Btw you only need 150% modifiers boost(the same amount needed for hotel hell) to only have the modifier symbol on the spacetime painting. Also another useless fact is that seel also has a unique way of killing when u die to seek your body will become a black goo like him.
@@0skaroooolol yeah in the mines all of entities have received new death animations Grumbles eat half of your upper body leaving only you legs and eyes literally makes your head pop Firedamps explodes u and even screech got a new death animation
@@0skaroooolol same I also didn't know cuz I usually don't play multiplayer and only knew about firedamp because of the trailer but then some of my friends told me about them
There's something for screech that idk if many people have noticed. In a dark room, there's a low sort of humming. When screech spawns, even before the psst and the screen shakes, the low humming becomes a little bit clearer and louder. It's a good thing you can use when using the faster screech modifiers (I forgot what they are called) or when you don't have a light, or in the greenhouse, etc
Not only did I have a few runs where I got Voided in the Greenhouse in solo play, I even had a run where I got Voided in the Greenhouse while holding a Crucifix by mistake and then got killed by a Rush spawn shortly after. Doors luck really makes you notice some obscure details.
5:15 i actually almost dies in a solo run once because in the green house i opened a door but didnt go through so i could get in a closet, but i had a double rush and i got voided
4:00 - CORRECTON: Halt's eyes is actully an different image. 4:15 - Figure isn't the only having an different corpse, Seek also has an different type of dead body, turning people who it kills into an black "ink".
bonus facts! A-90s face might be inspired by omega floweys face they display sometimes from undertale, they look very very similar. and also in the MTT hotel in undertale you can see a super similar monster to seek. idk if these are coincidences or not, but yeah. there are also some in achievements; "quick, hide behind that conveniently shaped lamp!" (in plain sight achievement). and also: "now i can go to college!" (pls donate achievement). reply if i missed anymore!
no but some badges have references from undertale in plain sight "quick behind that conveniently shaped lamp!" and I think when you fill Jeff's tip jar it says "now I can go to college!"
Funfact: You can actually encounter Void in Solo Run. Requirements: Full HP (maybe perhaps with Herb of Viridis to be safe) and Bottle of Starlight. 1. Get to later rooms (Greenhouse is the best here) 2. Open next door and immediately run backwards. 3. When you hear Rush coming, drink Bottle of Starlight IMMEDIATELY 4. Stay in the furthest room. Result: You'll survive Rush (barely). Rush will bust next door open, and you'll fall to Void. :)ㅤ
Fun fact: In the Doors Wiki, you can search up Dread and play the "Scream[when crucified] sound and the scream is the same as Ripper's scream from a Doors hardcore script by Noonie and Ping.
For the buddy system badge, look REAL close, you cam see very faded, blurred versions of lots of badhes, like rock bottom, prolly to symbolise a whole doors run with a friend
5:16 so today I met void in my first ever run in my alt, btw it was a solo run. it happened after seek chase 2 I’m pretty sure and infirmary. so in a room rush spawned and then did his thing but just 2 seconds later, another rush barges through the room and does his thing. after both rushes pass by void attacks me, but I crucify him. I’m not sure if a double rush is supposed to happen in a normal run, especially in my first ever run. but it doesn’t stop there, before seek chase 1, 2 AMBUSHES spawned and rush didn’t spawn till door 39, which seek chase happened on door 30 and rushes first appearance after seek chase is kind of rare, as I thought rushes guaranteed spawn area was room 13, but that’s debunked. the room 97 guaranteed spawn was true though, the run was pretty weird and cool and eventually I completed doors and got rock bottom achievement 🏅
Idk if anyone mentioned this, but dying to eyes has the players head pop off after grasping their head in pain (last bit only visible in multiplayer but you can hear your head pop when dying to eyes although very faint)
There is a secret light which the community thinks is the red light/modifiers logo. They called it "Mischievous light". It sounds super made-up, but it actually made an appearance in Tower Heroes. Now that I think about it, it's absolutely non-canon. Still, a useless fact about Doors. edit: just to clarify, i know it's real, but we never see its light form, and it only ever interacts with us when we turn on modifiers after beating the game. this means it's impossible to encounter it if you play for the first time. it sure is in the lore, but we never see it really in-game besides for a red barrier.
