oh hey it’s my main, let’s figure out how i can add onto it throughout the video 1:15 something to note is that you can queue a move there and if timed correctly you can actually cancel the boosted auto while getting the max duration if the effects, helping your razor leaf secure a lot. rapid spin can also be a good surprise secure, so make sure to learn both thresholds 1:42 the boosted auto can be canceled with a move, and you still get the queenly majesty guage buildup. something else to note is that 4/5 abilities can cancel each other with the sole exception being trop kick 2:00 slight correction, stomp and trop kick have the same cooldown at 7 seconds. everything else about tsar's cooldowns is correct 2:50 the combo you will see varies depending on what the tsareena is trying to do, if it's trying to survive it will use the boosted, use trop kick twice, stomp, then trop kick a third time. if a tsareena is trying to burst, you'll see the boosted auto later, with the combo looking like stomp, stomp, trop kick, boosted auto, final stomp, and if the opponent has health remaining and the kill is needed, tsareena will use ult. 3:13 that's pretty accurate, and this early in the game, it is critical to get at least 2 stacks as soon as possible, with some tsareena willing to trade their life in the early game for a 3rd or 4th, depending on how well the lane is going. after getting you're third, look to play with your team around the 8 50 birds cause if you win those and push, you're often able to completely finish stacking. i am one of those tsareena who you might see die at 9 30-15 getting stacks cause they are that important. 3:23 what is this, twitter? jokes aside, tsareena if the opponent does not have unstoppable, it will get ulted. this includes hindrance resistant mons like spinstoise, covet greedent, and even charizard while in it's ult. yes that works, yes it's hilarious, enjoy using that in your next ranked game against the fire lizard 4:12 if you use all your utility getting in and now you don't have anything to get out, you've already failed. your ult gives healing, so absolute worst case scenario just click it on a vulnerable mon to get a few seconds of i-frames (including the dash to the target), take a quick breath and formulate a plan to get out if need be by that point. 4:30 may arceus bless all of us the way uniteclimbing was blessed for this youtube video 4:50 if there's a hoopa on the enemy team you're f*cked. if that hoopa is in a multiqueue and gets red buff you're double f*cked. you're best hope for that dogwater early game matchup is exactly what happened to climbing here lmao 5:20 that is a large downside, but considering tha late game bulk you get, it is worth it on so many levels. it was unfortunate that climbing was only able to get a single stack there, cause now the damage on the birds will be lessened significantly. this is also the reason i run full heal in 90% of my tsar games cause i can dodge the stuns, get my stack and get out alive to fight in 5 seconds when they try to push onto your pad because ranked. 5:37 omfg it is so nice to see some situational awareness, it is absolutely the correct play to back up there cause they have more damage when you take into account sylve's sp def drops and hoopa's special attacks. mewtwo is scum of the earth and deserves the deepest, darkest pit of tartarus lmao. 6:15 the both of them porting down was a massive throw, and i am genuinely confused why they did that lmao. unfort that you weren't able to get the 5, but that's how the cookie crumbles sometimes. 6:43 not going to mids is whatever, it is objectively better that you get farm, stacks, and levels top. if you went to mid there you would have died to all of the opponents that were also heading there. it may not look it but it's slightly more optimal to ignore those birds and get value topside 8:09 eject was not needed to escape there, you just stomp and kick either way, you weren't in danger of dying and there wasn't any way to drag you back. just a side tangent, nothing much to critique or add to that 8:43 shield dash towards the fruit was better there, but that split second decision making comes with experience and time. 8:47 nu-uh, you got stacks, levels, and you're close to 8. that was one of the best early games you can expect against a mewtwo and hoopa. going bottom was absolutely the correct decision btw, bottom objective is *ALWAYS* better then top, barring a few fringe situations. 9:35 probably would have gotten more value if you ulted the enemy tsareena cause mewtwo just has way too many stats, but other then that that was a beautiful fight. when the comfey ults it's usually the sign that it's time to leave lmao 10:20 i agree with the pathing here but for slightly different reasons then he says. i would go bottom not for the farm, but to prevent a possible push, cause draga is kinda weak at defending once cc decides it wants to exist. after i know there won't be a push i then go through midlane for birds into topside for more scores, though i think you're pretty close to max stacks at this point. 10:40 yup, always use abilities upon exiting home base for the passive stacks, you're abilities are always off cooldown once you run back to lane anyways. 