Sweet memories! I remember playing it as a child, spending hours and hours in my living room, being fascinated by the Immersion and forgetting about the rest of my world! 😀👍👍👍
In a ten lap race sometimes I used to smash on the brakes, turn it around and then go full head-on - after that I watched the replay and enjoyed the havoc. Fun times! 😁
I used to play with a mouse. And long travel from left to right to get smoothly through the corner. Then choose the Penske with barely Spoilers. With that i was able to get 220mph average. But as you can imagine nearly zero downforce. One of my proudest moments in my gaming life after finishing the 10 laps totally exhausted.
I've three Indy500, finished at all, or maybe four, in my personal record, playing "The simulation", and I've a huge racing and simracing passion due to that great game. Sweet memories. Tnks Papyrus GD.
My personal hotlap there was something like 242 mph in qualy, seriously. It may be world record or something. I''ll search my paper notes from that age; i am so curious about it.
Bellissimo , un gioco a cui io sono legato sentimentalmente, ricorda a me i giorni del servizio militare. Questo era l' unico gioco ( programma ) che i PC degli uffici militari non bloccavano come entità esterna. Gli incidenti erano belli belli
This game literally looks like a bowl of cornflakes:P I've got to admit, I really love the sequel "Indycar Racing 2" for DOS. It's fascinating how a 1995 DOS-Game without FFB could still impress me, a filthy millenial(:P), and more importantly, be incredibly entertaining:D
There's a huge mismatch between the graphics and the gameplay. As you said it looks like a bowl of cornflakes but at the same time it drives just like a real car :D
This was my introduction to sim racing. Used to play on a joystick. Trigger for gas, bomb button for brake, calibration wheel for the anti roll bar lol I could barely complete the easiest race format (10 laps, no damage, easy AI)
Yeah the AI makes it painfully difficult to survive. With a wheel it's quite a bit easier but still hard. However it's amazing how well the car drives, with a better AI this would be very raceable.
@@TedMeat indeed. Don't know if you have the original manual, but it was thick and told you in minute detail all about setting up the car, from tire pressures to aero and suspension. I can remember dad standing over my shoulder and telling me to stop scrubbing the tires in the turns, lol
I think I've never played this one, but the physics must be good because it's a Papyrus sim. A hardcore season for this one is only one race although 200 laps with this AI can be quite challenging.
Yeah, I'm sure a full race is doable but you really have to learn the AI behavior by heart in order to survive. I'll have to look if the AI speed is the same in long races. Seems a bit weird that I was lapping backmarkers already during lap nr. 7. They were ridiculously slow and hazardous.
If I recall, for me this worked almost out-of-box with DOSBox. However you might have to use vJoy or some similar software to re-map your controls, it depends on your system.
@@TedMeat Yes, I did the full 200 laps with it and it felt very precise for the time. ;) I did set up the car very pointy and every time, I encountered lapped cars, I would drive at the very inside of the corner beyond the white line. It was only before and after my pitstops, that I got a little out of rythm and was afraid to crash! :))
I just synced my start on a 10 lap race at Indy in a legacy Dallara D12 on iRacing with yours about 20 seconds behind in this vid and you weren't really that far back by the end. That was neat. Cool vids btw. Reminds me of my childhood. Ever play "Retaliator", an old DOS flight sim?
Haha, what a neat idea 👍 Nope, never played Retaliator but I do know the game, the graphics were brilliant for the time! I played Falcon AT, Falcon 3.0 and Secret Weapons of the Luftwaffe back in the DOS times.
This game is a masterpiece. Such a great way to play, I tried it using a PS4 controller through a Mac running into DosBox emulator... Almost success, the axis were in different places of the controller and it looks so difficult I prefer to remember using the old but efective left arrow key :D Sometime ago I edited the game to put 2004 Daytona 500 cars (colors, numbers and performance) instead of 1989 Indy. The grid is really tightest, difficult to get some positions even with lola using basic car settings. A different way to replay this classic. If someone interested I can send it. Thanks for the videos!
