Glad you tested this out, I was interested in seeing this when i saw the video showing the zombinator getting stunlocked but the other vid killed the cops instead of waiting. Many thanks
You're welcome! But it is interesting to know that this can be officially done... pretty funny too and definitely way easier too! Now, I am told you can kill the Mutated Chemist early too... which I need to test out later!
@@MaythemCoffery didn't they only make gameplay videos? You know, I always did find it weird no one else tried putting tanks in official levels to see what would happen :P
The same thing to me too, tho that was years ago and accidentally but i still remember it, it took me like 28minute(i didn't use the ff button)to finally kill the terminator cuz most of the cops were dead
That's a smart idea! I also found a 🧀 strategy for one level, and this level is: House Of The Rising Sun. When you reach the contamination barrel, infect the swordwoman at the end of the level, and turn her into a tank, and level completed!
@@cellularlamp Yeah, I agree, challenge doesn't make fun at all, it just makes everything more difficult, but the most painful challenge is at "Blood Harvest" level, I think.
@@legend8202 I'm a mobile player so things might be a little different. Basically when the surveillance camera turned red a cop didn't come out I'll probably wait for a time so yea.
@@NickGaming1204 Oki, I don't know how much the mobile version differs, or what glitches it may have... The game isn't demanding so it should just be a straightforward port.
Tried it a few times, but can't recreate it. You only have a limited number of zombies and you can't pass each one into the cam more than once. The strange cut in the middle also doesn't help how you summed this many cops.
As I have mentioned in the video, one of the spawners seems to be infinite and thus, as long as you don't enter into where the cops spawns and have all of your zoms chill at the rooftop. Then you can build up a army of cops eventually! Which can take a while! The one spawner which is triggered by the camera does help speed along the process by spawning two caps every time it resets and then get triggered again.
@@legend8202 could recreate, thanks. Once you are on the roof, the cops trigger a dialog about something in the hall. This starts the second door to spawn gunners until there are 100 humans on the map
@@TheTSense Great to hear and you're welcome! But yeah, the cut I made in the video was purely for how long it takes to get that many cops. As long as you don't send any zombies into the building, zombinator won't appear and they will keep on spawning until they reach the cap!
Glad you tested this out, I was interested in seeing this when i saw the video showing the zombinator getting stunlocked but the other vid killed the cops instead of waiting. Many thanks
You're welcome! But it is interesting to know that this can be officially done... pretty funny too and definitely way easier too!
Now, I am told you can kill the Mutated Chemist early too... which I need to test out later!
Even the beefiest of beef cakes are no match for the power of stunlocking
A good thing that tanks lack any form of being stunlocked. A bad thing for all those humans or robots though! Good for us though.
He was in the wrong place at the wrong time
I wonder if I have the most videos on Zombie Night Terror than every other content creator?
Well i think you might have the most or atleast close to Father's videos
@@MaythemCoffery wait, does he have a lot of videos on this game?! I recall watching one of his long play of ZNT a LONG time ago!
@@legend8202 yes but their mostly gameplay
@@MaythemCoffery didn't they only make gameplay videos?
You know, I always did find it weird no one else tried putting tanks in official levels to see what would happen :P
@@legend8202 i mean from how small this game's community is i think somebody either has tried it or did it and didnt record and upload it, it depends
The same thing to me too, tho that was years ago and accidentally but i still remember it, it took me like 28minute(i didn't use the ff button)to finally kill the terminator cuz most of the cops were dead
I learnt this from watching UA-cam videos! I was shocked this was a legit way to kill Zombinator besides using cheats!
That's a smart idea! I also found a 🧀 strategy for one level, and this level is: House Of The Rising Sun. When you reach the contamination barrel, infect the swordwoman at the end of the level, and turn her into a tank, and level completed!
Doing it that would isn't as fun! I wanna slaughter the humans! >:3
I hat e that level so much
@@cellularlampBecause of snipers and cocktail throwers at beginning of the level?
@@pypaacademy cus of the challenge.
@@cellularlamp Yeah, I agree, challenge doesn't make fun at all, it just makes everything more difficult, but the most painful challenge is at "Blood Harvest" level, I think.
Sorry to ask but when i placed the overlord the way you placed it. The Cops didn't came out from their surveillance room any tip on how to fix??
Hm... do the cops keep spawning in though? You might need to trigger the camera at least once! Or have the crawlers chill for a while on the rooftop.
@@legend8202 I'll probably try that.
@@legend8202 I'm a mobile player so things might be a little different. Basically when the surveillance camera turned red a cop didn't come out I'll probably wait for a time so yea.
@@NickGaming1204 Oki, I don't know how much the mobile version differs, or what glitches it may have... The game isn't demanding so it should just be a straightforward port.
@@legend8202 yep it is.
i wanted to ask if you could try out my Madlike Havoc chapter?
Oh? Sure!
Tried it a few times, but can't recreate it. You only have a limited number of zombies and you can't pass each one into the cam more than once.
The strange cut in the middle also doesn't help how you summed this many cops.
As I have mentioned in the video, one of the spawners seems to be infinite and thus, as long as you don't enter into where the cops spawns and have all of your zoms chill at the rooftop. Then you can build up a army of cops eventually! Which can take a while! The one spawner which is triggered by the camera does help speed along the process by spawning two caps every time it resets and then get triggered again.
@@legend8202 could recreate, thanks. Once you are on the roof, the cops trigger a dialog about something in the hall. This starts the second door to spawn gunners until there are 100 humans on the map
@@TheTSense Great to hear and you're welcome! But yeah, the cut I made in the video was purely for how long it takes to get that many cops. As long as you don't send any zombies into the building, zombinator won't appear and they will keep on spawning until they reach the cap!
finally this annoying zombinators gone thank you legend
You're welcome! :P
Thx man appreciate that!
I'm simply spreading knowledge, comrade!
Maybe the first :D
Being first is as good as being last!!! ;3
101% legit
I thought it was immortal?
Nope, he just has a INSANELY HUGE amount of health. I think it is about 5 times the machine gunner's health?