Should I Add Secret Caverns to My Open World Game? [ Devlog 5 ]

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  • Опубліковано 6 чер 2024
  • 🎮 Wishlist Night Stones on Steam Now 🌙👉
    store.steampowered.com/app/23...
    Please subscribe, like and turn on notifications if you enjoyed the video!
    ⌨️ Chat Night Stones & Gamedev on Discord 👋
    / discord
    🔖 CHAPTERS
    0:00 - Finding your first cave
    1:28 - #meirl: the art director failure
    3:40 - How to build a cave
    6:23 - Adding a puzzle to the game
    This is my fifth devlog for Night Stones -- an open world game developed in Unity inspired by the likes of Legend of Zelda, Final Fantasy, and Animal Crossing. In this episode, I'm adding a network of secret caves to the game. The caves a great way to mix up the aesthetic of the game and they also provide a fast travel option for you guys. Enjoy!
    🪄 GAME ASSETS
    Toon Fantasy Nature: assetstore.unity.com/packages...
    Human Characters: assetstore.unity.com/packages...
    Animal Characters: assetstore.unity.com/packages...
    Buildings: assetstore.unity.com/packages...
    Caves:
    assetstore.unity.com/packages...
    Character Controller: assetstore.unity.com/packages...
    Prefab Painter: assetstore.unity.com/packages...
    Post Processing: assetstore.unity.com/packages...
    Shader Editor: assetstore.unity.com/packages...
    Looking for another game asset? Check out the Unity Asset Store: assetstore.unity.com/?aid=110...
    DISCLAIMER: The above links are affiliate links, which means that if you click on one of the product links and make a purchase, I’ll receive a small commission. Thanks for your support!
    🎵 MUSIC
    Created by the amazing Jon Oster -- check him out!
    www.jonathanoster.com/music
    #devlog #openworld #unity #indiegame
  • Ігри

КОМЕНТАРІ • 440

  • @advancenine
    @advancenine  3 місяці тому

    🎮 Play the Night Stones Demo Now 🌙👉
    store.steampowered.com/app/2300340/Night_Stones

  • @georgelikesdogs8976
    @georgelikesdogs8976 11 місяців тому +95

    Love all of the progress! I'm no artist, but I think it would be cool if the cover art demonstrated some of the elements in the game, such as the day/night mechanic. Maybe the cover art could be half day/half night with the stone in the middle? I think it would stand out really well on a store page!

    • @advancenine
      @advancenine  11 місяців тому +19

      Now this is a good idea. I love it. Thank you!

    • @georgelikesdogs8976
      @georgelikesdogs8976 11 місяців тому +2

      @@ShaolinDave oooh yess i like that

  • @dibbledoob
    @dibbledoob 9 місяців тому +2

    An idea for a cover image: A night stone sitting on a mountain during the day, The background would be day but everything through the crystal (what its covering) wouled be night and wherever the sun is covered would be the moon

  • @akitaropiquet7580
    @akitaropiquet7580 11 місяців тому +31

    I'm French and your Bézier pronunciation is on point ^^

    • @advancenine
      @advancenine  11 місяців тому +11

      Really? Thats great to hear. I actually used google voice to hear these words in French so I practiced. But the reality is, I just wanted to take a big bite of sourdough bread on camera 😀😀

    • @D01Light
      @D01Light 11 місяців тому +2

      So i'm not the only french here lol

    • @zachariasstarlid5365
      @zachariasstarlid5365 10 місяців тому

      The blue color on the houses might be too saturated. Good luck with your game. It’s very interesting to follow your journey. 💕

  • @cocoakodawari4192
    @cocoakodawari4192 11 місяців тому +46

    Hello!
    I was absolutely BLOWN by all the cover art and progress you showed for this new devlog! But I had a thought when it came to the cover art! c:
    Regarding the design style of the character for the cover art, maybe take a couple screenshots of the model in like a tpose or a pose or something and do a turnaround! Like the ones you would see animation studios use.
    Ooh! And maybe you could prep a little photoshop document or pdf with your inspirations for a style (anime, Windwaker Zelda, kirby-like, etc.) you'd prefer the artist to work in and maybe even colors and color schemes (you can even color pick from your game screenshots or put your screenshots into a color palette generator like Coolors) I believe these are called inspiration boards! These could also help you pick out what you expect from the artists you would work with and who to choose based on specialty!
    Can't wait to see the rest of your progress! 💎💎💎
    (Oh! And maybeeee fans could be called "Gems" "Little Stones" or "Shinies"!)

