A chair. Nobody knows why, or how, but whenever someone fails a physical skill check, they don’t fail, a wooden chair comes out of absolutely nowhere. It’s hilarious every. Single. Time.
One time My character had a wooden chair that would refuse to break when he hit some one with it. And when I died saving the groups cleric from a fireball the chair still didn’t get destroyed. The cleric then took the chair with them in order to honor my characters sacrifice. And in a newer campaign their is a statue their of my character saving the cleric (This takes place 57 years later), and in front of it is the damn wooden chair.
Anytime I hear someone fart at the table I say "You hear distant thunder" and make it start raining in game. This comes about from a time where a friend let one rip out of nowhere and another friend said the same thing, whole table started laughing and we had to vacate until the stench passed. Gross I know, but that's how it goes now.
Dm for my group. Had made a slightly depressing character, homeless, hated life, down in this luck, ect. One of the players got excited and said "I know how to speek depression!" As he has been fairly depressed in his life, I allowed it thinking it could be interesting. And oh was it. After that session I let him add depression to his languages. This keep s being brought up every session as I chose for that NPC to be crucial to the story. Now it makes everyone laugh when my player excitedly askes me if this next npc is depressed too.
A friend of mine rolled a crit to chop off the head of a biker raider as he was driving towards him. His cut was so clean the bike kept riding into the sunset with a headless rider. A couple weeks forward I decide to make this headless biker a meme and say that his body froze onto the bike. Every time he would appear he’d ram into an enemy and basically be our mysterious stranger
"I roll for heritage." We're playing a campaign set a thousand or so years after a previous campaign in which I played a very bardy bard, leaving behind many bastard children.
I had something similar in one campaign, due to some time traveling shenanigans and a very Casanova-like Assassin. None of the characters ever ended up descendants of his...but boy did they find out he had lots of kids after he died and the Contingency spell went off to alert all his children of their parentage, there were seven of them. And those were just the ones still alive.
“Bag is friend” or the variation “is this bag friend?” Because of a deadly encounter we had with the soul bag of a night hag that charmed most of the party into thinking it was our friend, making us do evil things. Ever since that encounter, any time there’s a bag, we ask if it’s a friend. Edit: thinking back on it now we asked if a Bag if Devouring was friend once, and at first the answer was yes. Then it tried to eat our monk and we were all practically screaming “DEFINITELY NOT FRIEND! NOT FRIEND!”
"Ive robbed houses before" We have a younger lad who for a while kept making new characters after only a few sessions. One of these characters was named Akkar, and he was an elf fighter who tried to immitate a rogue. We had accidently given the wrong person an important item, and he had left it in his mansion. We were discussing our plan of attack when suddenly this elf whose only known us for a few days informs us that he'd "robbed houses before" and could easilly retrieve the item. We let him go and try to steal it back, and he left with half the towm gaurd following him. He later volunteered to have a mystery wand shoot him, which nat 20'd and turned him to stone. We sold his stone corpse as a statue for 50k gold. Now, every time a new character tries to steal the spotlight, we follow it up with "But have you robbed houses before?"
Sounds like a franchise. Maybe the DM should make it run by the same bartender in every location via some magical means. Well if they don't I'll steal the idea for me. XD
"And that's why he hates barbarians." By far the funniest in our group because in the very first game we played, a player had a pretty cool backstory and ended it with that phrase and we all died of laughter for the rest of the session. And now it's the longest running joke ever in our group.
Most of these relate to one of our fighters with int as his dump stat. "Im vaguely stupid" -The fighter himself. "Do not but that in your mouth/dont ear/drink that" (or some variation of that sentence) Said to the fighter, usually by me, a druid. "I am a druid, I am an expert on what you should and should not put in your mouth" -me talking to the fighter. "Oh look a nat 1" In refference to my druid often rolling bad on his concentration checks. "consecrate solves everything" we love our cleric. "wizards are creeps" We usually find something creepy or weird everytime we find a wizard lair
“Guys, don’t worry, I got this.” Literally the last statement our heavy made before trying to blackmail the Empire with Death Star footage. From that moment on, we had no choice to join the rebellion! Xd
In my star wars campaign we have a wookie who can speak basic so that we can understand him, and he always talks in fancy and is very polite despite being a wookie that rips people's arms off.
In the first game of DND i was ever part of, one of the more experienced players played a chaotic neutral warlock. At one point, he purchased this Chicken (that he named Hermes) that he then proceeded to keep with him as a pet through the whole campaign. He also started teaching it to read from his toams and manuscripts. He rolled so many nat 20s and 19s that our DM gave him a permanent +4 or +5 to animal handling checks. The running joke became that he was attempting to teach Hermes to cast arcane magic. Now unfortunately this character had a predilection for getting in trouble, and he eventually pushed things too far and got himself executed by the head of the town guard. But when his possessions were confiscated and, logically, Hermes was taken to the gaurd's kitchen to be turned into a meal, our DM paused....and then said "from inside the building you hear loud squaking, and suddenly a BANG" as in his final moments, Hermes managed to cast an Eldritch Blast in his attempts to escape.
"We're here from the home office!" Bard rolled to convince an enemy group that we were sent by corporate to inspect the dungeon...we fired them and they handed in their weapons
"The Couch of Sleepiness" I have at my home an extremely comfortable couch. So comfortable, that you can fall asleep on it without even noticing. One time, one of our players who was sitting on the couch during the session (we didn't have enough chairs) just asleep mid session. Since then, we've called it "The Couch of Sleepiness" and whenever someone sat on it, i asked them to "make a constitution saving throw" or fall asleep. Our DM even put it in one of his one-shots as a trap
In my first time DMing my group was heavily against killing civilians, and tried to actually be something of some do-gooder, but couldn't stop themselves from accidentally killing children, particularly orphan children. For example, in strahd campaign there was a windmill out in the forest that had "inhabitants" some just happened to be witches, the partry didn't know this, and broke in thinking it was abandoned, killed some chickens in there waking the witches that were (now) hostile. Being too under leveled for this battle they ended up lighting the building on fire and leaving trying to barricade in the whiches, some more battling happens after that and the party is worse for wear but all alive, they decide to use the burning building as a campfire and take a long rest to heal up and scavenge once it burns out. Turns out there were children locked in the top floor of the wind mill that all suffered terrible deaths.. another time we found out why having a belt of giant strength is a power that should have giant responsibility, as the player that was wearing said belt was getting pickpocket by an orphan and tried both scaring off and paying off the child by throwing some change at them. Surprise role strength check, nat 20, kid get inbeded with the coins and dies on the spot. The party ended up naming their boat in a later campaign the "orphan brigade" due to the outstanding amount of orphan fatalities caused by the group on unfortunate accidents
"This X is made out of X!" My campaigns are very RP heavy and very skill heavy. Normally in other people's games if you get back to role perception chances are you're about to get attacked by a sneaky bugger. In my campaign it's because there's something in the area that will help you understand a future event or your position in this new one foreign land as a whole. And as such my players would constantly being rolling to see if they notice things or rolling to investigate certain aspects of the land or more. I always rewarded my characters who remained vigilant. However, with rolling so often for perception Arcana nature and investigation, we tended to get a lot of natural ones. Of which people would discover in a sudden burst of inspiration and pure unmatched genius... That this road is made out of dirt, this wall is made out of stone, this ocean is made out of water... Astounded by their discoveries oh, the players would have a good laugh and keep going all the way to the point where whenever they roll the natural one I didn't even have to tell them what was going on they just suddenly blurted out... "OMG! THIS DRAGON IS MADE OUT OF PAIN!"
@@clockworkpotato9892 It usually comes off as. "After looking long and hard you have come to the conclusion that the ground here is made out of ground... but you can't be too sure."
I have a proud Half-Orc Paladin named Cro who constantly gives himself self-important sounding titles, based on things that have happened in the adventure thus far. Every time he walks up to an NPC he introduces himself with random titles, such as 'I am Cro, Bane of Dire Wolves, Keeper of the Holy Symbol of Ravenkind, and Finder of Lost Kittens'. Being the geek that I am, I even wrote a Python script to keep track of his titles (categorized by Battle, Non-Battle, Epic, and Mundane) and pick titles at random.
"I drink my metagaming ale". once the barbarian got sh*tfaced and heard dm god voice while drunk, I don't remember what the dm said, but whenever the party gets stuck on a puzzle he proceeds to pull out his ale horn.
Do you sell bread? We had a very cheerful halfling in our party who, when not in accute danger, was lethally silly and naive. (Just good rp from the player) Right on our first quest though, where we had to gather supplies to prepare for a gnoll attack, he got us kicked out of nearly every store by asking for bread 50 times. A smith eventually threw him some 10 feet out of his store. Did it end there? Of course not. Not only was he harbouring a wanted halforc (to teach him to be good.) He ran up to guards and asked if they ever arrested someone. Whenever he said something dumb and think the player is overdoing it we ask if he has bread. Ten sessions later I was infiltrating the spanish inquisition basically. That halfling was a wanted terrorist to them. He sees me in the streets talking to one of the dangerous bad guys. He then calls me out by name... I looked at the player, sighed and asked if he had some bread.
Not sure if it qualifys as a "running gag" but my character has the habit of forgetting important stuff easily. So most of the time hes super surprised about stuff. Like for example in our most recent mission we were asked by a king of a dwarf mining kingdom to save his son. The prince. From some drow terrorists who hate the dwarfs for trapping them in the underdark. So we head into the underdark and confront these drow terrorists. After a while of 3 shotting a spider We find a little girl drow in a seemingly abonded village whos lost her parents and we decide to help her. She leads us too the center house of this village where we find a hidden trapdoor under a rug. We head down into this room where we find the prince surrounded by a bunch of drow and our barbarian(Ironically the diplomat of the group) tries lying our way saying we were just here to bring the little girl to her parents. The drow says "Shut it. We know you're only here for the prince". My character then shouts "WE'RE HERE FOR A PRINCE?". The DM likes my characters outburst so much he had everyone but me roll deception.
