The Finale! - Legacy of the Void: Nightmare Difficulty - 20

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  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 121

  • @therealrhyme5319
    @therealrhyme5319 Рік тому +257

    “Buff the monolith” they said. “Remove the attack delay, or else it’s garbage” they said.
    That’s a wrap on the main campaign. Epilogue will come eventually (god knows I have my work cut out for me there), as will nova covert ops. I have 1, maybe 2 fun projects in mind before I continue with nightmare.
    Nightmare LotV main campaign + prologue will be available within the next ~16 hours at the latest.
    Something worth noting, Grant picked static (strong but immobile) + carrier (strong but slow) + reaver (strong but slow) as his comp of choice. It’s no wonder getting into position was his biggest struggle.
    Salvation
    Nydus worms and stronger Warp Prisms to encourage players to be more active with units.
    Heroes revive.
    Karax aura doesn’t buff production
    Shared pylon power
    Brood lords, archons, void rays, cloaking motherships, a few hybrid
    Golden armada has aiur faction sentries, HTs, Phoenixes, Carriers. (They already have dragoons and reavers)
    Armada air waves are pinged a bit before they spawn
    Ending cutscene actually reflects what’s going on for once in its life
    The weird timing that the first wave sometimes has? Couldn’t tell you what causes it. The allies are pretty good at beating the first waves anyway. Lots of QoL things here, the most impactful probably being the hero revive. It takes them a bit to warp in, but aside from that they come back infinitely (any other solution would still encourage boxing alarak). It always felt weird that you don’t fight the actually scary units (archons, brood lords) on this mission, when Amon’s been established to have them. (That said, I felt vipers and infestors were a bit too unfun in practice). I’ll probably end up swapping enemy roaches and aberrations to different units so that ground armies aren’t hit quite as hard.

    • @drednoughtship2261
      @drednoughtship2261 Рік тому +6

      What's happening with monolith stuff? Do you see it too powerful without attack delay?

    • @ParleLeVu
      @ParleLeVu Рік тому +4

      Karax aura doesn’t buff production
      Lol! It did? Gonna play the regular mission and cheesee this now.

    • @mapron1
      @mapron1 Рік тому +3

      You're THE legend. Looking forward to NM epilogue!

    • @gorkemaykut5230
      @gorkemaykut5230 Рік тому +2

      ​@@ParleLeVu5 min mothership is the norm in this mission

    • @Ricardo_Rick
      @Ricardo_Rick Рік тому +24

      to be fair the Monolith is still very bad imo, i mean, it helped to held but because there was a lot and an infinite army in front of them all the time, and even so grant barely made it.
      thank you for the hero revives and the ending cutscene tho, it was very nice to see.
      if i may ask, is it possible to make a probe rebuild an ally nexus? after Alarak lost his the probe was building pylons only, then again i guess a nexus would take long to build.
      thank you very much for this great mod

  • @momom6197
    @momom6197 Рік тому +78

    1:11:57 Behold! The only warp-in colossus in LotV!

    • @TheNobody1324
      @TheNobody1324 Рік тому +15

      Warp Harmonization: Am I a joke to you?

    • @andre-8420
      @andre-8420 Рік тому +8

      @@TheNobody1324 to Grant, yeah kinda

  • @EllipticalReasoning
    @EllipticalReasoning Рік тому +45

    1:09:45 Grant: "It is not the end of the world right now."
    The Minimap:

    • @TrixterTheFemboy
      @TrixterTheFemboy Рік тому

      BASE IS UNDER ATT OUR ALLIES BASE PYLON IS UNDER YOUR PROBES ARE UNDER ATTACK

  • @TemplarTassadar
    @TemplarTassadar Рік тому +22

    I really like how the final cutscene has been changed from some lame zealots fighting randomly around the keystone to the proper onslaught of the Armada. Really an eye for detail.

  • @gorkemaykut5230
    @gorkemaykut5230 Рік тому +120

    49:08
    Vorazun: Artanis I must retreat, you have to carry on this fight, Hierarch. For our people.
    One nerazim probe who is left behind: I'll hold them off

  • @Blazieth
    @Blazieth Рік тому +22

    Something as simple as "respawning heroes" does a world of good for Alarak in this mission, no matter the mod.

  • @TheUberjammer
    @TheUberjammer Рік тому +55

    There's a quotable moment: "I wish there was money on the ground."

    • @danpitzer765
      @danpitzer765 Рік тому +15

      I thought it was when Grant suddenly cried out 'What are you doing? Build anti-air!'

    • @Mrmastersterruser
      @Mrmastersterruser Рік тому +2

      And then there is kerrigan in coop or theother campaign... 'oh look money!!'

  • @inductivegrunt94
    @inductivegrunt94 Рік тому +24

    My goodness that ending was amazing! Alarak shows why he is the Gigachad High Lord of the Tal'darim at 1:15:07, that was amazing!

