So much extra effort was put into making it look accurate to Undertale! You guys will (hopefully) enjoy how nostalgic it feels :P discord.gg/dGcnF3Prwb
If what you're saying is true, I do like the reference to the fact that sans doesn't have a fight animation (no bobbing around) like how papyrus didn't have a fight animation in UT in the same spot
If I’m not looking too much into this, I really like how sans’ way of ‘capturing you’ is initiating a dialogue section which you cannot move during. It feels so in character due to how sans is shown to have a good understanding of video game logic
This doesn't work for speedrunning methods. However, there's actually a way sans can easily bypass the speedrunning method and keep the player pinning into the ground. It is demonstrated in the scrapped UT cutscene revealed by Toby in the Summer 2023 Newsletter: "Summer means ice cream, right? That reminds me... in UNDERTALE... there was one piece of unused content that I'm not sure I ever explained. Only a few people know, and those who do know probably forgot, but there are unused sprites in the game of Sans eating ice cream. Why did these exist… Originally, I wanted to have a special scene if you reached Sans fast enough from the beginning of the game. Essentially, if you did a speedrun..." where basically, if you managed to speedrun up until the judgement halls, sans would be there to block you from continuing your little tricks, robbing you of 1 minute of your life. >"But we can just punchcard-skip that." I'm not done yet. We then combine this with Crossbones from TS!Underswap thwarting your IOU-skip in his room. That would make sans the most annoying 4th wall breaking obstacle.
I don't usually check out Sans and Papyrus content, but this one got to me. I forget how much I love the skelebros dynamic, forgetting mainly cause it's always overshadowed by one or both trying to stop the "evil human". Sans and Papyrus really work best together when they're just being, well, brothers, silly brothers at that, and this animation is a great example of it, or what I'd prefer to see, anyways. Can't wait to see what else you're cooking!
There's something potentially concerning I've noticed: Papyrus claims that he intends to claim the human's SOUL, meaning that he is, to some extent, aware of what monsterkind intends to do with the human (killing them). It makes logical sense since, as a royal guardsman, Papyrus would be informed on the real purpose of capturing the human, but it makes me wonder if Flowey did a bit more to him than just allowing him to accomplish his dreams.
Flowey probably told papyrus that souls are still consious and therefore, removing it from a human doesnt fully kill them lmao. Which is why he's much more comfortable with killing you. As "we can just befriend the soul"
I love the gags in this, like the painted pit, Papyrus getting trapped in his own net, and actually using the gauntlet of deadly terror! Great work on this!
Seriously, you and the team did an amazing job on this! The soundtrack was great and I really loved the part where Frisk was running through the Gauntlet of deadly terror. I can’t for the next episode because this was awesome!
I just wanna point out the fact that during the sans fight at 11:45, he doesnt move. I feel like this is a nod to that tumblr theory about every single monster having a sprite animation to indicate that they want to kill you, but papyrus doesn't because he genuniely doesnt want to kill or hurt you. So sans here doesnt either, which is why he doesnt have an animation
@@aaamogusthespiderever2566he got the thing wrong im sure, what he means is that every monster that is still isn’t trying the boss monsters all having moving sprites, for example toriel is moving because she is concentrating on NOT to kill you you can notice most other boss monsters are moving, and that’s because they’re concentrating on killing you or winning however papyrus doesnt move. he stays still the entire fight in undertale. this implies he’s barely trying when he fights you, so the theory suggests that papyrus could easily kill you if he wanted to (sorry if it didn’t make sense, i explained it poorly)
If this turned out to be actually a fangame, i must say this look's really good. I'm not exacly sure, since there is a Royal!Papyrus fight, but it would be cool to have more than just papyrus fight. Plus the animation is really cool aswell.
@@Wicher500i Oh well, good to know that. As even tho the fangame was actually really good, it was still kinda of blank. Glad knowing that this "au" received a reboot, and i would be really glad if there was a actual game about it, honestly.
I really love the dynamics both sans and papyrus had, while papyrus is seriously trying his best against frisk, sans just like he said during the fight is accutaly less lazy because of how papyrus is doing his best as a royal guard and that like he said he is working too much, so seen sans been less then just the sleepy joke bone man and accutaly trying to help his bro but while staying you know..the lazy funny bone is very cool And i love how papyrus also seem a bit less too kind and careful since he accutaly use his traps while chasing you and clearly seem less worried about capturing you and what's going to happen next but again like sans you clearly stills can tell that still papyrus Overall i just love how these two are made here
Honestly. kind of insane how you went from some "funky" (pun intended) animations, to a full on animated undertale...timeline? Basically i love ever single pixel of this.