Brandon Martineau every time I say that line, something bad will happen. Doesn’t matter if we are playing dnd, online game or co-op games. Something bad always happen. Dnd: Walked into the kings chamber to roll diplomacy, said the line then rolled 2 natural 1s Fallout 76: said the line then a nuke was sent to be dropped near my base, and my base was in the blast radius of the nuke Borderlands 2: said the line and then got attacked by the Badass Pyre Thresher that was 5 levels higher.
I once asked a gruff PC-Paladin, "What do your Dwarven eyes see?" He was human and everyone gave me crap for it. (I swore he was a dwarf given how he acted).
We have 5 members in our dnd group and our dm hates the "Potion seller" meme. So everytime we go into a shop any shop we would do the whole skit. It got to a point where most stores that didn't sell potions had signs that said "no potions don't even ask".
In my games for 6 years straight, if something bad happened in the game and it was the players fault they would ALWAYS blame the bug.. And naturally they would roll a Nat 20 almost every time it was used....
"The Ballad of the House Hated Dwarf" So my friends and I were just starting a new Campaign with the Curse of Strahd and while there shouldn't be spoilers ahead you have been warned! We started off low level so our DM decided to take us through his version of the "Death House" this is going relatively well and I am playing an Air Genasi Bard going by the stage name Zepher one of his companions was a Dwarf fighter which is cool and all except in this guys backstory he HATES anything undead or dealing with necromancy. So a little bit into the house I cast detect magic and let the party know that the house has a bit of an aura of necromancy about it and my DM added that there is little skull designed all over the place in this house. So what does our dwarf do? He process to take his hammer and pitons from his explorer's pack and starts smashing all the little skull designs he can find, it was funny at first but after a while and he kept doing it started to get annoying. Well, our DM being the genius that he is he starts having the house mess with him. The rug would trip him, chairs he would sit on would break even after our goliath sat on it just fine, crap would fall from the ceiling and land on him and stuff like that, but this doesn't stop him if anything it provokes him and he keeps doing it. So this goes on for the rest of the time we are in the house. So after we got out my bard wrote: "The Ballad of the House Hated Dwarf" detailing the misadventures of an idiot dwarf who got beat up by a house. It became a hit song and almost always when I performed it I would roll well. Months later down the line, it comes out that this Dwarf is the 2nd or 3rd son of the king of the dwarf realm and so when we get there and meet his family I break it out again, they loved it so much they asked me to teach it to their court bards also. It really was great and almost always when we would stop in a new town or tavern the DM would ask us what we do and I would say "I would like to perform for the tavern because have I got a story for them...." TLDR: Dwarf who hates Necromancy gets beat up by a necromantic house so my bard decided to profit off of it.
Because a couple of spiders snuck up on the party and downed at least one player, whenever the group enters a room and don’t see anything the phrase “I look up” is always uttered
On Roll20: We were resting at a cabin on the path to an enemy fort, with a travelling merchant he found there. At dawn, a single enemy soldier approached the cabin to do some shopping. Our sentry ranger went first and shot him with crossbow: Hit. Our sentry rogue went second and tried to shoot him with shortbow but clicked on shortsword instead. Rolled high. Nat 17, I think.. DM told her to roll again and she asked instead "can I keep that roll and throw him the shortsword instead?" DM measured distance and said "I'll allow it". It was a hit and the dude was almost death. Then our lawful sweet paladin stormed out of the cabin shouting "DON'T KILL HIM!" (she's always trying to make us not kill things). A short argument ensued between the three about dealing non-lethal blows (with a bow????). We ended up making a deal with him and his buddies who were trying to defect but as we knew they would've been captured and tortured by our own troops, in the end we let them flee back to the fort. Now we try to solve everything by throwing a shortsword at it, and we're thinking of making arrows shaped like shortswords for our rogue. We're gonna name 'em "non-lethal arrows".
For a few years now, one of the players in my group has consistently, since his first game, played a character named Gnomey The Gnome. Throughout the sessions his character became an elder god who reincarnates through numerous species, all with the same goal, to eliminate the gnome race and then commit suicide.
Playing HotDQ and my players are going through Naerytar. The wizard and fighter enter the kitchen and begin tossing it. They then turn their attention to the attached pantry. "Is there anything useful inside?" "It's literally just a pantry." "Can I roll investigation?" "Fine. The two of you find an unholy crapload of cheese." "We take ALL the cheese." From that point on, the cheese became a running gag. Celebratory meal? Cheese. Failed a stealth check? Cheese falls out of your pocket and rolls all the way down the stairs.
I once made an NPC offer the party healing charging "5 silver coins per hit point healed". I didn't realize what I had just said... they started arguing about what do hit points really represent, and whether characters are aware of them. That character is now a recurring joke in that he always breaks the fourth wall or uses keywords such as "short rest", "saving throw", and "armor class".
Okay, bit of a preface, all this was rolled in the open. Our cleric (actually more a religious barbarian in this specific system) is known for surviving absolutely insane odds in our Dark Heresy game. He has faced a lesser daemon and won against literally all odds (we did the math, he absolutely would've died in one hit but just flawlessly dodged and parried each attack), fought off a room full of 20 mutants while tied to a chair, dueled a noble in a fair fight and won, battled a room full of cultists getting shot once by a bolter and shrugging it off, battled a pyromancer and killed her with a fire-based weapon AFTER she gave him a Darth Vader style full-body burn, AND SURVIVED BEING STRUCK BY A LIGHTNING BOLT. This has led to him being our Chuck Norris character.
"Yeeting the mermaid" In me and my sibling's Monster Of The Week game. Every session we play we have managed to toss/fling/launch this NPC Siren at least once usually by accident, its just how the game goes with our utter 3 stooges-ery.
I the game I DM, I forgot to tell my players it was winter until 2-3 sessions in. So now whenever I describe outside I end the description with “and it is still winter, in case you forgot.” Hopefully I remember to tell them it is spring, summer and fall in a timely manner.
David Pellecchia **Highway man will remember that** As you continue along the road, some guards are walking towards your party. They have already seen you. What do you do?
"Bushes don't throw rocks." First time player of mine didn't know about Awakened Shrubs. He couldn't figure out that these bushes, indeed, could throw rocks.
"Mr Sandman", and "Blade" were running jokes. The sand one first. One of my players has a bag of holding (but instead of an enchanted bag it's a crown, no real difference other than visual) which, while the party was in a desert, he decided to fill with ludicrous amounts of sand. This sand came in handy on quite a few occasions such as cooling off some animals. Any time he uses the sand somebody would say "mr sandman, man me a sand" or something of that nature. And now for the sword, "blade" The players were able to choose from a few enchanted items, all with similar abilities, each of them had a name in another language which when translated turned into cool names like the spear called "spike of pain". But one weapon had a very small nameplate, upon translation it's name was simply "blade". Of course they took it and "blade the sword" became a running joke, because the sword was made by an ancient race, it evolved into "they were really bad at naming things" and just called things exactly what they were. Pretty fun campaign honestly.
This was our last game, but none of us ever went by our character’s real names. It started with me, the aasimar barbarian. She had a habit of skinning anything killed that wasn’t humanoid, starting with giant weasels. This ended with our ranger calling me a furry. Then I became furry meat shield. Then they saw my racial ability and I became the holy flashlight. Then there was the hex blade warlock. His patron soon became known as his sugar daddy, so of course he was sugar baby. Later on he changed characters to a sorcerer who flitted around so he wouldn’t get hit while he chucked his spells. Of course we called him twink. Druid was most conventional. She was just squishy. Ranger had the most dramatic change. His dice hated him until he got a couple levels and some new dice. We called him Blinkin, yes after the blind guy from Robin Hood, men in tights. After he actually started hitting things and his class abilities kicked in he became our power ranger. He also kept looking for hats which he never found, and it got annoying after a while that he kept wanting to make omelets out of lizard men eggs.
Hey, nicknaming your party member Squishy... In the group I dm for, the warlock's player made the character sheet for the rogue. She did this at 3am, and had the bright idea of making con the dump stat. IIRC, I dubbed her Squishy because of this, and the nickname has stuck ever since, even out of game too. She took that rogue from level 4 to level 10 and went to 0 hitpoints a little bit more than a dozen times. Given her incredible luck with death saving throws, somehow she never died throughout all that. The only death in that campaign was the warlock, actually, but that's a different story. We've since started a sequel campaign set thousands of years in the future but actually it's an alternate timeline but really timetravel is confusing. Anyway, Squishy now plays an equally squishy wizard, though due to her new backline role she hasn't gone down nearly as often.
The Princes of the Apocalypse campaign I ran had seven players, four of which dumped INT. They nominated the Lawful Good Paladin as the leader. But when your party consists of a monk who eats peoples' souls, a fire genasi claiming she's actually a powerful efreeti and a half-orc, half-dwarf bard who proudly proclaims his "d'orc" heritage, it got a little difficult for them to always take the high road. The group's resident druid, who wanted to see the good in his companions even though it wasn't always there, started the running joke that they were "a lawful good party, the best kind of good there is". This satisfied the 8 INT Paladin, who was quick to condemn the evil cults for being "chaotic evil, the worst kind of evil there is".
