Dude just roasted all gimmicks that look pretty different.He has points as they are not working well but I love to see these gimmicks are being added anyways
It doesn’t matter if Lucifer “barely wins” against opposite spin, because it does it very consistently. It doesn’t matter how much/little you out spin your opponent, as long as you do it consistently (which Lucifer does very well in opposite spin). Barricade Lucifer is actually top tier in competitive because it’s so great at countering Guilty Longinus which claps everything else, that it doesn’t need good same spin matchup, the whole point is to counter Guilty and let your Wind/Dynamite+F combo do whatever it wants
Barricade isn’t top tier. It’s good, and viable, but not top by any means. It is still pretty rarely used in competitive because of how abundant right-spin stamina types like Dynamite/Devil-F and Wind are. It’s pretty niche and only really used in finals Deck match type.
First off, great video. But I have a couple points to bring up. > While not good for it's intended use, Virgo's Gravity Ball 145 found use in a niche attack build that was pretty deadly. And with X's taller than average beys it might actually do it's job. > Sagittario's C145 was actually meta at one point due to it borderline hard-countering low attack types. But I agree that it would probably be bad in X due to how chaotic and hard they hit each other. > There was actually a bey in the Metal Fight era that had wheels, TR145, seen on Divine Chimera and Screw Fox. It was a pretty good for defense builds that could answer to low attackers and spin stealers. But it probably still do awful in X since the wheels would probably snap off in just a couple matches. > The barrier gimmick could actually do really well in X if they made it a free spinning metal disc around the blade. Not rubber. Or if they just do a semi-free moving ring like Kreis Cygneus, it could have some monstrous recoil for funny gimmick builds.
Yeah they were not bad. They were not stiff so if a low attacker hit the spin track rather than the force going into the beyblade itself it mostly it went into the claws mostly instead, and the bey lost less stamina compared to the standard 145mm spin track. The point raised in this video that it “didn’t add a lot of stamina apparently” is moot. Raw stamina was not the intention of the claws. Now the real reason claws shouldn’t come back is they would make for a virtually burst proof ratchet
I feel like a lot of the beys with these gimmicks weren’t bad because of the gimmicks, just bad because of the execution. For example, Hyperion Burn and Beat Kukulcan were bad because of their shapes. Hyperion became so edgy that it bursted itself too much, and Beat Kukulcan was outclassed at the time of release (other than as a consistent counter to Maximum Garuda) due to it’s somewhat rounded shape, even when the gimmick was in effect. For another example, the Quest driver had the potential to be amazing if it was made to be shorter with a wider suction cup to avoid destabilization. My point is that a lot of bad gimmicks could be redone extremely well if executed properly. If TT just outright swept them under the rug, it would seem to me like an easy way out of improving their effectiveness through design modifications and creative thinking, which sounds a lot like something Hasbro would do.
@@klausfurland6186 hasbro might get axed from beyblade, cus tt is pl;anning to liscense beyblade X under thier international brand of TOMY and not hasbro if the press release translation is accurate
I'll add to this in 2 ways: 1, for some reason kukulcan from hasbro (atleast from my testing) was actually insanely good, probably due to the slopes making it near unburstable, 2nd of all you can easily apply this to metal attack tips. metal had more grip for plastic attack tips than plastic during MFB due to how they were shaped. just take direct comparisons of metal flat and plastic flat and apply it to every tip variation. of course it had less grip than rubber but we might not need rubber during this generation. plus it would help with them being so darn topheavy.
The metal ball gimmick was actually pretty good for some beyblades. Earth Virgo's Gravity Ball 145 spin track that you mentioned is actually used in attack type combinations in competitive, due to the extra weight it gives.
Here in South America was a competitive at one point, with the ability of having three types of contact point made it pretty decent, it was common on Attack types and Tornado Staller combos. But it was a bich to fix when it breaks in half or one of the contact points breaks.
