The thing I love about the werehog is the ability to fight and run like on all fours if you want. I adore the homecoming attacks, I rlly do, but I also hoped to see Sonic fight more. And this game answered it all!
Oh yeah, it got rejected because it was 1 second over the limit. So, I had to make the file all over. More parts will be uploaded later tonight as I'm sleeping.
Damn! I just rented the Wii version. This just blew it out of the water. In my opinion, the fighting looks A LOT easier than swinging the wiimote and nunchuck one after the other for combos.
Many people say the Werehog Sonic sucks, but i dont agree with them. it's a new, cool and fun twist that has been placed in a sonic game. and at least he's not depending on guns.. (I'm looking at you, Shadow!) Cant wait to play the game very soon! =D
@VenomLeon Agreed. I like to think this is how Knuckles's stages would look like if he showed up in a future sonic game (Minus the stretchy arms part, obviously).
Yeah it does. When I heard that I have to wait until December to get the PS3 version, I rent the PS2 version like 2 or 3 times instead of waiting another month. And yes it works, I did finish the PS2 version aswell.
True, he has been a little to the sides too much...Exactly why he needs to use his strength again and not some crappy bombs and a mech (Unless the mech is the only way, like with a big machine boss (no, not the size of the walker, more like the dark gaia minion boss guy or the egg beetle.))
No, I meant the werehog in general. And I'm sorry about the Wii. I think they did it because the Wii couldn't handle the same stuff. Although that doesn't explain why it has way more werehog, whole levels being cut out, and different control schemes altogether...although if what yodude117 said is true, that'd explain it.
No, we, the sonic community, would like to forget that he ever did that. We also would like Tails to get out of the mech and use his tails like in SADX/SA. Or atleast the official Sega Board community... But yeah he should have flown outta there, but hedgehogs and foxes aren't looked at funny, so maybe he wasn't sure weather they were bad in their game universe.
The Wii's version I think did better on the daytime stages because of the frame rate, but the 360 version did better on the nighttime stages, but they also lengthened them out.......A LOT.....
So, at the werehog levels we don't need to be fast to get a "S"? We can explore the scenario? Answer me, please, I will get this game soon and I'd like to know that!
"wii ver sucks compared to the 360 ver but is good nonetheless for us who don't have high tier consoles" Fixed. If you don't have a 360 or PS3, be glad you got something. Also if your planning on getting either, this is all the more reason to.
It is called Sega's inability to hold back anything unfinished. This is why there are most likely dropped levels. And There is no way in hell the Wii even with lots of crap taken out of the 360 levels could it run them at the same speed. The Hedgehog engine does essentially 2 things, Makes live illumination equal to prerendered cutscenes, and is capable of streaming data very fast. It is mainly revolutionary for the live illumination though, as it's the first of it's kind.
Cyberman65 said:"The Werehog is a lot more fun in this version as well in my opinion." well, everything in this version is way very funniest than the wii and ps2 versions.i think an injustice what they r doing with poor guys like me who can only have a ps2.I know, the graphics and the hedgehog engine, it can only work onthe ps3 and the 360,but why they changed so much? why they dindn't put the same stages on the ps2-wii versions, what about the weregehog attacks and the towns?...
Uhh, yeah. Sure. there's a large difference between what a Wii is capable of and what a PS2 is capable of. To be honest, I'm a bit more comfortable with the Wii controls to the Xbox controls because Sonic handles much like the F-Zero machines in F-Zero GX, with the drift turns and superspeed boosts. I'm angry about the fact that the Wii version was so badly dumbed down, with no explorable hub worlds and a poor ratio of Werehog/Sonic levels. The Wii is easily capable of supporting them.
and they are supportable without the use of the "hedgehog" engine. I would be very content with the Sonic gameplay if they use the older engine. I am not content with levels being removed. Make no mistake - I am getting this game. But I do so under protest.
