Useful Economy Balances in AoE2

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  • Опубліковано 26 вер 2024

КОМЕНТАРІ • 84

  • @original1up
    @original1up Рік тому +66

    This is probably the most important video for anyone who wants to learn aoe2. Thank you very much for your effort

  • @richardthorn
    @richardthorn Рік тому +42

    Thanks for the video Surv. A good rule of thumb for anyone who struggles to remember the numbers is to round the cost of a unit down to nearest 10 then divide by 10 e.g. 45 gold for an archer --> 40 --> 4 vills on gold for one range constant production. It depends on upgrades and efficiency but is close enough to work at lower levels.

    • @jokoska
      @jokoska Рік тому +3

      Yes, it's surprising how close this trick is to the exact value considering variations in production time and gather rates. Great tip for beginners to reduce memorization. It tends to break down for unique units and siege though.

    • @momoscurry3398
      @momoscurry3398 Рік тому +4

      You have nooo idea how mind blowing this technique is! Holy crap so much more helpful when ur in a pinch!! Thank you! ❤

    • @RyanProsser0
      @RyanProsser0 Рік тому +2

      Thanks for this comment
      Helps a lot as a guide

    • @edmis90
      @edmis90 9 місяців тому

      Is incredibly accurate for Archers and Knights, but isn't even close for Mangonels.
      Can anyone figure out why that's the case? Math is hard.
      Would help to know the criteria by which to determine whether richard's method is working or not. ¯\_(ツ)_/¯

    • @hrobky
      @hrobky Місяць тому +1

      ​​​@@edmis90The div by 10 simplification assumes resources gathering rate of ~20 per minute (wood is ~30) and unit creation time of ~30 sec (archers 35, knights 30, crossbows 27) ≈ 2 units per min. :)
      Since villagers work faster, the rounding down is not needed for quickly created units (camels, pikes, skirms 22 sec). An eagle warrior requires 50 gold / 20 sec ≈ 6 gold miners (more than expected). A monk 100 gold / 51 sec ≈ 4.5 gold miners (half the expectation)

  • @CameronBFunny
    @CameronBFunny Місяць тому +1

    I love your intro song. It's just epic enough to not be cringy, and just cringy enough to not be epic.

  • @JuvianTV
    @JuvianTV Рік тому +7

    May be the best AOE2 instructor on the net

  • @MaksymCzech
    @MaksymCzech Місяць тому +2

    Thanks for the video and for the app you've built, amazing contribution to the community!

  • @engineering_guy
    @engineering_guy 8 місяців тому +1

    This video needs to be included in the learning campaign..soo informative!! Thank you so much!! I recently saw your hotkey video and I have a "SURVIVALIST" hotkey profile which I'm learning to use. It's new for me but I can already see how much better it is. You make the most practical and useful aoe content on youtube. Not even close.

    • @SurvivalistAoE
      @SurvivalistAoE  8 місяців тому

      Thanks for being here and thanks for the comment!

  • @Rakshael
    @Rakshael 15 днів тому +2

    Thank you for this video, builds make a lot more sense now

  • @alexm.2115
    @alexm.2115 Рік тому +3

    This is hands down the most helpfull aoe2 video I have ever seen! For a low elo player like me who struggels with balancing my economy this video and your app are a real game changer. Thank you very much, Survivalist!

  • @Megabomberman87
    @Megabomberman87 Рік тому +3

    Excellent as always Mr. Survivalist. I am after starting back at the game recently (Campaign player from 20 years ago). Basically as a total beginner the exact specifics of e.g. 5 on wood, 7 on gold etc. aren't quite relevant for me yet as my gameplay is still ragged, but simply having the mind set of consciously balancing/eco allocation is a massive step at my level. Best tenet of your coaching so far - spend the wood. Thanks again

  • @Malabares-ig9fm
    @Malabares-ig9fm Рік тому +4

    Amigo, sos un campeón, lo que le aportas a la comunidad es muchísimo! Muchas gracias desde Argentina

  • @DarwinDavidGarciaMaya
    @DarwinDavidGarciaMaya Рік тому +4

    Video edition and content is top notch! outstanding work and thanks for sharing your knowledge

  • @tomq9644
    @tomq9644 Рік тому +6

    Great app. AoE2 theory is the best. I'd love to see some content showing which build orders naturally support different transitions in castle age and beyond given the modular approach you so nicely show here. Eg. the cost of shifting to, say, pikes if you were originally massing skirms etc. Or a late shift to HC if you were originally aiming massing bows.