1:45. Actually GB145 has a niche use in tall attacker builds thanks to some Physics shenanigans, along with its weight. I've seen MF-H Flash Nemesis GB145 RF used before, and it seems to hit pretty hard in a way that probably can't be replicated by just using a normal 145
Yeah, GB145 works especially well on Flash attack because of it's heavy weight, the metal balls keeping the weight on the outer ends of the bey, and especially its shape
@borby4584 the technical physics term is that it balls increases the moment of inertia. Higher moment means it takes more energy to slow it down. This is also why the phantom wheel is a great stamina wheel. All of the mass is concentrated on the outside (high moment of inertia) so it takes longer for phantom orion to slow down
Yeah, i also feel how the balls were in the Flare base in GT could be fun for an Attack or Balance type doing something like an Inertia attack (well still probably a bit placebo)
The extending contact point gimmick was used in a few different ways. The ChoZ beys had extending wings that locked in place that opened via spin speed. Worked really well. Archer Hercules, Orichalcum, and Shelter Regulus had parts that extended out then retracted. Had varying results. Heaven Pegasus, Hyperion Burn, and Beat Kukulkan had click based extending contact points but only Beat Kukulkan was able to benefit from that. Shining Amaterios is an odd case because they didn’t spring at all. Softened attacks. Hazard Kerberus is the opposite case of contact points that could push in which was only really hindered by the solid contact points that the moving blades connected to.
The Claw on like Drivers and similar parts is actually decent for defense just they always give it to Stamina types for whatever reason and it's really bad for Stamina types
What made Beat Kukulkan/Boom Kalazar a great layer was the fact it was extremely thick at the time of god/evolution the gimmicks was so small it barely did anything making it way better than what it could have been.
I could only think of one gimmick that should never come back and it’s be in the minus numbers it’s so bad! I’m referring the Kenny’s blade from gen 1 Frogger with the spring tip as it was trash both in the anime and real life!
The suction cup did have a very unique and niche advantage in stadiums with a spinning center, because if you stuck it just right, the stadium kept it spinning virtually forever. Is it worth keeping for that scenario alone? No, not really...
For claws of Flame Sagittario. Put a WD like tips on it and it's fine it will work. The reason the claws suffered is because it's always paired with a sharp tip even in burst they did it. But I didn't really liked the Armor gimmick on the Phoenix beys
The gimmick in Beyblade X Don't want: unremovable face plate for better combos Wants: 1: the return of free spinning Sub Attack ring/Attack Layers 2: the return of engine gears
I had 3 tops when I was a child, I first got one of the basic dragoons, the anime had just dropped, the toys had just arrived in the stores, it didn't last very long, I think the first few batches were made much cheaper than later ones, manufacturer probably cheapened out in case of international flop, and once the money started massively fliwing in from the general mania, production costs were made to match the Japanese counterparts, my guess here, could be wrong, but it was enough to get me, and all my school mates, completely hooked, the second one I got to replace the damaged dragoon was one with giant blades that would protrude out the topmost layer from spinning, it made it gave it very poor ballance and led it to perform pretty poorly overall, I don't remember it well enough to check which one it was, because the one I replaced it with, was the one I used for years, it was the green one with metal balls, specifically, the one that had 3, using one as the tip, I had tested it with the side balls out to compare, the metal balls really helped it be even more stable, because even without, it outperformed most othe tops my friends had, that thing was ballanced just right and if launched propperly on a clean, smooth, flat surface, could go for literal minutes, genuinely impressive. Most ballanced toy I ever got to use, including RC cars and all.
honestly the suction cup gimmick was bad but if they tweeked it so that it doesnt fall over and maybe somehow reduced friction inbetween the suction cup and the beyblade, it could be an interesting gimmick
For the 6:53 barrier the first and last version of it was bad but Lucifer the end was good if they were going to bring it back they going to have to change a lot of it to make it somewhat work
I saw a left burst video were they had metal beyblades and used quest/a suction cup driver and it actually did well I think they could bring it back in beyblade x if they make it stick to the stadium better and can amp up the stamina portion of it as well
I'll be honest sometimes some gimmicks are fun for the sake of the gimmick. For example the suction cups are dumb and disastrous, but it's so funny that I want to see it return.
