Arcade Longplay [715] Sinistar
Вставка
- Опубліковано 26 вер 2024
- www.longplays.org
Played by: georgc3
An all time classic early 80s shump game from Williams. The object of this game is to mine the planetoids to get the crystals since they are needed to super charge your sinibombs. Beware that workers (red enemies) do not mine the planetoids. They wait for you do it so they can steal the crystals from you to build the pieces of the arch nemesis known as Sinsistar (large silver and red face with devil-like horns) as it will chase you down. If you get too close then you are toasted. Workers are not a threat. But the Warriors (blue and octagonal, with a white gun turret in the center) and the Sinistar enemies you should definitely watch for. Warriors' main objective is to destroy and destroy the Sinistar before you even get a chance to get enough crystals to destroy Sinistar. 20 sinibombs are the maximum. If you get more crystals after getting 20 sinibombs, it will be saved for engine warping as you warp to the next zone after destroying Sinistar.
This game has 4 zones: Worker, Warrior, Planetoid, and Void.
Worker has more red enemies than the other levels. Warriors' zone has more warriors than worker zone and same on planetoid and void zone. Planetoid zone has the most planetoids giving plenty of time and abundance of planetoid to mine enough crystals to fill up your maximum sinibombs. Void has the least planetoids and is the hardest of all the zones. For the void zone, it is best to save some sinibombs from the planetoid zone as it has less planetoid to mine crystals. You want get up 20 maximum sinibombs before destroying Sinistar as your ship's ammo has no affect on Sinistar. Only sinibombs can destroy this nemesis.
When you first start this game you start at a pre-zone known as level 0. After that you warp to a group of four zones. After you beat the 4 zones, it restarts the beginning of the worker zone then to warrior to planetoid to void zones and back to worker zone endlessly until you run out of lives. The game is endless. After you destroyed Sinistar 127 times the game only repeats planetoids zone endlessly which is it the easiest of all the zones. But I'm not going to waste my time beating it 127 times as it took 4 hours
For those of you who want to see the game beaten 127 times, you may watch it at this link as it took 4 hours for this to happen.
[url] • Arcade Game: Sinistar ... [/url] -
Disclaimer: Most videos by World of Longplays use SaveStates! - Ігри
I met the guy that did the voice for Sinistar, John Doremus, years and years ago, when he came to our school. I didn't even KNOW it was him until like 20 years later. Nice guy, but boy did that voice in the game scare the shit outta me.
What was he doing there?
He was doing some sort of news interview and stopped by the school. He did a historical radio thing at one time, so he stopped by our history class and talked a little. Guy was a pretty popular radio personality at one time.
He came out to your school? Not that there's anything wrong with that.
it would have been funny if he turned round at the end and said in his sinistar voice ''Beware..I live''
My wife just said “That game always creeped the shit out of me.”
2:59
"Sinistar is now within scanning ran-"
*RAAAAAAAAAAAAAAAAAAAAAWRGH*
Followed by Sinistar launching full speed across the screen
Sounds like a space movie scene
yep. sounds like sinistar.
"I. Am. Speed."
6:50
"Sinistar is now within scanning ran-"
*RUN! RUN! RUN!*
Sinistar was like: YEETUS DELETUS
Man the fact you made it past level 2 is amazing
same here, i couldn't get past level 2 without setting 5 lives minimum and toning down the difficulty
This is a longplay channel, he's undoubtedly using an emulator with a rewind feature, so every time he gets hit or takes damage he rewinds, but the game provides the recording as one continuous stream - this is required to provide longplays of hundreds of quarter-munching games. This is how all longplay channels work, out of necessity if nothing else. So it is exceptionally unlikely this player had the skill required to perform an "amazing" feat.
@@victor.elkins I feel the recording isn’t that choppy at all, so I doubt he was constantly rewinding. But true, he is almost certainly playing this on a emulator, which isn’t something I had even thought of at the time.
@@nono-lz9qr All general longplayers use emulators and utilize the rewind / save state functionality. It's required - the alternative would be to become an expert at hundreds of arcade games, nearly all of which (from this era) were designed to allow for ~ 3 minutes of playtime; failing to do so would very much upset the arcade operators who purchased the systems to begin with. And no, there's no choppyness, the software creates the video output as one continuous run.
There was a gameroom at summer camp (for rainy days). They had the game. The sound was broken. It was weird without any sound, but I played.
Flash forward I went to an arcade in the fall at ten years old. Dark, cold winter day i went into arcade and saw this game.