    • @advancenine
      @advancenine  11 місяців тому +8

      Yo! This is some solid feedback that will help me alot. I truly appreciate you taking the time. I'm on it with the inspiration boards. And your fan name ideas are amazing! I'm having a tough time deciding but I think my fave is "Little Stones". You'll hear it in the next devlog...

    • @cocoakodawari4192
      @cocoakodawari4192 11 місяців тому +1

      @@advancenine can't wait to see more progress yayayay!!! 💚💚💚

    • @FireallyXTheories
      @FireallyXTheories 11 місяців тому +3

      ​@@advancenineYeah, even trashy mockups or greyboxing can help too if you have a specific camera shot in mind. Basically, don't shy away from giving vusual aids for anything you want that's hyper-specific as well as describe it, maybe sit down and chat with the artist if you can. Also be sure to hire someone who's versitile (especially in art styles. I advise against one-style artists unless it's exactly what you want) and flexible that's willing to iterate and show you in-progress shots and work with you each step of the way so it gets you what you want in the least destructive way. The closer to game design or concept art your artist is, the better because they're specifically trained in iteration, flexibility, ans versatility and are used to tossing out (or just moving it to a personal portfolio) pieces clients aren't necessarily happy with.

    • @MVARTZ
      @MVARTZ 11 місяців тому +1

      Yup! Include cover art you like, or specific parts that are awesome!
      Anything that can help the artist understand your vision and give him/her direction is perfect.

    • @human-ft3wk
      @human-ft3wk 10 місяців тому +1

      @@advancenine little stones sounds a little condescending to me personally

  • @hamzahgamedev
    @hamzahgamedev 11 місяців тому +23

    One Of THE MOST ANTICIPATED GAME in my Wishlist right now.
    Your devlogs are helping me so much in creating my own open world game. Thank you!

    • @advancenine
      @advancenine  11 місяців тому +3

      You wishlisted it!? Thats the best possible way to help me and I truly appreciate it!

  • @FrizzyGod2921
    @FrizzyGod2921 11 місяців тому +6

    this looks like something Nintendo will make

    • @advancenine
      @advancenine  11 місяців тому +1

      OMG it would be so freakin sweet if I could get this on the Switch

  • @Surfboarder4
    @Surfboarder4 11 місяців тому +37

    This game looks to be coming together nicely. Amazing work my friend!

    • @advancenine
      @advancenine  11 місяців тому +2

      Thank you soooooo much for the rad supportive comment 😄😄

  • @sandydarkfall
    @sandydarkfall 11 місяців тому +19

    Honestly the cover art on the first one is gorgeous. Even in the night time atmosphere. Making that scene day time could also be very pretty

    • @Z3ROR
      @Z3ROR 11 місяців тому +2

      I agree. Maybee the character can be swapped with something more fitting to the game, but the background is awesome and appealling.

    • @keshavkd1
      @keshavkd1 11 місяців тому +8

      Using the same image and splitting it down the middle with one half representing daytime and the other half representing nighttime would be perfect in my opinion.

    • @foldupgames
      @foldupgames 11 місяців тому +5

      I agree. Plus, if I'm playing a game called NIGHT Stones, do I really want a cover with daylight art? No.

    • @advancenine
      @advancenine  11 місяців тому +2

      Wow guys this is really helpful and insightful feedback. I really appreciate this feedback. I'm definitely too close to the problem at this point so I REALLY appreciate your fresh perspectives!

    • @Z3ROR
      @Z3ROR 11 місяців тому

      @@advancenine I gave this idea a second thought. My photographer and designers mind couldn't let this go, haha. I think i have an idea that will work for you. My suggestion is to use the this first image as a composition/template to recreate the whole thing in 3D. You got the 3d models of the game. Convert those game models into higher detailed versions (and keep the cartoony look ofc). Maybe you can even add one of the Night Stones in this scene where the character touches it with his hand to show some action in the image with showing the key mechanic of the game. That image will be self-explanatory about the key mechanic of the game. Anyone would understand what's the game about by looking 2 seconds at such image and that is exactly what you want. Give it a thought. Good luck!

  • @MrAppleIos74
    @MrAppleIos74 11 місяців тому +2

    A word from a french : Merci pour tes updates, j'adore ton travail !