There is a red light in the actual game, as when looking at the painting in the secret room in room 60 with modifiers on, you can see three icons. A blue moon (guiding light), a large yellow star (curious light), and the modifier symbol (red light). It isnt that hard to assume that this light is probably connected to the red wall blocking off the rooms' entrance and the failure of the crucifixion process against seek and figure.
Screech always does a fake out but one thing that i noticed that when screech spawns he sits there for about 1-2 seconds before he says 'psst' and you can actualy tell when he spawns before he says that bc if you listen really close you can hear a very low static sound that sounds like a tv. This helps me a lot bc once i hear the static ik screech is there and i can get rid of him before he even annoys me (also fun fact but seeks eyes that are on the wall also have this noise it just sounds more like buzzing)
(Timestamp: 3:50) So, since im a Doors fan and roblox studio user, i once had the idea to check eye's model, and that little purple particle around him is the same sparkle decal being used. Another example of the particle being used in the game.
I'm pretty sure Void's attack increases after you enter the greenhouse as well- because while I was in a multiplayer run, I went ahead and one of my friends died (they were at low health) and I checked- they were about 2 rooms behind. I might've miscounted though-
Ive actually got a rushless run before, I don't know if it was either a bug or not since it was me and my friend trying to spawn dread first. Every time the lights flickered to show that rush was coming he just never did I believe it was a bug with just dread and rush since I still was able to get ambush spawn
Fun fact: void can get you in solo runs. If you are un the greenhouse, and you get a lot of rushes in a row, they will keep opening the next door and void will teleport you. This has happened to ne multiple times
About fact 2 : When I did my "Hotel hell" run, I noticed that the moon on the painting was smaller then normal. So I'm guessing the more modifiers are active, the smaller the blue moon on the painting gets.
If the Rush chance thing is actually in a quintillion chance, then I must have got really lucky since I haven't gotten a single rush in one of my Hotel Hell playthroughs, where I died to Eyes with 5-10 HP left at door 90.
Bonus worthless facts!: vent room edition. About this room! The removed vent room, was a room in which the door is broken/barricaded, so you had to crouch through a vent, to get to the real door. This room was removed due to glitches. The facts: 1: rush apparently rebounded once in this room. 2: this room was probably the easiest way to get the in plain sight badge, as you could just stay in the vent. 3: hide wasn’t in the vent, because it doesn’t count as a hiding space. 4: rush and ambush were extremely easy to survive in this room.
I feel like 1:30 will be very lore heavy in the future maybe like to unlock the final boss of the game you'll need to beat every floor with 150% knob bonus
Also this makes a lot of sense cuz guiding light doesn't talk to u after u die and if you have 150% knob bonus you probably have guiding light's light and sound turned cuz of the modifier
@@akhaledplays well another reason is that if you have modifiers then you beat the game already so you probably don't need help (and also if they added it in it might give wrong info like with the "im everywhere" modifier and guiding light telling you screech only spawns in dark rooms)
You said that it's able to hear Rush sound when you use Crucifix. I have a theory these Rush sounds are sounds of Rush'es that were caught by a Crucifix.
I dont know if its weird that i literally knew every single fact of those or if its weird if i DIDN'T know considering i 100% the entire game. All badges floor 1 and 2
3:20 I know I was playing with modifiers after the update but I noticed Worst time ever has a chance to glitch rush. Looong time ago before The Hunt update I used to not get any rush before door 42 but yesterday... I got rush spawning FIRST TIME in a run on Door 97
Ima be different and do a useful fact 😜🤪 Alarm clocks are horrible to use in multiplayer as when figure destroys the clock, he’ll *most likely* search the entire library and may kill a teamate
I find the painting fact not pointless. Maybe it symbolizes that Michevious Light has won over its power against Guiding Light? If so, what do the other iterations of the painting mean? Is there a version where it only shows the crescent?
@@DagreatTizin11 Doesn't matter buddy. So DAS, i think that since half of the game you didnt get rush, then you could have had probably a 500 quadrillion chance. (a 5 followed by 15 zero's.)