Interesting video. I sometimes play IndyCar II (Cart Racing) and although it doesn't have the Indianapolis circuit I found a download for the track. That circuit's a real challenge and car setup is critical. I completely lost my way with car setup trying to compensate for understeer in turn 1 and oversteer in turn 4. I've never played the original game from 1989 but it looks as difficult (if not more due to the lower resolution graphics). Surviving a 200 lap race with realistic damage would be very hard. The track is so narrow and so high speed and you need to compensate for the effects of fuel load with the adjustable roll bars, fuel strategy and deal with the AI and their sudden movements also.
I was just racing ICR2 at original Michigan, and I know you really have to adjust the anti-roll bars onboard especially on ovals. There are no easy tracks for 100% races in that game, but Pavel's Indy with correct banking is among the most challenging ones. I used to have quite a good setup for that track, but maybe I've lost it.
I'll try to drive a long race at some point to get the full experience with roll bars etc. I'm still quite astonished how all this is modeled in a 31 year old sim.
Thanks for the suggestion! I'll do a season of Revs at some point although that's not a dos game. Also IndyCar Racing 2 season is about to start, hopefully this week :)
My gateway drug was F1GP but I remember when I saw this game on my friends PC in the early 90's. It blew my mind that it had visible turning tires and everything :D
@@TedMeat I had it first in CGA, with static wheels and black & white graphics. When I got a VGA monitor a few months later, I was blown away by the graphics. I couldn't believe my eyes when I finally got Microprose's Grand Prix for 1993 Christmas. xD
Just came across this vid, did you find a way to knock off the deadzone? i managed to minimize it but can't get rid of it completely which makes the steering a bit difficult.
I haven't played this after the video, but I think you might get rid of the deadzone by using DOSBox ECE. With that you can add line "deadzone = 0" into the config file under [joystick]. I don't know if that parameter works with other versions of DOSBox but you can try.
Oh no! It sounds amazing! Here's the version PC players were actually listening (and watching) in the 80s because about 99% of people didn't have sound cards: ua-cam.com/video/Ijjc4jjgWfY/v-deo.html
This game have a default sound by PC Speaker but also support "AdLib" & "Roland MT-32" that sound impressive! only need add a command in the .exe before start the game
I used to play this all the time. Mostly I would just go the opposite direction and try to cause crashes, but the controls were so bad it was almost impossible to win anyways. Really interesting to see it played for real. Fun fact: when you started up this game it would ask you a trivia question from the instruction booklet to prove you had the real game.
Yeah it's horrible with a keyboard! With a wheel it's great to drive but still difficult as hell to win because the AI is so brutal and wants to kill you :D
You mean the old T2? I don't know if there are official drivers available anymore but you can ask Thrustmaster support if they can help. They once helped me find a legacy driver for my wheel, although it's newer and I don't know if they have any for old wheels.
This was my favorite racing game at time of the publish. Unfortunately, didn’t own a wheel; the keyboard control was a clear minus, but not the games fault. Me and my friends drove this in 10 hour stints, so the constant hidious sounds of screeching tires and square-wave engine sounds drove everybody else in the house crazy. Btw, The flashing crowd didn’t bother as much as you’d think.
I was also quite surprised. I was kinda under the impression that this game was mostly designed for digital controls, like a keyboard or a digital joystick, but boy was I wrong!
This is a great idea. Don't know yet if it's possible, I'd have to practice a LOT to have even a slightest of chance to finish the race and I'm a bit short on time at the moment. I don't want to do it unprepared and crash after 10 laps. But if I somehow manage to find the time for it I'll try it!
Sweet memories! I remember playing it as a child, spending hours and hours in my living room, being fascinated by the Immersion and forgetting about the rest of my world! 😀👍👍👍
In a ten lap race sometimes I used to smash on the brakes, turn it around and then go full head-on - after that I watched the replay and enjoyed the havoc. Fun times! 😁
Oh, that was the best way to "race" back in the days! Was so awesome to see the carnage flying :D
Same here....hehehe..it was a lot of fun..😂
I'm not sure I ever ran a race in the right direction in this game :)
Said every racing gamer ever
I used to play with a mouse. And long travel from left to right to get smoothly through the corner. Then choose the Penske with barely Spoilers. With that i was able to get 220mph average. But as you can imagine nearly zero downforce. One of my proudest moments in my gaming life after finishing the 10 laps totally exhausted.