This might piss you off but I kinda want barrier and suction cup gimmicks to comeback. I do genuinely believe they could both work. I saw Beyblade Republic make a free spinning version of the barrier called Doom Lucifer. I also saw Kevo purchase a fake quest driver and put it on his Lord Spriggan and it genuinely worked better.
I don’t think the gimmicks are supposed to improve the real life versions rather than make the beys mimick their in show counterparts as much as possible
They should just make a metal flat bearing drive, semi metal flat bearing drive, metal ball bearing drive and vice versa of those 3 on rubbers as bearing drives
I think claws were actually pretty cool. like, they don't do much, but they look and feel cool! hell yeah! I'd be sad to see 'em go! also metal balls... they don't add much, but they don't DETRACT much either! I think they're cool! As for ragnaruk wings, in terms of crash "parrying"? I think hazard kerbeus pulled that of pretty well!! as for everything else in your video.. yeah! I don't think these should return! although, I think extending blades still have potential?? If they were used in REVERSE, I think that'd be cool! like, a bey having incredible attack in the beginning of the battle, and being super defensive later! I don't think it's a lost cause yet! but yeah everything else was kinda pointless lmaoo
Earth virgo's metal ball weight track and flame Sagittarius'es claw track were absolutely competitively top tier during metal fight beyblade. What are you talking about?
The wings one is one the least useless here. If its metal and it could pop out more, it would have an impact, not by offense nor defense but stamina, it makes they bey more circular as well, but it wouldn't be better if the wing were big ad cyclone and if its metal like crash Ragnarok.
I disagree with #1. Yeah, it's not super useful but it's genuinely fun to play and actually different enough to create the "wow factor" when it actually works as it's supposed to work. I genuinely hope we will see something as much creative in X or maybe an improved version of Quest.
Dude just roasted all gimmicks that look pretty different.He has points as they are not working well but I love to see these gimmicks are being added anyways
It doesn’t matter if Lucifer “barely wins” against opposite spin, because it does it very consistently. It doesn’t matter how much/little you out spin your opponent, as long as you do it consistently (which Lucifer does very well in opposite spin). Barricade Lucifer is actually top tier in competitive because it’s so great at countering Guilty Longinus which claps everything else, that it doesn’t need good same spin matchup, the whole point is to counter Guilty and let your Wind/Dynamite+F combo do whatever it wants
Finaly someone pointed that out
Imagine being a bad beyblade but being good at countering one op blade. Your bad with the rest but good at countering one op af beyblade lol.
Barricade isn’t top tier. It’s good, and viable, but not top by any means. It is still pretty rarely used in competitive because of how abundant right-spin stamina types like Dynamite/Devil-F and Wind are. It’s pretty niche and only really used in finals Deck match type.
First off, great video. But I have a couple points to bring up.
> While not good for it's intended use, Virgo's Gravity Ball 145 found use in a niche attack build that was pretty deadly. And with X's taller than average beys it might actually do it's job.
> Sagittario's C145 was actually meta at one point due to it borderline hard-countering low attack types. But I agree that it would probably be bad in X due to how chaotic and hard they hit each other.
> There was actually a bey in the Metal Fight era that had wheels, TR145, seen on Divine Chimera and Screw Fox. It was a pretty good for defense builds that could answer to low attackers and spin stealers. But it probably still do awful in X since the wheels would probably snap off in just a couple matches.
> The barrier gimmick could actually do really well in X if they made it a free spinning metal disc around the blade. Not rubber. Or if they just do a semi-free moving ring like Kreis Cygneus, it could have some monstrous recoil for funny gimmick builds.