In our current Eberron game, early on our Half-Orc barbarian didn't understand how a bar tab worked. Anytime he wanted to buy something or we damaged something, he would say, "Put it on my tab."
In my campaign the players finally defeated the final boss, however right before encountering it they brutally murdered and stomped on a golden bunny. anyway the players go back to the village and are congratulated and one of the players go "did they hear about the bunny" so now I will occasionally mention a bunny, and you bet that they will murder it.
I use a huge loot table to determine what my PCs get sometimes, whether it be as actual loot or a Barrel of Stuff™ I use it. You'd be surprised how many pickles they've managed to obtain.
I honestly don't know how it happened, but a running joke in my DnD group is "Shekor is Best Girl" Shekor, or Shek for short, is my Hobgoblin Zealot Barbarian. Shek isn't even a girl, so I guess that makes the joke even funnier. Due to this running joke, our DM narrated how Shek was suddenly dressed in a tutu and balladed himself through an obstical whenever he succeeds on a Dec Save. It annoys be a bit, but it still gets a chuckle out of me every now and again.
For a while there our warlock changeling kept having his tent get destroyed. Every. Single. Week. Burned after he drugged the alchemist with special spider. Stolen by goblins. Used to make a hobgoblin burrito after I was enlarged. The hob was still alive and enthusiastically stabbing with his spear. Recovered from goblins, and soon ruined in the same session. Funny thing is, it never happened again after he switched characters.
I have three in my current campaign One is that whenever we break into someone’s house we always shout “ WE’RE HERE TO FIX THE BOILER!!!!!!!!” , whenever i see my horse I give it a hearty slap on his overly plump belly and “ it’s a mimic!!”
Got a small one really. One of my players named Belisarius, or Bel for short, used to fall asleep sometimes in the middle of sessions (he's gotten better since then), so whenever someone falls asleep we call it "Pulling a Bel."
We've got 2 running jokes. 1.) Whenever someone goes down in combat. They use a bonus action to flip off the one that took them down. I started that one.... oof. 2.) Whenever someone needs something done that nobody wants to do. We ask the phrase "You wanna make 2 gold?"
In one of my past games we had just finished a fairly difficult fight, one of my friends in particular had taken a lot damage. After the fight we came across a small village. The village was so small that it didn't have any sort of inn, so we convinced a villager to let us stay at his home for the night. Before we actually had a chance to take a long rest my very injured friend decided he wanted to steal from the villagers child, he failed, the child then decided to bite my friend and was super successful. The dm rolled a 20 for the child's attack, because he was already low on health this finished all of my friends hp. After this event the dm gave my friend a permanent weakness to anything considered a child. The dm also set up situations where this weakness actually came into play.
A character I made in LMoP always had to have at least one sausage on her person at all times. It was a character flaw. I used them as rations and whenever someone was upset I would simply offer them a stone cold greasy pocket sausage covered in lint. And they always took it. Now in curse of Strahd, my new character has memories of a strange tabaxi who wordlessly offered her a sausage and maintained the tradition. Half my party now carries pocket sausages.
Forbidden Knowledge: Fashion has become one in all of my campaigns, regardless of system. It started when my Rogue Trader (not D&D) party accidentally doomed at least one star system to being eaten by a horde of space locusts. They'd come across a transport ship being attacked by pirates, and figured they could get a reward for rescuing said transport and its passengers. Unfortunately, the passengers (a group of "pilgrims", pretty much all pale-skinned and bald with creepy eyes, a fair few apparently with hunchbacks, wearing purple and blue robes, with religious icons that were pretty fang-y, often with four arms) were broke, having spent the last of their money chartering the ship. So they decided to sell the passengers into slavery themselves. Out of character, they'd realised what the 40k fans reading this probably have (the "pilgrims" were a genestealer cult on the move. For added fun, they were just below the numbers threshold for calling in Tyranid hive fleets), but they'd rolled absolute drek on every single Knowledge skill they had, so their characters had no idea. One of the players joked that those robes seemed familiar, but he couldn't make a check becase his character hadn't been trained in Fashion. That wasn't a skill by RAW, but I let him take it next time he advanced (after some debate over whether Fashion should be Academic Knowledge or Forbidden Knowledge), and every single campaign I've run since, someone has made sure to take Fashion as a skill, just in case.
The current joke in my current curse of strahd campaign is to do with my character, Kompra. She’s a yuan-ti pureblood raven queen warlock with 10 int and 20 charisma. She’s somehow become the de facto leader/manager of the group and has gained the nickname Mompra. She also has a habit of polymorphing herself into a brontosaurus, dubbed a Komprasaurus
So many. There was “Save me Dustbunnies!” started by a moment when a demigod powerful insane Archmage dived under a bed, yelling that at the top of his lungs, it became code for panicked hiding. “Speedball Special” a running gag in my Eberron campaign started by the Soceress turning to the Warforged and telling him to throw her at the escaping enemy on a tower across from the one they were on, hoping to spear them. The spear stopped in the door the enemy closed, she didn’t, her crashing into the door knocked her out but managed to knock down the door and knock the enemy into the traps in the room. It became the parties last ditch attempt to stop someone or something, always worked, and always with hilarious side effects. Across multiple campaigns there have been characters that have quickly gotten the characteristic “useless when sober”, always characters with a smoking/drinking habit that the dice have decided to make it impossible for them to succeed when sober, yet easily succeed when under the influence. Our most recent campaign “then they get Catagoged” whenever someone new joins the party (family as they call it), Catagog (massive armored hulk of a guy, with a helmet that is styled as a crowned face, a sunken mummified face) will show up behind them and lick the side of their face with his giraffe sized tongue.
Not a D&D campaign but an Star Wars Age of Rebellion campaign, I was playing a Trandoshan named Vasskah and when I introduced my character one of the other players piped up "That sounds like the name for a beauty cream", from then on there was a possible skin cream called Vasskah analgesic cream floating around the galaxy.
Every time someone rolled a nat 1 outside of combat, door happens. Was it a perception check? "You see door." Intimidation? "It's like you're threatening a door." Arcana? "Blame the door for that thing's magicalness."
Not really D&D, but the best running gag we have is one of my players has so many good rolls that he the defacto protagonist of the table and this phase "Belive in your potential use [insert skill]"
Only 4 sessions into my 1st time as DM, but our rogue (a brand new player) decided to rp a obsessed with sweets. Her first act in the classic "meet in a tavern" was to buy cinnamon bread. So when our sorcerer trotted up to introduce herself, rogue said the line we'll never forget: "I GUARD MY BREAD!" Now, whenever they meet somebody suspicious, one of them pipes up with "protect the bread!" And yes, she makes sure to have a loaf of cinnamon bread every day.
Our group name is "Vampire And Paranormal Exterminators" in other words "VAPE". My bard, being the cheery starry eyed sort, made friendship braclets with the word "VAPE" across it. This same group has jokes like my bard casting knock as soon as our dragon born tries to knock down a door. My bard loosing fights with tables. Our favorite NPC constantly sighing and face palming (we call them Raduk sighs). We also have tons of jokes about our tank secretly being god or needing to accend to god hood so he can make sure we don't get ourselves killed.
Melkior Wiseman lol never thought of that I like that idea. The old character isn’t in use anymore, but this is definitely a good idea for a new character...
"Throw the gnome!" Became a thing as we continued to throw our gnome druid (me) at various situations. Mainly into a unlocked pantry storagecloset door, up onto roofs of buildings , into a room full of enemies to pull off his signature thunderwave into bear form combat starter
Ohhhh, there are several: "Are there Orks living in those mountains?" My first time DMing it was very important for me that the players roleplayed. They where in a tiny village and had to get information about an ork tribe who apparently kidnapped the daughter of the eldest of a neighbouring village. I had put a few NPCs in the tavern that could help them out with the information about how many Orks there are, the general area where their hideout has to be and even when and where their Hunters are usually spotted hunting. Except that my players never went into the Tavern. It went something like this: Player: "I ask around if there are Orks in the nearby mountains." Me: "Well, As I said, It#s late evening, There is nobody on the streets and you see lights in a few of the houses and you hear music from the Tavern" Player: "Can I walt to the nearest house and ask?" Me: "Cou walk towards the nearest house, knock on the door and wait until a very sleepy looking old man opens the door..." Player: "I ask if there are Orks in the mountains" Me: "Well, How exactly do you do that?" Player: ">Are there Orks in the mountains?
"The enemy finds you due to Crunchy leaves" The psion was rolling stealth to sneak up on a goblin camp. Nat 3 The DM decided it was crunchy leaves This was the first time I played D&D
Knocking at the front door to every dungeon/fort we attack. If it doesn't have a front door then some just yells "knock knock". It has never once failed. They always open the door and fall into whatever trap we set up. The dm rolls intelligence and they fail every time. Its been a year now. Still works
Ladders. Any time our DM forgets to get finds something for the campaign, he puts a ladder as a placeholder. So, he forgot get a spiritual weapon for one of the enemies and now any cultist would use Spiritual Weapon it would be a stock picture of a ladder. There's also the running joke of our DM rolling great. It accidentally got my character killed in the second session of the campaign because of a mixture of my character with barely any modifiers. Tho my personal favorite running joke is my shit wisdom rolls especially my perception rolls. Best part about it my wisdom was 4 then it turned to 3 and now it's 5 because the DM took petty on me. The sad part tho, I could of avoid that if I knew how to activate expertise on roll20 when I made my rogue Eager the murder goblin. This is all in the same campaign btw.
We once disguised the lizardfolk in our group as a pet of our female warlock, with a leash and everything. And then the tortle wanted her to stand on his shell. We now joke that the warlock is a dominatrix.
