Thanks for the shout out. I really just drew them to help you answer the user question, but it shows there's many ways and each gives subtly different results.
Video tutorials like are one of the reasons I don't rattle my brain trying to learn CAD software, Tinkercad seems to get me by for everything I have needed to make so far. for the most part.
Thank you. That is one of the nicest things about Tinkercad. You can just squish things together to group and cut and end up with really cool stuff. Then when you export it for printing the solids are most often easily printable too.
Thanks again for sharing! I am looking forward to putting them to use in a future tutorial. Hopefully this at least gets users playing with the design. I believe it had been tinkered 3x and I know I was 2 of them. 😂
Thanks so much for this! I have been brainstorming for months about how to create the concave plus an upturned nose and tail for a skateboard deck, and this gives me some great ideas and inspiration!
The user needed a car hood, so I had to make it a 1mm thick surface. I duplicated each chunk, made it a hole, dropped it down 1mm and grouped the hole to the original chunk.
The green part is one of two Shapes that allow you to define a surface mathematically. They are rarely used because most people don't have the math skills to use them. But think back to your algebra class where you charted the shape of curves based on formulas and you can draw very complex 3D shapes with a bit of math skill and some trial and error. This would be an important tutorial that nobody would watch. 😂
I will pass that idea to the devs. Currently Tinkercad Sim Lab does not have an ability like that though. You may be able to test arduino code for an idea like that in Tinkercad circuits though.
Marcel P.'s "Self-Driving Smart Mini Cars Race - Sim Lab (Version 2)" design might give you some ideas. This design originally utilized a glitch where certain wheel shapes connected to an axle connector automatically spin on their own, without motorization. I'm not sure if the Tinkercad developers have fixed this yet, but if you motorize the cars you will get something similar to a line following robot. It can't turn sharp corners, but it works (to a limited extent).
Thanks for the shout out. I really just drew them to help you answer the user question, but it shows there's many ways and each gives subtly different results.
My pleasure and thank you for the support! Your Tinkercad design skills are off the charts!
Thanks for posting your tips and tricks on tinkercad!
Video tutorials like are one of the reasons I don't rattle my brain trying to learn CAD software, Tinkercad seems to get me by for everything I have needed to make so far. for the most part.
This is great info. Just doing baby steps in 3d and had not understood just how many options there are for this.
Thank you. That is one of the nicest things about Tinkercad. You can just squish things together to group and cut and end up with really cool stuff. Then when you export it for printing the solids are most often easily printable too.
All but the green part follow the same principle: Find a part of a shape that has the surface you want and cut it out.
Thanks again for sharing! I am looking forward to putting them to use in a future tutorial. Hopefully this at least gets users playing with the design. I believe it had been tinkered 3x and I know I was 2 of them. 😂
Thanks so much for this! I have been brainstorming for months about how to create the concave plus an upturned nose and tail for a skateboard deck, and this gives me some great ideas and inspiration!
Love that! I have pondered skateboard decks too but had not made the connection to this yet. 🤦♂️ Thanks for the nudge and note! 💯🔥
Thanks for sharing
Thanks @kellyjean4981 for the note! 👍
The user needed a car hood, so I had to make it a 1mm thick surface. I duplicated each chunk, made it a hole, dropped it down 1mm and grouped the hole to the original chunk.
The green part is one of two Shapes that allow you to define a surface mathematically. They are rarely used because most people don't have the math skills to use them. But think back to your algebra class where you charted the shape of curves based on formulas and you can draw very complex 3D shapes with a bit of math skill and some trial and error.
This would be an important tutorial that nobody would watch. 😂
Fact! Getting the masses to dig and understand math is a painful endeavor.
Hey there
Happy Friday brother!
👍
Thanks @DryMouse for the feedback! 👍
I've done this with 'brute force' geometrics, and svg.
That is my go to method too.
The first hood, was that made from a Ford Torus?
Sorry…I never met a pun I didn’t like! 😂
100% =) Great way to make this former middle school teacher laugh too!!!! Well played. 💯🔥
Hi! Can we create a simulation for line following robot project in tinkercad?
I will pass that idea to the devs. Currently Tinkercad Sim Lab does not have an ability like that though. You may be able to test arduino code for an idea like that in Tinkercad circuits though.
@@HLModTech i see… thanks for replying. Youre awesome!😍
I do not have a time table, but from what I heard it should be possible someday.
Marcel P.'s "Self-Driving Smart Mini Cars Race - Sim Lab (Version 2)" design might give you some ideas. This design originally utilized a glitch where certain wheel shapes connected to an axle connector automatically spin on their own, without motorization. I'm not sure if the Tinkercad developers have fixed this yet, but if you motorize the cars you will get something similar to a line following robot. It can't turn sharp corners, but it works (to a limited extent).