SilverWolf has the FB (Free Ball) bit, soooooooooo…
not everything has to be competitive, a lot of these gimmicks are just really fun
The CS145 gimmick was rather effective in warding off low attack types if I remember correctly it was even competive at one point
Yeah it was such a cool spin track I have it and it’s pretty good, but when it’s low on stamina it scrapes the staduim
@@pebbles0700shouldn’t be an issue with WD
Yeah they were not bad. They were not stiff so if a low attacker hit the spin track rather than the force going into the beyblade itself it mostly it went into the claws mostly instead, and the bey lost less stamina compared to the standard 145mm spin track. The point raised in this video that it “didn’t add a lot of stamina apparently” is moot. Raw stamina was not the intention of the claws.
Now the real reason claws shouldn’t come back is they would make for a virtually burst proof ratchet
The wheel gimmick actually worked VERY well in plastic gen with Roller Defenser, that AR is the best non compact defense type AR in plastic gen
Burst had the weirdest gimmicks
Plastic had some weird ones too
@@MarcusHaaksma I didn't watch much of plastic
Gemios''s performance tip should come back
Because burst had the most gimmicks
@@oba_okuhuh?
I feel like a lot of the beys with these gimmicks weren’t bad because of the gimmicks, just bad because of the execution.
For example, Hyperion Burn and Beat Kukulcan were bad because of their shapes. Hyperion became so edgy that it bursted itself too much, and Beat Kukulcan was outclassed at the time of release (other than as a consistent counter to Maximum Garuda) due to it’s somewhat rounded shape, even when the gimmick was in effect. For another example, the Quest driver had the potential to be amazing if it was made to be shorter with a wider suction cup to avoid destabilization.
My point is that a lot of bad gimmicks could be redone extremely well if executed properly. If TT just outright swept them under the rug, it would seem to me like an easy way out of improving their effectiveness through design modifications and creative thinking, which sounds a lot like something Hasbro would do.
@@klausfurland6186 hasbro might get axed from beyblade, cus tt is pl;anning to liscense beyblade X under thier international brand of TOMY and not hasbro if the press release translation is accurate
i think if the barrier gimmick beys had alot of metal on the outside to help with stamina.
I'll add to this in 2 ways: 1, for some reason kukulcan from hasbro (atleast from my testing) was actually insanely good, probably due to the slopes making it near unburstable, 2nd of all you can easily apply this to metal attack tips. metal had more grip for plastic attack tips than plastic during MFB due to how they were shaped. just take direct comparisons of metal flat and plastic flat and apply it to every tip variation. of course it had less grip than rubber but we might not need rubber during this generation. plus it would help with them being so darn topheavy.
The metal ball gimmick was actually pretty good for some beyblades.
Earth Virgo's Gravity Ball 145 spin track that you mentioned is actually used in attack type combinations in competitive, due to the extra weight it gives.
Triple attack would honestly cool to see, preferably on a balance type instead of a stamina. How quake doesn't make the chopping block astounds me.
I was about to comment that lol
Honestly yeah, it was just put on a dumb type.
Here in South America was a competitive at one point, with the ability of having three types of contact point made it pretty decent, it was common on Attack types and Tornado Staller combos. But it was a bich to fix when it breaks in half or one of the contact points breaks.
Now we have Weiss Tiger, so yeah....
Now we have Weiss Tiger, so yeah....
1:45. Actually GB145 has a niche use in tall attacker builds thanks to some Physics shenanigans, along with its weight. I've seen MF-H Flash Nemesis GB145 RF used before, and it seems to hit pretty hard in a way that probably can't be replicated by just using a normal 145
Yeah, GB145 works especially well on Flash attack because of it's heavy weight, the metal balls keeping the weight on the outer ends of the bey, and especially its shape
@@CitryteYT Exactly that. The Flywheel effect, I believe it was called?
@borby4584 the technical physics term is that it balls increases the moment of inertia. Higher moment means it takes more energy to slow it down. This is also why the phantom wheel is a great stamina wheel. All of the mass is concentrated on the outside (high moment of inertia) so it takes longer for phantom orion to slow down
@@Player-pj9kt thank you!