    • @advancenine
      @advancenine  11 місяців тому +1

      Aww thank you for the super kind words! Especially after i disgraced your beautiful language with my poor pronunciation :)

  • @eduardomichelongomes4062
    @eduardomichelongomes4062 11 місяців тому +1

    Always great to see your updates! For the art, a shot of the envoriment with the player using glider could look awesome

  • @MaxChristopher_0
    @MaxChristopher_0 11 місяців тому +1

    Been checking your channel everyday since your last 2 devlogs can't wait everytime thanks for making these video's

  • @robertdavies5139
    @robertdavies5139 11 місяців тому +1

    Awesome... You're back 😊 been looking forwards to more of your Dev log 😎👍

    • @advancenine
      @advancenine  11 місяців тому

      Thank you! I'll never be gone that long again!

  • @Reditect
    @Reditect 11 місяців тому +3

    Awesome devlog! I strive to be where you are currently. The editing, the voice lines, the game itself, mixing in personal bits like your family, a mini history bit, etc. It gives me a bit of imposter syndrome watching other people's devlogs, but I love them. Everyone's bound to struggles and doubts themselves I think. Anyways, I feel you on the cover art. They look amazing, but I'd try to put in the game character itself, like the model. Maybe the art styles would clash, but it's a thought. Looking forward to more videos.

  • @emperor8716
    @emperor8716 11 місяців тому +4

    Can't wait for this. I've been sick for the past few days so I haven't been able to work on game dev as much but hopefully this gives me some inspiration.

  • @ivanvdovin8890
    @ivanvdovin8890 8 місяців тому +2

    That would be great to have system like "If you use night stone, you get older by 1 day", so the ending could depend on count of night stone uses. Interesting twist in a storyline

    • @advancenine
      @advancenine  8 місяців тому +1

      I love this idea so much. I’ll definitely be adding some time effects to the game. Thank you!

  • @EzraVFX
    @EzraVFX 11 місяців тому

    The progress is amazing! Keep it up man

  • @mr.sharky
    @mr.sharky 11 місяців тому +1

    This looks incredible, keep up the good work! 💯

  • @justin_krebs
    @justin_krebs 11 місяців тому +1

    Another devlog! This series has been very inspirational to me. I’m not developing a video game, but a card game. Seeing your amazing progress has pushed me to go forward!

    • @advancenine
      @advancenine  11 місяців тому +1

      Rad! I can’t wait to play your game!

  • @ProjectGamerYT
    @ProjectGamerYT 11 місяців тому +2

    I think you're doing fantastic job so far, it's really interesting to see the progress over time

    • @advancenine
      @advancenine  11 місяців тому

      Wow. You are so kind. Thank you.

  • @skylarcanode-rhodes9771
    @skylarcanode-rhodes9771 11 місяців тому

    Your videos are an absolute treat! I can't wait to play!

  • @ValueStudy
    @ValueStudy 3 місяці тому

    I've been watching a bunch of your videos (out of order!) and I really love seeing the process and progress you make. Tempted to try some devlog videos myself... not something I had considered before.

  • @Hippoman19
    @Hippoman19 11 місяців тому

    Wow! I really like how to take the time to explain everything. Also the cave puzzles look awesome!

    • @advancenine
      @advancenine  11 місяців тому +1

      Glad you like them! Thanks so much!

  • @furiangameclips
    @furiangameclips 10 місяців тому

    Wow, idk how i even came across this video but I'm blown away...very impressive. And taking feedback from the community...my god how awesome, more devs should be like you. Ill be following closely, cant wait to play it!

  • @advancenine
    @advancenine  11 місяців тому +3

    🎮 Wishlist Night Stones on Steam Now 🌙👉 store.steampowered.com/app/2300340/Night_Stones

  • @stiankallhovd7041
    @stiankallhovd7041 11 місяців тому +1

    Great to see your progress! I'm in no place to offer assistance with art yet, but maybe a few years from now. 🙂🙂 However, I finally sat down to make some music for my own game (which doesn't even have 3D models or 2D art at this point). I was able to create a song I feel good about, which is a lot of fun! It makes my story seem even more alive than just in script form.
    It really is a lot of fun when we're further ahead in our game projects than just the story scripts we've developed initially! 😊😊

  • @Nobody_In_Particular_
    @Nobody_In_Particular_ 11 місяців тому

    Its amazing to see the first devlog to now. The game is looking absolutely amazingly awesome!