Now I have an image in my head of James Bond in a suit playing Indy 500 with a mouse :D
I've three Indy500, finished at all, or maybe four, in my personal record, playing "The simulation", and I've a huge racing and simracing passion due to that great game. Sweet memories. Tnks Papyrus GD.
That's an impressive result! It's very hard to finish a full race in this one, I've never managed to do it :(
My personal hotlap there was something like 242 mph in qualy, seriously. It may be world record or something. I''ll search my paper notes from that age; i am so curious about it.
Bellissimo , un gioco a cui io sono legato sentimentalmente, ricorda a me i giorni del servizio militare.
Questo era l' unico gioco ( programma ) che i PC degli uffici militari non bloccavano come entità esterna.
Gli incidenti erano belli belli
I think the AI is not so different from the real backmarker drivers of the era :D
Ahh good memories! Interesting to see with a modern wheel!! Grand Prix 5 graphics :-P
I always played with the yellow Penske , that is much faster and 2.30 miles + laps are possible .
I'm playing on an online site in this quarantine period. is a fantastic simulator I used to play with as a kid. what steering wheel do you use?
Yes, Indy 500 is pretty awesome considering its age! My wheel is Thrustmaster T500RS and been very happy with it 👍
This game literally looks like a bowl of cornflakes:P I've got to admit, I really love the sequel "Indycar Racing 2" for DOS. It's fascinating how a 1995 DOS-Game without FFB could still impress me, a filthy millenial(:P), and more importantly, be incredibly entertaining:D
There's a huge mismatch between the graphics and the gameplay. As you said it looks like a bowl of cornflakes but at the same time it drives just like a real car :D
The physics of the crashes in this game were amazing. Really felt like huge impacts. Used to play it on the Amiga
Yeah, it's half the fun to see the crashes in the replay :)
This was my introduction to sim racing. Used to play on a joystick. Trigger for gas, bomb button for brake, calibration wheel for the anti roll bar lol I could barely complete the easiest race format (10 laps, no damage, easy AI)
Yeah the AI makes it painfully difficult to survive. With a wheel it's quite a bit easier but still hard. However it's amazing how well the car drives, with a better AI this would be very raceable.
@@TedMeat indeed. Don't know if you have the original manual, but it was thick and told you in minute detail all about setting up the car, from tire pressures to aero and suspension.
I can remember dad standing over my shoulder and telling me to stop scrubbing the tires in the turns, lol
The brownishyello / white car that passed you at 10:05 sometime wins the race... Start far but very powerful
Awesome! Naturally the first sim racer I played as a child
Brilliant seeing this used with the wheel. I can't believe Papyrus based all their sim titles off of this physics engine! 👍
I wonder if there's still a piece of code from Indy 500 somewhere inside iRacing :D
I love ICR2 and I think this one is always an excellent game. The physics of Papyrus games is so much good.
I actually won with a keyboard, talk about stressful.
Stress is all this game is about :D
man back in 95 my dad got this game off of shareware he had this doom and quake man thoughs were the days
Actually I just recently started playing Doom again! Oh the glory!
Man I played this game so much when I was a kid lol
I remember only playing it little on my friends computer as a kid, but never too late to start I guess :D
I played the heck out of this game as a teenager. The Lola Buick is the fastest car set up right. I got a 236 mph lap with it using the keyboard.
My first game on the PC, good times. Came with the Sound Blaster Pro I installed secretly in my parents 486-33mhz.
I think I've never played this one, but the physics must be good because it's a Papyrus sim. A hardcore season for this one is only one race although 200 laps with this AI can be quite challenging.