Yeah, i also feel how the balls were in the Flare base in GT could be fun for an Attack or Balance type doing something like an Inertia attack (well still probably a bit placebo)
Actually the claw gimmick in C145 was pretty decent for defense.
True in real life, Pegasus will be able to hit Sagitario claws And lose way more stamina than Sagitario
yeah the thing was it's always paired with an S tip in the anime. while wd/d/ewd/swd/rdf/cs or tips like those could've been way better
i do hope they have a lil room for experimentation though without sacrificing a beys playability
Same
Another really bad gimmick was the jumping feature on storm Capricorn and I think jumper Pegasus or something like that.
Oh god the Quake performance tip lol
Operate O-O
Quake has been in basically every gen now lol
Salvage valtriek also used that gimmick
@@grand_admiral_henrich4416 Shot only Jumped once, Capricorn Jumped many times because it was off balance.
The extending contact point gimmick was used in a few different ways.
The ChoZ beys had extending wings that locked in place that opened via spin speed. Worked really well.
Archer Hercules, Orichalcum, and Shelter Regulus had parts that extended out then retracted. Had varying results.
Heaven Pegasus, Hyperion Burn, and Beat Kukulkan had click based extending contact points but only Beat Kukulkan was able to benefit from that.
Shining Amaterios is an odd case because they didn’t spring at all. Softened attacks.
Hazard Kerberus is the opposite case of contact points that could push in which was only really hindered by the solid contact points that the moving blades connected to.
I think if the bullet gimmick were to return, if the bullet is also able to use extreme dash it might generate enough speed to actually do something
Doesn't have enough mass though, not to mention the lack of height.
Not if they use steel 😁
Actually after galaxy zeus there was one more burst beyblade that had the metal ball gimmick: Flare Dragon in GT. It was never in the anime
6:30 there was the first Vyborg in the plastic gen and in my opinion it worked well. It could only change mode once which was ok.
The Claw on like Drivers and similar parts is actually decent for defense just they always give it to Stamina types for whatever reason and it's really bad for Stamina types
They are good for defense but the scraping will still drain the bey stamina.
Also, with Barricade Lucifer, glueing the blades to the layer actually helps it perform much better.
Most of these gimmicks do work, they just don't work very well
What made Beat Kukulkan/Boom Kalazar a great layer was the fact it was extremely thick at the time of god/evolution the gimmicks was so small it barely did anything making it way better than what it could have been.
Are there any gimmicks you actually like? I feel like a lot of these work in theory, just could have been executed better.
I could only think of one gimmick that should never come back and it’s be in the minus numbers it’s so bad! I’m referring the Kenny’s blade from gen 1 Frogger with the spring tip as it was trash both in the anime and real life!
The bey that came with the barrier was pretty good when you cut it off
I never heard of striker drone
The suction cup did have a very unique and niche advantage in stadiums with a spinning center, because if you stuck it just right, the stadium kept it spinning virtually forever. Is it worth keeping for that scenario alone? No, not really...
Bro Burst is the best! Imo, Beyblade X is going to be vanilla, no gimmicks,
basically all the fun gimmicks.
True
I think cyclone had the best wings from all the ragnaruks. Big wings allowed it to reduce impact from attacks better than all of previous forms
Yeah it’s actually pretty decent in performance
Plus metal wings actually work well as attack types then stamina. Reason why Crash Ragnorot could actually be used.
@@jajathenewking6131 if It had good burst resistance
@@umbradragon1371 dash drivers mostly were attack types in cho z so it could only uses those.
The metal gives it already.@@umbradragon1371
Flare dragon also had metal balls
For claws of Flame Sagittario. Put a WD like tips on it and it's fine it will work. The reason the claws suffered is because it's always paired with a sharp tip even in burst they did it. But I didn't really liked the Armor gimmick on the Phoenix beys
i NEED Trygle's jumping gimmick back
1 year later
metal ball: i'm back baby!!!!!
Rock's wing: me too
If each bey was perfect with no mistakes, then you won't have any fun trying to combine the pieces of other beys to make it better.
