Elite Dangerous: Testing of reprojection

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  • Опубліковано 4 сер 2019
  • Still reprojection need some tweak at the moment when GPU can't handle load and need to turn off reprojection to red dot.
    You may notice animations jams - blue dots are switching to red and back continuously.
    Maybe there is needed some different point when reprojection is kicking in and different when should kick out in a case of low FPS.
    I also raised in-game supersampling for the moment to show what is happening when GPU totally can't handle and FPS is very low and reprojection is going off (red dot) - you can see low FPS but without animation jams.
    Windows Mixed Reality, Samsung Odyssey+
    Game: Elite Dangerous by Frontier Developments
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