpowder7777
      @gunpowder7777 Рік тому +3

      What I mean is that people will play this and switch to KSP 2 when it comes out, which will effectively kill it.

    • @samuelseher153
      @samuelseher153 Рік тому +2

      @@gunpowder7777 not necessairily, imo it provides quite a different experience to kerbal with the procedural parts and the programming, making custom planets and systems is also something quite unique.

  • @SciFlyGal
    @SciFlyGal Рік тому +2

    Orbiter will always be my first love. Plus it’s free.

  • @AceSeptre
    @AceSeptre Рік тому

    Mission programming is one thing I always wished KSP had a solution for. Maybe there was a mod out there that I missed but a comprehensive GUI based programming system would have been an incredible feature. What I would really want it for would be the ability to launch multiple missions simultaneously without the need to switch between spacecraft.

  • @B.D.B.
    @B.D.B. Рік тому

    Regarding propellers, you can build your own using a fuel tank, nose cone and fins and attach it to an electric motor. It works fine, though it induces unrealistic amounts of torque, so you might want to have 2 counter rotating props.

  • @fridaycaliforniaa236
    @fridaycaliforniaa236 Рік тому +10

    I'm not a big fan of this game, but the program part looks really amazing. Hope they put this in KSp one day...

    • @fridaycaliforniaa236
      @fridaycaliforniaa236 Рік тому

      @@noobdernoobder6707 I tried, but I messed up all my safe files =/ Guess that it's because of this that I never tried again lol

  • @hirvielain9013
    @hirvielain9013 Рік тому +1

    Yeah well, Scott, you built a flying R2D2 so of course it's gonna survive.
    Main characters always do.

  • @redhawk4357
    @redhawk4357 Рік тому

    8:45 "at some point we will have to start firing the nuclear weapons" lol great line 😂

  • @quoniam426
    @quoniam426 Рік тому +2

    KSP 2 got the inspiration for the interface in the hangar from SR 2.
    I would just hope that KSP2 devs insert a programing facility like this to KSP2, kinda like an integrated KOS mod of KSP1... It's the only real thing lacking in KSP to be honest.

  • @ddubzz_
    @ddubzz_ Рік тому +1

    Had this for years, great fun highly recommend

  • @oasntet
    @oasntet Рік тому +1

    Apparently I bought this years ago and it's just now come out of Early Access. I guess it's time for another look; the lack of a career mode left me unclear what to even do with it, but time to see what it offers.

  • @vincentcleaver1925
    @vincentcleaver1925 Рік тому

    You might just have had me at 'build your own planets '

  • @dXXPacmanXXb
    @dXXPacmanXXb Рік тому +4

    does this have a career mode with exploration/science tho? thats what I love most about kerbal

    • @scottmanley
      @scottmanley  Рік тому +6

      Yes.

    • @Brixxter
      @Brixxter Рік тому +1

      Currently it doesn't offer much regarding crewed and interplanetary missions, more contract types are coming in the next update in a couple months or so

  • @fremenGaming
    @fremenGaming Рік тому +1

    Scott KSP2 has suppose to have full procedural parts also ;)

  • @RustafRM
    @RustafRM Рік тому +1

    Have you been paid additionally for NOT SHOWING MOST EXCITING PARTS like nuclear explosion, jet explosion, achieving orbit? Except last landing.
    Man, I really feel urge to buy this game now because of it.

  • @theonefrancis696
    @theonefrancis696 3 місяці тому

    You can literally script the rocket behavior. HOLY MOLY

  • @QuantumHistorian
    @QuantumHistorian Рік тому +6

    Got it recently and played it over the weekend. I'm not impressed. It would be a decent quality for something entering early access, but for something leaving it it is very disappointing.
    It does 2 things well that KSP doesn't. The first one is tuning parts like engines very precisely, so you can optimise every part of a rocket to work together exactly as you want. The second is a built in scripting system to automate parts of a mission, like the launch trajectory. Both of those are good ideas that are well executed and will appeal to rocket nerds.
    Unfortunately, everything else is somewhere between bare-bones-functional and broken-junk. There's virtually no tutorial or information beyond telling you the basic controls. Career is unbalanced and requires tons of grinding before you can even get the option to see where the Moon is to do some interesting missions beyond sending cube sats to LEO. To try and eek some technology points to progress you're left to drive a buggy around a village which, inexplicably, makes up half of the game. Menus are full of mysterious options with no description as to what they do. How do you end a mission with the rocket in deep space? By clicking "Recover Vehicle" and then "Save Flight": the exact opposite of what you're doing. There's almost no music or sound ambience anywhere. It tries to have some character by having "funny" descriptions, but they fall completely flat.
    But worse of all, the physics are way worse than in KSP1, even though improving that really ought to be #1 priority for competitors. Flying a plane is weird broken crap, building one is even worse. Driving around, even slowly, will cause a buggy to randomly flip in the air because of a 0.001degree bend in the angle between two polygons that make up the landscape. Rockets have no problem being stable or doing complex manouveurs in the atmosphere with nothing but the default gyros. I can de orbit and land *unharmed* in the ocean without a heat shield or a parachute, just a simple burn to lower periapsis right to the ground will work.
    Each of these problems are relatively minor, but they add up to a product which is far far worse than stock KSP. That it was rebranded and released just before KSP2 comes out is highly suspicious.