Oh yes they should be in beyblade x
You shouldn’t be in beyblade x
To Devolos defence. The bullet driver looked SICK in the anime
The gimmick in Beyblade X
Don't want: unremovable face plate for better combos
Wants:
1: the return of free spinning Sub Attack ring/Attack Layers
2: the return of engine gears
God I hope Engiene Gears come back soon
i remember watching leftburst and they tried orb eigis against beyblade x beys and it did surprisingly well
I had 3 tops when I was a child, I first got one of the basic dragoons, the anime had just dropped, the toys had just arrived in the stores, it didn't last very long, I think the first few batches were made much cheaper than later ones, manufacturer probably cheapened out in case of international flop, and once the money started massively fliwing in from the general mania, production costs were made to match the Japanese counterparts, my guess here, could be wrong, but it was enough to get me, and all my school mates, completely hooked, the second one I got to replace the damaged dragoon was one with giant blades that would protrude out the topmost layer from spinning, it made it gave it very poor ballance and led it to perform pretty poorly overall, I don't remember it well enough to check which one it was, because the one I replaced it with, was the one I used for years, it was the green one with metal balls, specifically, the one that had 3, using one as the tip, I had tested it with the side balls out to compare, the metal balls really helped it be even more stable, because even without, it outperformed most othe tops my friends had, that thing was ballanced just right and if launched propperly on a clean, smooth, flat surface, could go for literal minutes, genuinely impressive. Most ballanced toy I ever got to use, including RC cars and all.
"Triple Attacker"
Weiss Tiger: "Hi."
honestly the suction cup gimmick was bad but if they tweeked it so that it doesnt fall over and maybe somehow reduced friction inbetween the suction cup and the beyblade, it could be an interesting gimmick
If Egis’ suction cup driver was shorter with a wider cup & base, it would have been really good. This gimmick isn’t bad; the execution was.
if they did a bit like this in X I think it would be really good it was just a test driver after all
Free Ball (SilverWolf) and Level (WhaleWave) in the same bit
Oh yeah there still was one more burst gt blade that had metal balls
The clips of the Burst anime look cool, somehow I'm tempted to give it a shot
Glad that none of these came from my OG days. I did kinda expect Michael the american to make the list though lol.
3:22 reference to bey wheels
With the driver only failed because it only had two ends, had it used four wheels on the sides, then maybe it would work
me personally i think that the only working stamina gimmic was archer hercules. fenominal gimmic with the metal on the outside for more outer weight.
For the 6:53 barrier the first and last version of it was bad but Lucifer the end was good if they were going to bring it back they going to have to change a lot of it to make it somewhat work
God forbid they add fun to the spinning top kids game
I saw a left burst video were they had metal beyblades and used quest/a suction cup driver and it actually did well I think they could bring it back in beyblade x if they make it stick to the stadium better and can amp up the stamina portion of it as well
“make the balls big again” sounds hilarious out of context
Hmmmmmm... nice
Quest could be more useful if the Bey was heavier, making it cling onto the stadium better.
I just watched ten minutes of beyblade discussion. Jeez. Just randomly picked sounded interesting. Didn't realize the product got an anime.
I'll be honest sometimes some gimmicks are fun for the sake of the gimmick. For example the suction cups are dumb and disastrous, but it's so funny that I want to see it return.
Bullet and Trick is Fun to play with because its so Random I think All of these gimmick need to be Upgraded If TT wants to Use them again
This might piss you off but I kinda want barrier and suction cup gimmicks to comeback. I do genuinely believe they could both work. I saw Beyblade Republic make a free spinning version of the barrier called Doom Lucifer. I also saw Kevo purchase a fake quest driver and put it on his Lord Spriggan and it genuinely worked better.
C145 and the Claw driver are ass and should never be repeated, but they're fun to use. Never again though. Waste of plastic.
I don’t think the gimmicks are supposed to improve the real life versions rather than make the beys mimick their in show counterparts as much as possible
The blade or ratchet would be the only things that could have any gimmicks, sinch the bit has to ride the x rail
The bullet driver is cool tho it should make a come back. If u cut of the pick tongues it will work better so cut them off if u can
Engine gear was peak beyblade engineering.