It's a running joke but an amazing weapon. As a joke, my dm had a weapon enchanter a masochist. To get him to enchant my weapon i had to "please" him. I did this by stabbing him with my rapier through the thigh. It worked. He had an orgasm (dm made the sound(he was a little drunk)) and he agreed to give me any enchantment I wanted. Even homebrew. So i came up with one on the spot. I enchanted my rapier with a hormone toxin. Any time I would stab someome, dragon, human, orc, it had to roll a con saving throw. If they failed they orgasmed. My party found out. My dm regretted it because anytime we had any time of interrogation or fight, they would just say "here he cums" as i stealth attacked them with the blade. Even after i got rid of the blade, it still stuck around
Best running jokes in my campaigns include incredibly mostly useless/cursed items like a ring of invisibility, that turns itself invisible when equipped, etc. Every town/city having a guard named Jimor Phil (because of a previous campaign where none of the players could recall NPC guard names and would label them as Jim or Phil. And of course lots and lots of puns and clever wordplay.
I’m not the greatest an npcs so whenever a character pulls aside a random bystander I have to use a vine reference. My current favorite is Jared, he’s 19 and never learned how to read. You have to say his full name every time.
The compass directions in my game are all reversed. North is south, west is east. All because I made one little mistake and the rogue pointed it out. There's also the fighter's menagerie since he tries to tame or otherwise collect as many animals he comes across. Just last session he tamed two crocodiles, and in the first session he took on a wolf that contracted brain damage from an overdose of monk fist.
to our druid "Just don't cast poison cloud" when, during a raid on a warehouse to save an NPC, our Teifling Rogue was in stealth and trying to slip past the guards. He was guiding the party through when he failed his stealth check by rolling a 2. the table started laughing about it and one of us joked "He rips one so hard that it echos through the warehouse and makes everyone retch" Our DM thought this was hilarious and rolled with it, having everyone nearby roll constitution. The entire party passed, but two of the kidnappers failed and ran from the warehouse, vomiting in a desperate scramble to escape. Now every time the party is going to try to be stealthy it gets mentioned
Also also “Don’t comprehend language” is said to me a lot Ever since I asked if I could use comprehend language on one of the dmnpc’s who spoke with a stutter
Don't forget, Orcs really hate Elves. Around lvl 2 near the campaign's beginning, the High Elf Soldier Fighter asks if they know anything about orcs considering their background because she knows the Orcish language and wants to persuade the orcs to leave and they do not want to fight. So after a Nat 20, nature check, she knows a lot about them but the entire party took one line too seriously "Orcs hate majority of intelligent humanoids, but they hate Elves the most!" Then she rolls a terrible persuasion check, with her 9 charisma. "You make the orcs very mad at such a stupid request and they target her first when initiative starts." They took "Ah, Orcs must really hate elves." as the reason instead of the awful persuasion check. So now, everytime any orc or half-orc shows up someone always chimes in and says "Don't forget, Orcs really hate elves." like it is critical info and me the DM always returns with "and they hate you guys almost as much too."
My main Pantheon has 5 major gods, and each god's church uses a different title to refer to the head of their church. The head of the Church of Raenor (Life and Death) is Palatine Ahzidal. Where Palatine is his title and based on a real thing meaning someone who holds sovereign power within his domain. This basically means that while the Palatine is generally subservient to the Queen, when it comes to the management of his Faith he is her equal/superior. This was my intention.... but all my players hear when I mention the title is Palpatine. Thus the Church of Raenor is led by Darth Sidious apparently.
Best running gag is "I'm a(n) *insert class* and you're asking me to make a *Class Proficiency* Saving Throw?". After my human Bard failed a Charisma Save despite having a +10 to Charisma saving throws. We also say I hope I don't Rowan it after her immaculate failure against that effect.
Oh man, there's been so many of those cases in my campaigns. The Dex paladin, immediately before failing two dex checks in a row, "oH nO, a DeX sAvE... wHaT wIlL i Do?" Last night, the wizard failing an intelligence save and getting stunned out of the rest of the fight. Also last night, the cleric (with an intelligence dump stat, to be fair) failing 6 intelligence saves in a row... Still last night, the wizard and the cleric both making their wisdom saving throws and the monk failing.
I'm a DM and every time my players are near or around mountains a boulder a gigantic Boulder suddenly comes crashing down and I'm making them all roll a DC dexterity saving check of 15 and after when they're listening in all they hear is they faint "bahhhh" far off in the distance and every time one of the players always looks around and goes those f****** mountain goats
*Does he have a hidden Wisdom Score?* Got a Dwarf in the Main campaign our group plays in. Before you ask, no, I don't know *what* class this dude is. Better still, I don't think that the dwarf knows *either!* From what I know, this dwarf has had such a bad string of luck that, his face has been burned, his arm is almost chewed off, has no beard, which was replaced by an ugly scar - negative wisdom, negative intelligence, negative charisma (advantage on Intimidation, disadvantage on Persuasion, due to the scar that makes him look half dead) - and negative dexterity (but I think that was the dump stat), and he's afraid of heights, (due to an incident involving a cheater before I joined). Needless to say, it's like every time he rolls his dice, you can bet money it will be below a 10. But, every so often, the dice gods take pity on him, like the time that we had to roll for Perception, Insight, and History (or whatever the three stats were) - I rolled a *Nat20* and since my Human Fighter has all positive modifiers, I was good anyways, and called to do whatever needed it, just in case someone with a Proficiency Bonus topped my guy on one of the other skills. Then the half-orc barbarian revealed that they too had gotten a *Nat20* on their roll. We had started to chuckle there. Then the dwarf revealed their roll - *Nat20* as well! We burst out in laughter and just *had* to allow it. Yes, normally Crits on a skill check don't count, as per the rules, but in this case, with three *Nat20s,* an exception had to be made, and the DM tends to honor them anyways.
I watch this one game where there is a halfling named Alton Appleblossom he literally cannot die, kraken attacks city guess who is leading a group of survivors even after having been bitten on the head by a chul, shipwreck guess who’s with the crew, city underseige fucker is out drinking and gets away with minimal injuries. Got to the point that the party said well altons probably alive but we should see if the crew with him are they didn’t even worry when their sending didn’t go through
Problem player once wasted an entire hour IRL buying a shovel in a marketplace so he could loot a graveyard. "Buying a shovel" has become a saying meaning "wasting time." "what's all this then?" our problem player again smacked a guard who'd been repeating this phrase after being told that the people of this village flip out and become monsters. Resulting in them having to run for their lives and abandon teh quest. "It was in self defense" same problem player murdered a priest of pelor because he didn't want to come inside and leave the horses. He claimed murdering an unarmed priest was self defense because he placed his hand on the player's shoulder.
some of my best jokes is, i like my imp, i skin my imp, the 30ft tall tefling links my imp, i want a 45 ft scorpion to appear in front of me (while we were in a extremely dense forest rolled got 5 20s in a row), i killed an old lady for her sleepers, all going to plan (DM did the rolling and it literally happened as what i said would happen all the time). quite literally in my first DnD game i miss directed everything because the was what my character would of done for what the DM thought would take 1-2 sessions, because of my goofing off it took 12 sessions, all the other players were find with it because they thought it was fun, all but the DM.
It's now canon in our DnD campaign that the dungeon we are in has a PA system that is constantly playing Rescue Me by Fontella Bass. You can hear it EVERYWHERE. The PA system goblin died when we "accidentally" released a dragon into the dungeon and it slaughtered all of the goblins. We even play the song on loop on our IRL sound system, but we added a light echo to it for some realness.
A chair. Nobody knows why, or how, but whenever someone fails a physical skill check, they don’t fail, a wooden chair comes out of absolutely nowhere. It’s hilarious every. Single. Time.
This is a good one lol
oof i missed my common sence check, why is there another chair near me?
One time My character had a wooden chair that would refuse to break when he hit some one with it. And when I died saving the groups cleric from a fireball the chair still didn’t get destroyed. The cleric then took the chair with them in order to honor my characters sacrifice. And in a newer campaign their is a statue their of my character saving the cleric (This takes place 57 years later), and in front of it is the damn wooden chair.
Fear the chair God!
Whenever we see miners in a tavern the whole table unanimously shouts "Minors? In a bar?"
Two men walk into a bar, but the third ducked under it.
@@melkiorwiseman5234 XD
Eddy: I’m a minor, stop!
Anytime I hear someone fart at the table I say "You hear distant thunder" and make it start raining in game.
This comes about from a time where a friend let one rip out of nowhere and another friend said the same thing, whole table started laughing and we had to vacate until the stench passed.
Gross I know, but that's how it goes now.
Dm for my group. Had made a slightly depressing character, homeless, hated life, down in this luck, ect. One of the players got excited and said "I know how to speek depression!" As he has been fairly depressed in his life, I allowed it thinking it could be interesting. And oh was it. After that session I let him add depression to his languages. This keep s being brought up every session as I chose for that NPC to be crucial to the story. Now it makes everyone laugh when my player excitedly askes me if this next npc is depressed too.
A friend of mine rolled a crit to chop off the head of a biker raider as he was driving towards him. His cut was so clean the bike kept riding into the sunset with a headless rider. A couple weeks forward I decide to make this headless biker a meme and say that his body froze onto the bike. Every time he would appear he’d ram into an enemy and basically be our mysterious stranger
"I roll for heritage." We're playing a campaign set a thousand or so years after a previous campaign in which I played a very bardy bard, leaving behind many bastard children.