...Are you insane? Next Gen was horrible looking compared. The only reason I don't hate on it for that is it came out so early after the 360 itself was released. Graphic wise this game is better in everyway, except fr the very opening cutscene, and the openng cutscene of this game is absolutely gorgeous and better. But if you're talking about the Wii disregard everything I said. If you mean UA-cam video, your an extreme idiot, as UA-cam cuts down the quality of every video.
This is a real load of bull. The Wii is capable of much more processing power and more disk space than the PS2. They could have easily not cut out whole stages. If they were so goddamned worried about the stages and disk space, they could have given TWO day stages for the Wii and TWO werehog stages, AND kept the Tails minigame. Instead, the Wii version has THREE werehog stages to ONE daytime stage...AND THEY STILL CUT WHOLE STAGES. This is flat out favoritism, no matter how you slice it.
I don't care about the damn Hedghehog engine. The game is easily playable without it. Disk space is a load of BS. As far as I can tell, the disks used are essentially the same.
god I am so envious of the werehog gameplay for this version!!
it looks like sooo much more fun than the wii/ps2 versions
The thing I love about the werehog is the ability to fight and run like on all fours if you want. I adore the homecoming attacks, I rlly do, but I also hoped to see Sonic fight more. And this game answered it all!
me too :D
just a few more days, can't wait! :D
Oh yeah, it got rejected because it was 1 second over the limit. So, I had to make the file all over. More parts will be uploaded later tonight as I'm sleeping.
Damn! I just rented the Wii version. This just blew it out of the water. In my opinion, the fighting looks A LOT easier than swinging the wiimote and nunchuck one after the other for combos.
Many people say the Werehog Sonic sucks, but i dont agree with them. it's a new, cool and fun twist that has been placed in a sonic game. and at least he's not depending on guns.. (I'm looking at you, Shadow!)
Cant wait to play the game very soon! =D
the adventure field`s are so nice in this game for the 360 and ps3 i love them....
@VenomLeon
Agreed. I like to think this is how Knuckles's stages would look like if he showed up in a future sonic game (Minus the stretchy arms part, obviously).
Yeah it does. When I heard that I have to wait until December to get the PS3 version, I rent the PS2 version like 2 or 3 times instead of waiting another month. And yes it works, I did finish the PS2 version aswell.
True, he has been a little to the sides too much...Exactly why he needs to use his strength again and not some crappy bombs and a mech (Unless the mech is the only way, like with a big machine boss (no, not the size of the walker, more like the dark gaia minion boss guy or the egg beetle.))
Werehog is so much more goresum in this version xD
Thumbs up if you love the crazy "Werehog Battle-Theme".
No, I meant the werehog in general. And I'm sorry about the Wii. I think they did it because the Wii couldn't handle the same stuff. Although that doesn't explain why it has way more werehog, whole levels being cut out, and different control schemes altogether...although if what
yodude117 said is true, that'd explain it.
No, we, the sonic community, would like to forget that he ever did that. We also would like Tails to get out of the mech and use his tails like in SADX/SA. Or atleast the official Sega Board community...
But yeah he should have flown outta there, but hedgehogs and foxes aren't looked at funny, so maybe he wasn't sure weather they were bad in their game universe.
The Wii's version I think did better on the daytime stages because of the frame rate, but the 360 version did better on the nighttime stages, but they also lengthened them out.......A LOT.....
i wonder why sega didnt do it as cool for the wii version T.T this is more kick ass
Use the Y button to attack it as it does more damage than using the X button, also try using as many combos as you can
So, at the werehog levels we don't need to be fast to get a "S"? We can explore the scenario? Answer me, please, I will get this game soon and I'd like to know that!
yea i can partailly agree. Shadow is great with guns (i personally liked shadow the hedgehog) but i cant see sonic with guns at all.
My first impression: Why is it trying to be God of War? Oh well.
"wii ver sucks compared to the 360 ver but is good nonetheless for us who don't have high tier consoles"
Fixed. If you don't have a 360 or PS3, be glad you got something. Also if your planning on getting either, this is all the more reason to.
yes it does
same here.I have the right strategy,but when i do the critical combos on the big baddy(lol)I fail and die.
what is the combos where sonic turns as if he dance? I mean what is the composition, for example: x, x, y? thank you for answering me!