“Oh cool, the game from camp.”
It was an arcade and in the 80s and it was dark. Amongst happy sounds of racing games, adventure games, Pac-Man, and more I put in a quarter...
Sound!
Suddenly I heard him and got scared.
I saw him and got more scared.
I heard him roar and I jumped out of my skin!
I was actually scared.
The power of sound.
"Beware, I live!," "I hunger, coward!," "I am Sinistar!," "Run! Run! Run!," "Beware, coward!", "I hunger!," "Run, coward!," and a loud roaring sound.
The voice of SiniStar was provided by John Doremus, also known for his work at NFL Films.
Ron Howard!!! RAAAAAAAAAAAAAAAAAAAAAA!!!
He forgot his evil laugh.
I do Im
SATAN
A "longplay" of Sinistar that's only 12 minutes long, because the game's just that hard.
or short
"BEWARE, I LIVE"
[SINISTAR IS NOW IN SCANNING RANGE]
*roars past the player at light speed*
It's funny when he just glides right by you lmao.
When I was a kid I had no idea how to collect bombs to hurt him. He would yell, I'd shit my pants, he'd kill me. Insert quarter and repeat.
2:54 that part that first time... always gets me. Then all of a sudden he just flies across the screen like WTF
YukoValis Sword 2:58 I'm scared for my life now.
Jesus! That was the most unexpected Sinistar encounter I have even seen.
It wasn't some simple "I'm coming for you." and then chases after, It was a FULL ON RUSH RIGHT AT YOU!
It's actually like something you'd see in a horror movie.
Gave me the frickin' willies. Williams Electronics also released the arcade game Star Rider, and about halfway through the game you'd see the Sinistar soaring above the landscape. Talk about a concentration breaker.
That freaking demon head used to scare the crap out of me at Chuck-E-Cheese.. it really left an impression on me I just had to look this game up
Remember this games being SUPER tough.First level wasn't so bad but after that-either the warriors would just blow me away and if I spent the time to deal with them I would not have enough sinibombs to finish off the sinistar when it was fully formed.Some great flying there dude.
Another fan who played this in a grocery store back when it was new. Man, did it scare me then (the volume was roaring loud) and still does watching someone else fight Sinistar. They really balanced the threat of great peril well with the possibility of a short escape from the ever rebuilding Sinistar. As much as you fear Sinistar, you are just waiting for that thrill in running away and hopefully destroying it.
I still get chills every time l hear “BEWARE, I LIVE!!!!!!”.
5:20 RUN!!! RUN!!! RUN!!! My favorite one.
in 1986-1987-1988 I used to play this in at the Isla Vista Carcade in Santa Barbara, and I was always trading places 1 and 2 (hall of fame) with a guy called "MATT". I was of course "BOBX" .
If I remember correctly, we were both getting around 30-35 million points.
I never met the guy.
It was horrible when the Arcade would have a power outage, or restart all games by cutting the power, but we'd quickly put our names back on top lol. ahh the good ol' times.
I saw this game inside a Big Lots when I was a kid and was scared shitless, thinking the game was cursed lol
This game is just ahead of its time
Glad my dad got me midway arcade treasures, I was like 6 when I played this and scared the crap out of me. Im 16!
@@binarypench Not making a great first impression there, buddy...
I have it, too.
"BEWARE, I LIVE."
Kyuryon 2:58
*RAAAAAAAWWWWWWWWWWRGH!*
Run coward!!
I remember the first time I played this.
I nearly shit myself when Sinistar came rushing at me from the side of the screen.
As a forty something who played this game in the arcades as a kid, I can still hear that voice and see that face in my nightmares!
I don't remember the voice seeming so sampled and grainy but sampling was new back then. I remember I'd never seen an arcade game with such smooth animation before, and it all moves so fast! Nothing else like it in its day. Anyone remember what was that game where you sat on a motorbike racing through a pre-rendered 3d CGI sci-fi racetrack, and the Sinistar flies by in the background? This game was sometimes one of those big wrap-around cabinets you sit in and the sound was LOUD, man... that voice screaming at you... eep.
The game you're talking about is Star Rider
@@duffman18 THANK U!!
Sinistar is a badass you never want to mess with
nice play by georgc3!
be honest, folks: tell me the titular villain of this here game wasn't THE STUFF OF NIGHT-TERRORS back in our day! (I'm 40... I should know!)
Indeed, and this would make a better screamer than the overused Exorcist Girl.