I had something similar in one campaign, due to some time traveling shenanigans and a very Casanova-like Assassin. None of the characters ever ended up descendants of his...but boy did they find out he had lots of kids after he died and the Contingency spell went off to alert all his children of their parentage, there were seven of them. And those were just the ones still alive.
I find it funny that the bard NPC in the campaign I'm running will NOT have to deal with that. Pan half elf PC boyfriend. Also not likely to cheat.
The rogue lost his masculinity by infuriating a goddess, so now we call him Jessica
"and that's how we invented transgender"
“Bag is friend” or the variation “is this bag friend?” Because of a deadly encounter we had with the soul bag of a night hag that charmed most of the party into thinking it was our friend, making us do evil things. Ever since that encounter, any time there’s a bag, we ask if it’s a friend.
Edit: thinking back on it now we asked if a Bag if Devouring was friend once, and at first the answer was yes. Then it tried to eat our monk and we were all practically screaming “DEFINITELY NOT FRIEND! NOT FRIEND!”
I hope someone in your campaign uses find familiar and the familiar is just a bag.
"Ive robbed houses before"
We have a younger lad who for a while kept making new characters after only a few sessions. One of these characters was named Akkar, and he was an elf fighter who tried to immitate a rogue. We had accidently given the wrong person an important item, and he had left it in his mansion. We were discussing our plan of attack when suddenly this elf whose only known us for a few days informs us that he'd "robbed houses before" and could easilly retrieve the item. We let him go and try to steal it back, and he left with half the towm gaurd following him. He later volunteered to have a mystery wand shoot him, which nat 20'd and turned him to stone. We sold his stone corpse as a statue for 50k gold. Now, every time a new character tries to steal the spotlight, we follow it up with "But have you robbed houses before?"
Every tavern is "The Thirsty Thunderbeast." Every single one.
Sounds like a franchise. Maybe the DM should make it run by the same bartender in every location via some magical means. Well if they don't I'll steal the idea for me. XD
Your campaign's equivalent of wetherspoons or something?
"And that's why he hates barbarians."
By far the funniest in our group because in the very first game we played, a player had a pretty cool backstory and ended it with that phrase and we all died of laughter for the rest of the session. And now it's the longest running joke ever in our group.
Most of these relate to one of our fighters with int as his dump stat.
"Im vaguely stupid" -The fighter himself.
"Do not but that in your mouth/dont ear/drink that" (or some variation of that sentence) Said to the fighter, usually by me, a druid.
"I am a druid, I am an expert on what you should and should not put in your mouth" -me talking to the fighter.
"Oh look a nat 1" In refference to my druid often rolling bad on his concentration checks.
"consecrate solves everything" we love our cleric.
"wizards are creeps" We usually find something creepy or weird everytime we find a wizard lair
“Guys, don’t worry, I got this.”
Literally the last statement our heavy made before trying to blackmail the Empire with Death Star footage. From that moment on, we had no choice to join the rebellion! Xd
Lol famous last words
In my star wars campaign we have a wookie who can speak basic so that we can understand him, and he always talks in fancy and is very polite despite being a wookie that rips people's arms off.
In the first game of DND i was ever part of, one of the more experienced players played a chaotic neutral warlock. At one point, he purchased this Chicken (that he named Hermes) that he then proceeded to keep with him as a pet through the whole campaign. He also started teaching it to read from his toams and manuscripts. He rolled so many nat 20s and 19s that our DM gave him a permanent +4 or +5 to animal handling checks. The running joke became that he was attempting to teach Hermes to cast arcane magic. Now unfortunately this character had a predilection for getting in trouble, and he eventually pushed things too far and got himself executed by the head of the town guard. But when his possessions were confiscated and, logically, Hermes was taken to the gaurd's kitchen to be turned into a meal, our DM paused....and then said "from inside the building you hear loud squaking, and suddenly a BANG" as in his final moments, Hermes managed to cast an Eldritch Blast in his attempts to escape.
Did is escape or get caught in blast
"We're here from the home office!" Bard rolled to convince an enemy group that we were sent by corporate to inspect the dungeon...we fired them and they handed in their weapons
Ohh that’s great lol
I want to say that the cult I have is likely to believe that one.
"The Couch of Sleepiness"
I have at my home an extremely comfortable couch. So comfortable, that you can fall asleep on it without even noticing.
One time, one of our players who was sitting on the couch during the session (we didn't have enough chairs) just asleep mid session. Since then, we've called it "The Couch of Sleepiness" and whenever someone sat on it, i asked them to "make a constitution saving throw" or fall asleep. Our DM even put it in one of his one-shots as a trap
In my first time DMing my group was heavily against killing civilians, and tried to actually be something of some do-gooder, but couldn't stop themselves from accidentally killing children, particularly orphan children. For example, in strahd campaign there was a windmill out in the forest that had "inhabitants" some just happened to be witches, the partry didn't know this, and broke in thinking it was abandoned, killed some chickens in there waking the witches that were (now) hostile. Being too under leveled for this battle they ended up lighting the building on fire and leaving trying to barricade in the whiches, some more battling happens after that and the party is worse for wear but all alive, they decide to use the burning building as a campfire and take a long rest to heal up and scavenge once it burns out. Turns out there were children locked in the top floor of the wind mill that all suffered terrible deaths.. another time we found out why having a belt of giant strength is a power that should have giant responsibility, as the player that was wearing said belt was getting pickpocket by an orphan and tried both scaring off and paying off the child by throwing some change at them. Surprise role strength check, nat 20, kid get inbeded with the coins and dies on the spot. The party ended up naming their boat in a later campaign the "orphan brigade" due to the outstanding amount of orphan fatalities caused by the group on unfortunate accidents
Technoblade would be proud.
Ours is Fildo Tealeaf, once a PC, now an eternal god-bard of lutes and halflings everywhere
"This X is made out of X!"
My campaigns are very RP heavy and very skill heavy. Normally in other people's games if you get back to role perception chances are you're about to get attacked by a sneaky bugger. In my campaign it's because there's something in the area that will help you understand a future event or your position in this new one foreign land as a whole. And as such my players would constantly being rolling to see if they notice things or rolling to investigate certain aspects of the land or more. I always rewarded my characters who remained vigilant. However, with rolling so often for perception Arcana nature and investigation, we tended to get a lot of natural ones.
Of which people would discover in a sudden burst of inspiration and pure unmatched genius... That this road is made out of dirt, this wall is made out of stone, this ocean is made out of water... Astounded by their discoveries oh, the players would have a good laugh and keep going all the way to the point where whenever they roll the natural one I didn't even have to tell them what was going on they just suddenly blurted out...
"OMG! THIS DRAGON IS MADE OUT OF PAIN!"
I would recommend writing it as "this X is made out of Y!" As X is X suggests that the thing is made out of itself.
@@clockworkpotato9892 It usually comes off as.
"After looking long and hard you have come to the conclusion that the ground here is made out of ground... but you can't be too sure."
@@levikarkiainen331 who said that X doesn't equil Y?
I have a proud Half-Orc Paladin named Cro who constantly gives himself self-important sounding titles, based on things that have happened in the adventure thus far. Every time he walks up to an NPC he introduces himself with random titles, such as 'I am Cro, Bane of Dire Wolves, Keeper of the Holy Symbol of Ravenkind, and Finder of Lost Kittens'. Being the geek that I am, I even wrote a Python script to keep track of his titles (categorized by Battle, Non-Battle, Epic, and Mundane) and pick titles at random.
"I drink my metagaming ale". once the barbarian got sh*tfaced and heard dm god voice while drunk, I don't remember what the dm said, but whenever the party gets stuck on a puzzle he proceeds to pull out his ale horn.
Do you sell bread?
We had a very cheerful halfling in our party who, when not in accute danger, was lethally silly and naive. (Just good rp from the player)
Right on our first quest though, where we had to gather supplies to prepare for a gnoll attack, he got us kicked out of nearly every store by asking for bread 50 times. A smith eventually threw him some 10 feet out of his store.
Did it end there? Of course not.
Not only was he harbouring a wanted halforc (to teach him to be good.) He ran up to guards and asked if they ever arrested someone.
Whenever he said something dumb and think the player is overdoing it we ask if he has bread.
Ten sessions later I was infiltrating the spanish inquisition basically. That halfling was a wanted terrorist to them. He sees me in the streets talking to one of the dangerous bad guys. He then calls me out by name...
I looked at the player, sighed and asked if he had some bread.
Not sure if it qualifys as a "running gag" but my character has the habit of forgetting important stuff easily. So most of the time hes super surprised about stuff. Like for example in our most recent mission we were asked by a king of a dwarf mining kingdom to save his son. The prince. From some drow terrorists who hate the dwarfs for trapping them in the underdark. So we head into the underdark and confront these drow terrorists. After a while of 3 shotting a spider We find a little girl drow in a seemingly abonded village whos lost her parents and we decide to help her. She leads us too the center house of this village where we find a hidden trapdoor under a rug. We head down into this room where we find the prince surrounded by a bunch of drow and our barbarian(Ironically the diplomat of the group) tries lying our way saying we were just here to bring the little girl to her parents. The drow says "Shut it. We know you're only here for the prince". My character then shouts "WE'RE HERE FOR A PRINCE?". The DM likes my characters outburst so much he had everyone but me roll deception.
I can not say the phrase “what can possibly go wrong”
i guess why but i still so want to hear the reason for it XD
Brandon Martineau every time I say that line, something bad will happen. Doesn’t matter if we are playing dnd, online game or co-op games. Something bad always happen.