GB145 gimmick is the best attack gimick to come out and if you get 2 gb145's you can mod it to have 2 in each thing which is op for defense
I actually liked the bullet driver but if i was heavier it would be great or if it had the ability to lock onto the main bey
Corrections: The wheels came from roller defencer in 2000. The wings came from wing attacker. Amazing video though
They should just make a metal flat bearing drive, semi metal flat bearing drive, metal ball bearing drive and vice versa of those 3 on rubbers as bearing drives
Rubber barrier gimmicks should only be on left spins if it there is a majority of right spins
Or on a dual spin bey so that it can work at least alright in most battles
As of right now, this video aged beautifully.
Diablo nemesis X:D had the same gimmick as the trick driver and it works pretty good
Barrier on a left spin bey for better spin stealing could be cool
I think the barrier gimmick can work, but put it on a duel spin bey
I thought the trick driver is really fun and good. Just joker can’t last but I think the driver is not the problem
I think claws were actually pretty cool. like, they don't do much, but they look and feel cool! hell yeah! I'd be sad to see 'em go! also metal balls... they don't add much, but they don't DETRACT much either! I think they're cool!
As for ragnaruk wings, in terms of crash "parrying"? I think hazard kerbeus pulled that of pretty well!!
as for everything else in your video.. yeah! I don't think these should return! although, I think extending blades still have potential?? If they were used in REVERSE, I think that'd be cool! like, a bey having incredible attack in the beginning of the battle, and being super defensive later! I don't think it's a lost cause yet! but yeah everything else was kinda pointless lmaoo
I first thought it said "come don't back" lol
i think the wheels on satan work a bit better against fafnir
dude, I would SCREAM if there would be a metal bullet like driver
“then they should probably make yhe balls big again”💀
Omg. I can’t believe that triple attacker return
The only thing I don't want to go are the metal balls and claws from Metal fight too nostalgic
2:35 no its not meant to do that. The claws are meant for atacking or defending
Quest driver I see ur point but here me out it is fun to use even if its bad, and its funny in general especially when u actually win
There’s a reason why they got rid of the claws when Sagittario evolved
Metal balls are actually pretty big got me dyeing
I'm sure we can all agree that the suction cup gimmick on the Quest driver suuuuuuuuuuuuuuuuuuuuuuuuuuuuuucked!
They might not make a huge difference but im pretty sure they are just meant to be cool and make it more fun
Earth virgo's metal ball weight track and flame Sagittarius'es claw track were absolutely competitively top tier during metal fight beyblade. What are you talking about?
4:00 The first winged beyblade was Wing Defenser
I agree with most but I really like the barrier gimmick, the only thing it needs is it to be free spin
The wings one is one the least useless here. If its metal and it could pop out more, it would have an impact, not by offense nor defense but stamina, it makes they bey more circular as well, but it wouldn't be better if the wing were big ad cyclone and if its metal like crash Ragnarok.
I like how most of the useless gimmick can be found on burst lol
Well it may maybe comeback for improvement or just for fun gimmick
What's your through on the metal tip gimmick?
The first bey with metal balls was actually Metal Ball Defenser, not Draciel S
Wasn’t there a burst bey that could continue to spin even if it wasn’t spinning on the tip of the driver?
claws are the only thing I disagree with, on defence and attack combos they can work just fine, but on a stamina they are just uslesss
it would be (so awesome) if quest came back bro,like (it would be so cool)
They should make an upperattacker in X with like a s130 with the teeth on the track, it would be lethal
For the Trick Driver- Ultimate Balance Diablo Nemesis was a strong user.
I disagree with #1.
Yeah, it's not super useful but it's genuinely fun to play and actually different enough to create the "wow factor" when it actually works as it's supposed to work.
I genuinely hope we will see something as much creative in X or maybe an improved version of Quest.