  • @kadikbecerrasoliz7941
    @kadikbecerrasoliz7941 Рік тому +206

    Petition for grant to play wings of mengsk.

    • @bonbondurjdr6553
      @bonbondurjdr6553 Рік тому +2

      I support this!

    • @filipbudic7694
      @filipbudic7694 Рік тому +11

      Is it finished? The last time I checked (1-2 weeks ago), it stated that they needed translators. I might have been a different mod thos 😅

    • @kadikbecerrasoliz7941
      @kadikbecerrasoliz7941 Рік тому +8

      @@filipbudic7694 it does in minor places, but it shouldn't affect his gameplay too much. I just want to see how he will manage to win all in on brutal difficulty.

    • @m.z.671
      @m.z.671 Рік тому +3

      Nah, all these "standard campaign with a twist" are getting really boring. There are just too many of those.

    • @savenok4869
      @savenok4869 Рік тому +2

      I sign this petition

  • @SrMorua
    @SrMorua Рік тому +25

    Epic ending!
    Alarak MVP, left with style!

  • @theduke3778
    @theduke3778 Рік тому +30

    It was always weird to me that this mission never had any Hybrid. You’d think that one of the few things that could cripple Amon would be high on his to-do-list.

    • @TheBookOfAkersGaming
      @TheBookOfAkersGaming Рік тому +4

      U right, good observation.

    • @bogusjuan4998
      @bogusjuan4998 Рік тому +15

      At that point hybrid production was destroyed and they were cleaned up already

    • @theduke3778
      @theduke3778 Рік тому

      Duran had hundreds of facilities @@bogusjuan4998

    • @Carpenter0361
      @Carpenter0361 Рік тому +2

      @@bogusjuan4998 Just a bit Unrealistic, since they were probably all over the planet commanding the Zerg

    • @Carpenter0361
      @Carpenter0361 Рік тому +1

      I feel like this at least makes some more sense than them just disappearing after The Host

  • @Ricardo_Rick
    @Ricardo_Rick Рік тому +8

    One thing i liked is that in each side there is a different Hybrid so you can prepare for each, fast damage to right, strong damage to center and left, because no one will use feedbacks on those.
    I love the fact that the heroes respawn, it just makes sense and it makes it so you don't need to lock them for their safety.
    Also the ending with all the units instead of just 3 zealots per hero was a nice touch.

  • @bonbondurjdr6553
    @bonbondurjdr6553 Рік тому +3

    53:38 this is why we need the strategic zoom from Supreme Commander! :D GGWP

  • @JulianCastelle23
    @JulianCastelle23 Рік тому +13

    Surprise Golden Armada at 48:34

    • @The-jy3yq
      @The-jy3yq Рік тому

      Scout+Phoenix jumpscare

  • @ryanhobbs6407
    @ryanhobbs6407 Рік тому +30

    Poor Alarak,nearly vanishing in the first wave.

    • @SilentShiba
      @SilentShiba Рік тому +4

      I saw that too. Grant didn't even flinch

    • @profiscus
      @profiscus Рік тому +9

      @@SilentShibaI don’t think he even noticed because the second time it happened he got all worried about it

    • @zaxtonhong3958
      @zaxtonhong3958 Рік тому +7

      1:15:06
      Redemption

    • @bluesbest1
      @bluesbest1 Рік тому +8

      Yeah, I was like "Welp, Alarac's dead." and then he showed up again later and I went "Wait, what?"

  • @InexplicableInside
    @InexplicableInside Рік тому +3

    Very impressive. It was frustrating to see you ignore e.g. the Orbital Strike when you had plenty of energy for the rest of the mission and a limited time to use those Spear of Adun abilities, but I certainly wouldn't have been able to pull this off either way! And that's not an exaggeration, I struggled with regular Hard mode Salvation a week ago. Nice work Grant!

  • @bartekyt1162
    @bartekyt1162 10 місяців тому +2

    I can't wait for Epilogue nightamre

  • @petrowegynyolc7108
    @petrowegynyolc7108 Рік тому

    Love that it
    - showed the actual fight at the end, not just random zealots doing sword-dance w each other
    AND
    - finished at the one and true ending AS IT SHOULD

  • @kassek2891
    @kassek2891 Рік тому +1

    Loving so much the nightmare series, lets hope a lot of new mods use this difficulty for its balancing

  • @maze4184
    @maze4184 Рік тому +1

    the pickupartist joke was just perfectly fitting and insulting (rightly so) xD

  • @FaustIoM
    @FaustIoM Рік тому +2

    I've really enjoyed this series. looking forward to the next series.