10:53 slight optimization, use trop kick to dive onto the pad for A) a shield cause the passive bar is low, and B), faster getting on, which leaves less time to react for the defenders 11:45 that awareness comes with time and practice lmao, don't beat yourself up about it, you said yourself that it had been many seasons since you used her, tunnel vision comes with trying to force a hoopa ult 12:15 good threat analysis, ulting mewtwo is correct there. i likely would have gone for sylve after recognizing it was low enough to die to triple stomp, but that's my 1100 tsareena games talking. 12:43 well yes but actually no, basing is better in the situations where there isn't a bunch of farm grouped up for maximum healing, but in this situation heading midlane is absolutely correct. 13:23 the ability to @everyone and them to all respond is certainly something to be aware of but it's not something to fear. you can sit on the portal spawn and microstun them if you know for a fact that hoopa is the only one with ult, getting valuable chip damage before dashing out with your trop kick. if you're able to stall, draga gets there with a fresh set of buffs and it's ult does 10% execute, after some chip and teamfighting it's looking scary for the opposing team 13:52 "not their best play" ohhhhhh what an understatement. pushing a bottom tier one with their ult economy being as it is was the definition of a throw, and yeah you got a few kills and inevitably a bottom goal score and an objective more free then a costco sample 14:30 yeah giving them bottom indeedeeznutz affects almost nothing at this point, cause their exp shares are topside. and for the record, you can contest them if you know they're not going to group up and fight back, but in general the only ones you touch are the top ones cause there's more room for error 14:53 to reach that goal be aware of the birds spawning, they'll spawn close to the enemy tier two at 3 minutes or 2 50. once those are down, look to frontline teamfights, that's how you'll get the rest of the stats you want 15:19 this is some competitive unite macro, but when you have this big a lead, always look to invade the enemy jungle. taking those buffs for yourself will A) help you reach that goal of level 13, and B), choking the enemies out of any and all xp possible. we call this "establishing allied territory," and it's amazing when you go into ray fight being 4 levels above your opponent cause they were allowed to get nothing the entire game 15:50 yeah no don't go for 50 scores cause even with the comfey, if you've been playing as well as climbing has in this match, you will have a death timer longer then his forehead. just take the kills and xp then pull out 16:03 that's not a misplay, that being suboptimal, and even then it's arguable, seeing as you got the farm and a bit of xp, which can help get you to 14 sooner rather then later 17:05 yup, tsareena plays like an assassin/brawler, made to divert attention in teamfights and get picks. once your lax gets vision is when you jump in, bursting and executing with that binding ult of yours from somewhere they aren't really paying much attention to. 18:40 yeah, again, split second move choices, of which know which to use and when comes with time and practice, nothing to worry about 19:05 seeing as tsareena has used ult, your ult target should be on sylveon because of the threat it poses to espe and draga. those two cannot get effectively singled out now, so you divert your attention to the true threat 23:00 rarer then a shiny pokemon, the event that ray isn't killed in a game. (i have nothing for the fight, it was well executed, nice baiting bro ult, nice kiting by your team, nice everything really). 23:24 and this is why damage numbers aren't everything, cause even though your damage says you didn't do much, your gameplay is what signifies you know what you're doing. stomp is mainly used cause it has the ability to stun, preventing the enemy team from playing the game, while triple axel is the move mainly used when tsareena wants to become an ADC (i use this move mainly, cause it also increases attack by 30% when maxed out on enemies, birds, etc.) 23:55 that feels targeted, rude, how dare thee engage in such petty barbs, mortal
My skill issue is that with queenly majesty Tsareena's skill activation is more sensitive and I accidently double stomp from holding the bumper(Switch user) a fraction too long. It burns up my extra dash and I can't get out of the fight.
oh hey it’s my main, let’s figure out how i can add onto it throughout the video
1:15 something to note is that you can queue a move there and if timed correctly you can actually cancel the boosted auto while getting the max duration if the effects, helping your razor leaf secure a lot. rapid spin can also be a good surprise secure, so make sure to learn both thresholds
1:42 the boosted auto can be canceled with a move, and you still get the queenly majesty guage buildup. something else to note is that 4/5 abilities can cancel each other with the sole exception being trop kick
2:00 slight correction, stomp and trop kick have the same cooldown at 7 seconds. everything else about tsar's cooldowns is correct
2:50 the combo you will see varies depending on what the tsareena is trying to do, if it's trying to survive it will use the boosted, use trop kick twice, stomp, then trop kick a third time. if a tsareena is trying to burst, you'll see the boosted auto later, with the combo looking like stomp, stomp, trop kick, boosted auto, final stomp, and if the opponent has health remaining and the kill is needed, tsareena will use ult.