  • @davidlabedz2046
    @davidlabedz2046 Рік тому

    Great review and lots of fun. Thank you Scott!

  • @GregoriusBryan
    @GregoriusBryan Рік тому +1

    I had it since 2018, and my biggest annoyance is because we can't attach stuff to wings. Unlike in KSP. I mean, engine pylons? Drop tanks? Yeah, that'd be nice. KSP 2 all the way!

  • @od1401
    @od1401 11 місяців тому

    It's addictive as hell to make rockets and keep iterating on the design and balances of the various parameters. I just wish I knew how to get particular orbits accurately.

  • @zaidcedano733
    @zaidcedano733 Рік тому +1

    There is also another game that I personally enjoy that is 2d and is still in mobile. This game is called Spaceflight Simulator.

  • @scottholden1862
    @scottholden1862 Рік тому

    It's wonderful to see you back computer game space Mr Manley.....very much looking forward to seeing what adventures and shenanigans you get up to with KSP2....😁🤘👍🤓

  • @DerrickBommarito
    @DerrickBommarito Рік тому

    I'm definitely excited for the enhanced building and programming capabilities in this one. It definitely doesn't do all of the physics simulation stuff, for instancing doing a high-G turn in a jet and you don't lose velocity. Super excited to see what I an get into with automated rovers and vehicles. They should take this as-is and add in resource management, colonization, and some other stuff and call it Juno: Next Frontier or something kitschy like that and I would be soooooo happy.

  • @planetsec9
    @planetsec9 Рік тому

    I guess I can get back into it, nice to see actual human astronauts and rigid body craft not flexing and warping everywhere

  • @heksogen4788
    @heksogen4788 Рік тому +2

    Seeing KSP2 launch i think this has much more potential. KSP2 has only nostalgia going on for it right now and if someone truly loves little green creatures.

    • @cmcc3721
      @cmcc3721 Рік тому

      Let's see how that potential pans out shall we.

  • @benanddadmechanical6573
    @benanddadmechanical6573 Рік тому

    I would be interested to see someone actually use fuel tanks where they actually freeze the methane radially around walls of the tank. Leave a center channel in the methane ice. The tank takes some of the pressure but the ice takes the rest. The pressure in the center channel would then allow you to have a less hefty turbo pump system because the tank pressure would be higher.

  • @timd7683
    @timd7683 Рік тому

    I play it on my tablet, it's cool that it has different fuel types, programming and part customisation out of the box.

  • @noobartz0890
    @noobartz0890 Рік тому

    10:50 you can make propellers yourself with motors and wings and they work just fine, so the thing that is needed is fuel powered motor

  • @Clone683
    @Clone683 Рік тому +1

    The procedural parts definitely look cool but the control system would take some getting used to

  • @mustang5132
    @mustang5132 Рік тому

    I would say KSP is really about building a craft that can do a certain interesting task while SR2 is about making a usable craft that looks exactly how you want it to

  • @thepilotman5378
    @thepilotman5378 Рік тому +1

    I can say with absolute confidence that Juno: new origins has better Aerodynamic physics. I've created some planes that really fly like the real thing using no cheats or mods. I've created Mach 11 aircraft (in fact I hold the record for fastest no-drag cheat aircraft in Juno) straight wings react differently than delta. The only problem i have is that the physics are very optimistic. Wings produce a fraction of the drag they should, and engines weight nothing compared to real ones

  • @chriswaller8780
    @chriswaller8780 Рік тому

    The programming language here is known as block. It's a real language and it's use-case is in fact for amateurs who just need to get something done with the framework at hand. That's incredibly smart and powerful.

  • @lewismassie
    @lewismassie Рік тому +2

    I've not actually booted it up for a while, should probably go see what they're up to these days