So cool! I liked the animation! [imagine another potential fangame lol] Maybe we'll call this FLOWEYTALE or something, considering that flowey changed this xD
I love how you made the timestamps in the description be like the average sans & papyrus interaction lol "part 1" "part 2" "part 3" "SANS, TITLE THESE!" "these" boy would this make sans proud lol
It will be interesting to see this version of hard mode genocide May be if I papyrus or you just fight Sans or both of them at the same time and be interesting to see anyway this is a pretty cool concept!!!
About Sans battle i have memories what makes my sins crowl on my back. . . It really good animation, good luck with making more animations and getting popular
Something that will 100% be wrong, but I like to think of it as that, which makes the scenes way funnier When Sans mentions that we cannot move after the battle, he says that we cannot move because they are talking (text boxes and all) Also perfectly explains why the snowball didn't make us flinch, because we were stuck in a cutscene but that could also because it didn't hit us and more just.. touched us. slowly.
So much extra effort was put into making it look accurate to Undertale!
You guys will (hopefully) enjoy how nostalgic it feels :P
discord.gg/dGcnF3Prwb
awesome saus
When the J is bugging. 😌💨
HES BACK!
Duuude this is sick! I appreciate the hard work that was put into this. The talent is unreal!
If what you're saying is true, I do like the reference to the fact that sans doesn't have a fight animation (no bobbing around) like how papyrus didn't have a fight animation in UT in the same spot
If I’m not looking too much into this, I really like how sans’ way of ‘capturing you’ is initiating a dialogue section which you cannot move during. It feels so in character due to how sans is shown to have a good understanding of video game logic
This doesn't work for speedrunning methods.
However, there's actually a way sans can easily bypass the speedrunning method and keep the player pinning into the ground. It is demonstrated in the scrapped UT cutscene revealed by Toby in the Summer 2023 Newsletter:
"Summer means ice cream, right?
That reminds me... in UNDERTALE... there was one piece of unused content that I'm not sure I ever explained.
Only a few people know, and those who do know probably forgot, but there are unused sprites in the game of Sans eating ice cream.
Why did these exist…
Originally, I wanted to have a special scene if you reached Sans fast enough from the beginning of the game. Essentially, if you did a speedrun..."
where basically, if you managed to speedrun up until the judgement halls, sans would be there to block you from continuing your little tricks, robbing you of 1 minute of your life.
>"But we can just punchcard-skip that."
I'm not done yet. We then combine this with Crossbones from TS!Underswap thwarting your IOU-skip in his room. That would make sans the most annoying 4th wall breaking obstacle.
omfg i just realized that was what he was actually doin that is FUCKIN FANTASTIC
@@Grundrisse Make a trigger that detects Z-X spam, and if it activates a different conversation begins and the X buttons is deactivated
@@Grundrisse would like to see that in some fangame
“SANS TITLE THESE”
“these”
I’m gonna lose it
Lol
Same
I LOVE HUMAN AND PAPYRUS COMBAT...
i can agree with you on this statement
*_If I saw this when I was like 7 yo, I would actually believe you this is Undertale Hard Mode_*
fr
Omgggg hard mode is here!!!11!!
it is
i thought u said "when you were 7" and i was like *bro its only been out for a month-*
@@r-yv5uz not
14:00 stands just sans there... wait
I LOVE THIS VIDEO!!!! THE ARTSTYLE IS VERY ACCURATE TO UNDERTALE, THE MUSIC IS ALL BANGERS, I LOVE THISSSSSSS
I love the secret reason why 95 is sans favorite number! Its because papyrus user name is cool skeleton 95! Thats so wholesome of him. :)
I don't usually check out Sans and Papyrus content, but this one got to me. I forget how much I love the skelebros dynamic, forgetting mainly cause it's always overshadowed by one or both trying to stop the "evil human". Sans and Papyrus really work best together when they're just being, well, brothers, silly brothers at that, and this animation is a great example of it, or what I'd prefer to see, anyways. Can't wait to see what else you're cooking!
I love that you referenced papyrus’ art skills, an aspect of his personality that is neglected by the fan base.
stand is just sansing there
like completely sansational
absolute sans
Absolute lamp
Absolute sinsnema
Wait
I bow before you J-bug, your understanding of what makes Sans & Papyrus, SANS & PAPYRUS, is admirable and inspiring
I love how his attacks are just really easy versions of his genocide attacks its so cool
There's something potentially concerning I've noticed: Papyrus claims that he intends to claim the human's SOUL, meaning that he is, to some extent, aware of what monsterkind intends to do with the human (killing them). It makes logical sense since, as a royal guardsman, Papyrus would be informed on the real purpose of capturing the human, but it makes me wonder if Flowey did a bit more to him than just allowing him to accomplish his dreams.