Dnd: Walked into the kings chamber to roll diplomacy, said the line then rolled 2 natural 1s
Fallout 76: said the line then a nuke was sent to be dropped near my base, and my base was in the blast radius of the nuke
Borderlands 2: said the line and then got attacked by the Badass Pyre Thresher that was 5 levels higher.
@@jackmack4181 Dear god the universe really seems to have something against you.
@@jackmack4181 don’t say it in destiny 2 then
shit hits the fan in raid real quick
@@secondheaven9545 I said it In destiny 1 and 2
I once asked a gruff PC-Paladin, "What do your Dwarven eyes see?" He was human and everyone gave me crap for it. (I swore he was a dwarf given how he acted).
We have 5 members in our dnd group and our dm hates the "Potion seller" meme. So everytime we go into a shop any shop we would do the whole skit. It got to a point where most stores that didn't sell potions had signs that said "no potions don't even ask".
“Is there anything you’d like to do on the trip?”
“I sing!” (Not a bard)
In my games for 6 years straight, if something bad happened in the game and it was the players fault they would ALWAYS blame the bug.. And naturally they would roll a Nat 20 almost every time it was used....
Look up worst pramade ever they also have a running joke of them saying house keep when they break something.
Brakes a pot "It was the BUG" points at bug in the room
Take for example rain rainbow six when one of them (Alex) sledgehammers a wall (Alex) would say housekeeping
@ Yep that sounds about what would alex would do also Look up WorstPremadeEver
That's asinine. No one EVER suspects _The Butterfly_ .
"The Ballad of the House Hated Dwarf"
So my friends and I were just starting a new Campaign with the Curse of Strahd and while there shouldn't be spoilers ahead you have been warned! We started off low level so our DM decided to take us through his version of the "Death House" this is going relatively well and I am playing an Air Genasi Bard going by the stage name Zepher one of his companions was a Dwarf fighter which is cool and all except in this guys backstory he HATES anything undead or dealing with necromancy. So a little bit into the house I cast detect magic and let the party know that the house has a bit of an aura of necromancy about it and my DM added that there is little skull designed all over the place in this house. So what does our dwarf do? He process to take his hammer and pitons from his explorer's pack and starts smashing all the little skull designs he can find, it was funny at first but after a while and he kept doing it started to get annoying. Well, our DM being the genius that he is he starts having the house mess with him. The rug would trip him, chairs he would sit on would break even after our goliath sat on it just fine, crap would fall from the ceiling and land on him and stuff like that, but this doesn't stop him if anything it provokes him and he keeps doing it. So this goes on for the rest of the time we are in the house. So after we got out my bard wrote: "The Ballad of the House Hated Dwarf" detailing the misadventures of an idiot dwarf who got beat up by a house. It became a hit song and almost always when I performed it I would roll well. Months later down the line, it comes out that this Dwarf is the 2nd or 3rd son of the king of the dwarf realm and so when we get there and meet his family I break it out again, they loved it so much they asked me to teach it to their court bards also. It really was great and almost always when we would stop in a new town or tavern the DM would ask us what we do and I would say "I would like to perform for the tavern because have I got a story for them...."
TLDR: Dwarf who hates Necromancy gets beat up by a necromantic house so my bard decided to profit off of it.
Because a couple of spiders snuck up on the party and downed at least one player, whenever the group enters a room and don’t see anything the phrase “I look up” is always uttered
On Roll20: We were resting at a cabin on the path to an enemy fort, with a travelling merchant he found there. At dawn, a single enemy soldier approached the cabin to do some shopping. Our sentry ranger went first and shot him with crossbow: Hit. Our sentry rogue went second and tried to shoot him with shortbow but clicked on shortsword instead. Rolled high. Nat 17, I think.. DM told her to roll again and she asked instead "can I keep that roll and throw him the shortsword instead?"
DM measured distance and said "I'll allow it". It was a hit and the dude was almost death. Then our lawful sweet paladin stormed out of the cabin shouting "DON'T KILL HIM!" (she's always trying to make us not kill things). A short argument ensued between the three about dealing non-lethal blows (with a bow????). We ended up making a deal with him and his buddies who were trying to defect but as we knew they would've been captured and tortured by our own troops, in the end we let them flee back to the fort.
Now we try to solve everything by throwing a shortsword at it, and we're thinking of making arrows shaped like shortswords for our rogue. We're gonna name 'em "non-lethal arrows".
For a few years now, one of the players in my group has consistently, since his first game, played a character named Gnomey The Gnome. Throughout the sessions his character became an elder god who reincarnates through numerous species, all with the same goal, to eliminate the gnome race and then commit suicide.
Playing HotDQ and my players are going through Naerytar. The wizard and fighter enter the kitchen and begin tossing it. They then turn their attention to the attached pantry.
"Is there anything useful inside?"
"It's literally just a pantry."
"Can I roll investigation?"
"Fine. The two of you find an unholy crapload of cheese."
"We take ALL the cheese."
From that point on, the cheese became a running gag. Celebratory meal? Cheese. Failed a stealth check? Cheese falls out of your pocket and rolls all the way down the stairs.
I once made an NPC offer the party healing charging "5 silver coins per hit point healed". I didn't realize what I had just said... they started arguing about what do hit points really represent, and whether characters are aware of them. That character is now a recurring joke in that he always breaks the fourth wall or uses keywords such as "short rest", "saving throw", and "armor class".
Okay, bit of a preface, all this was rolled in the open.
Our cleric (actually more a religious barbarian in this specific system) is known for surviving absolutely insane odds in our Dark Heresy game. He has faced a lesser daemon and won against literally all odds (we did the math, he absolutely would've died in one hit but just flawlessly dodged and parried each attack), fought off a room full of 20 mutants while tied to a chair, dueled a noble in a fair fight and won, battled a room full of cultists getting shot once by a bolter and shrugging it off, battled a pyromancer and killed her with a fire-based weapon AFTER she gave him a Darth Vader style full-body burn, AND SURVIVED BEING STRUCK BY A LIGHTNING BOLT.
This has led to him being our Chuck Norris character.
"Yeeting the mermaid" In me and my sibling's Monster Of The Week game.
Every session we play we have managed to toss/fling/launch this NPC Siren at least once usually by accident, its just how the game goes with our utter 3 stooges-ery.
I the game I DM, I forgot to tell my players it was winter until 2-3 sessions in. So now whenever I describe outside I end the description with “and it is still winter, in case you forgot.”
Hopefully I remember to tell them it is spring, summer and fall in a timely manner.
"You see some guys"
Stock Villain I take my Greatsword and swing it at the first guy
David Pellecchia They were good guys. You’re wanted now.
Tracker Nivrig my party is currently traveling and we found a highway man who attempted to pilfer some gold. We stole all of his stuf
David Pellecchia **Highway man will remember that**
As you continue along the road, some guards are walking towards your party. They have already seen you. What do you do?
Tracker Nivrig Just drive on past we’ll be fine
"Bushes don't throw rocks." First time player of mine didn't know about Awakened Shrubs. He couldn't figure out that these bushes, indeed, could throw rocks.
"Mr Sandman", and "Blade" were running jokes. The sand one first. One of my players has a bag of holding (but instead of an enchanted bag it's a crown, no real difference other than visual) which, while the party was in a desert, he decided to fill with ludicrous amounts of sand. This sand came in handy on quite a few occasions such as cooling off some animals. Any time he uses the sand somebody would say "mr sandman, man me a sand" or something of that nature.
And now for the sword, "blade"
The players were able to choose from a few enchanted items, all with similar abilities, each of them had a name in another language which when translated turned into cool names like the spear called "spike of pain". But one weapon had a very small nameplate, upon translation it's name was simply "blade". Of course they took it and "blade the sword" became a running joke, because the sword was made by an ancient race, it evolved into "they were really bad at naming things" and just called things exactly what they were. Pretty fun campaign honestly.
This was our last game, but none of us ever went by our character’s real names. It started with me, the aasimar barbarian. She had a habit of skinning anything killed that wasn’t humanoid, starting with giant weasels. This ended with our ranger calling me a furry. Then I became furry meat shield. Then they saw my racial ability and I became the holy flashlight.
Then there was the hex blade warlock. His patron soon became known as his sugar daddy, so of course he was sugar baby. Later on he changed characters to a sorcerer who flitted around so he wouldn’t get hit while he chucked his spells. Of course we called him twink.
Druid was most conventional. She was just squishy.
Ranger had the most dramatic change. His dice hated him until he got a couple levels and some new dice. We called him Blinkin, yes after the blind guy from Robin Hood, men in tights. After he actually started hitting things and his class abilities kicked in he became our power ranger. He also kept looking for hats which he never found, and it got annoying after a while that he kept wanting to make omelets out of lizard men eggs.
Hey, nicknaming your party member Squishy... In the group I dm for, the warlock's player made the character sheet for the rogue. She did this at 3am, and had the bright idea of making con the dump stat. IIRC, I dubbed her Squishy because of this, and the nickname has stuck ever since, even out of game too. She took that rogue from level 4 to level 10 and went to 0 hitpoints a little bit more than a dozen times. Given her incredible luck with death saving throws, somehow she never died throughout all that. The only death in that campaign was the warlock, actually, but that's a different story.
We've since started a sequel campaign set thousands of years in the future but actually it's an alternate timeline but really timetravel is confusing. Anyway, Squishy now plays an equally squishy wizard, though due to her new backline role she hasn't gone down nearly as often.