3:13 that's pretty accurate, and this early in the game, it is critical to get at least 2 stacks as soon as possible, with some tsareena willing to trade their life in the early game for a 3rd or 4th, depending on how well the lane is going. after getting you're third, look to play with your team around the 8 50 birds cause if you win those and push, you're often able to completely finish stacking. i am one of those tsareena who you might see die at 9 30-15 getting stacks cause they are that important.
3:23 what is this, twitter? jokes aside, tsareena if the opponent does not have unstoppable, it will get ulted. this includes hindrance resistant mons like spinstoise, covet greedent, and even charizard while in it's ult. yes that works, yes it's hilarious, enjoy using that in your next ranked game against the fire lizard
4:12 if you use all your utility getting in and now you don't have anything to get out, you've already failed. your ult gives healing, so absolute worst case scenario just click it on a vulnerable mon to get a few seconds of i-frames (including the dash to the target), take a quick breath and formulate a plan to get out if need be by that point.
4:30 may arceus bless all of us the way uniteclimbing was blessed for this youtube video
4:50 if there's a hoopa on the enemy team you're f*cked. if that hoopa is in a multiqueue and gets red buff you're double f*cked. you're best hope for that dogwater early game matchup is exactly what happened to climbing here lmao
5:20 that is a large downside, but considering tha late game bulk you get, it is worth it on so many levels. it was unfortunate that climbing was only able to get a single stack there, cause now the damage on the birds will be lessened significantly. this is also the reason i run full heal in 90% of my tsar games cause i can dodge the stuns, get my stack and get out alive to fight in 5 seconds when they try to push onto your pad because ranked.
5:37 omfg it is so nice to see some situational awareness, it is absolutely the correct play to back up there cause they have more damage when you take into account sylve's sp def drops and hoopa's special attacks. mewtwo is scum of the earth and deserves the deepest, darkest pit of tartarus lmao.
6:15 the both of them porting down was a massive throw, and i am genuinely confused why they did that lmao. unfort that you weren't able to get the 5, but that's how the cookie crumbles sometimes.
6:43 not going to mids is whatever, it is objectively better that you get farm, stacks, and levels top. if you went to mid there you would have died to all of the opponents that were also heading there. it may not look it but it's slightly more optimal to ignore those birds and get value topside
8:09 eject was not needed to escape there, you just stomp and kick either way, you weren't in danger of dying and there wasn't any way to drag you back. just a side tangent, nothing much to critique or add to that
8:43 shield dash towards the fruit was better there, but that split second decision making comes with experience and time.
8:47 nu-uh, you got stacks, levels, and you're close to 8. that was one of the best early games you can expect against a mewtwo and hoopa. going bottom was absolutely the correct decision btw, bottom objective is *ALWAYS* better then top, barring a few fringe situations.
9:35 probably would have gotten more value if you ulted the enemy tsareena cause mewtwo just has way too many stats, but other then that that was a beautiful fight. when the comfey ults it's usually the sign that it's time to leave lmao
10:20 i agree with the pathing here but for slightly different reasons then he says. i would go bottom not for the farm, but to prevent a possible push, cause draga is kinda weak at defending once cc decides it wants to exist. after i know there won't be a push i then go through midlane for birds into topside for more scores, though i think you're pretty close to max stacks at this point.
10:40 yup, always use abilities upon exiting home base for the passive stacks, you're abilities are always off cooldown once you run back to lane anyways.
10:53 slight optimization, use trop kick to dive onto the pad for A) a shield cause the passive bar is low, and B), faster getting on, which leaves less time to react for the defenders
11:45 that awareness comes with time and practice lmao, don't beat yourself up about it, you said yourself that it had been many seasons since you used her, tunnel vision comes with trying to force a hoopa ult
12:15 good threat analysis, ulting mewtwo is correct there. i likely would have gone for sylve after recognizing it was low enough to die to triple stomp, but that's my 1100 tsareena games talking.
12:43 well yes but actually no, basing is better in the situations where there isn't a bunch of farm grouped up for maximum healing, but in this situation heading midlane is absolutely correct.