Yeah, I'm sure a full race is doable but you really have to learn the AI behavior by heart in order to survive. I'll have to look if the AI speed is the same in long races. Seems a bit weird that I was lapping backmarkers already during lap nr. 7. They were ridiculously slow and hazardous.
the mith, the legend
how? i want play this game with my xbox joystick
If I recall, for me this worked almost out-of-box with DOSBox. However you might have to use vJoy or some similar software to re-map your controls, it depends on your system.
I played and won it back then when it realesed for the Amiga with the Amiga mouse!
You did the full 200 lap race with a mouse? That's awesome, can't really even imagine how it is to drive with a roller mouse of the 80s :O
@@TedMeat Yes, I did the full 200 laps with it and it felt very precise for the time. ;) I did set up the car very pointy and every time, I encountered lapped cars, I would drive at the very inside of the corner beyond the white line. It was only before and after my pitstops, that I got a little out of rythm and was afraid to crash! :))
Do you know if nascar racing 3 works fine with a modern wheel?
Hey! I think it should work, iRacecraft has been driving it on his channel and his using a wheel: ua-cam.com/users/iRacecraft
Memories!!!
I just synced my start on a 10 lap race at Indy in a legacy Dallara D12 on iRacing with yours about 20 seconds behind in this vid and you weren't really that far back by the end. That was neat. Cool vids btw. Reminds me of my childhood. Ever play "Retaliator", an old DOS flight sim?
Haha, what a neat idea 👍 Nope, never played Retaliator but I do know the game, the graphics were brilliant for the time! I played Falcon AT, Falcon 3.0 and Secret Weapons of the Luftwaffe back in the DOS times.
Lol damage model more realistic than modern sims
This game is a masterpiece. Such a great way to play, I tried it using a PS4 controller through a Mac running into DosBox emulator... Almost success, the axis were in different places of the controller and it looks so difficult I prefer to remember using the old but efective left arrow key :D
Sometime ago I edited the game to put 2004 Daytona 500 cars (colors, numbers and performance) instead of 1989 Indy. The grid is really tightest, difficult to get some positions even with lola using basic car settings. A different way to replay this classic.
If someone interested I can send it. Thanks for the videos!
Yeah I had problems with the axes as well, had to swap them and also disable the pedals and then re-map them to replace keyboard keys :D But it works!
Your commentary says that you could feel the weight transfer etc. in this game with a wheel. How could this be when FFB didn't exist back then?
Fred Kumar can still get a feel for car physics in racing games without FFB. How they respond to your driving inputs and style etc
What Daryl said. Also game audio plays a big role in this (tire sounds etc).
I feel you do not use the good line of race to negociate corner.s..
Interesting video. I sometimes play IndyCar II (Cart Racing) and although it doesn't have the Indianapolis circuit I found a download for the track. That circuit's a real challenge and car setup is critical. I completely lost my way with car setup trying to compensate for understeer in turn 1 and oversteer in turn 4. I've never played the original game from 1989 but it looks as difficult (if not more due to the lower resolution graphics). Surviving a 200 lap race with realistic damage would be very hard. The track is so narrow and so high speed and you need to compensate for the effects of fuel load with the adjustable roll bars, fuel strategy and deal with the AI and their sudden movements also.
I was just racing ICR2 at original Michigan, and I know you really have to adjust the anti-roll bars onboard especially on ovals. There are no easy tracks for 100% races in that game, but Pavel's Indy with correct banking is among the most challenging ones. I used to have quite a good setup for that track, but maybe I've lost it.
I'll try to drive a long race at some point to get the full experience with roll bars etc. I'm still quite astonished how all this is modeled in a 31 year old sim.
I'd play this game when I was a child, love it! Brought me some nostalgic feeling, pretty cool stuff!
Thanks for sharing this :) I only played a little bit on my friends PC as a kid but I'm quite astounded how well the physics hold up even today!
This game support Thrustmaster T2 ?
I think any wheel that works with DOS would also work with this game. But not 100%.
@@TedMeat I have Microsoft force FFB Wheel, not sure this game support this wheel and FFB?
