CORRECTIONS: 33:03 - At that point they had a twig and rock die. They could have used the rock to cover the herb spot, not the twig die like I am incorrectly showing here. 36:16 - 5+7=12 not 13!
Hi Jon! I probably don't say this enough, but thank you for your tutorials/playthroughs! I use them all the time when I am playing new games, and they are extremely helpful and clear. Thank you for all that you do!
This is the kind of game I’d like to play with friends to try it out (BGA maybe one day), but I don’t know if it’s pulling me that hard towards it. I’ve watched a full play through on Dice Tower and then your video, and something about it doesn’t fully add up for me. That said, there’s some fun ideas in there. I kind of like the dice placement/area control thing with the season cards. But the rest at least looks pleasant enough.
I like the blend of area control and worker placement that spreads across three different scoring avenues. I also like the asymmetry of different characters since they're distinct enough to really allow for different strategic focuses.
Yeah, it really does. Fortunately it is essentially an open information game (minus the potions, but you do see what people take from the row) so you can hopefully plan around what opponents might do to you.
I've always kind of wondered, when teaching games like this without an explicit point track, is there use in having the rulebook and/or tutorial specify what a reasonable score is? I only recall it in Scrabble and I think Scythe (?), where the rules pointed out an explicit reasonable score, which I found quite useful in gauging how much I really understood a game, and whether I was improving at it (actually had hoped to ask this in your last Q&A, but I was unable to make it to that stream)
Huh, that is an interesting question. I certainly wouldn't mind seeing that kind of thing in a rulebook, would probably help indicate if a rule was played incorrectly too (if your first score is way out of range).
Do you have to commit your creatures to the first zone they can join? At the end of the video you placed your Spring Creature in a Spring/Winter Zone, but what if later in the game you released a Winter Creature and had gained say a Spring/Summer zone? Could you move the Spring creature to the second zone and put the Winter one in the first one?
The rules don't explicitly state that you can't move a creature from one season card to another. It does say you can move them "at any time" onto a season card so I assume this means you can freely change which season card they are on.
Ah, yeah things got abit screwed up there. Technically when they placed on the fungus they had 2 twigs and a rock die, so they COULD have placed the rock die to gain the herbs instead of the twig to gain the fungus. On the following turn they placed the rock die, but in my cheating/corrected world they'd have had to place a twig die somewhere else instead. Thanks for pointing this out.
CORRECTIONS:
33:03 - At that point they had a twig and rock die. They could have used the rock to cover the herb spot, not the twig die like I am incorrectly showing here.
36:16 - 5+7=12 not 13!
You should probably pin this comment :)
Then they would not be able to take both remaining spots where they tied with you. A small cheat became a big cheat :P
Hi Jon! I probably don't say this enough, but thank you for your tutorials/playthroughs! I use them all the time when I am playing new games, and they are extremely helpful and clear. Thank you for all that you do!
Thank you so much, that's lovely to hear :)
Your playthroughs are very helpful. Thanks for the great work.
This is the kind of game I’d like to play with friends to try it out (BGA maybe one day), but I don’t know if it’s pulling me that hard towards it. I’ve watched a full play through on Dice Tower and then your video, and something about it doesn’t fully add up for me.
That said, there’s some fun ideas in there. I kind of like the dice placement/area control thing with the season cards. But the rest at least looks pleasant enough.
Thanks again for a great tutorial. Brew is now on my wanted list, thanks to You. 😀. Looking forward to the next tutorial.
Brew comes to Russia this autumn. Thank you, Jon
I like the blend of area control and worker placement that spreads across three different scoring avenues. I also like the asymmetry of different characters since they're distinct enough to really allow for different strategic focuses.
Great job. This looks like a mean game.
Yeah, it really does. Fortunately it is essentially an open information game (minus the potions, but you do see what people take from the row) so you can hopefully plan around what opponents might do to you.
I just got a copy the other day! Fun coincidence!
5 + 7= 13… Jon, you’re broken 😂 Great video!
Do you remember when I made that miscalculation?
@@JonGetsGames I just saw this part. 36:19. If you didn’t already spot it.
Ah, thanks! Got a correction in now.
I've always kind of wondered, when teaching games like this without an explicit point track, is there use in having the rulebook and/or tutorial specify what a reasonable score is? I only recall it in Scrabble and I think Scythe (?), where the rules pointed out an explicit reasonable score, which I found quite useful in gauging how much I really understood a game, and whether I was improving at it (actually had hoped to ask this in your last Q&A, but I was unable to make it to that stream)
Huh, that is an interesting question. I certainly wouldn't mind seeing that kind of thing in a rulebook, would probably help indicate if a rule was played incorrectly too (if your first score is way out of range).
A couple of years ago I bought Brew, but it just didn’t percolate with me.
Do you have to commit your creatures to the first zone they can join? At the end of the video you placed your Spring Creature in a Spring/Winter Zone, but what if later in the game you released a Winter Creature and had gained say a Spring/Summer zone? Could you move the Spring creature to the second zone and put the Winter one in the first one?
The rules don't explicitly state that you can't move a creature from one season card to another. It does say you can move them "at any time" onto a season card so I assume this means you can freely change which season card they are on.
Repeated scene after 21:00
Dang, you are right. Annoying when these get by me in the editing phase.
33:10 the die would not match the place right? You needed a rock to place it at the top
Ah, yeah things got abit screwed up there. Technically when they placed on the fungus they had 2 twigs and a rock die, so they COULD have placed the rock die to gain the herbs instead of the twig to gain the fungus. On the following turn they placed the rock die, but in my cheating/corrected world they'd have had to place a twig die somewhere else instead. Thanks for pointing this out.
How is this not a game about hipsters making craft beer? 🤔