  • @uberbrit
    @uberbrit 11 місяців тому

    The progress is stunning! I can’t wait to play! It would be nice if the paths through the river were raised up to show a shallower area in the water for the path. I think it would be a nice visual feature. I love the cave access as well. Keep up the great work!

  • @ChazakGames
    @ChazakGames 11 місяців тому

    Amazing work! I love seeing your progress- very inspiring. I just started my game dev journey and I have kids as well. I guess it can be done! :)

  • @Nounsi_Dev
    @Nounsi_Dev 11 місяців тому +4

    Yeha new devlog from my new fav series

    • @advancenine
      @advancenine  11 місяців тому +1

      You were the first comment! So cool. I didn't even know you could comment before the video released if it was a Premiere. You taught me something :) Thanks for the rad support!

    • @Nounsi_Dev
      @Nounsi_Dev 11 місяців тому

      @@advancenine well im an indie dev as well, so watching your series really inspire me 😊

  • @IndieDevSam
    @IndieDevSam 11 місяців тому

    The art style and sound design will really help this game sell. Good Job, Keep it up!

  • @Ruby-HeartFire
    @Ruby-HeartFire 11 місяців тому +1

    I also agree that the first cover was the closest, but should include day shifting into night or vice versa, and gradient across the screen through the dawn/dusk colors.
    I do think the character is a better focus than the night stone, however. I believe him sitting looking out across the adventurous land shifting from day to night better captures the mood and feel of your game. It balances the dreaminess and the adventurousness.
    Also, facing away does more than help shift focus to all the little details in the distance that you want to explore. It also avoids the face problem, and allows the player to more easily identify with the character.
    Still, the character as he's currently drawn in the first cover is slightly too realistic to match the in game character. Slightly more cartoonish proportions would help, though it could still be slightly more realistic than in game.
    I hope this helps, I enjoy seeing how it's coming along!

  • @collinbanksdev
    @collinbanksdev 11 місяців тому

    Man this is really looking great!

  • @Killerbear02
    @Killerbear02 11 місяців тому +1

    amazing progress. a truly talented man at work here. very impressive how much you've achieved as a single developer in such a short amount of time. very inspiring. keep up the good work.

    • @advancenine
      @advancenine  11 місяців тому

      Geez what a nice thing to say. Thank you!

  • @DanGameDev
    @DanGameDev 11 місяців тому +1

    Loving the progress, keep it up! The graphics are STUNNING!

  • @a_shmiggy
    @a_shmiggy 11 місяців тому

    Awesome video, great progress too! Looking forward to the time management video, been struggling with this exact time constraint and I'm curious as to how you're handling it. Cheers!

  • @dardasaba7971
    @dardasaba7971 11 місяців тому

    Looks stunning as always! :D

  • @sunnydraws2513
    @sunnydraws2513 11 місяців тому

    This is looking to be something really inspired!
    I'd love for you to go into more detail on how you go about creating those custom scripts for the rivers and the cave ropes! It's always great to find ways to streamline the development process and it'd be cool to hear about how you went about it :D

  • @CuckooKukri
    @CuckooKukri 11 місяців тому

    I just binged all your devlogs and I'm looking forward to more! This game looks soooo charming; I'm going to wishlist it right now ^_^

    • @advancenine
      @advancenine  11 місяців тому

      Hooray! So happy to be binge worthy! Thanks for wishlisting the game. Thats the best possible way to help me and I truly appreciate it! Thank you!

  • @sky-tww
    @sky-tww 11 місяців тому +1

    the editing skills to the gameplay you featured are amazing

    • @advancenine
      @advancenine  11 місяців тому

      That's really nice to say. Thank you!

  • @adammortonmusic
    @adammortonmusic 11 місяців тому

    Just discovered your channel and LOVE the dev logs you've shown. Absolutely gorgeous gameplay, very excited to see more updates! :)

    • @advancenine
      @advancenine  11 місяців тому

      Welcome aboard! Thank you!

  • @igorvich1988
    @igorvich1988 11 місяців тому +2

    Love the updates! So nice to hear you talking about what you're doing!
    I did notice a small typo at 0:50 though, it says repsonsible instead of responsible ;)

    • @bywavy
      @bywavy 11 місяців тому +1

      big same en goed gezien ook :)

    • @advancenine
      @advancenine  11 місяців тому +1

      OMG what a #noob mistake. I'll fix it. Next devlog: how to use a spell checker in Yarn Spinner! Thank you!