Is it possible to increase FPS in the game ? hack or any other solution ?
Hey David! As far as I know there's no way to increase FPS. And if there was a way to hack it it probably would mess up the AI behavior in the game :(
Can you do more of these- different msdos racing with a wheel?
Thanks for the suggestion! I'll do a season of Revs at some point although that's not a dos game. Also IndyCar Racing 2 season is about to start, hopefully this week :)
This game was my gateway drug back in 1993. It came with my spanking new 286-20mhz. Good times. :D
My gateway drug was F1GP but I remember when I saw this game on my friends PC in the early 90's. It blew my mind that it had visible turning tires and everything :D
@@TedMeat I had it first in CGA, with static wheels and black & white graphics. When I got a VGA monitor a few months later, I was blown away by the graphics. I couldn't believe my eyes when I finally got Microprose's Grand Prix for 1993 Christmas. xD
Just came across this vid, did you find a way to knock off the deadzone? i managed to minimize it but can't get rid of it completely which makes the steering a bit difficult.
I haven't played this after the video, but I think you might get rid of the deadzone by using DOSBox ECE. With that you can add line "deadzone = 0" into the config file under [joystick]. I don't know if that parameter works with other versions of DOSBox but you can try.
@@TedMeat Cheers, i got it then messed with it & lost the setting so will re-install & see how that goes, many thx
The motor sounds horrible in this version.
Oh no! It sounds amazing! Here's the version PC players were actually listening (and watching) in the 80s because about 99% of people didn't have sound cards: ua-cam.com/video/Ijjc4jjgWfY/v-deo.html
@@TedMeat :)))
This game have a default sound by PC Speaker but also support "AdLib" & "Roland MT-32" that sound impressive! only need add a command in the .exe before start the game
I used to play this all the time. Mostly I would just go the opposite direction and try to cause crashes, but the controls were so bad it was almost impossible to win anyways. Really interesting to see it played for real. Fun fact: when you started up this game it would ask you a trivia question from the instruction booklet to prove you had the real game.
Yeah it's horrible with a keyboard! With a wheel it's great to drive but still difficult as hell to win because the AI is so brutal and wants to kill you :D
@@TedMeat 😂
Wade, you should have used the mouse instead of the keyboard. Perfect to control this way.
В эту игру и сегодня классно играть.
which can download Thrustmaster T2 Driver update?
You mean the old T2? I don't know if there are official drivers available anymore but you can ask Thrustmaster support if they can help. They once helped me find a legacy driver for my wheel, although it's newer and I don't know if they have any for old wheels.
@@TedMeatdo you have Old T2 Driver exe?
@@junhaojun Nope, I don't even have T2. My only old racing wheel is Thrustmaster GP1 and that didn't need drivers, just used gameport -> USB adapter.
This was my favorite racing game at time of the publish.
Unfortunately, didn’t own a wheel; the keyboard control was a clear minus, but not the games fault.
Me and my friends drove this in 10 hour stints, so the constant hidious sounds of screeching tires and square-wave engine sounds drove everybody else in the house crazy.
Btw, The flashing crowd didn’t bother as much as you’d think.
Or, is that a saw wave sound..?
does this game support a proportional steering?
Not really but you can make the steering kind of proportional by adjusting the wheel lock in your wheels control panel.
@@TedMeat thank you!
Very nice. I had no idea you could play such an old game with the wheel so smoothly.
I was also quite surprised. I was kinda under the impression that this game was mostly designed for digital controls, like a keyboard or a digital joystick, but boy was I wrong!
@@TedMeat Way ahead of its time :)
Absolutely brilliant!!!
On Sunday, May 24 can you attempt a full 200 lap race? The Indy 500 was supposed to be that day :-(
This is a great idea. Don't know yet if it's possible, I'd have to practice a LOT to have even a slightest of chance to finish the race and I'm a bit short on time at the moment. I don't want to do it unprepared and crash after 10 laps. But if I somehow manage to find the time for it I'll try it!