Elite Dangerous: Testing of reprojection
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- Опубліковано 4 сер 2019
- Still reprojection need some tweak at the moment when GPU can't handle load and need to turn off reprojection to red dot.
You may notice animations jams - blue dots are switching to red and back continuously.
Maybe there is needed some different point when reprojection is kicking in and different when should kick out in a case of low FPS.
I also raised in-game supersampling for the moment to show what is happening when GPU totally can't handle and FPS is very low and reprojection is going off (red dot) - you can see low FPS but without animation jams.
Windows Mixed Reality, Samsung Odyssey+
Game: Elite Dangerous by Frontier Developments - Розваги