Btw you only need 150% modifiers boost(the same amount needed for hotel hell) to only have the modifier symbol on the spacetime painting.
Also another useless fact is that seel also has a unique way of killing when u die to seek your body will become a black goo like him.
Seel💀💀💀
Also im pretty sure the gloombats cover you with thier eggs if you die to them
@@0skaroooolol yeah in the mines all of entities have received new death animations
Grumbles eat half of your upper body leaving only you legs and eyes literally makes your head pop
Firedamps explodes u and even screech got a new death animation
@@luckydemonneetCool, I didnt know most except for firedamp
@@0skaroooolol same I also didn't know cuz I usually don't play multiplayer and only knew about firedamp because of the trailer but then some of my friends told me about them
another useless fact:
the ambient screech sound can also be told apart from a real screech because every player will hear it
There's something for screech that idk if many people have noticed. In a dark room, there's a low sort of humming. When screech spawns, even before the psst and the screen shakes, the low humming becomes a little bit clearer and louder. It's a good thing you can use when using the faster screech modifiers (I forgot what they are called) or when you don't have a light, or in the greenhouse, etc
Not only did I have a few runs where I got Voided in the Greenhouse in solo play, I even had a run where I got Voided in the Greenhouse while holding a Crucifix by mistake and then got killed by a Rush spawn shortly after.
Doors luck really makes you notice some obscure details.
5:15 i actually almost dies in a solo run once because in the green house i opened a door but didnt go through so i could get in a closet, but i had a double rush and i got voided
True it happend to me one Time
4:00 - CORRECTON:
Halt's eyes is actully an different image.
4:15 - Figure isn't the only having an different corpse, Seek also has an different type of dead body, turning people who it kills into an black "ink".
He said one of the only
fix your grammar a little bit
@@itsraziqdone
@@itsraziq unless you can speak his language i dont think you have the right to say how he should speak yours
And eyes makes your head explode
I’ve heard the rush fakeout many times and it gets me every time until I realize the lights didn’t flicker
Yeah me too
bonus facts! A-90s face might be inspired by omega floweys face they display sometimes from undertale, they look very very similar. and also in the MTT hotel in undertale you can see a super similar monster to seek. idk if these are coincidences or not, but yeah.
there are also some in achievements; "quick, hide behind that conveniently shaped lamp!" (in plain sight achievement). and also: "now i can go to college!" (pls donate achievement).
reply if i missed anymore!
no but some badges have references from undertale
in plain sight
"quick behind that conveniently shaped lamp!"
and I think when you fill Jeff's tip jar it says
"now I can go to college!"
@@Undertalefan876 oh yeah, i'll add these, ty!
I hear the fakeout rush sound all the time and for some reason my heart drops everytime i hear it
Funfact: You can actually encounter Void in Solo Run.
Requirements: Full HP (maybe perhaps with Herb of Viridis to be safe) and Bottle of Starlight.
1. Get to later rooms (Greenhouse is the best here)
2. Open next door and immediately run backwards.
3. When you hear Rush coming, drink Bottle of Starlight IMMEDIATELY
4. Stay in the furthest room.
Result: You'll survive Rush (barely). Rush will bust next door open, and you'll fall to Void. :)ㅤ
that or you could… hide from rush in said room
@@Spencer_TheSpender Nope. Rush spawns AT furthest door, while runing back, you will face Rush.
Fun fact: In the Doors Wiki, you can search up Dread and play the "Scream[when crucified] sound and the scream is the same as Ripper's scream from a Doors hardcore script by Noonie and Ping.
2:54 nah bro every time I hear the fake rush sound I always get a heart attack 😭😭😭😭😭
sameee!!