  • @DiSyllar25
    @DiSyllar25 11 місяців тому

    Great video as always, the game is really coming together nicely!
    From the cover arts you showed, I really enjoyed the first one, maybe the character could be touched up a bit, but the style fits well with your game. Also I loved the magic trails in the caves, they look amazing!

  • @ZacharyMcLellanMusic
    @ZacharyMcLellanMusic 11 місяців тому +1

    Your videos continue to be a highlight of my day for me! So fun to watch the progress.
    Perhaps it's already been mentioned - but are you going to incorporate a map feature? You mentioned fast travel and it made me think of that.

  • @Nimiath
    @Nimiath 11 місяців тому +1

    Nice Devlog as always! The cave turned out super cool with the Bezier ropes and magic trails!

    • @advancenine
      @advancenine  11 місяців тому

      Thanks a ton! That’s really cool of you to say!

    • @Nimiath
      @Nimiath 11 місяців тому

      @@advancenine Sure! If it fit's in one of the next devlogs, it would be interesting to hear something about your shaders, e.g. the toony rocks in the cave or your general shader with the white fresnel edge.

  • @maskedman2780
    @maskedman2780 11 місяців тому +1

    I can barely wait to see the next night stones dev log. I love this series and I got to say the game looks amazing so far

    • @advancenine
      @advancenine  11 місяців тому +1

      It's gonna be sweet! This game REALLY comes to life with music and sound effects.

  • @Tylerjms7
    @Tylerjms7 11 місяців тому +2

    Being a sort of designer myself, my thought is that you should heavily emphasize the “day-night” idea of the game in the art since it so integral to the mechanics of the game. Maybe a split in the middle with the day on the left and a few points of emphasis, then the night on the right with a few of the night highlights (for example a scene from the cave). For the characters, I’m always drawn to action scenes. For example, maybe show the main character in flight in between the scenes, the action makes me want to try out the flying mechanic in your game. Anyway, hope these thoughts are helpful in some way, enjoying your content and your process. Keep at it, watching you work through this project is seriously inspiring!

    • @advancenine
      @advancenine  11 місяців тому +1

      Your feedback is super helpful. Thank you. I will absolutely include this feedback in the next version :)

  • @findthestones
    @findthestones 11 місяців тому +1

    Loving the Devlogs! And the game looks fantastic 😍

    • @advancenine
      @advancenine  11 місяців тому

      Oh cool. Means alot coming from you. I think your game is awesome! Thank you!

  • @PengiiiiGameDev
    @PengiiiiGameDev 11 місяців тому +1

    I LOVE waking up to a new video!!!

  • @s4bishii
    @s4bishii 11 місяців тому

    Great devlog as always, cave looks reeeally good! good work!

    • @advancenine
      @advancenine  11 місяців тому

      Heck yeah dude! Thank you! Means alot coming from you.

  • @GReimerGaming
    @GReimerGaming 11 місяців тому +1

    Love the underground cavern! Very nice addition!

  • @Tbjbu2
    @Tbjbu2 11 місяців тому

    Love the new cave and excited that you opened a Discord!

  • @jeremyporterfield1611
    @jeremyporterfield1611 10 місяців тому

    Ok, so I found your channel last night and as I'm binging your devlog series, I'm blown away by the Venn overlap of what you're making and games I really enjoy. As a fellow dad, I have limited time as well - mad props that you're doing such a phenomenal job while obviously retaining focus and effort on the family where it matters!
    I was originally going to say something about the water - which I really like as is - about making the water darker where it's deeper or more transparent where it's shallower. Now I kind of have anyways, but that may not fit with the look and feel of the game, so take it with a grain of salt!

    • @advancenine
      @advancenine  10 місяців тому

      Dude thanks for the binge and the kind words, fellow dad! I appreciate the water feedback. I'll test it out and see how it looks. You are awesome!

  • @zachwhite1241
    @zachwhite1241 11 місяців тому

    Great dev log. I'd be really interested to hear more about your background in game dev. Maybe you could consider making some videos about that and/or more broad content, like advice for beginner game devs? I think that would be really cool to watch! You're doing awesome.