    • @SurvivalistAoE
      @SurvivalistAoE  Рік тому +1

      It all depends on when that transition happens though. If you have a bigger economy, it's easier to transition to other units. If you went for early upgrades on skirmishers for example, that will make cav archer transition later much easier. Same for man at arms. If you did maa opening, then longswords is much cheaper.
      This might be the video you're looking for though: ua-cam.com/video/Ja34VoQi_Jo/v-deo.html

  • @gruntgg
    @gruntgg Рік тому +1

    Great video Surv! The app you made is really really helpful, thank you very much for making it!

  • @jkaryskycoo
    @jkaryskycoo Рік тому +1

    As a software person, this app is amazing, Survivalist. Great job on that.

  • @Lunibruniful
    @Lunibruniful 26 днів тому +1

    Survivalist+SpiritOfTheLaw= 500 ELO boost

  • @shotelcalifornia
    @shotelcalifornia Рік тому +3

    I'm trying to get to 1600 using only Byzantines. Slowly realizing I need to improve my macro by a lot. Thanks for the video and the app!

  • @hansmans2895
    @hansmans2895 Рік тому +2

    thanks for the indepth explanation!

  • @arfmf
    @arfmf 2 місяці тому +1

    What a great video! Liked and subscribed!

  • @justxavier9999
    @justxavier9999 Рік тому +3

    Keep it coming Surv! This is awesome

  • @ApathyIncarnate
    @ApathyIncarnate Рік тому +2

    Thanks for all your awesome explanations and app.. anytime someone pauses I just assume they’re checking your app for eco balance, which makes my gaming experience very inefficient 🤪

  • @jonathanramirez7629
    @jonathanramirez7629 Рік тому +1

    This video is a masterpiece. Thanks man.

  • @ToanBui-vl7lw
    @ToanBui-vl7lw Рік тому +2

    I swear I only play aoe4 but I watch your video for knowledge.

  • @ArchsageCanas
    @ArchsageCanas Рік тому +1

    As a mid-range player who just 'wings it' after 6 vils on sheep and 4 on wood, this is very helpful!
    At the end of the day, it's just math to hit benchmarks.

    • @ZEZLOTGAMING
      @ZEZLOTGAMING 9 місяців тому

      Doing the same tactic :P That winging has got me to 1750 in 6 months tho :D

  • @d.f.7397
    @d.f.7397 Рік тому +1

    This app is so good! Many thanks!

  • @astian4567
    @astian4567 Рік тому +2

    Thank you for so much información put together. ❤

  • @SirQuantization
    @SirQuantization 10 місяців тому +2

    Sick intro!

  • @haaansolo8568
    @haaansolo8568 Рік тому +1

    Wow. Another fantastic one surv!!! ❤

  • @Prometheus7272
    @Prometheus7272 11 місяців тому +1

    Excellent channel 🎉🎉🎉

  • @Mr.5N
    @Mr.5N Рік тому +1

    Great info and great editing, as usual

  • @ngastakvakis4425
    @ngastakvakis4425 Рік тому +1

    Beautifully prepared.

  • @HyunAOP
    @HyunAOP Рік тому +1

    Thank you Survivalist

  • @isaaconyeleonu1802
    @isaaconyeleonu1802 Рік тому +11

    Survivalist and Hera are the best sources of educative aoe2 content.

    • @YiffyStiffyMeow
      @YiffyStiffyMeow Рік тому +2

      i'll be joining the fray soon, making an app that will generate builds to follow ig as you play

    • @ngastakvakis4425
      @ngastakvakis4425 Рік тому +3

      Spirit of the Law is king.

    • @Mattroid99
      @Mattroid99 Рік тому

      ​@@ngastakvakis4425His content isn't really educative, is more informative than anything but as far as making you learn the game it does almost nothing.
      Still these are my top 3 AoE2 channels, with T90 and Viper being the best entertaining channels

  • @kenc00l
    @kenc00l Рік тому +1

    Love this, would check the website next time I play.