Now imagine that but in greenhouse
I actually heard the fake rush sounds before and thought I was hearing stuff lol
Sammmemme bro I thought I was going crazy
i thought rush actually spawned so i got near a nearby closet
I thought the sound was just the storm from outside I didn't think they were from rush
Bro fr i heard like rush breaking a light and it got me of my nerves
4:15 eyes also has a different corpse. its the same beheaded corpse but ur head pops out of ur body
This is before that update
@@AxelAxelFFM ik but now eyes has a cool animation
2:43 And If You Are In The Rooms A-60 Has The Same Kind Of Fake-Out Sound Like Rush
For the buddy system badge, look REAL close, you cam see very faded, blurred versions of lots of badhes, like rock bottom, prolly to symbolise a whole doors run with a friend
5:16 so today I met void in my first ever run in my alt, btw it was a solo run. it happened after seek chase 2 I’m pretty sure and infirmary. so in a room rush spawned and then did his thing but just 2 seconds later, another rush barges through the room and does his thing. after both rushes pass by void attacks me, but I crucify him. I’m not sure if a double rush is supposed to happen in a normal run, especially in my first ever run. but it doesn’t stop there, before seek chase 1, 2 AMBUSHES spawned and rush didn’t spawn till door 39, which seek chase happened on door 30 and rushes first appearance after seek chase is kind of rare, as I thought rushes guaranteed spawn area was room 13, but that’s debunked. the room 97 guaranteed spawn was true though, the run was pretty weird and cool and eventually I completed doors and got rock bottom achievement 🏅
before the hotel+ update, i only got 2 rushes and 0 seeks in one run. idk how rare that is but i didnt think anything about it lol.
i had the same thing with seek, but i had like 5 ambushes lol!
Yeah I have seek one as well
Yeah I have seek one as well
I’ve never had seek one before the seek one before, but I had zero rush in one run
I had 2 ambushes in the hotel
Idk if anyone mentioned this, but dying to eyes has the players head pop off after grasping their head in pain (last bit only visible in multiplayer but you can hear your head pop when dying to eyes although very faint)
Bonus fact! Dread gets voicelines when you enable the voice acting modifier
you can hear them better if you crucifix it
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The red tint is indicated for when you use one of the easier modifiers in the hotel. Example: Good time, El Goblino on Break, Bug Spray and etc
There is a secret light which the community thinks is the red light/modifiers logo. They called it "Mischievous light". It sounds super made-up, but it actually made an appearance in Tower Heroes. Now that I think about it, it's absolutely non-canon. Still, a useless fact about Doors.
edit: just to clarify, i know it's real, but we never see its light form, and it only ever interacts with us when we turn on modifiers after beating the game. this means it's impossible to encounter it if you play for the first time. it sure is in the lore, but we never see it really in-game besides for a red barrier.
It's not made up bro, the painting in the rooms entrance area: middle (curious light), top right (guiding light), bottom left (modifiers symbol).
There is a red light in the actual game, as when looking at the painting in the secret room in room 60 with modifiers on, you can see three icons. A blue moon (guiding light), a large yellow star (curious light), and the modifier symbol (red light). It isnt that hard to assume that this light is probably connected to the red wall blocking off the rooms' entrance and the failure of the crucifixion process against seek and figure.
@@fletcherhww the crucifix failures are because they're not demons or they're too strong
@@RobloxEmployee That might be the case, but when failing it glows **RED**. Just a possibility, not an actual truth.
@@fletcherhww yeah but i don't think the actual modifiers themselves are canon, the light absolutely is because it appears on the painting
The screech fake out gets harder to tell apart since he gets quieter as the doors go along
Here’s a useless fact:
When a player ignites the fire damp room, the player will be charred (they’re skin will be black)
Some of them are not fully useless. Some of them are useful to the lore of the game.
Screech always does a fake out but one thing that i noticed that when screech spawns he sits there for about 1-2 seconds before he says 'psst' and you can actualy tell when he spawns before he says that bc if you listen really close you can hear a very low static sound that sounds like a tv. This helps me a lot bc once i hear the static ik screech is there and i can get rid of him before he even annoys me (also fun fact but seeks eyes that are on the wall also have this noise it just sounds more like buzzing)
The fake psst from screech is also a little bit pitched down
(Timestamp: 3:50) So, since im a Doors fan and roblox studio user, i once had the idea to check eye's model, and that little purple particle around him is the same sparkle decal being used. Another example of the particle being used in the game.