The Princes of the Apocalypse campaign I ran had seven players, four of which dumped INT. They nominated the Lawful Good Paladin as the leader. But when your party consists of a monk who eats peoples' souls, a fire genasi claiming she's actually a powerful efreeti and a half-orc, half-dwarf bard who proudly proclaims his "d'orc" heritage, it got a little difficult for them to always take the high road. The group's resident druid, who wanted to see the good in his companions even though it wasn't always there, started the running joke that they were "a lawful good party, the best kind of good there is". This satisfied the 8 INT Paladin, who was quick to condemn the evil cults for being "chaotic evil, the worst kind of evil there is".
In our current Eberron game, early on our Half-Orc barbarian didn't understand how a bar tab worked. Anytime he wanted to buy something or we damaged something, he would say, "Put it on my tab."
In my campaign the players finally defeated the final boss, however right before encountering it they brutally murdered and stomped on a golden bunny. anyway the players go back to the village and are congratulated and one of the players go "did they hear about the bunny" so now I will occasionally mention a bunny, and you bet that they will murder it.
I use a huge loot table to determine what my PCs get sometimes, whether it be as actual loot or a Barrel of Stuff™ I use it. You'd be surprised how many pickles they've managed to obtain.
I honestly don't know how it happened, but a running joke in my DnD group is "Shekor is Best Girl"
Shekor, or Shek for short, is my Hobgoblin Zealot Barbarian. Shek isn't even a girl, so I guess that makes the joke even funnier.
Due to this running joke, our DM narrated how Shek was suddenly dressed in a tutu and balladed himself through an obstical whenever he succeeds on a Dec Save. It annoys be a bit, but it still gets a chuckle out of me every now and again.
For a while there our warlock changeling kept having his tent get destroyed. Every. Single. Week.
Burned after he drugged the alchemist with special spider.
Stolen by goblins.
Used to make a hobgoblin burrito after I was enlarged. The hob was still alive and enthusiastically stabbing with his spear.
Recovered from goblins, and soon ruined in the same session.
Funny thing is, it never happened again after he switched characters.
I have three in my current campaign
One is that whenever we break into someone’s house we always shout “ WE’RE HERE TO FIX THE BOILER!!!!!!!!” , whenever i see my horse I give it a hearty slap on his overly plump belly and “ it’s a mimic!!”
Got a small one really. One of my players named Belisarius, or Bel for short, used to fall asleep sometimes in the middle of sessions (he's gotten better since then), so whenever someone falls asleep we call it "Pulling a Bel."
"you strike as hard as you can, but you can not get through the boot" in a campaign about giants
"Tortle Torch". Whenever the party went to a dark place, the Cleric makes the tortle bard glow pink
We've got 2 running jokes.
1.) Whenever someone goes down in combat. They use a bonus action to flip off the one that took them down. I started that one.... oof.
2.) Whenever someone needs something done that nobody wants to do. We ask the phrase "You wanna make 2 gold?"
In one of my past games we had just finished a fairly difficult fight, one of my friends in particular had taken a lot damage. After the fight we came across a small village. The village was so small that it didn't have any sort of inn, so we convinced a villager to let us stay at his home for the night. Before we actually had a chance to take a long rest my very injured friend decided he wanted to steal from the villagers child, he failed, the child then decided to bite my friend and was super successful. The dm rolled a 20 for the child's attack, because he was already low on health this finished all of my friends hp. After this event the dm gave my friend a permanent weakness to anything considered a child. The dm also set up situations where this weakness actually came into play.
A character I made in LMoP always had to have at least one sausage on her person at all times. It was a character flaw. I used them as rations and whenever someone was upset I would simply offer them a stone cold greasy pocket sausage covered in lint. And they always took it.
Now in curse of Strahd, my new character has memories of a strange tabaxi who wordlessly offered her a sausage and maintained the tradition. Half my party now carries pocket sausages.
"Theoretically." My players have grasped on to that phrase because I almost never tell them what will and won't work.
Forbidden Knowledge: Fashion has become one in all of my campaigns, regardless of system. It started when my Rogue Trader (not D&D) party accidentally doomed at least one star system to being eaten by a horde of space locusts. They'd come across a transport ship being attacked by pirates, and figured they could get a reward for rescuing said transport and its passengers. Unfortunately, the passengers (a group of "pilgrims", pretty much all pale-skinned and bald with creepy eyes, a fair few apparently with hunchbacks, wearing purple and blue robes, with religious icons that were pretty fang-y, often with four arms) were broke, having spent the last of their money chartering the ship. So they decided to sell the passengers into slavery themselves.
Out of character, they'd realised what the 40k fans reading this probably have (the "pilgrims" were a genestealer cult on the move. For added fun, they were just below the numbers threshold for calling in Tyranid hive fleets), but they'd rolled absolute drek on every single Knowledge skill they had, so their characters had no idea. One of the players joked that those robes seemed familiar, but he couldn't make a check becase his character hadn't been trained in Fashion. That wasn't a skill by RAW, but I let him take it next time he advanced (after some debate over whether Fashion should be Academic Knowledge or Forbidden Knowledge), and every single campaign I've run since, someone has made sure to take Fashion as a skill, just in case.
The current joke in my current curse of strahd campaign is to do with my character, Kompra. She’s a yuan-ti pureblood raven queen warlock with 10 int and 20 charisma. She’s somehow become the de facto leader/manager of the group and has gained the nickname Mompra. She also has a habit of polymorphing herself into a brontosaurus, dubbed a Komprasaurus
So many. There was “Save me Dustbunnies!” started by a moment when a demigod powerful insane Archmage dived under a bed, yelling that at the top of his lungs, it became code for panicked hiding.
“Speedball Special” a running gag in my Eberron campaign started by the Soceress turning to the Warforged and telling him to throw her at the escaping enemy on a tower across from the one they were on, hoping to spear them. The spear stopped in the door the enemy closed, she didn’t, her crashing into the door knocked her out but managed to knock down the door and knock the enemy into the traps in the room. It became the parties last ditch attempt to stop someone or something, always worked, and always with hilarious side effects.
Across multiple campaigns there have been characters that have quickly gotten the characteristic “useless when sober”, always characters with a smoking/drinking habit that the dice have decided to make it impossible for them to succeed when sober, yet easily succeed when under the influence.
Our most recent campaign “then they get Catagoged” whenever someone new joins the party (family as they call it), Catagog (massive armored hulk of a guy, with a helmet that is styled as a crowned face, a sunken mummified face) will show up behind them and lick the side of their face with his giraffe sized tongue.
Not a D&D campaign but an Star Wars Age of Rebellion campaign, I was playing a Trandoshan named Vasskah and when I introduced my character one of the other players piped up "That sounds like the name for a beauty cream", from then on there was a possible skin cream called Vasskah analgesic cream floating around the galaxy.
Every time someone rolled a nat 1 outside of combat, door happens. Was it a perception check? "You see door." Intimidation? "It's like you're threatening a door." Arcana? "Blame the door for that thing's magicalness."
We had a running gag where my character would French laugh sometimes. he would be angry a raaaggggggggeeeeeed
Not really D&D, but the best running gag we have is one of my players has so many good rolls that he the defacto protagonist of the table and this phase "Belive in your potential use [insert skill]"
Only 4 sessions into my 1st time as DM, but our rogue (a brand new player) decided to rp a obsessed with sweets. Her first act in the classic "meet in a tavern" was to buy cinnamon bread. So when our sorcerer trotted up to introduce herself, rogue said the line we'll never forget: "I GUARD MY BREAD!"
Now, whenever they meet somebody suspicious, one of them pipes up with "protect the bread!" And yes, she makes sure to have a loaf of cinnamon bread every day.
Our group name is "Vampire And Paranormal Exterminators" in other words "VAPE". My bard, being the cheery starry eyed sort, made friendship braclets with the word "VAPE" across it.
This same group has jokes like my bard casting knock as soon as our dragon born tries to knock down a door. My bard loosing fights with tables. Our favorite NPC constantly sighing and face palming (we call them Raduk sighs). We also have tons of jokes about our tank secretly being god or needing to accend to god hood so he can make sure we don't get ourselves killed.
Misread a friends character sheet. He now speaks daggers.
So he's sharp-tongued and makes cutting remarks?
Melkior Wiseman lol never thought of that I like that idea. The old character isn’t in use anymore, but this is definitely a good idea for a new character...
"Throw the gnome!" Became a thing as we continued to throw our gnome druid (me) at various situations. Mainly into a unlocked pantry storagecloset door, up onto roofs of buildings , into a room full of enemies to pull off his signature thunderwave into bear form combat starter
Ohhhh, there are several:
"Are there Orks living in those mountains?"
My first time DMing it was very important for me that the players roleplayed. They where in a tiny village and had to get information about an ork tribe who apparently kidnapped the daughter of the eldest of a neighbouring village. I had put a few NPCs in the tavern that could help them out with the information about how many Orks there are, the general area where their hideout has to be and even when and where their Hunters are usually spotted hunting.
Except that my players never went into the Tavern. It went something like this:
Player: "I ask around if there are Orks in the nearby mountains."
Me: "Well, As I said, It#s late evening, There is nobody on the streets and you see lights in a few of the houses and you hear music from the Tavern"
Player: "Can I walt to the nearest house and ask?"
Me: "Cou walk towards the nearest house, knock on the door and wait until a very sleepy looking old man opens the door..."
Player: "I ask if there are Orks in the mountains"
Me: "Well, How exactly do you do that?"
Player: ">Are there Orks in the mountains?
"The enemy finds you due to Crunchy leaves"
The psion was rolling stealth to sneak up on a goblin camp.
Nat 3
The DM decided it was crunchy leaves
This was the first time I played D&D
I genuinely asked (at the edge of a forest) “are there any tree’s nearby?”