I was honestly too afraid to ever play this game back in the day
Oh yeah, definitely. I can remember back in the late-80s/early-90s, the arcade in our mall that always had the latest games grabbed up an unused storefront across the building to house all the older cabinets like Donkey Kong, Pac-Man, and sure enough, Sinistar. What made it more terrifying to play down there was they wouldn't turn on any lights, the whole room was only illuminated by the game screens and everything below joystick height was total darkness. And of course... Sinistar was the loudest machine in there.
I still see that face and hear that voice in my nightmares!
Indeed
I got this game on my Super Nintendo. Sinistar' voice and that howl scares the living shit out of my dog. Lol!! Buddy hides under my bed shaking when he hears the Sinistar voice,especially when Sinistar does that roar thing. 4th of July is really scary for him. I gotta keep him inside or he'll run off.
This game was difficult as hell, and scared the hell out of me as a kid
“ Once the *Sinistar* is built you must destroy it, or...
You had better *RUN* “
As if Sinistar wasn’t enough of a threatening villain; the instruction demos even make him out to be someone never to fuck around with.
You play Sinistar you know what it's like to be a deer caught in the headlights.
I was starting to worry when I was a minute and and half in, and there was no sound.
Wow, that's some great compressed EXPLOSION sounds
Looking back, I can see how the "giant evil floating face" boss concept was expanded years later, when Williams released SMASH TV and TOTAL CARNAGE.
Something about the evil space head, flying across the galaxy, going 'RAAAAUGHHH!!'
''Beware I live'' .. seconds later a monster shoots across the scene
IMO, this was the first video game to truly feel large-scale and cinematic
The most difficult arcade game in history, Legendary Classic Of Sinistar
I played this game once as a child. Only once. Never again.
This game scared the shit out of me when I was a kid
Man this guy is good. I never managed to get more than 2 kills kills on SINISTAR. After that it gets really hard to mine those crystals.
H.P. Lovecraft has nothing on this true cosmic horror.
By far the hardest game of that era
1:44 I love how the first thing you hear in the whole video is "I hunger"
only game that gave me goosebumps back in the eighties. Wondering when that thing was going to show up lol.
That "Beware I Live" always scared the shit out of me
This game's also available on SNES under the Williams Arcade's Classic Collection (you can adjust the lives, score bonuses, and difficulty setting), major difference is that they moved the scoreboard and radar to the side in order to fit a TV (that, and since the SNES uses a Directional Pad, you lose some of the fine movement compared to the joystick's 7x7 sensitivity, however you do get an accelerator and handbrake button for speed controls).
Now if only I could get the game to sound right (the game plays correctly and Sinistar's audio isn't bad, but the rest of the audio is screechy on Snes9X).
I think I remember that being on one of the gameboys too
That's how I remember playing this game
Yeah, that's how I played it. It is quite accurate on the actual cartridge.
That's how I played this game as a kid.
This game gave me chills as a young kid
This is the game with the sometimes nickname of "OpieStar" because when the Sinistar said "Run, coward!" to some people it sounded like "Ron Howard!" LOL
I thought of the same thing.
This game scared the crap out of me as a child.
We had this game in our local nightclub, there was more of us lads watching us play than was go after the ladies.for a long time I forgot what it was called, then I decided to look up arcade game and it popped. Want to try and find this game so I can play it. UK only!
I always imagined this is what my brain sounds like fighting off distractions and intrusive thoughts.
The first survival horror crafting game.
10:34 My stomach at 7 in the morning while I’m lying in bed
I'm not from the era to have seen this in an arcade cabinet, but my dad brought home William's Greatest Arcade Hits for the SNES one day. I played Joust most of the day. The last game I played on the cart the first day though, was Sinistar. And for having never experienced anything resembling a "horror" genre at that age, this game seemed innocent enough at first with its explanations.
That very first "BEWARE, I LIVE!!" has never left me, though. I hunger for this game though, and even still at 30+ years old watching this gives me goosebumps and puts me back in a mostly cowardly child state thinking about it.
The sound used to give me nightmares.
*"RUN! RUN! RUN! AGH!* BEWARE, *I LIVE!"*
Excellent control!! I've never been able to defeat more then 2 Sinistars before. Watching you crush 5....I bow before you. I think I see how you did it and I failed: As soon as Sinistar starts to chase me, I unload every Sinibomb I have, hoping to have enough to beat him and the suicide interceptors. You spaced them out to make as many hits as possible and start the next wave with Sinibombs to the good. I'll be doing that next playthru! Thanks for uploading!!