At 4:24, I think that was a music disk. O.O
@Cyberman65 The PS2 version night levels are very repetitive. I agree with ya on that
@VenomLeon Shadow The Hedgehog on PS2? woot!
its the bit at 4.43 i cant do.... then caz ur not at a checkpoint u get lanned back at beggining
It is called Sega's inability to hold back anything unfinished. This is why there are most likely dropped levels. And There is no way in hell the Wii even with lots of crap taken out of the 360 levels could it run them at the same speed. The Hedgehog engine does essentially 2 things, Makes live illumination equal to prerendered cutscenes, and is capable of streaming data very fast. It is mainly revolutionary for the live illumination though, as it's the first of it's kind.
OMG bigass tatain
Likes like there's a metal in 4:29
How is the gameplay for the 360/PS3 version? Is it better compared to the Wii's?
OMG, crital god of war attacks? The wii version seems....less exciting now. T_T
4:15 i think you missed a medal
i'm confused on how the levels work out
Nah Chip I wanna be weak and still Kick Ass!
you just need to get all 3 systems wii ps3 xbox 360 its so much easier than being stuck with one
um at 4:30 u miss one by the switch behind the thing
how do you record the like that
What happens when he falls in the water? O.O
I hope I have a ps3 or xbox360, both of those console are very expensive in my country
Cyberman65 said:"The Werehog is a lot more fun in this version as well in my opinion." well, everything in this version is way very funniest than the wii and ps2 versions.i think an injustice what they r doing with poor guys like me who can only have a ps2.I know, the graphics and the hedgehog engine, it can only work onthe ps3 and the 360,but why they changed so much? why they dindn't put the same stages on the ps2-wii versions, what about the weregehog attacks and the towns?...
WTF is tails crying for?He coulda just flew his yellow ass all the way out of there.lol
Uhh, yeah. Sure. there's a large difference between what a Wii is capable of and what a PS2 is capable of. To be honest, I'm a bit more comfortable with the Wii controls to the Xbox controls because Sonic handles much like the F-Zero machines in F-Zero GX, with the drift turns and superspeed boosts. I'm angry about the fact that the Wii version was so badly dumbed down, with no explorable hub worlds and a poor ratio of Werehog/Sonic levels. The Wii is easily capable of supporting them.
I hate how the big club guy walks in the wii version, he walks like a pansey. You could just imagine it saying "Herp da derp"
and they are supportable without the use of the "hedgehog" engine. I would be very content with the Sonic gameplay if they use the older engine. I am not content with levels being removed.
Make no mistake - I am getting this game. But I do so under protest.
i have this on ps3 and cant get past this bloody level how dumb am i
i leave this question here.
or if hes as smart as ppl say he is,he could've threw some dummy rings at them like he does in sonic heroes n sonic 06
"chaos orbs" fail at geometry
...Are you insane? Next Gen was horrible looking compared. The only reason I don't hate on it for that is it came out so early after the 360 itself was released. Graphic wise this game is better in everyway, except fr the very opening cutscene, and the openng cutscene of this game is absolutely gorgeous and better. But if you're talking about the Wii disregard everything I said. If you mean UA-cam video, your an extreme idiot, as UA-cam cuts down the quality of every video.
you miss something
This is a real load of bull.
The Wii is capable of much more processing power and more disk space than the PS2. They could have easily not cut out whole stages. If they were so goddamned worried about the stages and disk space, they could have given TWO day stages for the Wii and TWO werehog stages, AND kept the Tails minigame. Instead, the Wii version has THREE werehog stages to ONE daytime stage...AND THEY STILL CUT WHOLE STAGES.
This is flat out favoritism, no matter how you slice it.
I don't care about the damn Hedghehog engine. The game is easily playable without it. Disk space is a load of BS. As far as I can tell, the disks used are essentially the same.
PS2 version looks like trash compared to this, I need a PS3/Xbox 360 :c