As a doors player who loves modifiers I can easily tell that Electrical work or both Guiding modifiers will make it to leave painting
I'm pretty sure Void's attack increases after you enter the greenhouse as well- because while I was in a multiplayer run, I went ahead and one of my friends died (they were at low health) and I checked- they were about 2 rooms behind. I might've miscounted though-
Ive actually got a rushless run before, I don't know if it was either a bug or not since it was me and my friend trying to spawn dread first. Every time the lights flickered to show that rush was coming he just never did I believe it was a bug with just dread and rush since I still was able to get ambush spawn
2:47 Eyes has these too
Also I hate when the fake Rush sound plays
Fun fact: void can get you in solo runs. If you are un the greenhouse, and you get a lot of rushes in a row, they will keep opening the next door and void will teleport you. This has happened to ne multiple times
Void can also appear if halt's room doesn't load correctly. It either despawns halt or teleports you to the next room
2:42 In Rooms, A-60 and A-90 also have fakeouts
I love your yapping
About fact 2 : When I did my "Hotel hell" run, I noticed that the moon on the painting was smaller then normal. So I'm guessing the more modifiers are active, the smaller the blue moon on the painting gets.
If the Rush chance thing is actually in a quintillion chance, then I must have got really lucky since I haven't gotten a single rush in one of my Hotel Hell playthroughs, where I died to Eyes with 5-10 HP left at door 90.
its because some modifiers are currently broken causing stuff like that to happen, rush is guaranteed to spawn otherwise
Most of the sound related ones I knew, like the Rush fake-out and the Haste sound, I guess just because I play with volume on quite high.
2:56 a-60 will also do fakeouts too
1:32 correction: the crescent moon is still there, albeit very, VERY small.
You forgot that before Hotel + update there was a sort of mini library room with a lever in it that can spawn
Aww I remember that room
Its like a maze into the lever and find the way to the door
Bonus fact: Haste was inspired by Specimen 9 from Spooky's Jumpscare Mansion.
2:45 true, when I was waiting for dread to spawn, I heard quiet far rush sounds
Bonus worthless facts!: vent room edition. About this room! The removed vent room, was a room in which the door is broken/barricaded, so you had to crouch through a vent, to get to the real door. This room was removed due to glitches. The facts: 1: rush apparently rebounded once in this room. 2: this room was probably the easiest way to get the in plain sight badge, as you could just stay in the vent. 3: hide wasn’t in the vent, because it doesn’t count as a hiding space. 4: rush and ambush were extremely easy to survive in this room.
They should have made a new version of it instead of deleting it :(
@@paolaplana5957 true. They should also keep that one room with bookshelves where we had to find a lever
Fun fact: someone has ACTUALLY gotten a rushless run
6:33 there is also dread that doesnt have a badge when you crucifix him
he does
@@FreddoGames bruh i said this comment 2 months ago when dread was just an easter egg
@@alaagd41 i didnt realize
I feel like 1:30 will be very lore heavy in the future maybe like to unlock the final boss of the game you'll need to beat every floor with 150% knob bonus
Also this makes a lot of sense cuz guiding light doesn't talk to u after u die and if you have 150% knob bonus you probably have guiding light's light and sound turned cuz of the modifier
@@akhaledplays well another reason is that if you have modifiers then you beat the game already so you probably don't need help (and also if they added it in it might give wrong info like with the "im everywhere" modifier and guiding light telling you screech only spawns in dark rooms)
You said that it's able to hear Rush sound when you use Crucifix. I have a theory these Rush sounds are sounds of Rush'es that were caught by a Crucifix.
When I was getting my hotel hell badge I used the really bad time modifier and rush hour but rush still didn’t spawn. What’s the chance for that?
0:33 ah yes don’t waste our time for wasting our time.
6:27 imagine you’re at door 60, and you’re friends are at doors 63, you’re at low health, and you have a crucifix.