  • @TheSpectralForce
    @TheSpectralForce 11 місяців тому

    Love to see the progress

  • @holyshiftstudio
    @holyshiftstudio 11 місяців тому

    Made such good progress, great job.

  • @robinwiklund738
    @robinwiklund738 11 місяців тому +5

    Can't wait for the release! With full controller support coming to the game, with the girl character, maybe this was an offline multiplayer teaser?😉

    • @advancenine
      @advancenine  11 місяців тому +2

      It honestly wasn't... but now you got me thinking...

  • @hocineache7033
    @hocineache7033 11 місяців тому +1

    man you're an inspiration for all of us beginner game devs

  • @iamsushi1056
    @iamsushi1056 11 місяців тому +3

    Great news! I got Steam to work finally and was able to wishlist NightStones! (very tiny nitpick, but it feels better as one word NightStones than as two, Night Stones, for some reason to me)

    • @advancenine
      @advancenine  11 місяців тому +1

      Thanks so much for the wishlist! It’s the best possible way to help me and I truly appreciate it. And good call on the title. Thank you!

  • @panpanplusplus
    @panpanplusplus 11 місяців тому +1

    ask Porforever for a cover art - I have the feeling, their art will suit your game perfectly. Adventure and cuteness.

    • @advancenine
      @advancenine  11 місяців тому

      Wow good find. This is a super talented artist and TOTALLY in the game’s aesthetic. I’ll hit them up. Thank you!

  • @Sigh...0000
    @Sigh...0000 11 місяців тому

    You inspire me, bro. Thank you so much for your content.

  • @Nicklefritz
    @Nicklefritz 11 місяців тому +1

    You had me at the bread. Subscribed! (...so refined...) Oh, also the game looks great!

    • @advancenine
      @advancenine  11 місяців тому +1

      Thanks for the sub! The bread is how I get all the fancy people... :)

  • @Fallstudio
    @Fallstudio 8 місяців тому

    Last cover art guy (the one you thought was creepy) is actually super stylish and cute!

  • @NoLootStudios
    @NoLootStudios 11 місяців тому

    Keep ut the fantastic work! This game looks like something I would pay for :D Right up my sleeve. Working on a top down 2D game my self.

  • @robrendell4168
    @robrendell4168 11 місяців тому +5

    Hi! Loving the devlog series :) One small suggestion: it would be nice if the character's facial expression changed when the idle animation plays. Their current expression is sort of smiling/determined, which is good for when they're on the move doing something, but when they're impatient or bored it doesn't really fit. I don't know if it would be worth the effort, though... you've rigged the body for animation, but I don't imagine you've set up a way to vary the eyebrows and mouth shape. OTOH perhaps if you rigged the eyebrows and mouth, you could animate them at other times too, like when the character is conversing with someone.

  • @NathanielJamesProd
    @NathanielJamesProd 11 місяців тому

    Nice devlog. Great progress!

  • @niuage
    @niuage 11 місяців тому +4

    Those magic trails are so well done. Cool shader, super well animated, and to top it off, interactive?!

    • @advancenine
      @advancenine  11 місяців тому

      Heck yeah. Thank you. Took me a while to get there but I'm pleased with the outcome too :)

  • @_AshishKumar-jk9uh
    @_AshishKumar-jk9uh 9 місяців тому +2

    Your game have some of the greatest ideas that I have ever seen

    • @advancenine
      @advancenine  9 місяців тому +1

      Wow that is such a nice thing to say. Thank you. I’m putting the finishing touches on the trailer now and I have to admit: you haven’t seen anything yet :)

  • @UnityGamer2077
    @UnityGamer2077 11 місяців тому

    Please keep update your devlogs, you are doing great job!

  • @stressley3106
    @stressley3106 11 місяців тому +1

    When you walked through the water at the end of the video, a thought occured.
    What if there were seasons that interacted with the world. Making water, or even ponds / lakes dry up / fill up during certain seasons. (Un)locking areas / rewards / etc. you can only visit during certain times. Things like that make revisiting areas you've already been to much more fun and make the world feel even more alive.
    You could also apply this to areas being overgrown in summer, but accessible during winter. Im sure theres many many more applications.
    P.S. You're doing great!

    • @advancenine
      @advancenine  11 місяців тому +1

      This is such a good idea! Thank you so much for this!