  • @BladeWinters
    @BladeWinters Рік тому +8

    Can't wait for epilogue

  • @Mrmastersterruser
    @Mrmastersterruser Рік тому +5

    Great playthrough and congrats for beating it so well. I am curious what comes next now that the nightmare trilogy is finished. Zero death Nightmare WoL? kidding but I love your channel and I am curious about every new project. I mean there is also zerospace now lets see what comes next. Wish you all well and keep doing these great things!

    • @canebro1
      @canebro1 Рік тому +2

      Rhyme mentioned in his comment, he has a few "fun projects" first, then the epilogue and Nova. I'm wondering if one of the fun projects is one more Twitch Trolls Grant.

  • @Nekoyashiki-san
    @Nekoyashiki-san Рік тому

    Thanks for the fun and good job to the modder for creating this mod and laying the foundation for futur mods. ^^

  • @augustohuertacarrion9146
    @augustohuertacarrion9146 4 місяці тому

    from all missions, this one broke me.
    Until now I have never watched one of your playthroughs without having beaten the mission per se, I wanted to find if I could come with a solution by my own means. So far I could say that my own solutions were somewhat different than yours (Probably 'cuz I have been playing the final final version)
    But this mf mission no. After playing it more than a 100 times (No kidding) I was frustrated and devasted.
    It can only be beaten with this same strat (Carriers + monoliths + batteries). No others allowed.
    Thx for the playthrough, It was really fun to see.

  • @Chiefgamer69
    @Chiefgamer69 Рік тому +3

    ive been waiting so long for the mod to be finished haha finally. im waiting on discord for the mod to be posted

  • @TalonSilvercloud
    @TalonSilvercloud Рік тому

    My comp was two groups of Destroyer Void Rays backed up by 2 repairriers per group. 3 ground groups of Annihilator Cannon Immortals with Shield repair sentries. All supported with Batteries and cannon/monoliths. It was hard getting the snipes with the Immortals, and having the air support in the right places at the right times.

  • @GaryFromLiberty
    @GaryFromLiberty Рік тому +2

    I wonder if that delayed first attack wave was because of the hybrid. They collected for the attack but the Hybrid wasn't in the group, then later he showed up and they moved out. So to me it seems like their trigger to attack is the hybrid joining the group and maybe his spawn or pathing got funky? Not sure, just a thought

  • @darkvahnor5180
    @darkvahnor5180 Рік тому

    That was a great serie, congratz to beat it Grant

  • @michaelgerow3161
    @michaelgerow3161 Рік тому

    For Some reason the old proverb comes to mind. Give a man a cheese and he'll eat for a day, teach a man to cheese and he'll cannon rush for a lifetime.

  • @darkout706
    @darkout706 Рік тому +1

    I am looking forward to the epilogue as well as NCO :)

  • @canebro1
    @canebro1 Рік тому +1

    There is no way I could ever win on Nightmare difficulty, but definitely looking forward to playing this mod on Hard

  • @relogos
    @relogos Рік тому

    Love Grant technical save naming conventions

  • @jex2031
    @jex2031 Рік тому

    It would be kinda nice to see this mission, full nightmare mode and all, done in an up to 4 player coop mode. One person controlling each of the commanders. That would be messy and fun

  • @rohdri
    @rohdri Рік тому +1

    I recall the previous chapter or so mentioning that Alarak's abilities no longer affected air? Or maybe that was just his basic attack.

  • @janejvmmsvictoria5857
    @janejvmmsvictoria5857 Рік тому

    We can confirm, Nightmare is easier than Stalker Only
    Nice job Grant!

  • @shirtlessviking9225
    @shirtlessviking9225 Рік тому +5

    Alarak dies in the first engagement 🤦

  • @TheBookOfAkersGaming
    @TheBookOfAkersGaming Рік тому

    I dont think it would ever happen, but a lord of the hoard stukov going through the campaign would be very fun.

  • @Twilight5007
    @Twilight5007 Рік тому

    I feel those buffed mirages might have been a good quick response team to the air problems

  • @cranapple3367
    @cranapple3367 Рік тому

    This seemed way less chaotic than All In for whatever reason

  • @justanoman6497
    @justanoman6497 Рік тому +1

    I don't think you should have pulled all the probes, you can still produce some interceptors so keeping like 5-10 working might be worth it. But... good enough is good enough.
    Alarak is such a bro, even when he give up, he comes back. Vora zum, on the other hand... peaced out so many times. Artanis should reexamine his relationships.

  • @Shtoops
    @Shtoops Рік тому

    God, the epilogue is already hard as fuck, nightmare is gonna be hellish.