  • @blainewalton1210
    @blainewalton1210 Рік тому +1

    Great video

  • @graphitebendy
    @graphitebendy 2 місяці тому +1

    I believe that 6 is actually just barely too slow for food collection, but the buffer of food at the start gives you some leeway. I've noticed it in my early games when I forgot to get my boar.

    • @SurvivalistAoE
      @SurvivalistAoE  2 місяці тому

      If you check out my app, I have all of the gather rates here. You can see that you need 6.0606060 on sheep to maintain villager production so your intuition is correct. 6 is just barely not enough, but with the starting food you can easily keep the TC running.
      aoe2-de-tools.herokuapp.com/villagers-required/

  • @jurbin2293
    @jurbin2293 Рік тому +1

    Awesome video man.

  • @jeremias84
    @jeremias84 Рік тому +1

    Excellent video.

  • @WackyConundrum
    @WackyConundrum Рік тому +1

    So bang, so good!

  • @mellevala
    @mellevala 11 місяців тому +1

    Thanks bro

  • @setaverse
    @setaverse Рік тому +1

    Underrated channel

  • @tarekselim1588
    @tarekselim1588 Рік тому +1

    Thanks for the amazing aoe 2 content u r the best

  • @battleforevermore
    @battleforevermore Рік тому +3

    I am surprised that four lakes builds dont say 5 on deer/boar and 7 on wood for faster and easier f ships. I normally skip sheeps, and once i control 2-3 ponds, I dont need farms.

    • @CragHack
      @CragHack Рік тому +2

      That's a good idea for any map. Going to hunt as soon as you can, using up only 2 sheep, preferably 1.
      That way 5 on food truly is enough for vill production, albeit requiring a bit of force dropping.

    • @SurvivalistAoE
      @SurvivalistAoE  Рік тому

      @@CragHack This might become a standard play if premill drush comes back in style. People just load up their food economy these days to get up on 17-18 villagers so they don't even send to wood as soon as they reach villager creation sufficiency on food like "normal" openings.

    • @CragHack
      @CragHack Рік тому

      @@SurvivalistAoE Yep, recently I do 2 on wood and I don't even have to do it right away after 6 on food to have wood on time to make the 2nd building (Mill/Camp) and go up on 18/19 pop.
      So in reality rushing on wood after only 5 on food (boar) is not necessary or beneficial for most builds, exceptions perhaps being the pre-mill drush and hybrid maps.

  • @arp4795
    @arp4795 Рік тому +1

    never comment but thanks for this content

  • @Felix_EN
    @Felix_EN Рік тому

    In team games you want the blacksmith for scout armor much much earlier, around 10-11 farmers

    • @SurvivalistAoE
      @SurvivalistAoE  Рік тому +2

      I don't know much about team games, but I guess it's because you're not actually committing to fights and just want to take less damage from stray arrows? Blacksmith + Armor is 300 res which could be ~5 more scouts.

  • @ramsram2418
    @ramsram2418 Місяць тому +1

    💯👌

  • @toplanetxt158
    @toplanetxt158 Рік тому +2

    awesome video and awesome app, playing with the app i encounter that to create a teutonic knight it says i need 21 farms (85 food) and for a persian elephant i need 21 farms (170 food), is this expected behaviour because the app assumes you are in castle age?

    • @Hjoerleif
      @Hjoerleif Рік тому +3

      The Teutonic Knight has a creation time of 12 seconds. That's 5 Teutonic Knights per minute, 5*85=425
      The War Elephant has a creation time of 25 seconds. That's 2.4 War Elephants per minute, 2.4*170=408
      So due to the different creation times these units have roughly the same food requirements per minute with sustained production, with only about

    • @toplanetxt158
      @toplanetxt158 Рік тому +3

      @@Hjoerleif oh yeah i totally forgot about the creation timers thanks it makes sense now

  • @thenosa87
    @thenosa87 Рік тому +2

    I like mongols. When is the optimal time I should be mining stone so I can get started with mangudais?