Flowey probably told papyrus that souls are still consious and therefore, removing it from a human doesnt fully kill them lmao. Which is why he's much more comfortable with killing you. As "we can just befriend the soul"
the chapters being sans titling them is so clever lmfao. 'SANS TITLE THESE!!" "these."
Love the soundtrack especially the song that plays during the sans fight
I love the gags in this, like the painted pit, Papyrus getting trapped in his own net, and actually using the gauntlet of deadly terror! Great work on this!
2017: "Wow, what a funny and silly animation about roblox! I sure do wonder what this guy will animate next!"
2024: "It's you..."
Imagine if you hit sans in a pacifist run, a "convenient" pile of snow gets in the way of the attack
Seriously, you and the team did an amazing job on this! The soundtrack was great and I really loved the part where Frisk was running through the Gauntlet of deadly terror. I can’t for the next episode because this was awesome!
I love the detail during the sans fight that he has no idle to show how much he's holding back
I think its because papyrus in undertale doesnt have a idle
@@gladeburst Papyrus doesn't EVER move though.
Why?
Is this a conveniently shaped AND colored lamp with a radio inside it?
@@Veryfunnyguyc what do you mean “though”? Thats literally my point
@@gladeburst Sans has his movements when he does things.
Papyrus just never moves.
@@Veryfunnyguyc I dont think you got my point at all
Y'know, when I saw Toby hunting for the hot-dog, I thought to myself: '...did J-BUG actually read our minds?'
Best AU ever made by the best team of animators (or a animator) possible!!!
3:48 bro, the animation go crazy 💯💯💯
13:56 that actually got me lol
14:00 “Stands just Sans there”
“Wait”
“part 1”
“part 2”
“part 3”
“SANS, TITLE THESE!”
*”t h e s e”*
im dead 💀
Love this! Everything is super in-character! The timestamps are the cherry on top!
Yooo?? This is awesome?? Papyrus is so silly I love him- You guys did such a great job at the skelebros’ characterization!
This easily embodies that of Undertale! The characters’ dialogue, actions, etc…. It could not be more on point!
I have to say, the new songs in this are just downright astounding. Overall, everything's looking solid so far!
this was actually so amazing even down to the dialog holy shit man you rock!
13:40 wow sans, i did NOT expect you to get that deep... but still!! thank you!! :D
this is the literally best au ever
8:00 that fella on the wall is chilling
That was truly a Royal!Papyrus moment.
MASTERPIECE AMAZING I LOVE YOU
like how papyrus made sans title the chapters
This is genuinely so well made i feel like toby himself made this
Wow, this video is really cool! You can tell there is so much effort put into it!
Now I'm wondering what a genocide route in this AU would look like, amazing video!
Best undertale vid ive seen in a while, great work!
This is absolutely amazing, Good job!
Wow, this is just like the old fight, but new!
You have mastered the Undertale vibe
I just wanna point out the fact that during the sans fight at 11:45, he doesnt move. I feel like this is a nod to that tumblr theory about every single monster having a sprite animation to indicate that they want to kill you, but papyrus doesn't because he genuniely doesnt want to kill or hurt you. So sans here doesnt either, which is why he doesnt have an animation
Toriel has sprite animation too
@@aaamogusthespiderever2566he got the thing wrong im sure, what he means is that every monster that is still isn’t trying
the boss monsters all having moving sprites, for example toriel is moving because she is concentrating on NOT to kill you
you can notice most other boss monsters are moving, and that’s because they’re concentrating on killing you or winning
however papyrus doesnt move. he stays still the entire fight in undertale. this implies he’s barely trying when he fights you, so the theory suggests that papyrus could easily kill you if he wanted to
(sorry if it didn’t make sense, i explained it poorly)
Man I love this Royal!Papyrus AU thing. This feels like it’s official.
If this turned out to be actually a fangame, i must say this look's really good.
I'm not exacly sure, since there is a Royal!Papyrus fight, but it would be cool to have more than just papyrus fight.
Plus the animation is really cool aswell.
The royal!papyrus fight is really old and doesn't connect with the actual canon of this reboot
@@Wicher500i Oh well, good to know that. As even tho the fangame was actually really good, it was still kinda of blank.