  • @zachariasstarlid5365
    @zachariasstarlid5365 10 місяців тому

    Super cool video series 😍

  • @Husmanmusic
    @Husmanmusic 11 місяців тому +1

    The coverart actually looks really cool!

  • @Matt.Gillard
    @Matt.Gillard 11 місяців тому +1

    oh wow!! so glad this was on my recommended videos!!

    • @advancenine
      @advancenine  11 місяців тому

      I’m so glad you clicked it!

  • @perennialcoma
    @perennialcoma 11 місяців тому

    In the cave you should add echoes to the step, some water drippage, falling stones/pebbles if you walk close to the edge and maybe the crystals can have different color blooms depending on where you are on the map

  • @finni1081
    @finni1081 11 місяців тому +1

    Awesome high quality video, like always! I enjoy each and every devlog. And you make developing seem so easy! Even though I know that it isn't.
    Just a little feedback on the game: Make sure that the player really understands that the caverns can be shortcuts to places that they can also reach above the surface.
    Since you built the world, you know it extremely well. But players who explore the world the very first time probably have a weak sense of orientation and all the possible options (e.g. quick route through caverns vs. long route above surface) should be somehow explained/displayed to them, so that they can decide.

    • @advancenine
      @advancenine  11 місяців тому

      Love it! Excellent feedback. You are completely right. Thank you!

  • @HumbertoBytes
    @HumbertoBytes 10 місяців тому

    Def interested in learning how you juggle your time between family, a full time job and this awesome looking game

  • @DeanCookCreative
    @DeanCookCreative 11 місяців тому

    That first cover art was dope, damn!

  • @Nikeshan
    @Nikeshan 11 місяців тому +2

    And with this video I have clicked on the coveted notification bell ... I have only clicked it on 3 channels in my decade of loosing time on UA-cam , can't wait for the next one, I might even join the discord after the next one who knows haha

    • @advancenine
      @advancenine  11 місяців тому

      Oh wow! That means a lot to me. Thank you so much. What a cool thing to say. You were smart to miss the discord opening. I made so many mistakes and was overwhelmed by the response but I think everything is working great now. I think 🧐

  • @Kio_Kurashi
    @Kio_Kurashi 11 місяців тому

    For some game art I had the idea of making it have one side be day and the other side be night, with a smooth transition between the two (same scene, but different times), and then in the night sky you could have some kind of ominous shadow that represents the game's conflict, whatever it may be. In terms of something that would catch the eye, I think this would automatically do so because half of the image would be contrasted to where, at a glance, it would appear to be 'missing' to the mind, which should prompt the viewer to actually pay attention to the image's contents.

  • @bywavy
    @bywavy 11 місяців тому +1

    To be honest I am very hyped to play this game, and I haven't played any game since a while because I am busy with university and they all seem
    boring. I don't develop games but this dev logs are awesome and I also like the way you make every dev log personal by telling about your own experiences.
    Secondly, I like the fast pace of the dev logs. You cover every important step on the way to making your game. It's awesome to see the progress and it brings up an interest to make my own game for mobile.
    Last, I wish you a great journey in your way to making night stones. Greetings from the Netherlands 🙂

    • @advancenine
      @advancenine  11 місяців тому

      Cool! Greeting from California! I really appreciate your kind words and feedback. My sport of choice is Track & Field and its been cool to watch Femke Bol these last couple years. Go Netherlands :)

  • @RenkoGSL
    @RenkoGSL 11 місяців тому

    That night time cover art was awesome.

  • @DannyDeer
    @DannyDeer 11 місяців тому +1

    The cave looks absolutely amazing

  • @rick534
    @rick534 11 місяців тому +1

    Awesome devlog! Im a big fan of the games art style so Im all for some awesome screenshots.

    • @advancenine
      @advancenine  11 місяців тому +1

      Thanks for the good feedback!

  • @WimOmbelets
    @WimOmbelets 8 місяців тому

    I just stumbled across your videos. Super cool stuff, man! You know, you don't need to use "actual" lights. You can bake your lighting into your scene.

  • @foldupgames
    @foldupgames 11 місяців тому +1

    Your work is looking really nice. Your coding is way above my head!
    All in all? Best wishes and godspeed to you!

    • @foldupgames
      @foldupgames 11 місяців тому

      I think your game name would look good if set into a kind of ornate medallion or compass motif

    • @advancenine
      @advancenine  11 місяців тому

      Oh that’s a good idea. Thank you.