Knocking at the front door to every dungeon/fort we attack. If it doesn't have a front door then some just yells "knock knock". It has never once failed. They always open the door and fall into whatever trap we set up. The dm rolls intelligence and they fail every time. Its been a year now. Still works
10:51 well you know what they say “ everything can be air dropped once “😅
My group has inside joke of “when in doubt throw Thomas at it” because my character Thomas (fighter lvl2) is very hard to kill and can cast wish.
Ladders. Any time our DM forgets to get finds something for the campaign, he puts a ladder as a placeholder. So, he forgot get a spiritual weapon for one of the enemies and now any cultist would use Spiritual Weapon it would be a stock picture of a ladder. There's also the running joke of our DM rolling great. It accidentally got my character killed in the second session of the campaign because of a mixture of my character with barely any modifiers. Tho my personal favorite running joke is my shit wisdom rolls especially my perception rolls. Best part about it my wisdom was 4 then it turned to 3 and now it's 5 because the DM took petty on me. The sad part tho, I could of avoid that if I knew how to activate expertise on roll20 when I made my rogue Eager the murder goblin. This is all in the same campaign btw.
We once disguised the lizardfolk in our group as a pet of our female warlock, with a leash and everything. And then the tortle wanted her to stand on his shell. We now joke that the warlock is a dominatrix.
"She sheered this sheep so well, five other sheep dropped their wool simultaneously"
My younger sister is known as the yarn queen
My favorite has to be when one of my PCs used Create Water inside of a man’s testicles, killing him because of a lucky role.
It's a running joke but an amazing weapon. As a joke, my dm had a weapon enchanter a masochist. To get him to enchant my weapon i had to "please" him. I did this by stabbing him with my rapier through the thigh. It worked. He had an orgasm (dm made the sound(he was a little drunk)) and he agreed to give me any enchantment I wanted. Even homebrew. So i came up with one on the spot. I enchanted my rapier with a hormone toxin. Any time I would stab someome, dragon, human, orc, it had to roll a con saving throw. If they failed they orgasmed. My party found out. My dm regretted it because anytime we had any time of interrogation or fight, they would just say "here he cums" as i stealth attacked them with the blade. Even after i got rid of the blade, it still stuck around
"4d6 ancient red dragons appear on the horizon"
"are they friendly?"
We had a 12 year old halfling wizard with a 5 in str. He was tasked with getting a bucket of water for an innkeeper. He got wet.
Best running jokes in my campaigns include incredibly mostly useless/cursed items like a ring of invisibility, that turns itself invisible when equipped, etc. Every town/city having a guard named Jimor Phil (because of a previous campaign where none of the players could recall NPC guard names and would label them as Jim or Phil. And of course lots and lots of puns and clever wordplay.
My character has a history with this one dwarf blacksmith and every time we met i would throw poop at the dwarf. Every time.
I’m not the greatest an npcs so whenever a character pulls aside a random bystander I have to use a vine reference. My current favorite is Jared, he’s 19 and never learned how to read. You have to say his full name every time.
The compass directions in my game are all reversed. North is south, west is east. All because I made one little mistake and the rogue pointed it out. There's also the fighter's menagerie since he tries to tame or otherwise collect as many animals he comes across. Just last session he tamed two crocodiles, and in the first session he took on a wolf that contracted brain damage from an overdose of monk fist.
to our druid "Just don't cast poison cloud" when, during a raid on a warehouse to save an NPC, our Teifling Rogue was in stealth and trying to slip past the guards. He was guiding the party through when he failed his stealth check by rolling a 2. the table started laughing about it and one of us joked "He rips one so hard that it echos through the warehouse and makes everyone retch" Our DM thought this was hilarious and rolled with it, having everyone nearby roll constitution. The entire party passed, but two of the kidnappers failed and ran from the warehouse, vomiting in a desperate scramble to escape. Now every time the party is going to try to be stealthy it gets mentioned
Also also
“Don’t comprehend language” is said to me a lot
Ever since I asked if I could use comprehend language on one of the dmnpc’s who spoke with a stutter
Don't forget, Orcs really hate Elves.
Around lvl 2 near the campaign's beginning, the High Elf Soldier Fighter asks if they know anything about orcs considering their background because she knows the Orcish language and wants to persuade the orcs to leave and they do not want to fight. So after a Nat 20, nature check, she knows a lot about them but the entire party took one line too seriously "Orcs hate majority of intelligent humanoids, but they hate Elves the most!" Then she rolls a terrible persuasion check, with her 9 charisma. "You make the orcs very mad at such a stupid request and they target her first when initiative starts." They took "Ah, Orcs must really hate elves." as the reason instead of the awful persuasion check.
So now, everytime any orc or half-orc shows up someone always chimes in and says "Don't forget, Orcs really hate elves." like it is critical info and me the DM always returns with "and they hate you guys almost as much too."
You take 3 necrotic damage and
Beware the owlbear
"There were signs of a struggle. He dead"
My main Pantheon has 5 major gods, and each god's church uses a different title to refer to the head of their church.
The head of the Church of Raenor (Life and Death) is Palatine Ahzidal.
Where Palatine is his title and based on a real thing meaning someone who holds sovereign power within his domain.
This basically means that while the Palatine is generally subservient to the Queen, when it comes to the management of his Faith he is her equal/superior.
This was my intention.... but all my players hear when I mention the title is Palpatine.
Thus the Church of Raenor is led by Darth Sidious apparently.
Best running gag is "I'm a(n) *insert class* and you're asking me to make a *Class Proficiency* Saving Throw?". After my human Bard failed a Charisma Save despite having a +10 to Charisma saving throws.
We also say I hope I don't Rowan it after her immaculate failure against that effect.
Oh man, there's been so many of those cases in my campaigns.
The Dex paladin, immediately before failing two dex checks in a row, "oH nO, a DeX sAvE... wHaT wIlL i Do?"
Last night, the wizard failing an intelligence save and getting stunned out of the rest of the fight.
Also last night, the cleric (with an intelligence dump stat, to be fair) failing 6 intelligence saves in a row...
Still last night, the wizard and the cleric both making their wisdom saving throws and the monk failing.
I'm a DM and every time my players are near or around mountains a boulder a gigantic Boulder suddenly comes crashing down and I'm making them all roll a DC dexterity saving check of 15 and after when they're listening in all they hear is they faint "bahhhh" far off in the distance and every time one of the players always looks around and goes those f****** mountain goats
Finally, your back!
My back what?
What's wrong with his back?!
@@CooperAATE
The incident hit hard
*Does he have a hidden Wisdom Score?*
Got a Dwarf in the Main campaign our group plays in. Before you ask, no, I don't know *what* class this dude is. Better still, I don't think that the dwarf knows *either!* From what I know, this dwarf has had such a bad string of luck that, his face has been burned, his arm is almost chewed off, has no beard, which was replaced by an ugly scar - negative wisdom, negative intelligence, negative charisma (advantage on Intimidation, disadvantage on Persuasion, due to the scar that makes him look half dead) - and negative dexterity (but I think that was the dump stat), and he's afraid of heights, (due to an incident involving a cheater before I joined). Needless to say, it's like every time he rolls his dice, you can bet money it will be below a 10.
But, every so often, the dice gods take pity on him, like the time that we had to roll for Perception, Insight, and History (or whatever the three stats were) - I rolled a *Nat20* and since my Human Fighter has all positive modifiers, I was good anyways, and called to do whatever needed it, just in case someone with a Proficiency Bonus topped my guy on one of the other skills. Then the half-orc barbarian revealed that they too had gotten a *Nat20* on their roll. We had started to chuckle there. Then the dwarf revealed their roll - *Nat20* as well! We burst out in laughter and just *had* to allow it. Yes, normally Crits on a skill check don't count, as per the rules, but in this case, with three *Nat20s,* an exception had to be made, and the DM tends to honor them anyways.
I watch this one game where there is a halfling named Alton Appleblossom he literally cannot die, kraken attacks city guess who is leading a group of survivors even after having been bitten on the head by a chul, shipwreck guess who’s with the crew, city underseige fucker is out drinking and gets away with minimal injuries. Got to the point that the party said well altons probably alive but we should see if the crew with him are they didn’t even worry when their sending didn’t go through
Problem player once wasted an entire hour IRL buying a shovel in a marketplace so he could loot a graveyard. "Buying a shovel" has become a saying meaning "wasting time."
"what's all this then?" our problem player again smacked a guard who'd been repeating this phrase after being told that the people of this village flip out and become monsters. Resulting in them having to run for their lives and abandon teh quest.
"It was in self defense" same problem player murdered a priest of pelor because he didn't want to come inside and leave the horses. He claimed murdering an unarmed priest was self defense because he placed his hand on the player's shoulder.
some of my best jokes is, i like my imp, i skin my imp, the 30ft tall tefling links my imp, i want a 45 ft scorpion to appear in front of me (while we were in a extremely dense forest rolled got 5 20s in a row), i killed an old lady for her sleepers, all going to plan (DM did the rolling and it literally happened as what i said would happen all the time). quite literally in my first DnD game i miss directed everything because the was what my character would of done for what the DM thought would take 1-2 sessions, because of my goofing off it took 12 sessions, all the other players were find with it because they thought it was fun, all but the DM.
It's now canon in our DnD campaign that the dungeon we are in has a PA system that is constantly playing Rescue Me by Fontella Bass. You can hear it EVERYWHERE. The PA system goblin died when we "accidentally" released a dragon into the dungeon and it slaughtered all of the goblins. We even play the song on loop on our IRL sound system, but we added a light echo to it for some realness.
“But did you do the murder?”
"How close is he standing?"