Bro... that's scary I paused the video looked down and saw your comment say 6:27 and I paused it at that same time without knowing 😅😅😅😅
Figure,dupe,eye,giggle,Gloombat,probably fire damp has jumpscare that players can see
i usually never click on videos like these but i feel SOO BORED rn
I dont know if its weird that i literally knew every single fact of those or if its weird if i DIDN'T know considering i 100% the entire game. All badges floor 1 and 2
I almost did a rushless run but don't know if he spawned because I died at door 63 it was in a hotel hell run also
fact 16: (this isn't a fact its a question but whatever)
why are modifiers disabled in backdoors because isn't blitz modified rush/ambush
Probably lore reasons, you can't take modifiers to Curious Light
i had a run when rush didnt spawned till greenhouse,the funny thing is that i had +150% mod bonus
another fact : when seek kill you your character becomes the same substance as seek
another fact: the new courtyard has a sign saying limbo
3:20 I know I was playing with modifiers after the update but I noticed Worst time ever has a chance to glitch rush. Looong time ago before The Hunt update I used to not get any rush before door 42 but yesterday... I got rush spawning FIRST TIME in a run on Door 97
You can get void but u gota get a triple rush or more which is posible with realy bad time and rush hour
The one with Figure is no longer true as Eyes now causes the players head to just explode off the player’s head
Here’s one: There’s already a bootleg plush of the flies from the floor 2 trailer
Seek also has a unique death where he will turn the player into ink
3:00 god tier scriptwriting
I have a theory about the fake sounds of entities those sounds are different people being attacked by them
no because it can do it a solo run plus you can't hear other peoples screech sounds
When i got a 1000 i was getting exit rooms roughly every 10 doors, even getting 5 in a row
What the hell do you mean "your head is ripped off so that's pretty cool"
Buddy is sadistic
Lmao
Ima be different and do a useful fact 😜🤪
Alarm clocks are horrible to use in multiplayer as when figure destroys the clock, he’ll *most likely* search the entire library and may kill a teamate
2:48 i fr thought i was just hearing things when i was playing the game lol-
i knew ALL of these
That fourth one: u s e f u l
man i think i am too used to doors cuz i know most of these facts
I find the painting fact not pointless. Maybe it symbolizes that Michevious Light has won over its power against Guiding Light? If so, what do the other iterations of the painting mean? Is there a version where it only shows the crescent?
2:20, also, to determine a fake screech, if everyone in the server hears it, it is also fake.
I absolutely have heard the fake rush audio
OH MY GOD I DIDENT GET RUSH FOR A HOLE RUN UNTILL I DIED ON DOOR 50! DOES THIS MEAN THAT HAD A HALF A QINTILION CHANCE!?!?
Bro died to library figure💀🪑🪑🪑
@@DagreatTizin11 Doesn't matter buddy. So DAS, i think that since half of the game you didnt get rush, then you could have had probably a 500 quadrillion chance. (a 5 followed by 15 zero's.)
He didn’t even include any of the sound cues he referenced
):
Fake rush in dark rooms just makes me pee myself
Speaking of rush not spawning what are the chances of him not spawning until door 67 with rush hour on
i think if seek kills you you also have a unique death in which the body turns black
2:24 that happend to me like 50 times already 😭
2:48 that happend to me like 20 times and 12 times i actually hid
I have also heard an ambush and eyes fakeout
Also, the sparkle for halts eyes is actually a different image in the files. I think.
2:46 I THOUGHT I WAS PARANOID-
1:19 guiding light curious light and modifiers light (i dont remember his name)
i somehow got rush ONCE in the hotel with roush hour and it was in greenhouse
Eyes can also cause your head to pop off
I once didn't get rush till.door 91 with 150% modifiers
I witnessed the other day my friends head literally blew off after dying to the eyes
Figure is not the only one that has a unique death seek has 1 to.
1:16. It’s always like that lol
4:27 free headles💀
2:57 is your unsure about the screech audio que you can see if it’s real by checking if your screens shaking if he’s there he shakes you screens
Also, I’m pretty sure there’s a short suspensful noise that plays. I hear it everytime he shows up which makes screech incredibly predictable for me
Imagine the odds of the entities not spawning at all (except for figure and seek as they will always spawn 2 times.)
I didnt get seek in a run once. Well about 7 times
2:51 I hear the rush one all the time- and then for screech one time it was as loud as a normal one but it was fake.
I heard the rush ambient it scared me
One time it sounds like a joke but fr this happend to me i never got rush till door 80 i only got this once
2:49 ive heard them before. just pay attnetion
I've heard many false screech's and rush's
Ive had the fake out rush before its like his sound but then it just fades awat