Glad knowing that this "au" received a reboot, and i would be really glad if there was a actual game about it, honestly.
WOO YEAH FINALLY NEW VIDEO FROM OUR MAN J-BUG ONCE AGAIN
Edit:Dude the anim is really sick and i really freaking enjoyed it lol
The timestamp titles joke is pretty good
"SANS, TITLE THESE!"
*"these"*
I really love the dynamics both sans and papyrus had, while papyrus is seriously trying his best against frisk, sans just like he said during the fight is accutaly less lazy because of how papyrus is doing his best as a royal guard and that like he said he is working too much, so seen sans been less then just the sleepy joke bone man and accutaly trying to help his bro but while staying you know..the lazy funny bone is very cool
And i love how papyrus also seem a bit less too kind and careful since he accutaly use his traps while chasing you and clearly seem less worried about capturing you and what's going to happen next but again like sans you clearly stills can tell that still papyrus
Overall i just love how these two are made here
Sans really on his gaslight gatekeep girlboss arc with papyrus and the rock incident huh
Finally this man is posting more, He has been out for so long
THIS RE-TAKE IS AMAZING OH MY GOD??
This is actually pretty good
I love how sans doesn't move in his fight.
Oh dam j-bug I know you only made like 30 videos only but i still like all of them your so talented :)
Probably the best AU.
Honestly. kind of insane how you went from some "funky" (pun intended) animations, to a full on animated undertale...timeline?
Basically i love ever single pixel of this.
here before the premiere
im so happy to see him back
Yo hi! Uhm- so I kinda forgot your channel but I have been a fan since 2021 or 2022. I think. Anyways, congrats at reaching it this far!
Image that you fight in the genocide run in the last corridor against Papyrus who's got more GUTS to fight seriously
So cool! I liked the animation! [imagine another potential fangame lol]
Maybe we'll call this FLOWEYTALE or something, considering that flowey changed this xD
You always reminded me of that "Sans Literally in Roblox" Video truly is nostalgic times of you dominating arsenal alongside other content creators
6:00 was the funniest part lmao
I just realized that I've been watching you my whole life and didn't realize LOL, I love your animations :)
I love how you made the timestamps in the description be like the average sans & papyrus interaction lol
"part 1"
"part 2"
"part 3"
"SANS, TITLE THESE!"
"these"
boy would this make sans proud lol
This is the kind of content i could watch for the rest of eternity
Pls make more 😭 ⭐✨⭐✨
You cooked with this!
We've been waiting for you
Also welcome back : D
now thats what i call undertale
homer simpson
It will be interesting to see this version of hard mode genocide May be if I papyrus or you just fight Sans or both of them at the same time and be interesting to see anyway this is a pretty cool concept!!!
About Sans battle i have memories what makes my sins crowl on my back. . . It really good animation, good luck with making more animations and getting popular
Something that will 100% be wrong, but I like to think of it as that, which makes the scenes way funnier
When Sans mentions that we cannot move after the battle, he says that we cannot move because they are talking (text boxes and all)
Also perfectly explains why the snowball didn't make us flinch, because we were stuck in a cutscene
but that could also because it didn't hit us and more just.. touched us. slowly.
8:50 ther'es everyman drawn on the wall !
4:30 was frisk gaining a extra hair pixel infront of their face when the snowball hits intentional
yes
Papyrus’s armor got updates
BABE WAKE UP! JBUG HAS POSTED!!!!
I love both of these version of this AU
Woah
THIS IS SO GOOD!!
I love how sans is wearing his concept art outfit
6:07 LMAO
Yooo! I can't wait to watch all of this!
This is so goofy I love it
Can’t wait for the Bonetrousle finale remix of this song my anticipation is killing me
I like how he uses the papyrus doesnt move theory on sans!
It proves he isnt using any effort at all (other than expressions)
I wonder what would be the attack if you get hit by the banana lol
The old one is a classic but this is good as well. I can see a version of Royal Papyrus in hard mode
man this is a masterpiece
A new video wow
After the sans fight when sans called Papyrus, I genuinely thought Papyrus was gonna come through the water.
I was watching your channel, amazed and amazed by your video, but my hand clicked on the Subscription.
wowzer
this was the guy who made 50 ways to die on roblox
god i am old
Peak incoming!!
Goes hard
i can't tell if this is really an animation, or if it's in a "slightly" modified version of the Undertale game... it's just TOO ACCURATE.
LETS GO
5:03
papyrus later:
"WAIT HOW DID THAT ROCK MOVE?"
J-Bug stop it ur making me go back to my Undertale phaseeeeeeeeee------