as a long time exclusively nrs player i’m interested in picking up tekken 8, would yall say its abt the same difficulty/level of investment to pick up as sf6? im sick of playing against mindless bs in mk and sf, i figured tekken would be more neutral based but im also not tryna spend 40 hours a week to learn 1 character
Sf6 caharcters play the same but mortal kobmat does not? At least street fighter has proper archetypes, in mortal kombat there are no clear archetypes, a rushdown charcter can have absurd zoning like sonya in mk11.
@@toluaiyenigba7320 The way the system mechanics are designed in SF6 make all characters play within the drive system. EVERYONE has parry and DI on defense. EVERYONE uses button drive rush. It just all feels the same to me
Sf6 characters play differently deejay plays differently from diahsim, ryu plays differently from honda, i could go on. What's with the hate for sf6, at least it launched in a complete state unlike mk1.
@@toluaiyenigba7320 I’m not hating on the game at all. I’m just saying that’s how the game feels. The characters you named all are definitely different, but I could name you 6 characters that play VERY similar to each other
Sektor is jacqui Briggs in this game they short cut and copy and laces a lot of sh^t
Would love to have a video comparing mk and sf meta / techniques and what's your take on both
Kev. Let him go lmaoo timeline does not need him to be playable on mamas
as a long time exclusively nrs player i’m interested in picking up tekken 8, would yall say its abt the same difficulty/level of investment to pick up as sf6? im sick of playing against mindless bs in mk and sf, i figured tekken would be more neutral based but im also not tryna spend 40 hours a week to learn 1 character
Back on MK!?? You liking it?
Why would they still ignore sub is beyond me. i dont plan on buying this dlc
They didn’t ignore sub bro, he got a buff and it’s called noob
@@davidmccollin9357 LMFAOOOOO fr
@@davidmccollin9357 true man
Sf6 caharcters play the same but mortal kobmat does not? At least street fighter has proper archetypes, in mortal kombat there are no clear archetypes, a rushdown charcter can have absurd zoning like sonya in mk11.
@@toluaiyenigba7320 The way the system mechanics are designed in SF6 make all characters play within the drive system. EVERYONE has parry and DI on defense. EVERYONE uses button drive rush. It just all feels the same to me
Sf6 characters play differently deejay plays differently from diahsim, ryu plays differently from honda, i could go on. What's with the hate for sf6, at least it launched in a complete state unlike mk1.
@@toluaiyenigba7320 I’m not hating on the game at all. I’m just saying that’s how the game feels. The characters you named all are definitely different, but I could name you 6 characters that play VERY similar to each other