Mine sinicrystals to make sinibombs to destroy sinistar... The math checks out!
I'm not even sure I dared to ever play this one in the arcade, just being in the prescence of the cabinet was nightmare-fuel. There's been lots of gaming creepypastas created over the years, this is just the real thing.
2:59 *”BEWARE, I LIVE!”*
_Sinistar is now within scanning r-_
*_RRRAAAAAAAAAAAAAWWWWWWWWWWRRRRRRRRGH!!!_*
**yeets himself half way across the map**
just how crazy fast is this game!
Imagine taking one BIG hit of weed before playing this game. When Sinistar comes, you'll be tripping BALLS!
Beware! I'm lit!
Lol 2:59. Sinistar: *WHATS GOOD MAH DUDE!*
Epileptic kid: Beats sinistar
Also epileptic kid: *starts breakdancing*
I wonder how many kids back then got nightmares after playing this at the arcade
I have “Beware I live!” As my alarm in my iPhone. I always get up at the hearing it for some reason more than twinkling. 😀
If this game didn't have auto-fire, there would have been a nationwide carpal-tunnel epidemic among early 80s youth.
My dad had this game on the PS1. When I mean this fucking game scarred the shit out of me. I wasn't even in kindergarten but I was hearing "RWAAARTRGGHHHH" and seeing that evil fucking face.....jesus man.
My friend: "Pixel games aren't scary"
Me: "Have you *ever* played SiniStar?"...
Can't tell you how many times I abandoned the game in the middle of play because it creeped the ever living hell out of me. Goose bumps and hairs standing on the back of my neck...
Trivia: sinistar was originally know as...
The Dark Star
I still like his scream roar
To whoever played it in the video, AWESOME JOB!
Level 2 kicks my ass every single time. I usually can get thru level 1 without losing a life, but after that... the game goes into "fuck you" mode. The spike in difficulty is insane. Despite this, Sinistar is an excellent shooter. Feels good to play on my modded PS Vita. The antagonist is quite creepy.
I can just hear the Renard samples throughout this game
The sound effects are singlehandedly responsible for me shitting my pants.
Did they provide earplugs for this game?
Retro Game Spacko the sound was turned down in some arcade places because of earrape.
"RUN! RUN! RUN!"
Don't have to tell me thrice.
Beware~
So that’s where Buckethead got it from
No audio in the first part of the video. I loved the super loud sounds in the arcade.
wow haven't played this in 35 years? still remember you had to control your fire and ease up when the asteroids started to vibrate, you could milk a bunch of sinibombs out of an asteroid without it blowing up. the smaller ones gave up bombs faster but easier to blow up
There’s literally 20 sound effects in this game and almost half of them are Sinistar’s lines.
Only came for the terrfying roar dude, never heard anything like that in my entire fuckin life.
I'm sure a lot of 1980s kids were traumatized by this game with that ugly face and that frightening voice!
Sinistar and Defender both by Williams were two of the hardest arcade games that I ever played. I don't think that I ever destroyed the Sinistar more than once. Those tanks would just swarm and overwhelm me with there cannon fire. It really seemed impossible at the time. OK, after watching the rest of your video I kind of see how you did it. You conserved as many bombs as possible from the first wave by letting him get real close before dropping them. But still how do you know that he isn't going to just put it into overdrive and catch you?
Awesome !
This was one of my Top fave arcade games. 👍🏻
11:10 Outstanding. Sinistar is no more.
"Run, coward!"
No fucking problem.
If Defender and Bosconian had a baby
this scared THEE FUCK outta me when I was a kid
I was way too scared to play this game as a little kid. I eventually played it as an adult and played it with MAME. Sinistar was still creepy as hell even then, he mercilessly taunts you has he tries to devour you whole.
2:54 "Sinistar is now in scanner range." NO SHIT!
OH LAWD HE COMIN: The Game
The first true horror game
How on Earth did you even get past level two?! 😮
Q: Why did Sinistar have a 49-way optical joystick?
A: See video.
This game was known as a quarter eater.
Williams games were impossible.
Thats one angry face
It doesn't take very long for the big boss to develop. Sine it's also make sure tge starship has enough bombs to defeat SINISTAR.
Beware I live.
it is a mining training simulator from the 80s!
Warrior Zone is brutal.
I poop my pants everytime time i hear his voice when i was a kid