  • @whilefree
    @whilefree 10 місяців тому

    Awesome game! So much potential! :D
    I think a digital render in blender, using the models of the game is the best choice. And as a suggestion, I think if you put something on the background of the cave, deep deep down would make it look even better. Some foggy atmosphere with sharp rocks... you get the idea.

  • @Radek_M.
    @Radek_M. 11 місяців тому

    Finally a new devlog!

  • @zbynekriha
    @zbynekriha 5 місяців тому

    Nice scene form Prague with Renaults :D

  • @advancenine
    @advancenine  7 місяців тому

    📣 Back Night Stones On Kickstarter Now ✨👉
    www.kickstarter.com/projects/advancenine/night-stones-an-open-world-adventure

  • @mahendrapruitt6769
    @mahendrapruitt6769 11 місяців тому

    Loving this so far! I work in cybersecurity and was working toward a certification recently, which I got! I want to get back into learning game development but also want to sink some time into D4 and tears of the kingdom xD

  • @BeardBarians
    @BeardBarians 11 місяців тому +2

    Love the look, one thing I'd note is the edge of the paths looks very much like unity terrain with 2 layers - maybe you could put something on the edge or do some fancy texturing to change the edges of the paths

    • @advancenine
      @advancenine  11 місяців тому +1

      That’s helpful feedback. Thank you!

  • @thenicearms
    @thenicearms 11 місяців тому +1

    "It makes me feel so refined", had me laughing out loud.
    Another great update 😃

    • @advancenine
      @advancenine  11 місяців тому

      I just wanted to talk with my mouth full on camera :)

    • @thenicearms
      @thenicearms 11 місяців тому +1

      Bucket list item? 😉

    • @advancenine
      @advancenine  11 місяців тому

      @@thenicearms yup. Check…

  • @GrahamOfLegend
    @GrahamOfLegend 11 місяців тому +1

    So cool! Love that fast travelling is just a lil level under/inside the world. Really cool!
    Re: the cover art, I liked the layout/style of the first one. The character though never felt right for your game. I'd say that one was the closest IMO to being Steam ready.

    • @advancenine
      @advancenine  11 місяців тому +1

      This is really helpful feedback. Thank you. I truly appreciate it!

  • @badradish2116
    @badradish2116 11 місяців тому

    animation during talking is pretty smart nicely done

  • @josiahlye1966
    @josiahlye1966 11 місяців тому +1

    Hey there! I've been subscribed since devlog 1 and I havent seen any plans to make a map of some sorts. I think it would really help out the player with navigation and stuff if there was some sort of minimap in the corner. I'm guessing you already had plans for this once you were fully done the world but its just a suggestion. Also, your videos are great! Keep up the great work.

    • @advancenine
      @advancenine  11 місяців тому

      You are so right. I haven’t started working on the map but I agree, the game will definitely need one. Thank you for the kind reminder!

  • @DrTheRich
    @DrTheRich 11 місяців тому +1

    Tip for the curves as ropes: make the middle control point be an automatic point be in the middle (average the position of the two end points) but lower specified by a "sagging" value. Then you can easily add a bit of wind to the line by oscillating the point left and right rotating it around the hypothetical line from the start point to the end point.

    • @advancenine
      @advancenine  11 місяців тому

      Oh heck yeah. Really good idea. Less work to level design. That’s for the rad recommendation!

  • @cubiccentral4480
    @cubiccentral4480 11 місяців тому

    the art style ♥

  • @zolt4459
    @zolt4459 11 місяців тому

    Been waiting for 😍😍

  • @fatpotato2989
    @fatpotato2989 11 місяців тому

    For the cave you could add minecart rails which go up, around and into the abyss. also, maybe on one or two of the rails you could have minecarts which pass by occasionally which can just bump you back to be nuisance.

  • @CrudelyMade
    @CrudelyMade 3 місяці тому

    something you might consider.. the stones that shoot two energy beams to manipulate bridges.. if [something] blocks one beam, the other could have 'more energy' and turn the other bridge further. so.. an enhanced puzzle mechanic. another possibility is that if you can throw things, the ability to put something to block a beam, but also to knock that blocking item out of the way as well. maybe... if the beam hits a certain kind of crystal, that crystal grows in place to block the beam, but you can also shatter the crystal from a distance.
    great work so far.