    • @SurvivalistAoE
      @SurvivalistAoE  Рік тому +1

      Depends a lot on the matchup, but if you want to play mangudai as your opening in imperial age, you should probably start mining it with one of your TCS that you place upon reaching castle age.

    • @thenosa87
      @thenosa87 Рік тому

      @@SurvivalistAoE I’ve noticed I tend to run out of wood and gold by the time I’m early Imp because of the mangudais, and can’t mass mangudais and tebuchets at the same time

    • @SurvivalistAoE
      @SurvivalistAoE  Рік тому +1

      Transitioning to Mangudai is pretty difficult. It's hard to give good advice without seeing an actual replay. Just know that if you make knights in the mid game, late game there won't be as much gold to mine.@@thenosa87

    • @thenosa87
      @thenosa87 Рік тому

      @@SurvivalistAoE thank you!

  • @melodicmarc7368
    @melodicmarc7368 Рік тому +1

    in the intro you say up on 24 villagers instead of 24 pop. I'm a low elo legend but it might confuse some noobs

    • @Hjoerleif
      @Hjoerleif Рік тому

      Since you get 3 militia it will be 28 pop then, provided the scout still lives

    • @SurvivalistAoE
      @SurvivalistAoE  Рік тому +2

      Using villager count should be the standard, but in the past we didn't have it shown on the UI so many old pros are still stuck with using the population count for everything. It gets a bit tricky when it's more than just the scout cav involved though...

    • @melodicmarc7368
      @melodicmarc7368 Рік тому

      @@SurvivalistAoE I'm an idiot and thought you went up at 24 pop, but you did go up on 24 villagers. Disregard and I appreciate your videos and coaching.

  • @Elron089
    @Elron089 Рік тому +1

    why my comment deleted? :(

    • @SurvivalistAoE
      @SurvivalistAoE  Рік тому

      I was sleeping after I made this go live, so it could've been some UA-cam thing. What did you want to say?

    • @Elron089
      @Elron089 Рік тому +2

      @@SurvivalistAoE "best app ever, even better then tinder" haha lov u bro

    • @SurvivalistAoE
      @SurvivalistAoE  Рік тому

      @@Elron089 11 nice :D

  • @jameskelly945
    @jameskelly945 10 місяців тому +1

    i've always gone 19 pop, two on wood, rest on food. the wood i need gets mined after i click up by throwing almost all vills under tc to wood.

  • @PhongHuynh0981314893
    @PhongHuynh0981314893 4 місяці тому +1

    Mine gold 1st, if wood or food low then gold -》tree or farm. Buy food or wood in market if need.

  • @mmc2565
    @mmc2565 Рік тому +1

    Great video

  • @marceloledesma8027
    @marceloledesma8027 Рік тому +2

    Congrqtulations for this video! Or as we say here in Argentina: "Mucho nene!!!! Vos sos crack!!!"

  • @justincronkright5025
    @justincronkright5025 Рік тому

    Only thing I've found missing on the app, might have mentioned it elsewhere... is the Magyar Scouts costing 68 food. Now the maths can be done fairly easily I think. But still someone might end up making 2 or 3 too many farms in feudal when they didn't need to (e.g. could go for gold and have a smoother up time or get bloodlines earlier and so on).

    • @Hjoerleif
      @Hjoerleif Рік тому +1

      It's not missing. If you select scouts and scroll down to the numbers there will be a dropdown menu beneath the unit portrait and above the production building incrementer. It's labelled "Civilization" and has "Generic" selected as default. If you click that dropdown menu, you will have the options 'Berbers - Castle Age', 'Berbers - Imperial Age', and 'Magyars Civ Bonus'. If you select Magyars Civ Bonus, the app will update the numbers for a 68 food cost of scouts instead of 80 food cost.

    • @justincronkright5025
      @justincronkright5025 Рік тому +2

      @@Hjoerleif Ah okay, thanks thanks. I was looking at the above scout portrait, thinking that it was the 'more general panel/icon' - and basically that it would be where any extra options would be... there or the 'boxes to the right which determine the unit production speed bonuses I suspect'. My scroll-down also goes to RIGHT above the civilisation drop-down menu too, so missed it when I first checked last night.