13:23 the ability to @everyone and them to all respond is certainly something to be aware of but it's not something to fear. you can sit on the portal spawn and microstun them if you know for a fact that hoopa is the only one with ult, getting valuable chip damage before dashing out with your trop kick. if you're able to stall, draga gets there with a fresh set of buffs and it's ult does 10% execute, after some chip and teamfighting it's looking scary for the opposing team
13:52 "not their best play" ohhhhhh what an understatement. pushing a bottom tier one with their ult economy being as it is was the definition of a throw, and yeah you got a few kills and inevitably a bottom goal score and an objective more free then a costco sample
14:30 yeah giving them bottom indeedeeznutz affects almost nothing at this point, cause their exp shares are topside. and for the record, you can contest them if you know they're not going to group up and fight back, but in general the only ones you touch are the top ones cause there's more room for error
14:53 to reach that goal be aware of the birds spawning, they'll spawn close to the enemy tier two at 3 minutes or 2 50. once those are down, look to frontline teamfights, that's how you'll get the rest of the stats you want
15:19 this is some competitive unite macro, but when you have this big a lead, always look to invade the enemy jungle. taking those buffs for yourself will A) help you reach that goal of level 13, and B), choking the enemies out of any and all xp possible. we call this "establishing allied territory," and it's amazing when you go into ray fight being 4 levels above your opponent cause they were allowed to get nothing the entire game
15:50 yeah no don't go for 50 scores cause even with the comfey, if you've been playing as well as climbing has in this match, you will have a death timer longer then his forehead. just take the kills and xp then pull out
16:03 that's not a misplay, that being suboptimal, and even then it's arguable, seeing as you got the farm and a bit of xp, which can help get you to 14 sooner rather then later
17:05 yup, tsareena plays like an assassin/brawler, made to divert attention in teamfights and get picks. once your lax gets vision is when you jump in, bursting and executing with that binding ult of yours from somewhere they aren't really paying much attention to.
18:40 yeah, again, split second move choices, of which know which to use and when comes with time and practice, nothing to worry about
19:05 seeing as tsareena has used ult, your ult target should be on sylveon because of the threat it poses to espe and draga. those two cannot get effectively singled out now, so you divert your attention to the true threat
23:00 rarer then a shiny pokemon, the event that ray isn't killed in a game. (i have nothing for the fight, it was well executed, nice baiting bro ult, nice kiting by your team, nice everything really).
23:24 and this is why damage numbers aren't everything, cause even though your damage says you didn't do much, your gameplay is what signifies you know what you're doing. stomp is mainly used cause it has the ability to stun, preventing the enemy team from playing the game, while triple axel is the move mainly used when tsareena wants to become an ADC (i use this move mainly, cause it also increases attack by 30% when maxed out on enemies, birds, etc.)
23:55 that feels targeted, rude, how dare thee engage in such petty barbs, mortal
More breaking down then my legs did when I died. Nice.
Bro u r our tsareena mastering guider
I really appreciate this info. Thank you.
Not opinion
You’re my favorite Unite YT channel. Absolutely love how you break down each moment in the match. Bravo!
I like how you took this step by step , hoping we get such detailed videos for other mons too
This is a great video, man! You explained how to play the game, not just how to play the pokemon. Love seeing a breakdown
Always like these guides.
I love this way of reviewing the fight, learning from the mistakes, learning from other random players
I have been waiting for this ❤❤❤ I wanna become a Tsareena main
Can't wait for the Sableye guide! 💎👄💎
You can also use a triple stop combo by having two stacks and a boosted auto: Trop kick, stomp, auto attack, double stomp
^^I think you could animation cancel the auto attack before, but I'm not sure if it's still there
How do you come back from lvl 1 jungle invasion?
My skill issue is that with queenly majesty Tsareena's skill activation is more sensitive and I accidently double stomp from holding the bumper(Switch user) a fraction too long. It burns up my extra dash and I can't get out of the fight.
i think you are so good at playing pokemon unite
Bro best guide ever❤❤😊
Thank you. I didn't know Tsareena could use her skills four times. How do you basic attack while moving?
what emblems should I use for tsareena
Bro Please make a video about how to play with speedster 😞
What do you think the best clef build is? I think it is pretty decent for a supporter
Exp share, res guard, focus band
yo leshgo i just started playing this mon too
Tsareena is a fruit or flower?
do one for zoroark, both movesets
Eject button stomp kick combo is mine😅😂😄👍
I hate this pokemon, i am good with tsareena but it plays weird and it is hard to compete with the newer and broken pokemon
How to play tsrena: have a really good support
This always helps
Mimikyu guide plzzzz
you called the mewtwo X a mewtwo Y
It's not Mewtwo x not y😂
d