  • @ixirion
    @ixirion Рік тому +1

    I didnt have much problem with WoL Nightmare but I am quite concern about LotV nightmare XDD
    maybe a bit of boost on the allies will be nice

  • @TOOTHBRUSHDUCK
    @TOOTHBRUSHDUCK Рік тому

    There is something very funny to me that the working solution seems to just be have a ton of carriers plus a few other units xD

  • @flameHashira756
    @flameHashira756 7 місяців тому

    Pure Carriers isn't the best comp tho its essential on your composition cause you need the hybrid anti-air and its repair bot. Its weakness is the dps to kill all the ground forces and the time to build them. Mine was Reaver + Immortal and Sentry on Kerax first and then Vorazun. Transition then to Carriers for Alarak as Grant pointed out, he doesn't build "anti-air🤣 " and thats where most air enemy spawns. After that its supplementing the side bases with static defense, 1 or 2 carriers for repair and some anti-air. If there's open supply after a battle and there are still more enemy I warp in either high templar - archon / sentry if excess gas, or zealots for excess minerals. Your setup should have 3 control groups. If one side is struggling, have the other reinforce. After that its basically knowing which side is gonna be attacked first, and when to use abilities.

  • @somedude4087
    @somedude4087 Рік тому +2

    *hoh...over an hour...sounds like pain*

  • @MaceUA
    @MaceUA 10 місяців тому

    Do Nightmare mod versions of the LotV Epilogue missions exist yet? I would love to watch a Nightmare version of "The Essence of Eternity".

  • @buzzlightyearpfp7641
    @buzzlightyearpfp7641 Рік тому

    31:38 lore accurate alarak

  • @calebadam2576
    @calebadam2576 Рік тому

    3:25 I feel kinda called out even though I'm really not that much of a physics person...

  • @elizabethmcwhorter3445
    @elizabethmcwhorter3445 Рік тому

    the keystone is a deadly lazer!

  • @tarick_unlimited5263
    @tarick_unlimited5263 Рік тому

    I need to say that Spear of Adun seems more powerfull on nightmare than when playing normally
    It seems more decisive, powerfull, capable of changing the battle, and otherwise is totally unecessary

  • @profiscus
    @profiscus Рік тому +1

    Yay grand finale

  • @靈夢x雷諾
    @靈夢x雷諾 Рік тому

    niceeeeeeeeee
    Golden Armada has Aiur HT and Carrier is really cool!

  • @fleurdemur
    @fleurdemur Рік тому

    I'm the physics person, and I'm mad about "cayshian"!

  • @jaimerivera1898
    @jaimerivera1898 Рік тому

    Some MC tempests would have been dope.

  • @marilynman
    @marilynman Рік тому

    why not build stargates and upgrade buildings close to Karax for speed them up?

  • @Force_Field_Blitz_DestroBlitz

    THE FINALY YAY !!!!!!!!!

  • @DioBrando-qi9so
    @DioBrando-qi9so Рік тому

    good video
    also: when marauders?

  • @Andre_-lHl-_Carmona
    @Andre_-lHl-_Carmona Рік тому

    Best mod

  • @eglewether5523
    @eglewether5523 Рік тому +2

    1:06:00 What is the time Civvie11 ?

  • @giorno4859
    @giorno4859 Рік тому

    Grant should play bloodhards mod!!

  • @rosameltrozo5889
    @rosameltrozo5889 Рік тому

    Are we getting nightmare epilogue and nova?

    • @wissende_8148
      @wissende_8148 Рік тому

      Eventually but probably not any time soon

  • @djenei2564
    @djenei2564 Рік тому

    karax trolling as always XD

  • @Martin-uy8nf
    @Martin-uy8nf Рік тому

    No Epilogue? I didn't watch video yet, but I want to know.

  • @Talon771
    @Talon771 Рік тому

    Random comment for channel interaction.

  • @thisgraincharacter6400
    @thisgraincharacter6400 Рік тому

    Sorry to do this
    But I think cations and anions are chemistry 😶

  • @breakfastgun
    @breakfastgun Рік тому

    Aaaaand Alarak is dead.

  • @byronswain7569
    @byronswain7569 Рік тому

  • @shirtlessviking9225
    @shirtlessviking9225 Рік тому

    :D

  • @Dacodmaster
    @Dacodmaster Рік тому

    I didnt really like this campaign, not gonna lie, it felt repetitive. It might be because of the design of the base mission that leaves little to modify. The other 2 nightmare felt a lot better

    • @therealrhyme5319
      @therealrhyme5319 Рік тому +3

      It's one of the bigger complaints about the base campaign. It's part of the reason I added new stuff like void thrashers on slayn and nyduses on endion

    • @Dacodmaster
      @Dacodmaster Рік тому

      ​@therealrhyme5319 I don't mean to diminish your work or anything. In HOTS u solved the problem(at least the one I had with the base campaign) of kerigan being the main unit, and u can actually focus on ur army. I hate the top bar in LOTV and personally would like it if all abilities were passives with small bonuses. Although i dont know how u can balance that around missions like the host so it might be better to ignore my comment altogether.